#include <TopTools_ListIteratorOfListOfShape.hxx>
#include <TopoDS.hxx>
+#include <BRepMesh_IncrementalMesh.hxx>
+
// VTK Includes
#include <vtkActorCollection.h>
#include <vtkProperty.h>
myToActivate = true;
// This parameter is used for activisation/deactivisation of objects to be displayed
+
+ // Activate parallel vizualisation only for testiong purpose
+ // and if the corresponding env variable is set to 1
+ char* parallel_visu = getenv("PARALLEL_VISU");
+ if (parallel_visu && atoi(parallel_visu))
+ BRepMesh_IncrementalMesh::SetParallelDefault(Standard_True);
myViewFrame = 0;
}