_LayerEdge* edge = eos._edges[i];
if ( edge->_nodes.size() < 2 ) continue;
SMESH_TNodeXYZ tgtXYZ = edge->_nodes.back();
- gp_XYZ prevXYZ = edge->PrevCheckPos( &eos );
+ SMESH_TNodeXYZ prevXYZ = edge->_nodes[0];
+ //gp_XYZ prevXYZ = edge->PrevCheckPos( &eos );
//const gp_XYZ& prevXYZ = edge->PrevPos();
for ( size_t j = 0; j < edge->_simplices.size(); ++j )
if ( !edge->_simplices[j].IsForward( &prevXYZ, &tgtXYZ, vol ))
// project tgt nodes of extreme _LayerEdge's to the offset segments
// -----------------------------------------------------------------
- if ( e[0]->Is( _LayerEdge::NORMAL_UPDATED )) _iSeg[0] = 0;
- if ( e[1]->Is( _LayerEdge::NORMAL_UPDATED )) _iSeg[1] = _offPoints.size()-2;
+ const int updatedOrBlocked = _LayerEdge::NORMAL_UPDATED | _LayerEdge::BLOCKED;
+ if ( e[0]->Is( updatedOrBlocked )) _iSeg[0] = 0;
+ if ( e[1]->Is( updatedOrBlocked )) _iSeg[1] = _offPoints.size()-2;
gp_Pnt pExtreme[2], pProj[2];
for ( int is2nd = 0; is2nd < 2; ++is2nd )
gp_Vec vDiv1( pExtreme[1], pProj[1] );
double d0 = vDiv0.Magnitude();
double d1 = vDiv1.Magnitude();
- if ( e[0]->_normal * vDiv0.XYZ() < 0 ) e[0]->_len += d0;
- else e[0]->_len -= d0;
- if ( e[1]->_normal * vDiv1.XYZ() < 0 ) e[1]->_len += d1;
- else e[1]->_len -= d1;
+ if ( e[0]->Is( _LayerEdge::BLOCKED )) {
+ if ( e[0]->_normal * vDiv0.XYZ() < 0 ) e[0]->_len += d0;
+ else e[0]->_len -= d0;
+ }
+ if ( e[1]->Is( _LayerEdge::BLOCKED )) {
+ if ( e[1]->_normal * vDiv1.XYZ() < 0 ) e[1]->_len += d1;
+ else e[1]->_len -= d1;
+ }
// ---------------------------------------------------------------------------------
// compute normalized length of the offset segments located between the projections