bool NETGENPlugin_NETGEN_3D::Compute(SMESH_Mesh& aMesh,
const TopoDS_Shape& aShape)
{
-#ifdef WITH_SMESH_CANCEL_COMPUTE
netgen::multithread.terminate = 0;
-#endif
- MESSAGE("NETGENPlugin_NETGEN_3D::Compute with maxElmentsize = " << _maxElementVolume);
SMESHDS_Mesh* meshDS = aMesh.GetMeshDS();
bool _quadraticMesh = helper.IsQuadraticSubMesh(aShape);
helper.SetElementsOnShape( true );
- int Netgen_NbOfNodes = 0;
-
+ int Netgen_NbOfNodes = 0;
double Netgen_point[3];
int Netgen_triangle[3];
vector< const SMDS_MeshNode* >& nodeVec,
Ng_Mesh * Netgen_mesh)
{
-#ifdef WITH_SMESH_CANCEL_COMPUTE
netgen::multithread.terminate = 0;
-#endif
+
netgen::Mesh* ngMesh = (netgen::Mesh*)Netgen_mesh;
int Netgen_NbOfNodes = Ng_GetNP(Netgen_mesh);
ngMesh->CalcLocalH();
err = netgen::OCCGenerateMesh(occgeo, ngMesh, startWith, endWith, optstr);
#endif
-#ifdef WITH_SMESH_CANCEL_COMPUTE
if(netgen::multithread.terminate)
return false;
-#endif
if ( err )
error(SMESH_Comment("Error in netgen::OCCGenerateMesh() at ") << netgen::multithread.task);
}
bool NETGENPlugin_NETGEN_3D::Compute(SMESH_Mesh& aMesh,
SMESH_MesherHelper* aHelper)
{
- MESSAGE("NETGENPlugin_NETGEN_3D::Compute with maxElmentsize = " << _maxElementVolume);
const int invalid_ID = -1;
- bool _quadraticMesh = false;
SMESH_MesherHelper::MType MeshType = aHelper->IsQuadraticMesh();
-
- if(MeshType == SMESH_MesherHelper::COMP)
+ if ( MeshType == SMESH_MesherHelper::COMP )
return error( COMPERR_BAD_INPUT_MESH,
- SMESH_Comment("Mesh with linear and quadratic elements given."));
- else if (MeshType == SMESH_MesherHelper::QUADRATIC)
- _quadraticMesh = true;
+ SMESH_Comment("Mesh with linear and quadratic elements given"));
+
+ aHelper->SetIsQuadratic( MeshType == SMESH_MesherHelper::QUADRATIC );
// ---------------------------------
// Feed the Netgen with surface mesh
int Netgen_param2ndOrder = 0;
double Netgen_paramFine = 1.;
double Netgen_paramSize = pow( 72, 1/6. ) * pow( _maxElementVolume, 1/3. );
-
+
double Netgen_point[3];
int Netgen_triangle[3];
int Netgen_tetrahedron[4];
return compute( aMesh, *aHelper, nodeVec, Netgen_mesh);
}
-#ifdef WITH_SMESH_CANCEL_COMPUTE
void NETGENPlugin_NETGEN_3D::CancelCompute()
{
SMESH_Algo::CancelCompute();
netgen::multithread.terminate = 1;
}
-#endif
//=============================================================================
/*!