aShapes.push_back(theBaseShape);
GeomAPI_DataMapOfShapeShape aShapesMap; // Map to store {result_shape, original_shape}
const int aShapeTypesNb = 2;
- const GeomAPI_Shape::ShapeType aShapeTypes[aShapeTypesNb] = {GeomAPI_Shape::VERTEX, GeomAPI_Shape::EDGE};
+ const GeomAPI_Shape::ShapeType aShapeTypes[aShapeTypesNb] =
+ {GeomAPI_Shape::VERTEX, GeomAPI_Shape::EDGE};
for(ListOfShape::const_iterator anIt = aShapes.cbegin(); anIt != aShapes.cend(); ++anIt) {
const GeomShapePtr aShape = *anIt;
for(int anIndex = 0; anIndex < aShapeTypesNb; ++anIndex) {