# the new mesh else only boundary elements will be copied into the new mesh
# @param toCopyExistingBondary - if true, not only new but also pre-existing
# boundary elements will be copied into the new mesh
- # @return tuple (mesh, group) where bondary elements were added to
+ # @return tuple (mesh, group) where boundary elements were added to
# @ingroup l2_modif_edit
def MakeBoundaryMesh(self, elements, dimension=SMESH.BND_2DFROM3D, groupName="", meshName="",
toCopyElements=False, toCopyExistingBondary=False):