}
-//=======================================================================
-//function : Transform
-//purpose :
-//=======================================================================
+//================================================================================
+/*!
+ * \brief Move or copy theElements applying theTrsf to their nodes
+ * \param theElems - elements to transform, if theElems is empty then apply to all mesh nodes
+ * \param theTrsf - transformation to apply
+ * \param theCopy - if true, create translated copies of theElems
+ * \param theMakeGroups - if true and theCopy, create translated groups
+ * \param theTargetMesh - mesh to copy translated elements into
+ * \retval SMESH_MeshEditor::PGroupIDs - list of ids of created groups
+ */
+//================================================================================
SMESH_MeshEditor::PGroupIDs
SMESH_MeshEditor::Transform (TIDSortedElemSet & theElems,
groupPostfix = "translated";
break;
case gp_Scale:
+ case gp_CompoundTrsf: // different scale by axis
groupPostfix = "scaled";
break;
default:
// source elements for each generated one
SMESH_SequenceOfElemPtr srcElems, srcNodes;
- // loop on theElems
+ // issue 021015: EDF 1578 SMESH: Free nodes are removed when translating a mesh
+ list<SMDS_MeshNode> orphanCopy; // copies of orphan nodes
+ vector<const SMDS_MeshNode*> orphanNode; // original orphan nodes
+
+ if ( theElems.empty() ) // transform the whole mesh
+ {
+ // add all elements
+ SMDS_ElemIteratorPtr eIt = aMesh->elementsIterator();
+ while ( eIt->more() ) theElems.insert( eIt->next() );
+ // add orphan nodes
+ SMDS_MeshElementIDFactory idFactory;
+ SMDS_NodeIteratorPtr nIt = aMesh->nodesIterator();
+ while ( nIt->more() )
+ {
+ const SMDS_MeshNode* node = nIt->next();
+ if ( node->NbInverseElements() == 0 && !theElems.insert( node ).second )
+ {
+ // node was not inserted into theElems because an element with the same ID
+ // is already there. As a work around we insert a copy of node with
+ // an ID = -<index in orphanNode>
+ orphanCopy.push_back( *node ); // copy node
+ SMDS_MeshNode* nodeCopy = &orphanCopy.back();
+ int uniqueID = -orphanNode.size();
+ orphanNode.push_back( node );
+ idFactory.BindID( uniqueID, nodeCopy );
+ theElems.insert( nodeCopy );
+ }
+ }
+ }
+ // loop on theElems to transorm nodes
TIDSortedElemSet::iterator itElem;
for ( itElem = theElems.begin(); itElem != theElems.end(); itElem++ ) {
const SMDS_MeshElement* elem = *itElem;
SMDS_ElemIteratorPtr itN = elem->nodesIterator();
while ( itN->more() ) {
- // check if a node has been already transformed
const SMDS_MeshNode* node = cast2Node( itN->next() );
+ if ( node->GetID() < 0 )
+ node = orphanNode[ -node->GetID() ];
+ // check if a node has been already transformed
pair<TNodeNodeMap::iterator,bool> n2n_isnew =
nodeMap.insert( make_pair ( node, node ));
if ( !n2n_isnew.second )
return newGroupIDs;
}
-
-//=======================================================================
-//function : Scale
-//purpose :
-//=======================================================================
-
-SMESH_MeshEditor::PGroupIDs
-SMESH_MeshEditor::Scale (TIDSortedElemSet & theElems,
- const gp_Pnt& thePoint,
- const std::list<double>& theScaleFact,
- const bool theCopy,
- const bool theMakeGroups,
- SMESH_Mesh* theTargetMesh)
-{
- myLastCreatedElems.Clear();
- myLastCreatedNodes.Clear();
-
- SMESH_MeshEditor targetMeshEditor( theTargetMesh );
- SMESHDS_Mesh* aTgtMesh = theTargetMesh ? theTargetMesh->GetMeshDS() : 0;
- SMESHDS_Mesh* aMesh = GetMeshDS();
-
- double scaleX=1.0, scaleY=1.0, scaleZ=1.0;
- std::list<double>::const_iterator itS = theScaleFact.begin();
- scaleX = (*itS);
- if(theScaleFact.size()==1) {
- scaleY = (*itS);
- scaleZ= (*itS);
- }
- if(theScaleFact.size()==2) {
- itS++;
- scaleY = (*itS);
- scaleZ= (*itS);
- }
- if(theScaleFact.size()>2) {
- itS++;
- scaleY = (*itS);
- itS++;
- scaleZ= (*itS);
- }
-
- // map old node to new one
- TNodeNodeMap nodeMap;
-
- // elements sharing moved nodes; those of them which have all
- // nodes mirrored but are not in theElems are to be reversed
- TIDSortedElemSet inverseElemSet;
-
- // source elements for each generated one
- SMESH_SequenceOfElemPtr srcElems, srcNodes;
-
- // loop on theElems
- TIDSortedElemSet::iterator itElem;
- for ( itElem = theElems.begin(); itElem != theElems.end(); itElem++ ) {
- const SMDS_MeshElement* elem = *itElem;
- if ( !elem )
- continue;
-
- // loop on elem nodes
- SMDS_ElemIteratorPtr itN = elem->nodesIterator();
- while ( itN->more() ) {
-
- // check if a node has been already transformed
- const SMDS_MeshNode* node = cast2Node( itN->next() );
- pair<TNodeNodeMap::iterator,bool> n2n_isnew =
- nodeMap.insert( make_pair ( node, node ));
- if ( !n2n_isnew.second )
- continue;
-
- //double coord[3];
- //coord[0] = node->X();
- //coord[1] = node->Y();
- //coord[2] = node->Z();
- //theTrsf.Transforms( coord[0], coord[1], coord[2] );
- double dx = (node->X() - thePoint.X()) * scaleX;
- double dy = (node->Y() - thePoint.Y()) * scaleY;
- double dz = (node->Z() - thePoint.Z()) * scaleZ;
- if ( theTargetMesh ) {
- //const SMDS_MeshNode * newNode = aTgtMesh->AddNode( coord[0], coord[1], coord[2] );
- const SMDS_MeshNode * newNode =
- aTgtMesh->AddNode( thePoint.X()+dx, thePoint.Y()+dy, thePoint.Z()+dz );
- n2n_isnew.first->second = newNode;
- myLastCreatedNodes.Append(newNode);
- srcNodes.Append( node );
- }
- else if ( theCopy ) {
- //const SMDS_MeshNode * newNode = aMesh->AddNode( coord[0], coord[1], coord[2] );
- const SMDS_MeshNode * newNode =
- aMesh->AddNode( thePoint.X()+dx, thePoint.Y()+dy, thePoint.Z()+dz );
- n2n_isnew.first->second = newNode;
- myLastCreatedNodes.Append(newNode);
- srcNodes.Append( node );
- }
- else {
- //aMesh->MoveNode( node, coord[0], coord[1], coord[2] );
- aMesh->MoveNode( node, thePoint.X()+dx, thePoint.Y()+dy, thePoint.Z()+dz );
- // node position on shape becomes invalid
- const_cast< SMDS_MeshNode* > ( node )->SetPosition
- ( SMDS_SpacePosition::originSpacePosition() );
- }
-
- // keep inverse elements
- //if ( !theCopy && !theTargetMesh && needReverse ) {
- // SMDS_ElemIteratorPtr invElemIt = node->GetInverseElementIterator();
- // while ( invElemIt->more() ) {
- // const SMDS_MeshElement* iel = invElemIt->next();
- // inverseElemSet.insert( iel );
- // }
- //}
- }
- }
-
- // either create new elements or reverse mirrored ones
- //if ( !theCopy && !needReverse && !theTargetMesh )
- if ( !theCopy && !theTargetMesh )
- return PGroupIDs();
-
- TIDSortedElemSet::iterator invElemIt = inverseElemSet.begin();
- for ( ; invElemIt != inverseElemSet.end(); invElemIt++ )
- theElems.insert( *invElemIt );
-
- // replicate or reverse elements
-
- enum {
- REV_TETRA = 0, // = nbNodes - 4
- REV_PYRAMID = 1, // = nbNodes - 4
- REV_PENTA = 2, // = nbNodes - 4
- REV_FACE = 3,
- REV_HEXA = 4, // = nbNodes - 4
- FORWARD = 5
- };
- int index[][8] = {
- { 2, 1, 0, 3, 4, 0, 0, 0 }, // REV_TETRA
- { 2, 1, 0, 3, 4, 0, 0, 0 }, // REV_PYRAMID
- { 2, 1, 0, 5, 4, 3, 0, 0 }, // REV_PENTA
- { 2, 1, 0, 3, 0, 0, 0, 0 }, // REV_FACE
- { 2, 1, 0, 3, 6, 5, 4, 7 }, // REV_HEXA
- { 0, 1, 2, 3, 4, 5, 6, 7 } // FORWARD
- };
-
- for ( itElem = theElems.begin(); itElem != theElems.end(); itElem++ )
- {
- const SMDS_MeshElement* elem = *itElem;
- if ( !elem || elem->GetType() == SMDSAbs_Node )
- continue;
-
- int nbNodes = elem->NbNodes();
- int elemType = elem->GetType();
-
- if (elem->IsPoly()) {
- // Polygon or Polyhedral Volume
- switch ( elemType ) {
- case SMDSAbs_Face:
- {
- vector<const SMDS_MeshNode*> poly_nodes (nbNodes);
- int iNode = 0;
- SMDS_ElemIteratorPtr itN = elem->nodesIterator();
- while (itN->more()) {
- const SMDS_MeshNode* node =
- static_cast<const SMDS_MeshNode*>(itN->next());
- TNodeNodeMap::iterator nodeMapIt = nodeMap.find(node);
- if (nodeMapIt == nodeMap.end())
- break; // not all nodes transformed
- //if (needReverse) {
- // // reverse mirrored faces and volumes
- // poly_nodes[nbNodes - iNode - 1] = (*nodeMapIt).second;
- //} else {
- poly_nodes[iNode] = (*nodeMapIt).second;
- //}
- iNode++;
- }
- if ( iNode != nbNodes )
- continue; // not all nodes transformed
-
- if ( theTargetMesh ) {
- myLastCreatedElems.Append(aTgtMesh->AddPolygonalFace(poly_nodes));
- srcElems.Append( elem );
- }
- else if ( theCopy ) {
- myLastCreatedElems.Append(aMesh->AddPolygonalFace(poly_nodes));
- srcElems.Append( elem );
- }
- else {
- aMesh->ChangePolygonNodes(elem, poly_nodes);
- }
- }
- break;
- case SMDSAbs_Volume:
- {
- // ATTENTION: Reversing is not yet done!!!
- const SMDS_PolyhedralVolumeOfNodes* aPolyedre =
- dynamic_cast<const SMDS_PolyhedralVolumeOfNodes*>( elem );
- if (!aPolyedre) {
- MESSAGE("Warning: bad volumic element");
- continue;
- }
-
- vector<const SMDS_MeshNode*> poly_nodes;
- vector<int> quantities;
-
- bool allTransformed = true;
- int nbFaces = aPolyedre->NbFaces();
- for (int iface = 1; iface <= nbFaces && allTransformed; iface++) {
- int nbFaceNodes = aPolyedre->NbFaceNodes(iface);
- for (int inode = 1; inode <= nbFaceNodes && allTransformed; inode++) {
- const SMDS_MeshNode* node = aPolyedre->GetFaceNode(iface, inode);
- TNodeNodeMap::iterator nodeMapIt = nodeMap.find(node);
- if (nodeMapIt == nodeMap.end()) {
- allTransformed = false; // not all nodes transformed
- } else {
- poly_nodes.push_back((*nodeMapIt).second);
- }
- }
- quantities.push_back(nbFaceNodes);
- }
- if ( !allTransformed )
- continue; // not all nodes transformed
-
- if ( theTargetMesh ) {
- myLastCreatedElems.Append(aTgtMesh->AddPolyhedralVolume(poly_nodes, quantities));
- srcElems.Append( elem );
- }
- else if ( theCopy ) {
- myLastCreatedElems.Append(aMesh->AddPolyhedralVolume(poly_nodes, quantities));
- srcElems.Append( elem );
- }
- else {
- aMesh->ChangePolyhedronNodes(elem, poly_nodes, quantities);
- }
- }
- break;
- default:;
- }
- continue;
- }
-
- // Regular elements
- int* i = index[ FORWARD ];
- //if ( needReverse && nbNodes > 2) // reverse mirrored faces and volumes
- // if ( elemType == SMDSAbs_Face )
- // i = index[ REV_FACE ];
- // else
- // i = index[ nbNodes - 4 ];
-
- if(elem->IsQuadratic()) {
- static int anIds[] = {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19};
- i = anIds;
- //if(needReverse) {
- // if(nbNodes==3) { // quadratic edge
- // static int anIds[] = {1,0,2};
- // i = anIds;
- // }
- // else if(nbNodes==6) { // quadratic triangle
- // static int anIds[] = {0,2,1,5,4,3};
- // i = anIds;
- // }
- // else if(nbNodes==8) { // quadratic quadrangle
- // static int anIds[] = {0,3,2,1,7,6,5,4};
- // i = anIds;
- // }
- // else if(nbNodes==10) { // quadratic tetrahedron of 10 nodes
- // static int anIds[] = {0,2,1,3,6,5,4,7,9,8};
- // i = anIds;
- // }
- // else if(nbNodes==13) { // quadratic pyramid of 13 nodes
- // static int anIds[] = {0,3,2,1,4,8,7,6,5,9,12,11,10};
- // i = anIds;
- // }
- // else if(nbNodes==15) { // quadratic pentahedron with 15 nodes
- // static int anIds[] = {0,2,1,3,5,4,8,7,6,11,10,9,12,14,13};
- // i = anIds;
- // }
- // else { // nbNodes==20 - quadratic hexahedron with 20 nodes
- // static int anIds[] = {0,3,2,1,4,7,6,5,11,10,9,8,15,14,13,12,16,19,18,17};
- // i = anIds;
- // }
- //}
- }
-
- // find transformed nodes
- vector<const SMDS_MeshNode*> nodes(nbNodes);
- int iNode = 0;
- SMDS_ElemIteratorPtr itN = elem->nodesIterator();
- while ( itN->more() ) {
- const SMDS_MeshNode* node =
- static_cast<const SMDS_MeshNode*>( itN->next() );
- TNodeNodeMap::iterator nodeMapIt = nodeMap.find( node );
- if ( nodeMapIt == nodeMap.end() )
- break; // not all nodes transformed
- nodes[ i [ iNode++ ]] = (*nodeMapIt).second;
- }
- if ( iNode != nbNodes )
- continue; // not all nodes transformed
-
- if ( theTargetMesh ) {
- if ( SMDS_MeshElement* copy =
- targetMeshEditor.AddElement( nodes, elem->GetType(), elem->IsPoly() )) {
- myLastCreatedElems.Append( copy );
- srcElems.Append( elem );
- }
- }
- else if ( theCopy ) {
- if ( SMDS_MeshElement* copy = AddElement( nodes, elem->GetType(), elem->IsPoly() )) {
- myLastCreatedElems.Append( copy );
- srcElems.Append( elem );
- }
- }
- else {
- // reverse element as it was reversed by transformation
- if ( nbNodes > 2 )
- aMesh->ChangeElementNodes( elem, &nodes[0], nbNodes );
- }
- }
-
- PGroupIDs newGroupIDs;
-
- if ( theMakeGroups && theCopy ||
- theMakeGroups && theTargetMesh ) {
- string groupPostfix = "scaled";
- newGroupIDs = generateGroups( srcNodes, srcElems, groupPostfix, theTargetMesh );
- }
-
- return newGroupIDs;
-}
-
-
//=======================================================================
/*!
* \brief Create groups of elements made during transformation