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+img_whs12 { border:none; width:245px; height:257px; border-style:none; }\r
-->\r
</style><script type="text/javascript" language="JavaScript">\r
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click <img src="image161.gif" width="25px" height="24px" border="0" class="img_whs3"> button in the toolbar. The following dialog box will \r
appear: </p>\r
\r
-<p class="whs4"><img src="pics/buildcompound.png" x-maintain-ratio="TRUE" width="420px" height="367px" border="0" class="img_whs5"></p>\r
+<p class="whs4"><img src="pics/buildcompound.png" x-maintain-ratio="TRUE" width="420px" height="428px" border="0" class="img_whs5"></p>\r
\r
<ul type="disc" class="whs6">\r
\r
See <span style="font-weight: bold;"><B><a href="grouping_elements.htm">Creating \r
Groups</a></B></span> for more information about groups. </p></li>\r
\r
- <li class=kadov-p><p class="whs9"><span style="font-weight: normal;">You \r
+ <li class=kadov-p><p class="whs9"><span style="font-weight: bold;"><B>Create \r
+ common groups for initial meshes</B></span> checkbox permits to automatically \r
+ create groups of all elements of the same type (nodes, edges, faces and \r
+ volumes) for the resulting mesh from the elements of the initial meshes.</p></li>\r
+ \r
+ <li class=kadov-p><p class="whs10"><span style="font-weight: normal;">You \r
can simply unite meshes or choose to</span> Merge coincident nodes and \r
elements, <span style="font-weight: normal;">in which case it is possible \r
to define the</span> Tolerance <span style="font-weight: normal;">for \r
this operation.</span> </p></li>\r
</ul>\r
\r
-<p class="whs10">Example:</p>\r
+<p class="whs11">Example:</p>\r
\r
-<p class="whs4"><img src="image160.gif" width="245px" height="257px" border="0" class="img_whs11"></p>\r
+<p class="whs4"><img src="image160.gif" width="245px" height="257px" border="0" class="img_whs12"></p>\r
\r
<p> </p>\r
\r