i->setProperty( propName, propValue );
}
+void QtxResourceEdit::resource( const int id, QString& sec, QString& param ) const
+{
+ Item* i = item( id );
+ if ( i )
+ i->resource( sec, param );
+}
+
void QtxResourceEdit::store()
{
QMap<Item*, QString> before;
QtxResourceMgr* resourceMgr() const;
- int addItem( const QString& label, const int pId = -1, const int = -1,
+ virtual int addItem( const QString& label, const int pId = -1, const int = -1,
const QString& section = QString::null,
const QString& param = QString::null );
QVariant property( const int, const QString& ) const;
- void setProperty( const int, const QString&, const QVariant& );
+ virtual void setProperty( const int, const QString&, const QVariant& );
+
+ void resource( const int, QString&, QString& ) const;
virtual void store();
virtual void retrieve();