--- /dev/null
+// VISU OBJECT : interactive object for VISU entities implementation
+//
+// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+//
+//
+//
+// File : VISU_MeshAct.cxx
+// Author : Laurent CORNABE with the help of Nicolas REJNERI
+// Module : VISU
+// $Header$
+
+#include "VISU_MeshAct.h"
+#include "VTKViewer_PassThroughFilter.h"
+
+#include <vtkObjectFactory.h>
+#include <vtkRenderer.h>
+#include <vtkTexture.h>
+
+#include <vtkFeatureEdges.h>
+#include <vtkDataSetMapper.h>
+#include <vtkDataSet.h>
+#include <vtkMatrix4x4.h>
+#include <vtkMapperCollection.h>
+
+vtkStandardNewMacro(VISU_MeshAct);
+
+VISU_MeshAct::VISU_MeshAct(){
+
+ vtkMatrix4x4 *m;
+ m = vtkMatrix4x4::New();
+
+ mySurfaceActor = VISU_Actor::New();
+ mySurfaceActor->SetParent(this);
+ mySurfaceActor->GetProperty()->FrontfaceCullingOff();
+ mySurfaceActor->GetProperty()->BackfaceCullingOff();
+ mySurfaceActor->SetUserMatrix(m);
+ mySurfaceActor->SetRepresentation(2); //SURFACE
+
+ myEdgeActor = VISU_Actor::New();
+ myEdgeActor->SetParent(this);
+ myEdgeActor->PickableOff();
+ myEdgeActor->GetProperty()->FrontfaceCullingOff();
+ myEdgeActor->GetProperty()->BackfaceCullingOff();
+ myEdgeActor->SetUserMatrix(m);
+ myEdgeActor->SetRepresentation(1); //WIREFRAME
+
+ myNodeActor = VISU_Actor::New();
+ myNodeActor->SetParent(this);
+ myNodeActor->PickableOff();
+ myNodeActor->GetProperty()->SetPointSize(SALOME_POINT_SIZE);
+ myNodeActor->GetProperty()->FrontfaceCullingOff();
+ myNodeActor->GetProperty()->BackfaceCullingOff();
+ myNodeActor->SetUserMatrix(m);
+ myNodeActor->SetRepresentation(0); //POINT
+
+ m->Delete();
+ SetRepresentation(2); //SURFACE
+}
+
+VISU_MeshAct::~VISU_MeshAct(){
+ mySurfaceActor->Delete();
+ myEdgeActor->Delete();
+ myNodeActor->Delete();
+}
+
+void VISU_MeshAct::setIO(const Handle(SALOME_InteractiveObject)& theIO){
+ VISU_Actor::setIO(theIO);
+ mySurfaceActor->setIO(theIO);
+ myEdgeActor->setIO(theIO);
+ myNodeActor->setIO(theIO);
+}
+
+void VISU_MeshAct::SetPrs3d(VISU::Prs3d_i* thePrs3d){
+ if(thePrs3d){
+ VISU_Actor::SetPrs3d(thePrs3d);
+ mySurfaceActor->SetPrs3d(thePrs3d);
+ myEdgeActor->SetPrs3d(thePrs3d);
+ myNodeActor->SetPrs3d(thePrs3d);
+ }
+}
+
+void VISU_MeshAct::AddToRender(vtkRenderer* theRenderer){
+ VISU_Actor::AddToRender(theRenderer);
+ theRenderer->AddActor(myEdgeActor);
+}
+
+void VISU_MeshAct::RemoveFromRender(vtkRenderer* theRenderer){
+ VISU_Actor::RemoveFromRender(theRenderer);
+ theRenderer->RemoveActor(myEdgeActor);
+}
+
+void VISU_MeshAct::SetPipeLine(VISU_PipeLine* thePipeLine) {
+ VISU_Actor::SetPipeLine(thePipeLine);
+ mySurfaceActor->SetPipeLine(thePipeLine);
+ myEdgeActor->SetPipeLine(thePipeLine);
+ myNodeActor->SetPipeLine(thePipeLine);
+}
+
+void VISU_MeshAct::SetTransform(VTKViewer_Transform* theTransform){
+ VISU_Actor::SetTransform(theTransform);
+ mySurfaceActor->SetTransform(theTransform);
+ myEdgeActor->SetTransform(theTransform);
+ myNodeActor->SetTransform(theTransform);
+}
+
+void VISU_MeshAct::SetShrinkable(bool theIsShrinkable){
+ VISU_Actor::SetShrinkable(theIsShrinkable);
+ mySurfaceActor->SetShrinkable(theIsShrinkable);
+ myEdgeActor->SetShrinkable(theIsShrinkable);
+ myNodeActor->SetShrinkable(theIsShrinkable);
+}
+
+void VISU_MeshAct::SetShrinkFactor(float theValue){
+ VISU_Actor::SetShrinkFactor(theValue);
+ mySurfaceActor->SetShrinkFactor(theValue);
+ myEdgeActor->SetShrinkFactor(theValue);
+}
+
+vtkProperty* VISU_MeshAct::GetSurfaceProperty(){
+ return mySurfaceActor->GetProperty();
+}
+
+void VISU_MeshAct::SetSurfaceProperty(vtkProperty* theProperty){
+ mySurfaceActor->SetProperty(theProperty);
+}
+
+vtkProperty* VISU_MeshAct::GetEdgeProperty(){
+ return myEdgeActor->GetProperty();
+}
+
+void VISU_MeshAct::SetEdgeProperty(vtkProperty* theProperty){
+ myEdgeActor->SetProperty(theProperty);
+}
+
+vtkProperty* VISU_MeshAct::GetNodeProperty(){
+ return myNodeActor->GetProperty();
+}
+
+void VISU_MeshAct::SetNodeProperty(vtkProperty* theProperty){
+ myNodeActor->SetProperty(theProperty);
+}
+
+void VISU_MeshAct::SetOpacity(float theValue){
+ GetSurfaceProperty()->SetOpacity(theValue);
+}
+
+float VISU_MeshAct::GetOpacity(){
+ return GetSurfaceProperty()->GetOpacity();
+}
+
+void VISU_MeshAct::SetLineWidth(float theLineWidth){
+ GetEdgeProperty()->SetLineWidth(theLineWidth);
+}
+
+float VISU_MeshAct::GetLineWidth(){
+ return GetEdgeProperty()->GetLineWidth();
+}
+
+void VISU_MeshAct::SetShrink(){
+ if(myRepresentation == VTK_POINTS)
+ return;
+ VISU_Actor::SetShrink();
+ mySurfaceActor->SetShrink();
+ myEdgeActor->SetShrink();
+ //SetRepresentation(GetRepresentation());
+}
+
+void VISU_MeshAct::UnShrink(){
+ VISU_Actor::UnShrink();
+ mySurfaceActor->UnShrink();
+ myEdgeActor->UnShrink();
+ //SetRepresentation(GetRepresentation());
+}
+
+void VISU_MeshAct::SetRepresentation(int theMode)
+{
+ SALOME_Actor::SetRepresentation(theMode);
+
+ if (!GetVisibility()) return; // Fix IPAL9555
+
+ mySurfaceActor->VisibilityOff();
+ myEdgeActor->VisibilityOff();
+ myNodeActor->VisibilityOff();
+ myEdgeActor->PickableOff();
+ myNodeActor->PickableOff();
+ switch (theMode) {
+ case VTK_POINTS:
+ myNodeActor->VisibilityOn();
+ myNodeActor->PickableOn();
+ break;
+ case VTK_WIREFRAME:
+ myEdgeActor->VisibilityOn();
+ myEdgeActor->SetRepresentation(1);
+ myEdgeActor->PickableOn();
+ break;
+ case VTK_SURFACE:
+ mySurfaceActor->VisibilityOn();
+ break;
+ case 3: //INSIDEFRAME
+ myEdgeActor->VisibilityOn();
+ myEdgeActor->SetRepresentation(3);
+ myEdgeActor->PickableOn();
+ break;
+ case 4: //SURFACEFRAME
+ myEdgeActor->VisibilityOn();
+ myEdgeActor->SetRepresentation(1);
+ mySurfaceActor->VisibilityOn();
+ break;
+ }
+ if (myRepresentation == VTK_POINTS)
+ UnShrink();
+}
+
+void VISU_MeshAct::SetVisibility(int theMode){
+ VISU_Actor::SetVisibility(theMode);
+ if(GetVisibility())
+ SetRepresentation(GetRepresentation());
+ else{
+ myNodeActor->VisibilityOff();
+ myEdgeActor->VisibilityOff();
+ mySurfaceActor->VisibilityOff();
+ }
+}
+
+// From vtkLODActor
+void VISU_MeshAct::Render(vtkRenderer *ren, vtkMapper *vtkNotUsed(m))
+{
+ float myTime, bestTime, tempTime;
+ vtkMatrix4x4 *matrix;
+ vtkMapper *mapper, *bestMapper;
+
+ if (this->Mapper == NULL)
+ {
+ vtkErrorMacro("No mapper for actor.");
+ return;
+ }
+
+ // first time through create lods if non have been added
+ if (this->LODMappers->GetNumberOfItems() == 0)
+ {
+ this->CreateOwnLODs();
+ }
+
+ // If the actor has changed or the primary mapper has changed ...
+ // Is this the correct test?
+ if (this->MediumMapper)
+ {
+ if (this->GetMTime() > this->BuildTime ||
+ this->Mapper->GetMTime() > this->BuildTime)
+ {
+ this->UpdateOwnLODs();
+ }
+ }
+
+ // figure out how much time we have to render
+ myTime = this->AllocatedRenderTime;
+
+ // Figure out which resolution to use
+ // none is a valid resolution. Do we want to have a lowest:
+ // bbox, single point, ...
+ // There is no order to the list, so it is assumed that mappers that take
+ // longer to render are better quality.
+ // Timings might become out of date, but we rely on
+
+ bestMapper = this->Mapper;
+ bestTime = bestMapper->GetTimeToDraw();
+ if (bestTime > myTime)
+ {
+ this->LODMappers->InitTraversal();
+ while ((mapper = this->LODMappers->GetNextItem()) != NULL &&
+ bestTime != 0.0)
+ {
+ tempTime = mapper->GetTimeToDraw();
+
+ // If the LOD has never been rendered, select it!
+ if (tempTime == 0.0)
+ {
+ bestMapper = mapper;
+ bestTime = 0.0;
+ }
+ else
+ {
+ if (bestTime > myTime && tempTime < bestTime)
+ {
+ bestMapper = mapper;
+ bestTime = tempTime;
+ }
+ if (tempTime > bestTime && tempTime < myTime)
+ {
+ bestMapper = mapper;
+ bestTime = tempTime;
+ }
+ }
+ }
+ }
+
+ switch(GetRepresentation()){
+ case 0: //POINTS
+ myNodeActor->GetProperty()->Render(this, ren);
+ break;
+ case 1: //WIREFRAME
+ //PAL5268: myEdgeActor->GetProperty()->Render(this, ren);
+ break;
+ case 2: //SURFACE
+ mySurfaceActor->GetProperty()->Render(this, ren);
+ break;
+ case 3: //INSIDEFRAME
+ //PAL5268: myEdgeActor->GetProperty()->Render(this, ren);
+ break;
+ case 4: //SURFACEFRAME
+ //PAL5268: myEdgeActor->GetProperty()->Render(this, ren);
+ mySurfaceActor->GetProperty()->Render(this, ren);
+ break;
+ }
+
+ // render the texture
+ if (this->Texture)
+ {
+ this->Texture->Render(ren);
+ }
+
+ switch(GetRepresentation()){
+ case 0: //POINTS
+ matrix = myNodeActor->GetUserMatrix();
+ break;
+ case 1: //WIREFRAME
+ matrix = myEdgeActor->GetUserMatrix();
+ break;
+ case 2: //SURFACE
+ matrix = mySurfaceActor->GetUserMatrix();
+ break;
+ case 3: //INSIDEFRAME
+ matrix = myEdgeActor->GetUserMatrix();
+ break;
+ case 4: //SURFACEFRAME
+ matrix = myEdgeActor->GetUserMatrix();
+ this->GetMatrix(matrix);
+ matrix = mySurfaceActor->GetUserMatrix();
+ break;
+ }
+ this->GetMatrix(matrix);
+
+ switch(GetRepresentation()){
+ case 0: //POINTS
+ myNodeActor->Render(ren,bestMapper);
+ break;
+ case 1: //WIREFRAME
+ //PAL5268: myEdgeActor->Render(ren,bestMapper);
+ break;
+ case 2: //SURFACE
+ mySurfaceActor->Render(ren,bestMapper);
+ break;
+ case 3: //INSIDEFRAME
+ //PAL5268: myEdgeActor->Render(ren,bestMapper);
+ break;
+ case 4: //SURFACEFRAME
+ //PAL5268: myEdgeActor->Render(ren,bestMapper);
+ mySurfaceActor->Render(ren,bestMapper);
+ break;
+ }
+
+ this->EstimatedRenderTime = bestMapper->GetTimeToDraw();
+}
+
+// From vtkLODActor
+void VISU_MeshAct::Modified()
+{
+ myNodeActor->Modified();
+ //PAL5268: myEdgeActor->Modified();
+ mySurfaceActor->Modified();
+ this->vtkActor::Modified();
+}
--- /dev/null
+// VISU VISUGUI : GUI of VISU component
+//
+// Copyright (C) 2003 CEA/DEN, EDF R&D
+//
+//
+//
+// File : VisuGUI_TimeAnimation.cxx
+// Author : Vitaly SMETANNIKOV
+// Module : VISU
+
+#include "VisuGUI_TimeAnimation.h"
+
+#include "VisuGUI.h"
+#include "VisuGUI_Tools.h"
+#include "VisuGUI_DeformedShapeDlg.h"
+#include "VisuGUI_CutPlanesDlg.h"
+#include "VisuGUI_Plot3DDlg.h"
+#include "VisuGUI_VectorsDlg.h"
+#include "VisuGUI_IsoSurfacesDlg.h"
+#include "VisuGUI_StreamLinesDlg.h"
+
+#include "VISU_TimeAnimation.h"
+
+#include "VISU_ScalarMap_i.hh"
+#include "VISU_IsoSurfaces_i.hh"
+#include "VISU_DeformedShape_i.hh"
+#include "VISU_CutPlanes_i.hh"
+#include "VISU_Plot3D_i.hh"
+#include "VISU_CutLines_i.hh"
+#include "VISU_Vectors_i.hh"
+#include "VISU_StreamLines_i.hh"
+
+#include "VISU_ViewManager_i.hh"
+
+#include "VISU_ScalarBarActor.hxx"
+#include "VISU_Actor.h"
+
+#include "SalomeApp_Study.h"
+#include "SalomeApp_Application.h"
+
+#include "SVTK_ViewWindow.h"
+
+#include "SUIT_OverrideCursor.h"
+#include "SUIT_MessageBox.h"
+#include "SUIT_Desktop.h"
+#include "SUIT_FileDlg.h"
+
+#include <vtkRenderer.h>
+
+#include <qhbox.h>
+#include <qgrid.h>
+#include <qlayout.h>
+#include <qslider.h>
+#include <qthread.h>
+#include <qlistbox.h>
+#include <qwt_wheel.h>
+#include <qhgroupbox.h>
+#include <qlcdnumber.h>
+#include <qvgroupbox.h>
+
+#define MAXVAL 1e10
+
+ArrangeDlg::ArrangeDlg(QWidget* theParent, VISU_TimeAnimation* theAnimator)
+ : QDialog(theParent, "ArrangeDlg", true, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu),
+ myAnimator(theAnimator), myViewWindow(theAnimator->getViewer())
+{
+ myCurrent = 0;
+ init();
+ QStringList aFieldNames;
+ // Find names of fields
+ for (int i = 0; i < theAnimator->getNbFields(); i++) {
+ aFieldNames.append(VISU::getValue(theAnimator->getFieldData(i).myField, "myName"));
+ Offset aOffs;
+ aOffs.myOffset[0] = myAnimator->getFieldData(i).myOffset[0];
+ aOffs.myOffset[1] = myAnimator->getFieldData(i).myOffset[1];
+ aOffs.myOffset[2] = myAnimator->getFieldData(i).myOffset[2];
+ myOffsets.append(aOffs);
+ }
+ myFieldLst->insertStringList(aFieldNames);
+ myFieldLst->setSelected(0, true);
+}
+
+ArrangeDlg::ArrangeDlg(QWidget* theParent, SVTK_ViewWindow* theViewWindow)
+ : QDialog(theParent, "ArrangeDlg", true, WStyle_Customize |
+ WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu),
+ myAnimator(0), myViewWindow(theViewWindow)
+{
+ myCurrent = 0;
+ init();
+ QStringList aPrsNames;
+ vtkActor* anActor;
+ vtkActorCollection *anActColl = myViewWindow->getRenderer()->GetActors();
+ for (anActColl->InitTraversal(); (anActor = anActColl->GetNextActor()) != NULL;) {
+ VISU_Actor* anVISUActor = dynamic_cast<VISU_Actor*>(anActor);
+ if (anVISUActor)
+ if (anVISUActor->GetVisibility() != 0) {
+ VISU::Prs3d_i* aPrs = anVISUActor->GetParent()->GetPrs3d();
+ if (aPrs) {
+ if (!myPrsMap.contains(aPrs)) {
+ SALOMEDS::SObject_var aSObject = aPrs->GetSObject();
+ if(!aSObject->_is_nil()){
+ SALOMEDS::GenericAttribute_var anAttr;
+ if (aSObject->FindAttribute(anAttr, "AttributeName")) {
+ SALOMEDS::AttributeName_var aName = SALOMEDS::AttributeName::_narrow(anAttr);
+ string aNam = aName->Value();
+ QString strIn(aNam.c_str());
+ aPrsNames.append(strIn);
+ myPrsMap[aPrs] = myOffsets.count();
+ Offset aOffs;
+ anVISUActor->GetPosition(aOffs.myOffset);
+ myOffsets.append(aOffs);
+ }
+ }
+ }
+ }
+ }
+ }
+ myFieldLst->insertStringList(aPrsNames);
+ myFieldLst->setSelected(0, true);
+}
+
+void ArrangeDlg::init()
+{
+ setCaption("Arrange Presentations");
+ setSizeGripEnabled( TRUE );
+
+ QVBoxLayout* aMainLayout = new QVBoxLayout(this, 7, 6);
+ aMainLayout->setSpacing(5);
+
+ QButtonGroup* aBtnGrp = new QButtonGroup(2, Qt::Horizontal, this);
+ aBtnGrp->setExclusive(true);
+ aMainLayout->addWidget(aBtnGrp);
+
+ QRadioButton* aAutoBtn = new QRadioButton("Auto", aBtnGrp);
+ aBtnGrp->insert(aAutoBtn, AutoMode);
+
+ QRadioButton* aManualBtn = new QRadioButton("Manual", aBtnGrp);
+ aBtnGrp->insert(aManualBtn, ManualMode);
+ aBtnGrp->setButton(AutoMode);
+
+ myStackWgt = new QWidgetStack(this);
+ aMainLayout->addWidget(myStackWgt);
+
+ // AUTO Pane
+ QVBox* aAutoPane = new QVBox(myStackWgt);
+ aAutoPane->setSpacing(5);
+ // Axis Group
+ myAxisGrp = new QButtonGroup(3, Qt::Horizontal,"Axis", aAutoPane);
+
+ QRadioButton* aXBtn = new QRadioButton("X",myAxisGrp );
+ myAxisGrp->insert(aXBtn, XAxis);
+
+ QRadioButton* aYBtn = new QRadioButton("Y",myAxisGrp );
+ myAxisGrp->insert(aYBtn, YAxis);
+
+ QRadioButton* aZBtn = new QRadioButton("Z",myAxisGrp );
+ myAxisGrp->insert(aZBtn, ZAxis);
+
+ myAxisGrp->setButton(XAxis);
+
+ //Distance Input
+ QHBox* aDistPane = new QHBox(aAutoPane);
+ aDistPane->setSpacing(5);
+ new QLabel("Relative Distance", aDistPane);
+ myDistVal = new QtxDblSpinBox (-10,10, 0.5, aDistPane);
+ myDistVal->setValue(1);
+
+ myStackWgt->addWidget(aAutoPane, AutoMode);
+
+ // Manual Pane
+ QHBox* aManualPane = new QHBox(myStackWgt);
+ aManualPane->setSpacing(10);
+
+ myFieldLst = new QListBox(aManualPane);
+ connect( myFieldLst, SIGNAL( highlighted(int) ),
+ this, SLOT( onFieldChange(int) ) );
+
+ QGrid* aCoordPane = new QGrid(2, aManualPane);
+ aCoordPane->setSpacing(5);
+
+ new QLabel("X", aCoordPane);
+ myCoord[0] = new QtxDblSpinBox(aCoordPane);
+ myCoord[0]->setRange(-MAXVAL, MAXVAL);
+
+ new QLabel("Y", aCoordPane);
+ myCoord[1] = new QtxDblSpinBox(aCoordPane);
+ myCoord[1]->setRange(-MAXVAL, MAXVAL);
+
+ new QLabel("Z", aCoordPane);
+ myCoord[2] = new QtxDblSpinBox(aCoordPane);
+ myCoord[2]->setRange(-MAXVAL, MAXVAL);
+
+ myStackWgt->addWidget(aManualPane, ManualMode);
+
+ myStackWgt->raiseWidget(AutoMode);
+
+ connect(aBtnGrp, SIGNAL(clicked(int)), myStackWgt, SLOT(raiseWidget(int)) );
+
+ SUIT_Study* aSUITStudy = myViewWindow->getViewManager()->study();
+ SalomeApp_Study* anAppStudy = dynamic_cast<SalomeApp_Study*>(aSUITStudy);
+ _PTR(Study) aCStudy = VISU::GetCStudy(anAppStudy);
+ if (!myAnimator && !aCStudy->GetProperties()->IsLocked()) {
+ mySaveChk = new QCheckBox ("Save to presentation", this);
+ mySaveChk->setChecked(false);
+ aMainLayout->addWidget(mySaveChk);
+ } else {
+ mySaveChk = 0;
+ }
+
+ // Common buttons ===========================================================
+ QGroupBox* GroupButtons = new QGroupBox( this, "GroupButtons" );
+ GroupButtons->setColumnLayout(0, Qt::Vertical );
+ GroupButtons->layout()->setSpacing( 0 );
+ GroupButtons->layout()->setMargin( 0 );
+ QGridLayout* GroupButtonsLayout = new QGridLayout( GroupButtons->layout() );
+ GroupButtonsLayout->setAlignment( Qt::AlignTop );
+ GroupButtonsLayout->setSpacing( 6 );
+ GroupButtonsLayout->setMargin( 11 );
+
+ QPushButton* buttonOk = new QPushButton( tr( "&OK" ), GroupButtons, "buttonOk" );
+ buttonOk->setAutoDefault( TRUE );
+ buttonOk->setDefault( TRUE );
+ GroupButtonsLayout->addWidget( buttonOk, 0, 0 );
+ GroupButtonsLayout->addItem( new QSpacerItem( 5, 5, QSizePolicy::Expanding, QSizePolicy::Minimum ), 0, 1 );
+
+ QPushButton* buttonCancel = new QPushButton( tr( "&Cancel" ) , GroupButtons, "buttonCancel" );
+ buttonCancel->setAutoDefault( TRUE );
+ GroupButtonsLayout->addWidget( buttonCancel, 0, 2 );
+
+ aMainLayout->addWidget( GroupButtons );
+
+ connect( buttonOk, SIGNAL( clicked() ), this, SLOT( accept() ) );
+ connect( buttonCancel, SIGNAL( clicked() ), this, SLOT( reject() ) );
+}
+
+void ArrangeDlg::accept()
+{
+ if (myAnimator) {
+ acceptAnimation();
+ } else {
+ acceptViewWindow();
+ }
+ QDialog::accept();
+}
+
+void ArrangeDlg::onFieldChange(int theCurrent)
+{
+ if (myCurrent != theCurrent) {
+ Offset& aOffs = myOffsets[myCurrent];
+ aOffs.myOffset[0] = myCoord[0]->value();
+ aOffs.myOffset[1] = myCoord[1]->value();
+ aOffs.myOffset[2] = myCoord[2]->value();
+ }
+ myCurrent = theCurrent;
+ const Offset& aNewOffs = myOffsets[myCurrent];
+ myCoord[0]->setValue(aNewOffs.myOffset[0]);
+ myCoord[1]->setValue(aNewOffs.myOffset[1]);
+ myCoord[2]->setValue(aNewOffs.myOffset[2]);
+}
+
+void ArrangeDlg::acceptAnimation()
+{
+ if (getMode() == ManualMode) {
+ // Save from GUI
+ Offset& aOffs = myOffsets[myCurrent];
+ aOffs.myOffset[0] = myCoord[0]->value();
+ aOffs.myOffset[1] = myCoord[1]->value();
+ aOffs.myOffset[2] = myCoord[2]->value();
+
+ for (int i = 0; i < myAnimator->getNbFields(); i++) {
+ Offset aOffs = myOffsets[i];
+ myAnimator->getFieldData(i).myOffset[0] = aOffs.myOffset[0];
+ myAnimator->getFieldData(i).myOffset[1] = aOffs.myOffset[1];
+ myAnimator->getFieldData(i).myOffset[2] = aOffs.myOffset[2];
+ }
+ } else {
+ QApplication::setOverrideCursor( Qt::waitCursor );
+ FieldData& aData = myAnimator->getFieldData(0);
+ if (aData.myPrs.empty())
+ myAnimator->generatePresentations(0);
+ VISU_Actor* aActor = aData.myPrs[0]->CreateActor();
+ float aBounds[6];
+ aActor->GetBounds(aBounds);
+ aActor->Delete();
+ float aDist = 0;
+ int aAxis = getAxis();
+ switch (aAxis) {
+ case XAxis:
+ aDist = fabs(aBounds[1] - aBounds[0]);
+ break;
+ case YAxis:
+ aDist = fabs(aBounds[3] - aBounds[2]);
+ break;
+ case ZAxis:
+ aDist = fabs(aBounds[5] - aBounds[4]);
+ }
+
+ float dx = fabs(aBounds[1] - aBounds[0]);
+ float dy = fabs(aBounds[3] - aBounds[2]);
+ float dz = fabs(aBounds[5] - aBounds[4]);
+ float max = (dx > dy) ? dx : dy;
+ max = (dz > max) ? dz : max;
+ max /= 100.0;
+
+ if (aDist < max) {
+ // set base distance between centers of bounding boxes
+ // to minimal (but big enough) size of current bounding box
+ if (dx < max) dx = FLT_MAX;
+ if (dy < max) dy = FLT_MAX;
+ if (dz < max) dz = FLT_MAX;
+
+ aDist = (dx < dy) ? dx : dy;
+ aDist = (dz < aDist) ? dz : aDist;
+ }
+ aDist = aDist * getDistance();
+ for (int i = 0; i < myAnimator->getNbFields(); i++) {
+ myAnimator->getFieldData(i).myOffset[0] = 0;
+ myAnimator->getFieldData(i).myOffset[1] = 0;
+ myAnimator->getFieldData(i).myOffset[2] = 0;
+ myAnimator->getFieldData(i).myOffset[aAxis] = aDist * i;
+ }
+
+ QApplication::restoreOverrideCursor();
+ }
+}
+
+void ArrangeDlg::acceptViewWindow()
+{
+ if (getMode() == ManualMode) {
+ // Save from GUI
+ Offset& aOffs = myOffsets[myCurrent];
+ aOffs.myOffset[0] = myCoord[0]->value();
+ aOffs.myOffset[1] = myCoord[1]->value();
+ aOffs.myOffset[2] = myCoord[2]->value();
+
+ QMap<VISU::Prs3d_i*, int>::Iterator it;
+ for (it = myPrsMap.begin(); it != myPrsMap.end(); ++it) {
+ VISU::Prs3d_i* aPrs = it.key();
+ Offset& aOffs = myOffsets[it.data()];
+ if (VISU_Actor* anActor = VISU::GetActor(aPrs, myViewWindow))
+ anActor->SetPosition(aOffs.myOffset);
+ if (mySaveChk)
+ if (mySaveChk->isChecked())
+ aPrs->SetOffset(aOffs.myOffset);
+ }
+ } else {
+ float aDist = 0;
+ float aShift = 0;
+ float aPrevDist = 0;
+ float aPrevShift = 0;
+ int i;
+ QMap<VISU::Prs3d_i*, int>::Iterator it;
+ for (it = myPrsMap.begin(), i = 0; it != myPrsMap.end(); ++it, i++) {
+ VISU::Prs3d_i* aPrs = it.key();
+ if (VISU_Actor* aActor = VISU::GetActor(aPrs, myViewWindow)) {
+ int aAxis = getAxis();
+
+ float aZeroOffset[3];
+ aZeroOffset[0] = aZeroOffset[1] = aZeroOffset[2] = 0;
+ aActor->SetPosition(aZeroOffset);
+ aActor->GetMapper()->Update();
+
+ float aBounds[6];
+ aActor->GetBounds(aBounds);
+ switch (aAxis) {
+ case XAxis:
+ aDist = fabs(aBounds[1] - aBounds[0]);
+ break;
+ case YAxis:
+ aDist = fabs(aBounds[3] - aBounds[2]);
+ break;
+ case ZAxis:
+ aDist = fabs(aBounds[5] - aBounds[4]);
+ }
+ float aOffset[3];
+ aOffset[0] = (aBounds[1] < aBounds[0]) ? -aBounds[1] : -aBounds[0];
+ aOffset[1] = (aBounds[3] < aBounds[2]) ? -aBounds[3] : -aBounds[2];
+ aOffset[2] = (aBounds[5] < aBounds[4]) ? -aBounds[5] : -aBounds[4];
+
+ if (i > 0) {
+ float aCCDist = (aDist + aPrevDist) / 2.0;
+
+ float dx = fabs(aBounds[1] - aBounds[0]);
+ float dy = fabs(aBounds[3] - aBounds[2]);
+ float dz = fabs(aBounds[5] - aBounds[4]);
+ float max = (dx > dy) ? dx : dy;
+ max = (dz > max) ? dz : max;
+ max /= 100.0;
+
+ if (aCCDist < max) {
+ // set base distance between centers of bounding boxes
+ // to minimal (but big enough) size of current bounding box
+ if (dx < max) dx = FLT_MAX;
+ if (dy < max) dy = FLT_MAX;
+ if (dz < max) dz = FLT_MAX;
+
+ aCCDist = (dx < dy) ? dx : dy;
+ aCCDist = (dz < aCCDist) ? dz : aCCDist;
+ }
+
+ //-------------------------------->
+ // aShift
+ // aDist / 2
+ // <-->
+ // .--------------. .------.
+ //----------->| | | |
+ // aPrevShift '--------------' '------'
+ // <------>
+ // aPrevDist / 2
+ //
+ // <--------------->
+ // (aDist + aPrevDist) * getDistance() / 2
+
+ aShift = aPrevShift + aPrevDist/2.0 + aCCDist*getDistance() - aDist/2.0;
+ }
+
+ aOffset[aAxis] += aShift;
+ aActor->SetPosition(aOffset);
+ if (mySaveChk)
+ if (mySaveChk->isChecked())
+ aPrs->SetOffset(aOffset);
+
+ aPrevDist = aDist;
+ aPrevShift = aShift;
+ }
+ }
+ }
+ myViewWindow->getRenderer()->ResetCameraClippingRange();
+ myViewWindow->Repaint();
+}
+
+
+//*****************************************************************************************************
+//*****************************************************************************************************
+//*****************************************************************************************************
+SetupDlg::SetupDlg (VisuGUI* theModule, VISU_TimeAnimation* theAnimator)
+ : QDialog(VISU::GetDesktop(theModule), "SetupDlg", true, WStyle_Customize |
+ WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu),
+ myModule(theModule)
+{
+ setCaption("Setup Animation");
+ setSizeGripEnabled( TRUE );
+ myAnimator = theAnimator;
+
+ QVBoxLayout* aMainLayout = new QVBoxLayout(this, 7, 6);
+ aMainLayout->setSpacing(5);
+
+
+ QFrame* aRangeGrp = new QFrame(this);
+ QGridLayout* aRangeLayout = new QGridLayout( aRangeGrp );
+ aRangeLayout->setSpacing( 6 );
+ aRangeLayout->setMargin( 11 );
+ aRangeGrp->setFrameStyle(QFrame::Box | QFrame::Raised);
+
+ myUseRangeChk = new QCheckBox("Use range of time stamps", aRangeGrp);
+ aRangeLayout->addMultiCellWidget(myUseRangeChk, 0, 0, 0, 3);
+ myUseRangeChk->setChecked(myAnimator->isRangeDefined());
+
+ QLabel* aMinLbl = new QLabel("From", aRangeGrp);
+ aMinLbl->setEnabled(myUseRangeChk->isChecked());
+ aRangeLayout->addWidget(aMinLbl, 1, 0);
+ double aStep = (myAnimator->getMaxTime() - myAnimator->getMinTime())/(theAnimator->getFieldData(0).myNbTimes - 1);
+ myMinVal = new QtxDblSpinBox( myAnimator->getMinTime(), myAnimator->getMaxTime(), aStep, aRangeGrp );
+ myMinVal->setEnabled(myUseRangeChk->isChecked());
+ if (myUseRangeChk->isChecked())
+ myMinVal->setValue( myAnimator->getMinRange() );
+ else
+ myMinVal->setValue( myAnimator->getMinTime() );
+
+ connect(myMinVal, SIGNAL( valueChanged(double)),
+ this, SLOT( onMinValue(double) ));
+ aRangeLayout->addWidget(myMinVal, 1, 1);
+
+ QLabel* aMaxLbl = new QLabel("To", aRangeGrp);
+ aMaxLbl->setEnabled(myUseRangeChk->isChecked());
+ aRangeLayout->addWidget(aMaxLbl, 1, 2);
+ myMaxVal = new QtxDblSpinBox( myAnimator->getMinTime(), myAnimator->getMaxTime(), aStep, aRangeGrp );
+ myMaxVal->setEnabled(myUseRangeChk->isChecked());
+ if (myUseRangeChk->isChecked())
+ myMaxVal->setValue( myAnimator->getMaxRange() );
+ else
+ myMaxVal->setValue( myAnimator->getMaxTime() );
+
+ connect(myMaxVal, SIGNAL( valueChanged(double)),
+ this, SLOT( onMaxValue(double) ));
+ aRangeLayout->addWidget(myMaxVal, 1, 3);
+
+ connect(myUseRangeChk, SIGNAL( toggled(bool)),
+ aMinLbl, SLOT( setEnabled(bool) ));
+ connect(myUseRangeChk, SIGNAL( toggled(bool)),
+ aMaxLbl, SLOT( setEnabled(bool) ));
+ connect(myUseRangeChk, SIGNAL( toggled(bool)),
+ this, SLOT( onRangeCheck(bool) ));
+
+ aMainLayout->addWidget(aRangeGrp);
+
+
+ QHBox* aPropFrame = new QHBox(this);
+ aPropFrame->setSpacing(5);
+
+ QVGroupBox* aNamesBox = new QVGroupBox("Fields",aPropFrame);
+ myFieldLst = new QListBox(aNamesBox);
+ QStringList aFieldNames;
+ // Find names of fields
+ for (int i = 0; i < theAnimator->getNbFields(); i++) {
+ _PTR(SObject) aSO = theAnimator->getFieldData(i).myField;
+ aFieldNames.append(VISU::getValue(aSO, "myName"));
+ }
+ myFieldLst->insertStringList(aFieldNames);
+ myFieldLst->setSelected(0, true);
+ connect( myFieldLst, SIGNAL( highlighted(int) ),
+ this, SLOT( onFieldChange(int) ) );
+
+
+ QVBox* aSetupBox = new QVBox(aPropFrame);
+ aSetupBox->setSpacing(5);
+
+ QVGroupBox* aPropBox = new QVGroupBox("Properties", aSetupBox);
+ //QVGroupBox* aPropBox = new QVGroupBox("Properties", aPropFrame);
+ myTypeCombo = new QComboBox(aPropBox);
+ connect( myTypeCombo, SIGNAL( activated(int) ),
+ this, SLOT( onTypeChanged(int) ) );
+
+ // QPushButton* aBarBtn = new QPushButton("Scalar Bar...", aPropBox);
+ //connect( aBarBtn, SIGNAL( clicked() ),
+ // this, SLOT( onScalarBarDlg() ) );
+
+ myPropBtn = new QPushButton("Properties...", aPropBox);
+ // myPropBtn->setEnabled(theAnimator->getFieldData(0).myPrsType != VISU::TSCALARMAP);
+ connect( myPropBtn, SIGNAL( clicked() ),
+ this, SLOT( onPreferencesDlg() ) );
+
+ if (myAnimator->getNbFields() > 1) {
+ myArrangeBtn = new QPushButton("Arrange...", aSetupBox);
+ connect( myArrangeBtn, SIGNAL( clicked() ), this, SLOT( onArrangeDlg() ) );
+ }
+ onFieldChange(0);
+ aMainLayout->addWidget(aPropFrame);
+
+ QHBox* aBtnBox = new QHBox(this);
+ QHBoxLayout* aBtnLayout = new QHBoxLayout(aBtnBox->layout());
+ aBtnLayout->addStretch();
+
+ QPushButton* aCloseBtn = new QPushButton(tr("BUT_OK"), aBtnBox);
+ connect(aCloseBtn, SIGNAL(clicked()), this, SLOT(close()));
+
+ aMainLayout->addWidget(aBtnBox);
+}
+
+//************************************************************************
+enum PrsComboItem {
+ TSCALARMAP_ITEM = 0, // VISU::TSCALARMAP
+ TISOSURFACE_ITEM = 1, // VISU::TISOSURFACE
+ TCUTPLANES_ITEM = 2, // VISU::TCUTPLANES
+ TPLOT3D_ITEM = 3, // VISU::TPLOT3D
+ TDEFORMEDSHAPE_ITEM = 4, // VISU::TDEFORMEDSHAPE
+ TVECTORS_ITEM = 5, // VISU::TVECTORS
+ TSTREAMLINES_ITEM = 6 // VISU::TSTREAMLINES
+};
+
+//************************************************************************
+void SetupDlg::onFieldChange (int theIndex)
+{
+ FieldData& aData = myAnimator->getFieldData(theIndex);
+ myTypeCombo->clear();
+ // ATTENTION: append items in the same order like it is done in the PrsComboItem enumeration
+ myTypeCombo->insertItem("Scalar Map"); // item 0
+ myTypeCombo->insertItem("Iso Surfaces"); // item 1
+ myTypeCombo->insertItem("Cut Planes"); // item 2
+ myTypeCombo->insertItem("Plot 3D"); // item 3
+
+ _PTR(SObject) aSObject = aData.myField;
+ long aNumComp = VISU::getValue(aSObject, "myNumComponent").toLong();
+ if (aNumComp > 1) {
+ myTypeCombo->insertItem("Deformed Shape"); // item 4
+ myTypeCombo->insertItem("Vectors"); // item 5
+ myTypeCombo->insertItem("Stream Lines"); // item 6
+ }
+ switch (aData.myPrsType) {
+ case VISU::TSCALARMAP: //Scalar Map
+ myTypeCombo->setCurrentItem(TSCALARMAP_ITEM);
+ break;
+ case VISU::TISOSURFACE: //Iso Surfaces
+ myTypeCombo->setCurrentItem(TISOSURFACE_ITEM);
+ break;
+ case VISU::TCUTPLANES: //Cut Planes
+ myTypeCombo->setCurrentItem(TCUTPLANES_ITEM);
+ break;
+ case VISU::TPLOT3D: //Plot 3D
+ myTypeCombo->setCurrentItem(TPLOT3D_ITEM);
+ break;
+ case VISU::TDEFORMEDSHAPE: //Deformed Shape
+ myTypeCombo->setCurrentItem(TDEFORMEDSHAPE_ITEM);
+ break;
+ case VISU::TVECTORS: //Vectors
+ myTypeCombo->setCurrentItem(TVECTORS_ITEM);
+ break;
+ case VISU::TSTREAMLINES: //Stream Lines
+ myTypeCombo->setCurrentItem(TSTREAMLINES_ITEM);
+ aData.myPrsType = VISU::TSTREAMLINES;
+ break;
+ }
+ //myPropBtn->setEnabled(aData.myPrsType != VISU::TSCALARMAP);
+}
+
+//************************************************************************
+void SetupDlg::onTypeChanged (int theIndex)
+{
+ FieldData& aData = myAnimator->getFieldData(myFieldLst->currentItem());
+ switch (theIndex) {
+ case TSCALARMAP_ITEM: //Scalar Map
+ aData.myPrsType = VISU::TSCALARMAP;
+ break;
+ case TISOSURFACE_ITEM: //Iso Surfaces
+ aData.myPrsType = VISU::TISOSURFACE;
+ break;
+ case TCUTPLANES_ITEM: //Cut Planes
+ aData.myPrsType = VISU::TCUTPLANES;
+ break;
+ case TPLOT3D_ITEM: //Plot 3D
+ aData.myPrsType = VISU::TPLOT3D;
+ break;
+ case TDEFORMEDSHAPE_ITEM: //Deformed Shape
+ aData.myPrsType = VISU::TDEFORMEDSHAPE;
+ break;
+ case TVECTORS_ITEM: //Vectors
+ aData.myPrsType = VISU::TVECTORS;
+ break;
+ case TSTREAMLINES_ITEM: //Stream Lines
+ aData.myPrsType = VISU::TSTREAMLINES;
+ break;
+ }
+ myAnimator->clearData(aData);
+ //myPropBtn->setEnabled(aData.myPrsType != VISU::TSCALARMAP);
+ //myAnimator->generatePresentations(myFieldLst->currentItem());
+}
+
+//************************************************************************
+/*void SetupDlg::onScalarBarDlg() {
+ QApplication::setOverrideCursor( Qt::waitCursor );
+ FieldData& aData = myAnimator->getFieldData(myFieldLst->currentItem());
+ if (aData.myPrs == 0)
+ myAnimator->generatePresentations(myFieldLst->currentItem());
+ QApplication::restoreOverrideCursor();
+
+ VisuGUI_ScalarBarDlg* aScalarBarDlg = new VisuGUI_ScalarBarDlg();
+ aScalarBarDlg->initFromPrsObject(aData.myPrs[0]);
+ if (aScalarBarDlg->exec()) {
+ for (int i = 0; i < aData.myNbFrames; i++)
+ aScalarBarDlg->storeToPrsObject(aData.myPrs[i]);
+ }
+}
+*/
+
+//************************************************************************
+void SetupDlg::onPreferencesDlg()
+{
+ SUIT_OverrideCursor c;
+ FieldData& aData = myAnimator->getFieldData(myFieldLst->currentItem());
+ if (aData.myPrs.empty())
+ myAnimator->generatePresentations(myFieldLst->currentItem());
+
+// BUG VISU5725 : Compatibility gcc 2.95
+// #define EDITPRS(TYPE, DLG) \
+// { \
+// DLG* aDlg = new DLG(); \
+// aDlg->initFromPrsObject(dynamic_cast<TYPE*>(aData.myPrs.at(0))); \
+// if (aDlg->exec()) { \
+// for (int i = 0; i < aData.myNbFrames; i++) \
+// aDlg->storeToPrsObject(dynamic_cast<TYPE*>(aData.myPrs.at(i))); \
+// } \
+// delete aDlg; \
+// }
+
+
+#define EDITPRS(TYPE, DLG) {\
+ DLG* aDlg = new DLG (myModule);\
+ aDlg->initFromPrsObject(dynamic_cast<TYPE*>(aData.myPrs[0]));\
+ if (aDlg->exec())\
+ { \
+ for (int i = 0; i < aData.myNbFrames; i++)\
+ aDlg->storeToPrsObject(dynamic_cast<TYPE*>(aData.myPrs[i]));\
+ } \
+ delete aDlg;}
+
+ switch (myTypeCombo->currentItem()) {
+ case TSCALARMAP_ITEM: //Scalar Map
+ c.suspend();
+ EDITPRS(VISU::ScalarMap_i, VisuGUI_ScalarBarDlg);
+ break;
+ case TISOSURFACE_ITEM: //Iso Surfaces
+ c.suspend();
+ EDITPRS(VISU::IsoSurfaces_i, VisuGUI_IsoSurfacesDlg);
+ break;
+ case TCUTPLANES_ITEM: //Cut Planes
+ c.suspend();
+ EDITPRS(VISU::CutPlanes_i, VisuGUI_CutPlanesDlg);
+ /*{
+ VisuGUI_CutPlanesDlg* aDlg = new VisuGUI_CutPlanesDlg (myModule);
+ //_CS_PhB :operator [] .at aDlg->initFromPrsObject(dynamic_cast<VISU::CutPlanes_i*>(aData.myPrs.at(0)));
+ aDlg->initFromPrsObject(dynamic_cast<VISU::CutPlanes_i*>(aData.myPrs[0]));
+
+ if (aDlg->exec()) {
+ for (int i = 0; i < aData.myNbFrames; i++)
+ //_CS_PhB:operator [] .at aDlg->storeToPrsObject(dynamic_cast<VISU::CutPlanes_i*>(aData.myPrs.at(i)));
+ aDlg->storeToPrsObject(dynamic_cast<VISU::CutPlanes_i*>(aData.myPrs[i]));
+ }
+ delete aDlg;
+ }*/
+ break;
+ case TPLOT3D_ITEM: //Plot 3D
+ c.suspend();
+ EDITPRS(VISU::Plot3D_i, VisuGUI_Plot3DDlg);
+ break;
+ case TDEFORMEDSHAPE_ITEM: //Deformed Shape
+ c.suspend();
+ EDITPRS(VISU::DeformedShape_i, VisuGUI_DeformedShapeDlg);
+ break;
+ case TVECTORS_ITEM: //Vectors
+ c.suspend();
+ EDITPRS(VISU::Vectors_i, VisuGUI_VectorsDlg);
+ break;
+ case TSTREAMLINES_ITEM: //Stream Lines
+ c.suspend();
+ EDITPRS(VISU::StreamLines_i, VisuGUI_StreamLinesDlg);
+ break;
+ }
+#undef EDITPRS
+}
+
+
+//************************************************************************
+void SetupDlg::onArrangeDlg()
+{
+ ArrangeDlg aDlg(this, myAnimator);
+ aDlg.exec();
+}
+
+//************************************************************************
+void SetupDlg::onRangeCheck (bool theCheck)
+{
+ for (int i = 0; i < myAnimator->getNbFields(); i++)
+ myAnimator->clearData(myAnimator->getFieldData(i));
+
+ myMinVal->setEnabled(theCheck);
+ myMaxVal->setEnabled(theCheck);
+
+ if (!theCheck)
+ myAnimator->setAnimationRange(0, 0);
+ else {
+ // if (myMinVal->value() < myMaxVal->value())
+ myAnimator->setAnimationRange(myMinVal->value(), myMaxVal->value());
+// else if (myMinVal->value() > myMaxVal->value())
+// myAnimator->setAnimationRange(myMaxVal->value(), myMinVal->value());
+// else // equal case
+// myAnimator->setAnimationRange(0, 0);
+ }
+}
+
+//************************************************************************
+void SetupDlg::onMinValue (double theVal)
+{
+ if (theVal > myAnimator->getMaxRange()) {
+ myMinVal->setValue( myAnimator->getMinTime() );
+ myMinVal->setFocus();
+ return;
+ }
+ for (int i = 0; i < myAnimator->getNbFields(); i++)
+ myAnimator->clearData(myAnimator->getFieldData(i));
+ myAnimator->setAnimationRange(theVal, myAnimator->getMaxRange());
+}
+
+//************************************************************************
+void SetupDlg::onMaxValue (double theVal)
+{
+ if (theVal < myAnimator->getMinRange()) {
+ myMaxVal->setValue( myAnimator->getMaxTime() );
+ myMaxVal->setFocus();
+ return;
+ }
+ for (int i = 0; i < myAnimator->getNbFields(); i++)
+ myAnimator->clearData(myAnimator->getFieldData(i));
+ myAnimator->setAnimationRange(myAnimator->getMinRange(), theVal);
+}
+
+static const char * firstIco[] = {
+"18 10 2 1",
+" g None",
+". g #000000",
+" . . ",
+" .. .. .. ",
+" .. ... ... ",
+" .. .... .... ",
+" .. ..... ..... ",
+" .. ..... ..... ",
+" .. .... .... ",
+" .. ... ... ",
+" .. .. .. ",
+" . . "};
+
+
+static const char * lastIco[] = {
+"18 10 2 1",
+" g None",
+". g #000000",
+" . . ",
+" .. .. .. ",
+" ... ... .. ",
+" .... .... .. ",
+" ..... ..... .. ",
+" ..... ..... .. ",
+" .... .... .. ",
+" ... ... .. ",
+" .. .. .. ",
+" . . "};
+
+
+static const char * leftIco[] = {
+"11 10 2 1",
+" g None",
+". g #000000",
+" . .",
+" .. ..",
+" ... ...",
+" .... ....",
+"..... .....",
+"..... .....",
+" .... ....",
+" ... ...",
+" .. ..",
+" . ."};
+
+static const char * playIco[] = {
+"14 14 2 1",
+" g None",
+". g #000000",
+" ",
+" ",
+" .. ",
+" .... ",
+" ...... ",
+" ........ ",
+" .......... ",
+" .......... ",
+" ........ ",
+" ...... ",
+" .... ",
+" .. ",
+" ",
+" "};
+
+static QPixmap MYplayPixmap(playIco);
+
+
+static const char * rightIco[] = {
+"11 10 2 1",
+" g None",
+". g #000000",
+". . ",
+".. .. ",
+"... ... ",
+".... .... ",
+"..... .....",
+"..... .....",
+".... .... ",
+"... ... ",
+".. .. ",
+". . "};
+
+
+static const char * pauseIco[] = {
+"14 14 2 1",
+" g None",
+". g #000000",
+" ",
+" ",
+" .. .. ",
+" .. .. ",
+" .. .. ",
+" .. .. ",
+" .. .. ",
+" .. .. ",
+" .. .. ",
+" .. .. ",
+" .. .. ",
+" .. .. ",
+" ",
+" "};
+
+static QPixmap MYpausePixmap(pauseIco);
+
+
+VisuGUI_TimeAnimationDlg::VisuGUI_TimeAnimationDlg (VisuGUI* theModule, _PTR(Study) theStudy)
+ : QDialog(VISU::GetDesktop(theModule), "VisuGUI_TimeAnimationDlg", false, WStyle_Customize |
+ WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu | WDestructiveClose),
+ myModule(theModule),
+ myStudy(theStudy)
+{
+ setCaption("Animation");
+ setSizeGripEnabled( TRUE );
+ isClosing = false;
+
+ myAnimator = new VISU_TimeAnimation (theStudy);
+ myAnimator->setSpeed(1);
+ myAnimator->setViewer(VISU::GetViewWindow());
+ connect(myAnimator, SIGNAL(frameChanged(long, double)), this, SLOT(onExecution(long, double)));
+ connect(myAnimator, SIGNAL(stopped()), this, SLOT(onStop()));
+
+ QVBoxLayout* aMainLayout = new QVBoxLayout(this, 7, 6);
+ aMainLayout->setSpacing(5);
+
+ mySetupBtn = new QPushButton("Setup Animation...", this);
+ connect( mySetupBtn, SIGNAL( clicked() ),
+ this, SLOT( onSetupDlg() ) );
+ aMainLayout->addWidget(mySetupBtn);
+
+ myGenBtn = new QPushButton("Generate frames", this);
+ connect( myGenBtn, SIGNAL( clicked() ),
+ this, SLOT( createFrames() ) );
+ aMainLayout->addWidget(myGenBtn);
+
+ myPlayFrame = new QFrame(this);
+ myPlayFrame->setFrameStyle(QFrame::WinPanel | QFrame::Sunken);
+ myPlayFrame->setLineWidth( 1 );
+
+
+ // --- Play controls ---
+ QGridLayout* TopLayout = new QGridLayout( myPlayFrame );
+ TopLayout->setSpacing( 6 );
+ TopLayout->setMargin( 11 );
+
+ myTimeLbl = new QLabel("0", myPlayFrame);
+ TopLayout->addMultiCellWidget(myTimeLbl, 0, 0, 0, 2, Qt::AlignHCenter);
+
+ mySlider = new QSlider(Qt::Horizontal, myPlayFrame);
+ mySlider->setMinValue(0);
+ mySlider->setMaxValue(3);
+ mySlider->setTickInterval(1);
+ //mySlider->setTickmarks(QSlider::Below);
+ mySlider->setTracking(false);
+ connect( mySlider, SIGNAL( valueChanged(int) ),
+ this, SLOT( onWindowChanged(int) ) );
+ TopLayout->addMultiCellWidget(mySlider, 1, 1, 0, 2);
+
+ myPlayBtn = new QToolButton(myPlayFrame);
+ myPlayBtn->setIconSet(MYplayPixmap);
+ myPlayBtn->setToggleButton(true);
+ connect( myPlayBtn, SIGNAL( clicked() ),
+ this, SLOT( onPlayPressed() ) );
+ TopLayout->addMultiCellWidget(myPlayBtn, 2, 2, 0, 1);
+
+ QToolButton* aBackBtn = new QToolButton(myPlayFrame);
+ aBackBtn->setIconSet(QPixmap(leftIco));
+ connect( aBackBtn, SIGNAL( clicked() ),
+ this, SLOT( onBackPressed() ) );
+ TopLayout->addWidget(aBackBtn, 3, 0);
+
+ QToolButton* aForvardBtn = new QToolButton(myPlayFrame);
+ aForvardBtn->setIconSet(QPixmap(rightIco));
+ connect( aForvardBtn, SIGNAL( clicked() ),
+ this, SLOT( onForvardPressed() ) );
+ TopLayout->addWidget(aForvardBtn, 3, 1);
+
+ QToolButton* aFirstBtn = new QToolButton(myPlayFrame);
+ aFirstBtn->setIconSet(QPixmap(firstIco));
+ connect( aFirstBtn, SIGNAL( clicked() ),
+ this, SLOT( onFirstPressed() ) );
+ TopLayout->addWidget(aFirstBtn, 4, 0);
+
+ QToolButton* aLastBtn = new QToolButton(myPlayFrame);
+ aLastBtn->setIconSet(QPixmap(lastIco));
+ connect( aLastBtn, SIGNAL( clicked() ),
+ this, SLOT( onLastPressed() ) );
+ TopLayout->addWidget(aLastBtn, 4, 1);
+
+ QLabel* aSpeedLbl = new QLabel("Speed", myPlayFrame);
+ TopLayout->addWidget(aSpeedLbl, 4, 2, Qt::AlignRight);
+
+ QLCDNumber* aSpeedNum = new QLCDNumber( 2, myPlayFrame );
+ aSpeedNum->setSegmentStyle(QLCDNumber::Flat);
+ aSpeedNum->display(1);
+ TopLayout->addWidget(aSpeedNum, 4, 3);
+
+ QwtWheel* aWheel = new QwtWheel(myPlayFrame);
+ aWheel->setOrientation(Qt::Vertical);
+ aWheel->setRange(1, 99, 1);
+ connect( aWheel, SIGNAL(valueChanged(double)),
+ aSpeedNum, SLOT(display(double)) );
+ connect( aWheel, SIGNAL(valueChanged(double)),
+ this, SLOT(onSpeedChange(double)) );
+ TopLayout->addMultiCellWidget(aWheel, 1, 3, 3, 3, Qt::AlignRight);
+
+ QCheckBox* aCycleCheck = new QCheckBox("Cycled animation",myPlayFrame);
+ aCycleCheck->setChecked(myAnimator->isCycling());
+ connect(aCycleCheck, SIGNAL(toggled(bool)), myAnimator, SLOT(setCyclingSlot(bool)));
+ TopLayout->addMultiCellWidget(aCycleCheck, 5, 5, 0, 3);
+
+ QCheckBox* aPropCheck = new QCheckBox("Use proportional timing",myPlayFrame);
+ aPropCheck->setChecked(myAnimator->isProportional());
+ connect(aPropCheck, SIGNAL(toggled(bool)), myAnimator, SLOT(setProportionalSlot(bool)));
+ TopLayout->addMultiCellWidget(aPropCheck, 6, 6, 0, 3);
+
+ QGroupBox* aSaveBox = new QGroupBox( "Saving", myPlayFrame );
+ aSaveBox->setColumnLayout(0, Qt::Horizontal );
+ QGridLayout* aSaveLay = new QGridLayout(aSaveBox->layout());
+ aSaveLay->setSpacing( 5 );
+ aSaveLay->setMargin( 5 );
+
+ mySaveCheck = new QCheckBox("Save pictures to directory", aSaveBox);
+ aSaveLay->addMultiCellWidget(mySaveCheck, 0, 0, 0, 2);
+ connect(mySaveCheck, SIGNAL( toggled(bool)),
+ aWheel, SLOT( setDisabled(bool) ));
+
+ QLabel* aPathLbl = new QLabel("Path:", aSaveBox);
+ aPathLbl->setEnabled(false);
+ connect(mySaveCheck, SIGNAL( toggled(bool)),
+ aPathLbl, SLOT( setEnabled(bool) ));
+ aSaveLay->addWidget(aPathLbl, 1, 0);
+
+ myPathEdit = new QLineEdit(aSaveBox);
+ myPathEdit->setEnabled(false);
+ connect(mySaveCheck, SIGNAL( toggled(bool)),
+ myPathEdit, SLOT( setEnabled(bool) ));
+ aSaveLay->addWidget(myPathEdit, 1, 1);
+
+ QPushButton* aBrowseBtn = new QPushButton("Browse...", aSaveBox);
+ aBrowseBtn->setEnabled(false);
+ connect(mySaveCheck, SIGNAL( toggled(bool)),
+ aBrowseBtn, SLOT( setEnabled(bool) ));
+ connect(aBrowseBtn, SIGNAL( clicked()),
+ this, SLOT( onBrowse() ));
+ mySaveCheck->setChecked(false);
+ aSaveLay->addWidget(aBrowseBtn, 1, 2);
+
+ TopLayout->addMultiCellWidget(aSaveBox, 7, 7, 0, 3);
+
+ aMainLayout->addWidget(myPlayFrame);
+
+ QHBox* aPublishBox = new QHBox(this);
+ aPublishBox->setSpacing(5);
+
+ myPublishBtn = new QPushButton("Publish to study", aPublishBox);
+ connect(myPublishBtn, SIGNAL(clicked()), this, SLOT(publishToStudy()));
+
+ mySaveBtn = new QPushButton("Save Animation", aPublishBox);
+ mySaveBtn->setEnabled(myAnimator->isSavedInStudy());
+ connect(mySaveBtn, SIGNAL(clicked()), this, SLOT(saveToStudy()));
+
+ aMainLayout->addWidget(aPublishBox);
+
+
+ QHBox* aBtnBox = new QHBox(this);
+ QHBoxLayout* aBtnLayout = new QHBoxLayout(aBtnBox->layout());
+ aBtnLayout->addStretch();
+
+ QPushButton* aCloseBtn = new QPushButton(tr("BUT_CLOSE"), aBtnBox);
+ connect(aCloseBtn, SIGNAL(clicked()), this, SLOT(close()));
+
+ SUIT_Study* aStudy = VISU::GetAppStudy(myModule);
+ connect(aStudy, SIGNAL(destroyed()), this, SLOT(close()));
+
+ aMainLayout->addWidget(aBtnBox);
+
+ myPlayFrame->setEnabled(false);
+}
+
+//************************************************************************
+VisuGUI_TimeAnimationDlg::~VisuGUI_TimeAnimationDlg()
+{
+ delete myAnimator;
+}
+
+//************************************************************************
+void VisuGUI_TimeAnimationDlg::onTypeChange (int index)
+{
+ stopAnimation();
+ myPropBtn->setEnabled(index != 0);
+
+ clearView();
+ myPlayFrame->setEnabled(false);
+}
+
+//************************************************************************
+void VisuGUI_TimeAnimationDlg::addField (_PTR(SObject) theSObject)
+{
+ myPlayFrame->setEnabled(false);
+ myAnimator->addField(theSObject);
+}
+
+//************************************************************************
+void VisuGUI_TimeAnimationDlg::createFrames()
+{
+ stopAnimation();
+ SUIT_OverrideCursor c;
+
+ for (int i = 0; i < myAnimator->getNbFields(); i++) {
+ if (myAnimator->getFieldData(i).myPrs.empty())
+ myAnimator->generatePresentations(i);
+ }
+ if (myAnimator->getNbFrames() == 0) {
+ myPlayFrame->setEnabled(false);
+ c.suspend();
+ SUIT_MessageBox::warn1(this,
+ tr("ERROR"),
+ tr("MSG_NO_ANIMATIONDATA"),
+ tr("&OK"));
+ return;
+ }
+ mySlider->setMaxValue(myAnimator->getNbFrames()-1);
+ myPlayFrame->setEnabled(true);
+ if (!myAnimator->generateFrames()) {
+ c.suspend();
+ //myPlayFrame->setEnabled(false);
+ SUIT_MessageBox::warn1(this,
+ tr("ERROR"),
+ myAnimator->getLastErrorMsg(),
+ tr("&OK"));
+ return;
+ }
+ //myPlayFrame->setEnabled(true);
+}
+
+//************************************************************************
+void VisuGUI_TimeAnimationDlg::onPlayPressed()
+{
+ if (myPlayBtn->isOn() && (!myAnimator->running())) {
+ myPlayBtn->setIconSet(MYpausePixmap);
+ if (mySaveCheck->isChecked())
+ myAnimator->dumpTo(myPathEdit->text());
+ else
+ myAnimator->dumpTo("");
+ mySetupBtn->setEnabled(false);
+ myGenBtn->setEnabled(false);
+ myAnimator->startAnimation();
+ } else {
+ myPlayBtn->setIconSet(MYplayPixmap);
+ myAnimator->stopAnimation();
+ mySetupBtn->setEnabled(true);
+ myGenBtn->setEnabled(true);
+ }
+}
+
+//************************************************************************
+void VisuGUI_TimeAnimationDlg::onBackPressed()
+{
+ //stopAnimation();
+ myAnimator->prevFrame();
+}
+
+//************************************************************************
+void VisuGUI_TimeAnimationDlg::onForvardPressed()
+{
+ myAnimator->nextFrame();
+}
+
+//************************************************************************
+void VisuGUI_TimeAnimationDlg::onLastPressed()
+{
+ myAnimator->lastFrame();
+}
+
+//************************************************************************
+void VisuGUI_TimeAnimationDlg::onFirstPressed()
+{
+ myAnimator->firstFrame();
+}
+
+//************************************************************************
+void VisuGUI_TimeAnimationDlg::clearView()
+{
+ myAnimator->clearView();
+}
+
+//************************************************************************
+void VisuGUI_TimeAnimationDlg::closeEvent (QCloseEvent* theEvent)
+{
+ myAnimator->stopAnimation();
+ myAnimator->wait(500);
+ if (myAnimator->running() && (! myAnimator->finished())) {
+ isClosing = true;
+ myEvent = theEvent;
+ } else {
+ QDialog::closeEvent(theEvent);
+ }
+}
+
+//************************************************************************
+void VisuGUI_TimeAnimationDlg::onWindowChanged (int index)
+{
+ if (myAnimator->isRunning()) return;
+ myAnimator->gotoFrame(index);
+}
+
+//************************************************************************
+void VisuGUI_TimeAnimationDlg::onSpeedChange (double theSpeed)
+{
+ myAnimator->setSpeed((int)theSpeed);
+}
+
+//************************************************************************
+void VisuGUI_TimeAnimationDlg::stopAnimation()
+{
+ myAnimator->stopAnimation();
+ myPlayBtn->setOn(false);
+ myPlayBtn->setIconSet(MYplayPixmap);
+ mySetupBtn->setEnabled(true);
+ myGenBtn->setEnabled(true);
+}
+
+//************************************************************************
+void VisuGUI_TimeAnimationDlg::onExecution (long theNewFrame, double theTime)
+{
+ myTimeLbl->setText(QString("%1").arg(theTime));
+ mySlider->setValue(theNewFrame);
+}
+
+//************************************************************************
+void VisuGUI_TimeAnimationDlg::onSetupDlg()
+{
+ if (myAnimator->getNbFrames() > 0) myAnimator->firstFrame();
+ SetupDlg* aDlg = new SetupDlg (myModule, myAnimator);
+ aDlg->exec();
+ myPlayFrame->setEnabled(false);
+ delete aDlg;
+}
+
+//************************************************************************
+void VisuGUI_TimeAnimationDlg::onBrowse()
+{
+ QString aPath = SUIT_FileDlg::getExistingDirectory(this, "/","Select path");
+ if (!aPath.isEmpty())
+ myPathEdit->setText(aPath);
+}
+
+//************************************************************************
+void VisuGUI_TimeAnimationDlg::onStop()
+{
+ if (isClosing) {
+ QDialog::closeEvent(myEvent);
+ } else {
+ myPlayBtn->setOn(false);
+ myPlayBtn->setIconSet(MYplayPixmap);
+ mySetupBtn->setEnabled(true);
+ myGenBtn->setEnabled(true);
+ }
+}
+
+//************************************************************************
+void VisuGUI_TimeAnimationDlg::saveToStudy()
+{
+ myAnimator->saveAnimation();
+ VISU::UpdateObjBrowser(myModule, true);
+}
+
+//************************************************************************
+void VisuGUI_TimeAnimationDlg::publishToStudy()
+{
+ myAnimator->publishInStudy();
+ VISU::UpdateObjBrowser(myModule, true);
+ mySaveBtn->setEnabled(myAnimator->isSavedInStudy());
+}
+
+//************************************************************************
+void VisuGUI_TimeAnimationDlg::restoreFromStudy(_PTR(SObject) theAnimation)
+{
+ myAnimator->restoreFromStudy(theAnimation);
+ mySaveBtn->setEnabled(myAnimator->isSavedInStudy());
+}