if ( !GetWallFaces( Mesh(), shape3D, botSM->GetSubShape(), orderedEdges, nbEInW, wallFaces))
return error(COMPERR_BAD_SHAPE, "Can't find side faces");
+ // check that the found top and bottom faces are opposite
+ {
+ for (TopExp_Explorer edge(botSM->GetSubShape(), TopAbs_EDGE); edge.More(); edge.Next())
+ if ( helper->IsSubShape( edge.Current(), topSM->GetSubShape() ))
+ return error(notQuadGeomSubMesh.empty() ? COMPERR_BAD_INPUT_MESH : COMPERR_BAD_SHAPE,
+ "Non-quadrilateral faces are not opposite");
+ }
+
// Protect from a distorted block (test 3D_mesh_HEXA3D/B7 on 32bit platform)
// check that all wall faces have an edge common with the top face
{