#include "SMESH_MeshEditor_i.hxx"
#include "SMESH_Gen_i.hxx"
#include "DriverMED_R_SMESHDS_Mesh.h"
+//#include "SMDS_ElemIterator.hxx"
+#include "SMDS_VolumeTool.hxx"
+#include "SMESH_MesherHelper.hxx"
// OCCT Includes
#include <OSD_Path.hxx>
return ( SMESH::ElementType )_impl->GetElementType( id, iselem );
}
+
+//=============================================================================
+/*!
+ * Returns ID of elements for given submesh
+ */
+//=============================================================================
+SMESH::long_array* SMESH_Mesh_i::GetSubMeshElementsId(const CORBA::Long ShapeID)
+ throw (SALOME::SALOME_Exception)
+{
+ SMESH::long_array_var aResult = new SMESH::long_array();
+
+ SMESH_subMesh* SM = _impl->GetSubMeshContaining(ShapeID);
+ if(!SM) return aResult._retn();
+
+ SMESHDS_SubMesh* SDSM = SM->GetSubMeshDS();
+ if(!SDSM) return aResult._retn();
+
+ aResult->length(SDSM->NbElements());
+
+ SMDS_ElemIteratorPtr eIt = SDSM->GetElements();
+ int i = 0;
+ while ( eIt->more() ) {
+ aResult[i++] = eIt->next()->GetID();
+ }
+
+ return aResult._retn();
+}
+
+
+//=============================================================================
+/*!
+ * Returns ID of nodes for given submesh
+ * If param all==true - returns all nodes, else -
+ * returns only nodes on shapes.
+ */
+//=============================================================================
+SMESH::long_array* SMESH_Mesh_i::GetSubMeshNodesId(const CORBA::Long ShapeID, CORBA::Boolean all)
+ throw (SALOME::SALOME_Exception)
+{
+ SMESH::long_array_var aResult = new SMESH::long_array();
+
+ SMESH_subMesh* SM = _impl->GetSubMeshContaining(ShapeID);
+ if(!SM) return aResult._retn();
+
+ SMESHDS_SubMesh* SDSM = SM->GetSubMeshDS();
+ if(!SDSM) return aResult._retn();
+
+ map<int,const SMDS_MeshElement*> theElems;
+ if( !all || (SDSM->NbElements()==0 && SDSM->NbNodes()==1) ) {
+ SMDS_NodeIteratorPtr nIt = SDSM->GetNodes();
+ while ( nIt->more() ) {
+ const SMDS_MeshNode* elem = nIt->next();
+ theElems.insert( make_pair(elem->GetID(),elem) );
+ }
+ }
+ else { // all nodes of submesh elements
+ SMDS_ElemIteratorPtr eIt = SDSM->GetElements();
+ while ( eIt->more() ) {
+ const SMDS_MeshElement* anElem = eIt->next();
+ SMDS_ElemIteratorPtr nIt = anElem->nodesIterator();
+ while ( nIt->more() ) {
+ const SMDS_MeshElement* elem = nIt->next();
+ theElems.insert( make_pair(elem->GetID(),elem) );
+ }
+ }
+ }
+
+ aResult->length(theElems.size());
+ map<int, const SMDS_MeshElement * >::iterator itElem;
+ int i = 0;
+ for ( itElem = theElems.begin(); itElem != theElems.end(); itElem++ )
+ aResult[i++] = (*itElem).first;
+
+ return aResult._retn();
+}
+
+
+//=============================================================================
+/*!
+ * Returns type of elements for given submesh
+ */
+//=============================================================================
+SMESH::ElementType SMESH_Mesh_i::GetSubMeshElementType(const CORBA::Long ShapeID)
+ throw (SALOME::SALOME_Exception)
+{
+ SMESH_subMesh* SM = _impl->GetSubMeshContaining(ShapeID);
+ if(!SM) return SMESH::ALL;
+
+ SMESHDS_SubMesh* SDSM = SM->GetSubMeshDS();
+ if(!SDSM) return SMESH::ALL;
+
+ if(SDSM->NbElements()==0)
+ return (SM->GetSubShape().ShapeType() == TopAbs_VERTEX) ? SMESH::NODE : SMESH::ALL;
+
+ SMDS_ElemIteratorPtr eIt = SDSM->GetElements();
+ const SMDS_MeshElement* anElem = eIt->next();
+ return ( SMESH::ElementType ) anElem->GetType();
+}
+
+
//=============================================================================
/*!
*
}
+//=============================================================================
+/*!
+ * Get XYZ coordinates of node as list of double
+ * If there is not node for given ID - returns empty list
+ */
+//=============================================================================
+
+SMESH::double_array* SMESH_Mesh_i::GetNodeXYZ(const CORBA::Long id)
+{
+ SMESH::double_array_var aResult = new SMESH::double_array();
+ SMESHDS_Mesh* aSMESHDS_Mesh = _impl->GetMeshDS();
+ if ( aSMESHDS_Mesh == NULL )
+ return aResult._retn();
+
+ // find node
+ const SMDS_MeshNode* aNode = aSMESHDS_Mesh->FindNode(id);
+ if(!aNode)
+ return aResult._retn();
+
+ // add coordinates
+ aResult->length(3);
+ aResult[0] = aNode->X();
+ aResult[1] = aNode->Y();
+ aResult[2] = aNode->Z();
+ return aResult._retn();
+}
+
+
+//=============================================================================
+/*!
+ * For given node returns list of IDs of inverse elements
+ * If there is not node for given ID - returns empty list
+ */
+//=============================================================================
+
+SMESH::long_array* SMESH_Mesh_i::GetNodeInverseElements(const CORBA::Long id)
+{
+ SMESH::long_array_var aResult = new SMESH::long_array();
+ SMESHDS_Mesh* aSMESHDS_Mesh = _impl->GetMeshDS();
+ if ( aSMESHDS_Mesh == NULL )
+ return aResult._retn();
+
+ // find node
+ const SMDS_MeshNode* aNode = aSMESHDS_Mesh->FindNode(id);
+ if(!aNode)
+ return aResult._retn();
+
+ // find inverse elements
+ SMDS_ElemIteratorPtr eIt = aNode->GetInverseElementIterator();
+ TColStd_SequenceOfInteger IDs;
+ while(eIt->more()) {
+ const SMDS_MeshElement* elem = eIt->next();
+ IDs.Append(elem->GetID());
+ }
+ if(IDs.Length()>0) {
+ aResult->length(IDs.Length());
+ int i = 1;
+ for(; i<=IDs.Length(); i++) {
+ aResult[i-1] = IDs.Value(i);
+ }
+ }
+ return aResult._retn();
+}
+
+
+//=============================================================================
+/*!
+ * If given element is node returns IDs of shape from position
+ * else - return ID of result shape after ::FindShape()
+ * from SMESH_MeshEditor
+ * If there is not element for given ID - returns -1
+ */
+//=============================================================================
+
+CORBA::Long SMESH_Mesh_i::GetShapeID(const CORBA::Long id)
+{
+ SMESHDS_Mesh* aSMESHDS_Mesh = _impl->GetMeshDS();
+ if ( aSMESHDS_Mesh == NULL )
+ return -1;
+
+ // try to find node
+ const SMDS_MeshNode* aNode = aSMESHDS_Mesh->FindNode(id);
+ if(aNode) {
+ SMDS_PositionPtr pos = aNode->GetPosition();
+ if(!pos)
+ return -1;
+ else
+ return pos->GetShapeId();
+ }
+
+ // try to find element
+ const SMDS_MeshElement* elem = aSMESHDS_Mesh->FindElement(id);
+ if(!elem)
+ return -1;
+
+ // need implementation???????????????????????????????????????????????
+ return -1;
+}
+
+
+//=============================================================================
+/*!
+ * Returns number of nodes for given element
+ * If there is not element for given ID - returns -1
+ */
+//=============================================================================
+
+CORBA::Long SMESH_Mesh_i::GetElemNbNodes(const CORBA::Long id)
+{
+ SMESHDS_Mesh* aSMESHDS_Mesh = _impl->GetMeshDS();
+ if ( aSMESHDS_Mesh == NULL ) return -1;
+ // try to find element
+ const SMDS_MeshElement* elem = aSMESHDS_Mesh->FindElement(id);
+ if(!elem) return -1;
+ return elem->NbNodes();
+}
+
+
+//=============================================================================
+/*!
+ * Returns ID of node by given index for given element
+ * If there is not element for given ID - returns -1
+ * If there is not node for given index - returns -2
+ */
+//=============================================================================
+
+CORBA::Long SMESH_Mesh_i::GetElemNode(const CORBA::Long id, const CORBA::Long index)
+{
+ SMESHDS_Mesh* aSMESHDS_Mesh = _impl->GetMeshDS();
+ if ( aSMESHDS_Mesh == NULL ) return -1;
+ const SMDS_MeshElement* elem = aSMESHDS_Mesh->FindElement(id);
+ if(!elem) return -1;
+ if( index>=elem->NbNodes() || index<0 ) return -1;
+ return elem->GetNode(index)->GetID();
+}
+
+
+//=============================================================================
+/*!
+ * Returns true if given node is medium node
+ * in given quadratic element
+ */
+//=============================================================================
+
+CORBA::Boolean SMESH_Mesh_i::IsMediumNode(const CORBA::Long ide, const CORBA::Long idn)
+{
+ SMESHDS_Mesh* aSMESHDS_Mesh = _impl->GetMeshDS();
+ if ( aSMESHDS_Mesh == NULL ) return false;
+ // try to find node
+ const SMDS_MeshNode* aNode = aSMESHDS_Mesh->FindNode(idn);
+ if(!aNode) return false;
+ // try to find element
+ const SMDS_MeshElement* elem = aSMESHDS_Mesh->FindElement(ide);
+ if(!elem) return false;
+
+ return elem->IsMediumNode(aNode);
+}
+
+
+//=============================================================================
+/*!
+ * Returns true if given node is medium node
+ * in one of quadratic elements
+ */
+//=============================================================================
+
+CORBA::Boolean SMESH_Mesh_i::IsMediumNodeOfAnyElem(const CORBA::Long idn,
+ SMESH::ElementType theElemType)
+{
+ SMESHDS_Mesh* aSMESHDS_Mesh = _impl->GetMeshDS();
+ if ( aSMESHDS_Mesh == NULL ) return false;
+
+ // try to find node
+ const SMDS_MeshNode* aNode = aSMESHDS_Mesh->FindNode(idn);
+ if(!aNode) return false;
+
+ SMESH_MesherHelper aHelper( *(_impl) );
+
+ SMDSAbs_ElementType aType;
+ if(theElemType==SMESH::EDGE) aType = SMDSAbs_Edge;
+ else if(theElemType==SMESH::FACE) aType = SMDSAbs_Face;
+ else if(theElemType==SMESH::VOLUME) aType = SMDSAbs_Volume;
+ else aType = SMDSAbs_All;
+
+ return aHelper.IsMedium(aNode,aType);
+}
+
+
+//=============================================================================
+/*!
+ * Returns number of edges for given element
+ */
+//=============================================================================
+
+CORBA::Long SMESH_Mesh_i::ElemNbEdges(const CORBA::Long id)
+{
+ SMESHDS_Mesh* aSMESHDS_Mesh = _impl->GetMeshDS();
+ if ( aSMESHDS_Mesh == NULL ) return -1;
+ const SMDS_MeshElement* elem = aSMESHDS_Mesh->FindElement(id);
+ if(!elem) return -1;
+ return elem->NbEdges();
+}
+
+
+//=============================================================================
+/*!
+ * Returns number of faces for given element
+ */
+//=============================================================================
+
+CORBA::Long SMESH_Mesh_i::ElemNbFaces(const CORBA::Long id)
+{
+ SMESHDS_Mesh* aSMESHDS_Mesh = _impl->GetMeshDS();
+ if ( aSMESHDS_Mesh == NULL ) return -1;
+ const SMDS_MeshElement* elem = aSMESHDS_Mesh->FindElement(id);
+ if(!elem) return -1;
+ return elem->NbFaces();
+}
+
+
+//=============================================================================
+/*!
+ * Returns true if given element is polygon
+ */
+//=============================================================================
+
+CORBA::Boolean SMESH_Mesh_i::IsPoly(const CORBA::Long id)
+{
+ SMESHDS_Mesh* aSMESHDS_Mesh = _impl->GetMeshDS();
+ if ( aSMESHDS_Mesh == NULL ) return false;
+ const SMDS_MeshElement* elem = aSMESHDS_Mesh->FindElement(id);
+ if(!elem) return false;
+ return elem->IsPoly();
+}
+
+
+//=============================================================================
+/*!
+ * Returns true if given element is quadratic
+ */
+//=============================================================================
+
+CORBA::Boolean SMESH_Mesh_i::IsQuadratic(const CORBA::Long id)
+{
+ SMESHDS_Mesh* aSMESHDS_Mesh = _impl->GetMeshDS();
+ if ( aSMESHDS_Mesh == NULL ) return false;
+ const SMDS_MeshElement* elem = aSMESHDS_Mesh->FindElement(id);
+ if(!elem) return false;
+ return elem->IsQuadratic();
+}
+
+
+//=============================================================================
+/*!
+ * Returns bary center for given element
+ */
+//=============================================================================
+
+SMESH::double_array* SMESH_Mesh_i::BaryCenter(const CORBA::Long id)
+{
+ SMESH::double_array_var aResult = new SMESH::double_array();
+ SMESHDS_Mesh* aSMESHDS_Mesh = _impl->GetMeshDS();
+ if ( aSMESHDS_Mesh == NULL )
+ return aResult._retn();
+
+ const SMDS_MeshElement* elem = aSMESHDS_Mesh->FindElement(id);
+ if(!elem)
+ return aResult._retn();
+
+ if(elem->GetType()==SMDSAbs_Volume) {
+ // use SMDS_VolumeTool
+ SMDS_VolumeTool aTool;
+ if(aTool.Set(elem)) {
+ double x=0., y=0., z=0.;
+ if(aTool.GetBaryCenter(x,y,z)) {
+ // add coordinates
+ aResult->length(3);
+ aResult[0] = x;
+ aResult[1] = y;
+ aResult[2] = z;
+ }
+ }
+ }
+ else {
+ SMDS_ElemIteratorPtr anIt = elem->nodesIterator();
+ int nbn = 0;
+ double x=0., y=0., z=0.;
+ for(; anIt->more(); ) {
+ nbn++;
+ const SMDS_MeshNode* aNode = static_cast<const SMDS_MeshNode*>(anIt->next());
+ x += aNode->X();
+ y += aNode->Y();
+ z += aNode->Z();
+ }
+ if(nbn>0) {
+ // add coordinates
+ aResult->length(3);
+ aResult[0] = x/nbn;
+ aResult[1] = y/nbn;
+ aResult[2] = z/nbn;
+ }
+ }
+
+ return aResult._retn();
+}
+
+
+//=============================================================================
+/*!
+ *
+ */
+//=============================================================================
void SMESH_Mesh_i::CreateGroupServants()
{
// Create group servants, if any groups were imported
SMESH::ElementType GetElementType( const CORBA::Long id, const bool iselem )
throw (SALOME::SALOME_Exception);
+ /*!
+ * Returns ID of elements for given submesh
+ */
+ SMESH::long_array* GetSubMeshElementsId(const CORBA::Long ShapeID)
+ throw (SALOME::SALOME_Exception);
+
+ /*!
+ * Returns ID of nodes for given submesh
+ * If param all==true - returns all nodes, else -
+ * returns only nodes on shapes.
+ */
+ SMESH::long_array* GetSubMeshNodesId(const CORBA::Long ShapeID, CORBA::Boolean all)
+ throw (SALOME::SALOME_Exception);
+
+ /*!
+ * Returns type of elements for given submesh
+ */
+ SMESH::ElementType GetSubMeshElementType(const CORBA::Long ShapeID)
+ throw (SALOME::SALOME_Exception);
+
char* Dump();
// Internal methods not available through CORBA
CORBA::Long GetMeshPtr();
+
+ /*!
+ * Get XYZ coordinates of node as list of double
+ * If there is not node for given ID - returns empty list
+ */
+ SMESH::double_array* GetNodeXYZ(const CORBA::Long id);
+
+ /*!
+ * For given node returns list of IDs of inverse elements
+ * If there is not node for given ID - returns empty list
+ */
+ SMESH::long_array* GetNodeInverseElements(const CORBA::Long id);
+
+ /*!
+ * If given element is node returns IDs of shape from position
+ * else - return ID of result shape after ::FindShape()
+ * from SMESH_MeshEditor
+ * If there is not element for given ID - returns -1
+ */
+ CORBA::Long GetShapeID(const CORBA::Long id);
+
+ /*!
+ * Returns number of nodes for given element
+ * If there is not element for given ID - returns -1
+ */
+ CORBA::Long GetElemNbNodes(const CORBA::Long id);
+
+ /*!
+ * Returns ID of node by given index for given element
+ * If there is not element for given ID - returns -1
+ * If there is not node for given index - returns -2
+ */
+ CORBA::Long GetElemNode(const CORBA::Long id, const CORBA::Long index);
+
+ /*!
+ * Returns true if given node is medium node
+ * in given quadratic element
+ */
+ CORBA::Boolean IsMediumNode(const CORBA::Long ide, const CORBA::Long idn);
+
+ /*!
+ * Returns true if given node is medium node
+ * in one of quadratic elements
+ */
+ CORBA::Boolean IsMediumNodeOfAnyElem(const CORBA::Long idn,
+ SMESH::ElementType theElemType);
+
+ /*!
+ * Returns number of edges for given element
+ */
+ CORBA::Long ElemNbEdges(const CORBA::Long id);
+
+ /*!
+ * Returns number of faces for given element
+ */
+ CORBA::Long ElemNbFaces(const CORBA::Long id);
+
+ /*!
+ * Returns true if given element is polygon
+ */
+ CORBA::Boolean IsPoly(const CORBA::Long id);
+
+ /*!
+ * Returns true if given element is quadratic
+ */
+ CORBA::Boolean IsQuadratic(const CORBA::Long id);
+
+ /*!
+ * Returns bary center for given element
+ */
+ SMESH::double_array* BaryCenter(const CORBA::Long id);
+
+
map<int, SMESH_subMesh_i*> _mapSubMesh_i; //NRI
map<int, ::SMESH_subMesh*> _mapSubMesh; //NRI