//aPresent->SetNbParts(1);
//aPresent->SetOrientation(VISU_CutPlanesPL::XY,0.0,0.0);
//aPresent->SetScaling(VTK_SCALE_LOG10);
+
+ char* aMainTexture = getenv( "VISU_ROOT_DIR" );
+ strcat( aMainTexture, "/share/salome/resources/sprite_texture.vti" );
+
+ char* anAlphaTexture = getenv( "VISU_ROOT_DIR" );
+ strcat( anAlphaTexture, "/share/salome/resources/sprite_alpha.vti" );
+
+ aPresent->SetImageData( VISU_GaussPointsPL::MakeTexture( aMainTexture, anAlphaTexture ) );
+
aPresent->Update();
vtkActor* anActor = vtkActor::New();