_helper.SetSubShape( _face );
_helper.SetElementsOnShape( true );
- //_face.Orientation( TopAbs_FORWARD );
+ _face.Orientation( TopAbs_FORWARD ); // 2D logic works only in this case
_surface = BRep_Tool::Surface( _face );
if ( _hyp )
{
// find out orientation of faces to create
bool isReverse =
- ( _helper.GetSubShapeOri( _mesh->GetShapeToMesh(), _face ) != _face.Orientation() );
+ ( _helper.GetSubShapeOri( _mesh->GetShapeToMesh(), _face ) == TopAbs_REVERSED );
// store a proxyMesh in a sub-mesh
// make faces on each _PolyLine