key2=key2.sprintf("SKIN_TRIA3_FAMILIES",idom); //on global numerotation
tab2=this->restore_key(key2); //tab1=this->mestab[key1];
med_int nbskin=0;
- if (tab2) med_int nbskin=tab2->size;
+ if (tab2) nbskin=tab2->size;
//set families of faces existing in GHS3DPRL_skin.med
med_int nb=nbtria3;
}
ok=set_one_more_family(famtria3,fammore,nb);
delete[] fammore;
-
+
//writing faces(triangles) global numbering
if (verbose>2)
cout<<"CreateMEDglobalNumerotation_Faces "<<key1.toLatin1().constData()<<" "<<tab1->size<<endl;
QString path,pathini,casename,casenamemed,fileskinmed,
tmp,cmd,format,
test,menu,launchtepal,background,deletegroups,
- version="V1.5";
+ version="V1.6";
char *chelp=NULL,
*ccasename=NULL,
}
if (argc < 2 || chelp){
- cout<<"Available options:\n"
+ cout<<"tepal2med "<<version.toLatin1().constData()<<" Available options:\n"
" --help : produces this help message\n"<<
" --casename : path and name of input tepal2med files which are\n"<<
" - output files of tepal .msg .noboite .faces .points .glo\n"<<