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Fix for bug 10363: incorrect names of sub-shapes after 'Explode on blocks'
authorjfa <jfa@opencascade.com>
Thu, 20 Oct 2005 14:43:48 +0000 (14:43 +0000)
committerjfa <jfa@opencascade.com>
Thu, 20 Oct 2005 14:43:48 +0000 (14:43 +0000)
src/BlocksGUI/BlocksGUI_ExplodeDlg.cxx

index a0ddd4df0d4641d6664fee3de81b72c0960d84f1..a5a7cd6bbbffc1388d3af65936212aa1f08d8728 100644 (file)
@@ -125,6 +125,8 @@ BlocksGUI_ExplodeDlg::~BlocksGUI_ExplodeDlg()
 //=================================================================================
 void BlocksGUI_ExplodeDlg::Init()
 {
+  ResultName->setText("");
+
   // Set range of spinboxes
   double SpecificStep = 1.0;
   mySpinBoxMin->RangeStepAndValidator(0.0, 999.0, SpecificStep, 3);