#include "SMESHGUI_MeshInfo.h"
-#include "SMDSAbs_ElementType.hxx"
-#include "SMDS_BallElement.hxx"
-#include "SMDS_EdgePosition.hxx"
-#include "SMDS_FacePosition.hxx"
#include "SMDS_Mesh.hxx"
#include "SMDS_VolumeTool.hxx"
-#include "SMESHDS_Mesh.hxx"
+#include "SMESH_Actor.h"
#include "SMESHGUI.h"
#include "SMESHGUI_FilterUtils.h"
#include "SMESHGUI_IdPreview.h"
#include "SMESHGUI_SpinBox.h"
#include "SMESHGUI_Utils.h"
#include "SMESHGUI_VTKUtils.h"
-#include "SMESH_Actor.h"
-#include <LightApp_SelectionMgr.h>
#include <SUIT_FileDlg.h>
#include <SUIT_OverrideCursor.h>
#include <SUIT_ResourceMgr.h>
#include <SUIT_Session.h>
#include <SVTK_ViewWindow.h>
+#include <LightApp_SelectionMgr.h>
#include <SALOMEDSClient_Study.hxx>
-#include <SalomeApp_Study.h>
#include <QApplication>
#include <QButtonGroup>
#include <QLineEdit>
#include <QMenu>
#include <QPushButton>
-#include <QToolButton>
#include <QRadioButton>
#include <QStackedWidget>
#include <QStandardItemModel>
-#include <QTextStream>
#include <QTabWidget>
#include <QTextBrowser>
+#include <QTextStream>
+#include <QToolButton>
+#include <QTreeWidget>
#include <QVBoxLayout>
-#include "utilities.h"
-
-#include <SALOMEconfig.h>
-#include CORBA_SERVER_HEADER(GEOM_Gen)
-
-namespace {
-
- const int SPACING = 6;
- const int MARGIN = 9;
- const int MAXITEMS = 10;
- const int GROUPS_ID = 100;
- const int SUBMESHES_ID = 200;
- const int SPACING_INFO = 2;
+namespace
+{
+ const int SPACING = 6;
+ const int MARGIN = 9;
- const char* id_preview_resource = "id_preview_resource";
+ enum
+ {
+ GroupsId = 100,
+ SubMeshesId
+ };
- enum InfoRole {
+ enum
+ {
TypeRole = Qt::UserRole + 10,
IdRole,
};
- enum InfoType {
+ enum
+ {
NodeConnectivity = 100,
ElemConnectivity,
};
-} // namesapce
+
+ /*!
+ \brief Get item's depth in the tree.
+ \param item Tree widget item.
+ \return Item's depth in the tree widget (top-level item has zero depth).
+ \internal
+ */
+ int itemDepth( QTreeWidgetItem* item )
+ {
+ QList<QTreeWidgetItem*> parents;
+ parents << item;
+ while ( parents.last()->parent() )
+ parents << parents.last()->parent();
+ return parents.size()-1;
+ }
+
+ /*!
+ \brief Get chunk size.
+ \return Chunk size.
+ \internal
+ */
+ int blockSize()
+ {
+ return 10;
+ }
+
+ /*!
+ \brief Get spacer for data information.
+ \return Spacer string.
+ \internal
+ */
+ QString spacing()
+ {
+ static int size = 1;
+ static QChar spacer = ' ';
+ return QString( size, spacer );
+ }
+
+ /*!
+ \brief Get indent for data information.
+ \param length Indent size. Defaults to 1.
+ \return Indentation string.
+ \internal
+ */
+ QString indent( int length = 1 )
+ {
+ static int size = 4;
+ static QChar spacer = ' ';
+ return QString( size * length, spacer );
+ }
+
+ /*!
+ \brief Get group separator for data information.
+ \param length Length of ruler (number of symbols). Defaults to 80.
+ \return Ruler string.
+ \internal
+ */
+ QString ruler( int length = 80 )
+ {
+ static QChar ruler = '-';
+ return QString( length, ruler );
+ }
+
+ /*!
+ \brief Get text value from label.
+ \param w Widget (QLabel).
+ \return Value string.
+ \internal
+ */
+ QString widgetValue( QWidget* w )
+ {
+ QString v;
+ if ( qobject_cast<QLabel*>( w ) )
+ v = qobject_cast<QLabel*>( w )->text();
+ return v;
+ }
+} // end of anonymous namespace
+
+////////////////////////////////////////////////////////////////////////////////
+/// \class Field
+/// \brief Field widget.
+/// \internal
+////////////////////////////////////////////////////////////////////////////////
+
+class Field : public QLabel
+{
+public:
+ Field( QWidget*, const QString& = QString() );
+ bool event( QEvent* );
+};
/*!
- \class ExtraWidget
- \internal
+ \brief Constructor.
+ \param parent Parent widget.
+ \param name Field name. Defauls to null string.
+*/
+Field::Field( QWidget* parent, const QString& name ): QLabel( parent )
+{
+ setFrameStyle( QLabel::StyledPanel | QLabel::Sunken );
+ setAlignment( Qt::AlignCenter );
+ setAutoFillBackground( true );
+ QPalette pal = palette();
+ QColor base = QApplication::palette().color( QPalette::Active, QPalette::Base );
+ pal.setColor( QPalette::Window, base );
+ setPalette( pal );
+ setMinimumWidth( 60 );
+ if ( !name.isEmpty() )
+ setObjectName( name );
+}
+
+/*!
+ \brief Event handler. Redefined from QLabel.
+*/
+bool Field::event( QEvent* e )
+{
+ if ( e->type() == QEvent::DynamicPropertyChange )
+ {
+ QDynamicPropertyChangeEvent* ce = (QDynamicPropertyChangeEvent*)e;
+ if ( ce->propertyName() == "value" && property( "value" ).isValid() )
+ {
+ setText( QString::number( property( "value" ).toInt() ) );
+ setProperty( "value", QVariant() );
+ return true;
+ }
+ }
+ return QLabel::event( e );
+}
+
+////////////////////////////////////////////////////////////////////////////////
+/// \class SMESHGUI_Info
+/// \brief Base widget for all information panes.
+////////////////////////////////////////////////////////////////////////////////
+
+/*!
+ \brief Constructor.
+ \param parent Parent widget. Defaults to 0.
+*/
+SMESHGUI_Info::SMESHGUI_Info( QWidget* parent ): QWidget( parent )
+{
+}
+
+/*!
+ \brief Get font for given options.
+ \param options Font attributes.
+ \return Font.
+*/
+QFont SMESHGUI_Info::fontFromOptions( int options )
+{
+ QFont f = font();
+ f.setBold( options & Bold );
+ f.setItalic( options & Italic );
+ return f;
+}
+
+/*!
+ \brief Set font attributes to given widget.
+ \param w Widget.
+ \param options Font attributes.
+*/
+void SMESHGUI_Info::setFontAttributes( QWidget* w, int options )
+{
+ if ( w )
+ w->setFont( fontFromOptions( options ) );
+}
+
+/*!
+ \brief Set font attributes to given tree item.
+ \param item Tree widget item.
+ \param options Font attributes.
+*/
+void SMESHGUI_Info::setFontAttributes( QTreeWidgetItem* item, int options )
+{
+ if ( item && item->treeWidget() )
+ {
+ for ( int i = 0; i < item->treeWidget()->columnCount(); i++ )
+ {
+ if ( i == 0 || options & AllColumns )
+ item->setFont( i, fontFromOptions( options) );
+ }
+ }
+}
+
+/*!
+ \brief Create label.
+ \param parent Parent widget.
+ \param options Label options. Defaults to 0 (none).
+ \return New label.
+*/
+QLabel* SMESHGUI_Info::createLabel( QWidget* parent, int options )
+{
+ QLabel* lab = new QLabel( parent );
+ setFontAttributes( lab, options );
+ return lab;
+}
+
+/*!
+ \brief Create label.
+ \param text Label text.
+ \param parent Parent widget.
+ \param options Label options. Defaults to 0 (none).
+ \return New label.
+*/
+QLabel* SMESHGUI_Info::createLabel( const QString& text, QWidget* parent, int options )
+{
+ QLabel* lab = createLabel( parent, options );
+ lab->setText( text );
+ return lab;
+}
+
+/*!
+ \brief Create information field.
+ \param parent Parent widget.
+ \param name Field's object. Default to null string.
+ \return New field.
+*/
+QLabel* SMESHGUI_Info::createField( QWidget* parent, const QString& name )
+{
+ return new Field( parent, name );
+}
+
+/*!
+ \brief Create information field.
+ \param parent Parent widget.
+ \param options Label options.
+ \param name Field's object. Default to null string.
+ \return New field.
+*/
+QLabel* SMESHGUI_Info::createField( QWidget* parent, int options, const QString& name )
+{
+ QLabel* field = createField( parent, name );
+ setFontAttributes( field, options );
+ return field;
+}
+
+/*!
+ \brief Create ruler.
+ \param parent Parent widget.
+ \param orientation Ruler orientation. Defaults to horizontal.
+ \return New ruler.
*/
+QWidget* SMESHGUI_Info::createSeparator( QWidget* parent, Qt::Orientation orientation )
+{
+ QFrame* line = new QFrame( parent );
+ line->setFrameShape( orientation == Qt::Horizontal ? QFrame::HLine : QFrame::HLine );
+ line->setFrameShadow( QFrame::Sunken );
+ return line;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+/// \class ExtraWidget
+/// \brief Auxiliary widget to browse between chunks of information.
+/// \internal
+////////////////////////////////////////////////////////////////////////////////
+
class ExtraWidget : public QWidget
{
public:
ExtraWidget( QWidget*, bool = false );
- ~ExtraWidget();
-
- void updateControls( int, int, int = MAXITEMS );
+ void updateControls( int, int );
public:
- QLabel* current;
+ QLabel* current;
QPushButton* prev;
QPushButton* next;
- bool brief;
+ bool brief;
};
-ExtraWidget::ExtraWidget( QWidget* parent, bool b ) : QWidget( parent ), brief( b )
+/*
+ \brief Constructor.
+ \param parent Parent widget.
+ \param briefSummary Show summary in brief format. Defaults to \c false.
+*/
+ExtraWidget::ExtraWidget( QWidget* parent, bool briefSummary ): QWidget( parent ), brief( briefSummary )
{
current = new QLabel( this );
current->setAlignment( Qt::AlignRight | Qt::AlignVCenter );
- prev = new QPushButton( tr( "<<" ), this );
- next = new QPushButton( tr( ">>" ), this );
+ prev = new QPushButton( "<<", this );
+ next = new QPushButton( ">>", this );
QHBoxLayout* hbl = new QHBoxLayout( this );
- hbl->setContentsMargins( 0, SPACING, 0, 0 );
+ hbl->setMargin( 0 );
hbl->setSpacing( SPACING );
hbl->addStretch();
hbl->addWidget( current );
hbl->addWidget( next );
}
-ExtraWidget::~ExtraWidget()
-{
-}
-
-void ExtraWidget::updateControls( int total, int index, int blockSize )
+/*
+ \brief Update controls.
+ \param total Total number of items.
+ \param index Current index.
+*/
+void ExtraWidget::updateControls( int total, int index )
{
- setVisible( total > blockSize );
+ setVisible( total > blockSize() );
QString format = brief ? QString( "%1-%2 / %3" ) : SMESHGUI_MeshInfoDlg::tr( "X_FROM_Y_ITEMS_SHOWN" );
- current->setText( format.arg( index*blockSize+1 ).arg( qMin( index*blockSize+blockSize, total )).arg( total ));
+ current->setText( format.arg( index*blockSize()+1 ).arg( qMin( index*blockSize()+blockSize(), total ) ).arg( total ) );
prev->setEnabled( index > 0 );
- next->setEnabled( (index+1)*blockSize < total );
+ next->setEnabled( (index+1)*blockSize() < total );
}
-/*!
- \class DumpFileDlg
- \brief Customization of standard "Save file" dialog box for dump info operation
- \internal
-*/
+////////////////////////////////////////////////////////////////////////////////
+/// \class DumpFileDlg
+/// \brief Save file dialog box, customized for dump info operation.
+/// \internal
+////////////////////////////////////////////////////////////////////////////////
class DumpFileDlg : public SUIT_FileDlg
{
+ QMap<int, QCheckBox*> myControls;
public:
- DumpFileDlg( QWidget* parent );
-
- QCheckBox* myBaseChk;
- QCheckBox* myElemChk;
- QCheckBox* myAddChk;
- QCheckBox* myCtrlChk;
+ DumpFileDlg( QWidget*, bool = true );
+ bool isChecked( int ) const;
+ void setChecked( int, bool );
};
/*!
- \brief Constructor
+ \brief Constructor.
+ \param parent Parent widget.
+ \param showControls Show additional controls. Defaults to \c true.
\internal
*/
-DumpFileDlg::DumpFileDlg( QWidget* parent ) : SUIT_FileDlg( parent, false, true, true )
+DumpFileDlg::DumpFileDlg( QWidget* parent, bool showControls ): SUIT_FileDlg( parent, false, true, true )
{
- QGridLayout* grid = ::qobject_cast<QGridLayout *>( layout() );
- if ( grid ) {
+ if ( showControls )
+ {
QWidget* hB = new QWidget( this );
- myBaseChk = new QCheckBox( SMESHGUI::tr( "PREF_DUMP_BASE_INFO" ), hB );
- myElemChk = new QCheckBox( SMESHGUI::tr( "PREF_DUMP_ELEM_INFO" ), hB );
- myAddChk = new QCheckBox( SMESHGUI::tr( "PREF_DUMP_ADD_INFO" ), hB );
- myCtrlChk = new QCheckBox( SMESHGUI::tr( "PREF_DUMP_CTRL_INFO" ), hB );
+ myControls[SMESHGUI_MeshInfoDlg::BaseInfo] = new QCheckBox( SMESHGUI::tr( "PREF_DUMP_BASE_INFO" ), hB );
+ myControls[SMESHGUI_MeshInfoDlg::ElemInfo] = new QCheckBox( SMESHGUI::tr( "PREF_DUMP_ELEM_INFO" ), hB );
+ myControls[SMESHGUI_MeshInfoDlg::AddInfo] = new QCheckBox( SMESHGUI::tr( "PREF_DUMP_ADD_INFO" ), hB );
+ myControls[SMESHGUI_MeshInfoDlg::CtrlInfo] = new QCheckBox( SMESHGUI::tr( "PREF_DUMP_CTRL_INFO" ), hB );
QGridLayout* layout = new QGridLayout( hB );
- layout->addWidget( myBaseChk, 0, 0 );
- layout->addWidget( myElemChk, 0, 1 );
- layout->addWidget( myAddChk, 1, 0 );
- layout->addWidget( myCtrlChk, 1, 1 );
-
- QPushButton* pb = new QPushButton( this );
-
- int row = grid->rowCount();
- grid->addWidget( new QLabel( "", this ), row, 0 );
- grid->addWidget( hB, row, 1, 1, 3 );
- grid->addWidget( pb, row, 5 );
+ layout->setMargin( 0 );
+ layout->addWidget( myControls[SMESHGUI_MeshInfoDlg::BaseInfo], 0, 0 );
+ layout->addWidget( myControls[SMESHGUI_MeshInfoDlg::ElemInfo], 0, 1 );
+ layout->addWidget( myControls[SMESHGUI_MeshInfoDlg::AddInfo], 1, 0 );
+ layout->addWidget( myControls[SMESHGUI_MeshInfoDlg::CtrlInfo], 1, 1 );
- pb->hide();
+ addWidgets( 0, hB, 0 );
}
}
/*!
- \brief Get depth of the tree item
+ \brief Get control's value.
+ \param option Control identifier.
+ \return Control value.
\internal
- \param theItem tree widget item
- \return item's depth in tree widget (where top-level items have zero depth)
*/
-static int itemDepth( QTreeWidgetItem* item )
+bool DumpFileDlg::isChecked( int option ) const
{
- int d = 0;
- QTreeWidgetItem* p = item->parent();
- while ( p ) {
- d++;
- p = p->parent();
- }
- return d;
+ return myControls.contains( option ) ? myControls[option]->isChecked() : false;
}
/*!
- \class SMESHGUI_MeshInfo
- \brief Base mesh information widget
-
- Displays the base information about mesh object: mesh, sub-mesh, group or arbitrary ID source.
+ \brief Set control's initial value.
+ \param option Control identifier.
+ \param value Control value.
+ \internal
*/
+void DumpFileDlg::setChecked( int option, bool value )
+{
+ if ( myControls.contains( option ) )
+ myControls[option]->setChecked( value );
+}
+
+////////////////////////////////////////////////////////////////////////////////
+/// \class SMESHGUI_BaseInfo
+/// \brief Show basic information on selected object.
+///
+/// Displays the base information about selected object: mesh, sub-mesh, group
+/// or arbitrary ID source.
+/// \todo Hide unnecessary widgets (e.g. for mesh group).
+////////////////////////////////////////////////////////////////////////////////
/*!
\brief Constructor.
- \param parent parent widget
+ \param parent Parent widget. Defaults to 0.
*/
-SMESHGUI_MeshInfo::SMESHGUI_MeshInfo( QWidget* parent )
- : QFrame( parent ), myWidgets( iElementsEnd )
+SMESHGUI_BaseInfo::SMESHGUI_BaseInfo( QWidget* parent ): SMESHGUI_Info( parent )
{
- setFrameStyle( StyledPanel | Sunken );
-
QGridLayout* l = new QGridLayout( this );
l->setMargin( MARGIN );
l->setSpacing( SPACING );
- int index = 0;
-
- // object
- QLabel* aNameLab = new QLabel( tr( "NAME_LAB" ), this );
- QLabel* aName = createField();
- aName->setObjectName("meshName");
- aName->setMinimumWidth( 150 );
- QLabel* aObjLab = new QLabel( tr( "OBJECT_LAB" ), this );
- QLabel* aObj = createField();
- aObj->setObjectName("meshType");
- aObj->setMinimumWidth( 150 );
- myWidgets[ index++ ] << aNameLab << aName;
- myWidgets[ index++ ] << aObjLab << aObj;
-
- // nodes
- QWidget* aNodesLine = createLine();
- QLabel* aNodesLab = new QLabel( tr( "NODES_LAB" ), this );
- QLabel* aNodes = createField();
- aNodes->setObjectName("nbNodes");
- myWidgets[ index++ ] << aNodesLine;
- myWidgets[ index++ ] << aNodesLab << aNodes;
-
- // elements
- QWidget* aElemLine = createLine();
- QLabel* aElemLab = new QLabel( tr( "ELEMENTS_LAB" ), this );
- QLabel* aElemTotal = new QLabel( tr( "TOTAL_LAB" ), this );
- QLabel* aElemLin = new QLabel( tr( "LINEAR_LAB" ), this );
- QLabel* aElemQuad = new QLabel( tr( "QUADRATIC_LAB" ), this );
- QLabel* aElemBiQuad = new QLabel( tr( "BI_QUADRATIC_LAB" ), this );
- myWidgets[ index++ ] << aElemLine;
- myWidgets[ index++ ] << aElemLab << aElemTotal << aElemLin << aElemQuad << aElemBiQuad;
-
- // ... Number elements
- QWidget* aNbLine = createLine();
- QLabel* aNbTotal = createField();
- aNbTotal->setObjectName("totalNbElems");
- QLabel* aNbLin = createField();
- aNbLin->setObjectName("totalNbLinearElems");
- QLabel* aNbQuad = createField();
- aNbQuad->setObjectName("totalNbQuadraticElems");
- QLabel* aNbBiQuad = createField();
- aNbBiQuad->setObjectName("totalNbBiQuadraticElems");
- myWidgets[ index++ ] << aNbLine;
- myWidgets[ index++ ] << new QLabel( "", this ) << aNbTotal << aNbLin << aNbQuad << aNbBiQuad;
-
- // ... 0D elements
- QWidget* a0DLine = createLine();
- QLabel* a0DLab = new QLabel( tr( "0D_LAB" ), this );
- QLabel* a0DTotal = createField();
- a0DTotal->setObjectName("nb0D");
-
- myWidgets[ index++ ] << a0DLine;
- myWidgets[ index++ ] << a0DLab << a0DTotal;
-
- // ... Ball elements
- QWidget* aBallLine = createLine();
- QLabel* aBallLab = new QLabel( tr( "BALL_LAB" ), this );
- QLabel* aBallTotal = createField();
- aBallTotal->setObjectName("nbBall");
- myWidgets[ index++ ] << aBallLine;
- myWidgets[ index++ ] << aBallLab << aBallTotal;
-
- // ... 1D elements
- QWidget* a1DLine = createLine();
- QLabel* a1DLab = new QLabel( tr( "1D_LAB" ), this );
- QLabel* a1DTotal = createField();
- a1DTotal->setObjectName("nb1D");
- QLabel* a1DLin = createField();
- a1DLin->setObjectName("nbLinear1D");
- QLabel* a1DQuad = createField();
- a1DQuad->setObjectName("nbQuadratic1D");
- myWidgets[ index++ ] << a1DLine;
- myWidgets[ index++ ] << a1DLab << a1DTotal << a1DLin << a1DQuad;
-
- // ... 2D elements
- QWidget* a2DLine = createLine();
- QLabel* a2DLab = new QLabel( tr( "2D_LAB" ), this );
- QLabel* a2DTotal = createField();
- a2DTotal->setObjectName("nb2D");
- QLabel* a2DLin = createField();
- a2DLin->setObjectName("nbLinear2D");
- QLabel* a2DQuad = createField();
- a2DQuad->setObjectName("nbQuadratic2D");
- QLabel* a2DBiQuad = createField();
- a2DBiQuad->setObjectName("nbBiQuadratic2D");
- QLabel* a2DTriLab = new QLabel( tr( "TRIANGLES_LAB" ), this );
- QLabel* a2DTriTotal = createField();
- a2DTriTotal->setObjectName("nbTriangle");
- QLabel* a2DTriLin = createField();
- a2DTriLin->setObjectName("nbLinearTriangle");
- QLabel* a2DTriQuad = createField();
- a2DTriQuad->setObjectName("nbQuadraticTriangle");
- QLabel* a2DTriBiQuad = createField();
- a2DTriBiQuad->setObjectName("nbBiQuadraticTriangle");
- QLabel* a2DQuaLab = new QLabel( tr( "QUADRANGLES_LAB" ), this );
- QLabel* a2DQuaTotal = createField();
- a2DQuaTotal->setObjectName("nbQuadrangle");
- QLabel* a2DQuaLin = createField();
- a2DQuaLin->setObjectName("nbLinearQuadrangle");
- QLabel* a2DQuaQuad = createField();
- a2DQuaQuad->setObjectName("nbQuadraticQuadrangle");
- QLabel* a2DQuaBiQuad = createField();
- a2DQuaBiQuad->setObjectName("nbBiQuadraticQuadrangle");
- QLabel* a2DPolLab = new QLabel( tr( "POLYGONS_LAB" ), this );
- QLabel* a2DPolTotal = createField();
- a2DPolTotal->setObjectName("nbPolygon");
- QLabel* a2DPolLin = createField();
- a2DPolLin->setObjectName("nbLinearPolygon");
- QLabel* a2DPolQuad = createField();
- a2DPolQuad->setObjectName("nbQuadraticPolygon");
- myWidgets[ index++ ] << a2DLine;
- myWidgets[ index++ ] << a2DLab << a2DTotal << a2DLin << a2DQuad << a2DBiQuad;
- myWidgets[ index++ ] << a2DTriLab << a2DTriTotal << a2DTriLin << a2DTriQuad << a2DTriBiQuad;
- myWidgets[ index++ ] << a2DQuaLab << a2DQuaTotal << a2DQuaLin << a2DQuaQuad << a2DQuaBiQuad;
- myWidgets[ index++ ] << a2DPolLab << a2DPolTotal << a2DPolLin << a2DPolQuad;
-
- // ... 3D elements
- QWidget* a3DLine = createLine();
- QLabel* a3DLab = new QLabel( tr( "3D_LAB" ), this );
- QLabel* a3DTotal = createField();
- a3DTotal->setObjectName("nb3D");
- QLabel* a3DLin = createField();
- a3DLin->setObjectName("nbLinear3D");
- QLabel* a3DQuad = createField();
- a3DQuad->setObjectName("nbQuadratic3D");
- QLabel* a3DBiQuad = createField();
- a3DBiQuad->setObjectName("nbBiQuadratic3D");
- QLabel* a3DTetLab = new QLabel( tr( "TETRAHEDRONS_LAB" ), this );
- QLabel* a3DTetTotal = createField();
- a3DTetTotal->setObjectName("nbTetrahedron");
- QLabel* a3DTetLin = createField();
- a3DTetLin->setObjectName("nbLinearTetrahedron");
- QLabel* a3DTetQuad = createField();
- a3DTetQuad->setObjectName("nbQudraticTetrahedron");
- QLabel* a3DHexLab = new QLabel( tr( "HEXAHEDONRS_LAB" ), this );
- QLabel* a3DHexTotal = createField();
- a3DHexTotal->setObjectName("nbHexahedron");
- QLabel* a3DHexLin = createField();
- a3DHexLin->setObjectName("nbLinearHexahedron");
- QLabel* a3DHexQuad = createField();
- a3DHexQuad->setObjectName("nbQuadraticHexahedron");
- QLabel* a3DHexBiQuad = createField();
- a3DHexBiQuad->setObjectName("nbBiQuadraticHexahedron");
- QLabel* a3DPyrLab = new QLabel( tr( "PYRAMIDS_LAB" ), this );
- QLabel* a3DPyrTotal = createField();
- a3DPyrTotal->setObjectName("nbPyramid");
- QLabel* a3DPyrLin = createField();
- a3DPyrLin->setObjectName("nbLinearPyramid");
- QLabel* a3DPyrQuad = createField();
- a3DPyrQuad->setObjectName("nbQuadraticPyramid");
- QLabel* a3DPriLab = new QLabel( tr( "PRISMS_LAB" ), this );
- QLabel* a3DPriTotal = createField();
- a3DPriTotal->setObjectName("nbPrism");
- QLabel* a3DPriLin = createField();
- a3DPriLin->setObjectName("nbLinearPrism");
- QLabel* a3DPriQuad = createField();
- a3DPriQuad->setObjectName("nbQuadraticPrism");
- QLabel* a3DPriBiQuad = createField();
- a3DPriBiQuad->setObjectName("nbBiQuadraticPrism");
- QLabel* a3DHexPriLab = new QLabel( tr( "HEX_PRISMS_LAB" ), this );
- QLabel* a3DHexPriTotal = createField();
- a3DHexPriTotal->setObjectName("nbHexagonalPrism");
- QLabel* a3DPolLab = new QLabel( tr( "POLYHEDRONS_LAB" ), this );
- QLabel* a3DPolTotal = createField();
- a3DPolTotal->setObjectName("nbPolyhedron");
- myWidgets[ index++ ] << a3DLine;
- myWidgets[ index++ ] << a3DLab << a3DTotal << a3DLin << a3DQuad << a3DBiQuad;
- myWidgets[ index++ ] << a3DTetLab << a3DTetTotal << a3DTetLin << a3DTetQuad;
- myWidgets[ index++ ] << a3DHexLab << a3DHexTotal << a3DHexLin << a3DHexQuad << a3DHexBiQuad;
- myWidgets[ index++ ] << a3DPyrLab << a3DPyrTotal << a3DPyrLin << a3DPyrQuad;
- myWidgets[ index++ ] << a3DPriLab << a3DPriTotal << a3DPriLin << a3DPriQuad << a3DPriBiQuad;
- myWidgets[ index++ ] << a3DHexPriLab << a3DHexPriTotal;
- myWidgets[ index++ ] << a3DPolLab << a3DPolTotal;
-
- myLoadBtn = new QPushButton( tr( "BUT_LOAD_MESH" ), this );
- myLoadBtn->setAutoDefault( true );
- connect( myLoadBtn, SIGNAL( clicked() ), this, SLOT( loadMesh() ));
-
- setFontAttributes( aNameLab, Bold );
- setFontAttributes( aObjLab, Bold );
- setFontAttributes( aNodesLab, Bold );
- setFontAttributes( aElemLab, Bold );
- setFontAttributes( aElemTotal, Italic );
- setFontAttributes( aElemLin, Italic );
- setFontAttributes( aElemQuad, Italic );
- setFontAttributes( aElemBiQuad, Italic );
- setFontAttributes( a0DLab, Bold );
- setFontAttributes( aBallLab, Bold );
- setFontAttributes( a1DLab, Bold );
- setFontAttributes( a2DLab, Bold );
- setFontAttributes( a3DLab, Bold );
-
- l->addWidget( aNameLab, 0, 0 );
- l->addWidget( aName, 0, 1, 1, 4 );
- l->addWidget( aObjLab, 1, 0 );
- l->addWidget( aObj, 1, 1, 1, 4 );
- l->addWidget( aNodesLine, 2, 0, 1, 5 );
- l->addWidget( aNodesLab, 3, 0 );
- l->addWidget( aNodes, 3, 1 );
- l->addWidget( aElemLine, 4, 0, 1, 5 );
- l->addWidget( aElemLab, 5, 0 );
- l->addWidget( aElemTotal, 5, 1 );
- l->addWidget( aElemLin, 5, 2 );
- l->addWidget( aElemQuad, 5, 3 );
- l->addWidget( aElemBiQuad, 5, 4 );
- l->addWidget( aNbLine, 6, 1, 1, 4 );
- l->addWidget( aNbTotal, 7, 1 );
- l->addWidget( aNbLin, 7, 2 );
- l->addWidget( aNbQuad, 7, 3 );
- l->addWidget( aNbBiQuad, 7, 4 );
- l->addWidget( a0DLine, 8, 1, 1, 4 );
- l->addWidget( a0DLab, 9, 0 );
- l->addWidget( a0DTotal, 9, 1 );
- l->addWidget( aBallLine, 10, 1, 1, 4 );
- l->addWidget( aBallLab, 11, 0 );
- l->addWidget( aBallTotal, 11, 1 );
- l->addWidget( a1DLine, 12, 1, 1, 4 );
- l->addWidget( a1DLab, 13, 0 );
- l->addWidget( a1DTotal, 13, 1 );
- l->addWidget( a1DLin, 13, 2 );
- l->addWidget( a1DQuad, 13, 3 );
- l->addWidget( a2DLine, 14, 1, 1, 4 );
- l->addWidget( a2DLab, 15, 0 );
- l->addWidget( a2DTotal, 15, 1 );
- l->addWidget( a2DLin, 15, 2 );
- l->addWidget( a2DQuad, 15, 3 );
- l->addWidget( a2DBiQuad, 15, 4 );
- l->addWidget( a2DTriLab, 16, 0 );
- l->addWidget( a2DTriTotal, 16, 1 );
- l->addWidget( a2DTriLin, 16, 2 );
- l->addWidget( a2DTriQuad, 16, 3 );
- l->addWidget( a2DTriBiQuad, 16, 4 );
- l->addWidget( a2DQuaLab, 17, 0 );
- l->addWidget( a2DQuaTotal, 17, 1 );
- l->addWidget( a2DQuaLin, 17, 2 );
- l->addWidget( a2DQuaQuad, 17, 3 );
- l->addWidget( a2DQuaBiQuad, 17, 4 );
- l->addWidget( a2DPolLab, 18, 0 );
- l->addWidget( a2DPolTotal, 18, 1 );
- l->addWidget( a2DPolLin, 18, 2 );
- l->addWidget( a2DPolQuad, 18, 3 );
- l->addWidget( a3DLine, 19, 1, 1, 4 );
- l->addWidget( a3DLab, 20, 0 );
- l->addWidget( a3DTotal, 20, 1 );
- l->addWidget( a3DLin, 20, 2 );
- l->addWidget( a3DQuad, 20, 3 );
- l->addWidget( a3DBiQuad, 20, 4 );
- l->addWidget( a3DTetLab, 21, 0 );
- l->addWidget( a3DTetTotal, 21, 1 );
- l->addWidget( a3DTetLin, 21, 2 );
- l->addWidget( a3DTetQuad, 21, 3 );
- l->addWidget( a3DHexLab, 22, 0 );
- l->addWidget( a3DHexTotal, 22, 1 );
- l->addWidget( a3DHexLin, 22, 2 );
- l->addWidget( a3DHexQuad, 22, 3 );
- l->addWidget( a3DHexBiQuad, 22, 4 );
- l->addWidget( a3DPyrLab, 23, 0 );
- l->addWidget( a3DPyrTotal, 23, 1 );
- l->addWidget( a3DPyrLin, 23, 2 );
- l->addWidget( a3DPyrQuad, 23, 3 );
- l->addWidget( a3DPriLab, 24, 0 );
- l->addWidget( a3DPriTotal, 24, 1 );
- l->addWidget( a3DPriLin, 24, 2 );
- l->addWidget( a3DPriQuad, 24, 3 );
- l->addWidget( a3DPriBiQuad, 24, 4 );
- l->addWidget( a3DHexPriLab, 25, 0 );
- l->addWidget( a3DHexPriTotal, 25, 1 );
- l->addWidget( a3DPolLab, 26, 0 );
- l->addWidget( a3DPolTotal, 26, 1 );
- l->addWidget( myLoadBtn, 28, 1, 1, 4 );
-
- l->setColumnStretch( 0, 0 );
- l->setColumnStretch( 1, 5 );
- l->setColumnStretch( 2, 5 );
- l->setColumnStretch( 3, 5 );
- l->setColumnStretch( 4, 5 );
- l->setRowStretch( 27, 5 );
-
+ // object info
+ // - name
+ addWidget( createLabel( tr( "NAME_LAB" ), this, Bold ), iName, iLabel );
+ addWidget( createField( this, "meshName" ), iName, iSingle, 4 )->setMinimumWidth( 150 );
+ // - type
+ addWidget( createLabel( tr( "OBJECT_LAB" ), this, Bold ), iObject, iLabel );
+ addWidget( createField( this, "meshType" ), iObject, iSingle, 4 )->setMinimumWidth( 150 );
+ // - --- (separator)
+ addWidget( createSeparator( this ), iObjectEnd, iLabel, 5 );
+
+ // node info
+ // - info
+ addWidget( createLabel( tr( "NODES_LAB" ), this, Bold ), iNodes, iLabel );
+ addWidget( createField( this, "nbNodes" ), iNodes, iTotal );
+ // - --- (separator)
+ addWidget( createSeparator( this ), iNodesEnd, iLabel, 5 );
+
+ // element info
+ // - title
+ addWidget( createLabel( tr( "ELEMENTS_LAB" ), this, Bold ), iElementsTitle, iLabel );
+ addWidget( createLabel( tr( "TOTAL_LAB" ), this, Italic ), iElementsTitle, iTotal );
+ addWidget( createLabel( tr( "LINEAR_LAB" ), this, Italic ), iElementsTitle, iLinear );
+ addWidget( createLabel( tr( "QUADRATIC_LAB" ), this, Italic ), iElementsTitle, iQuadratic );
+ addWidget( createLabel( tr( "BI_QUADRATIC_LAB" ), this, Italic ), iElementsTitle, iBiQuadratic );
+ // - --- (separator)
+ addWidget( createSeparator( this ), iElementsTitleEnd, iTotal, 4 );
+ // - summary
+ addWidget( createField( this, "totalNbElems" ), iElementsTotal, iTotal );
+ addWidget( createField( this, "totalNbLinearElems" ), iElementsTotal, iLinear );
+ addWidget( createField( this, "totalNbQuadraticElems" ), iElementsTotal, iQuadratic );
+ addWidget( createField( this, "totalNbBiQuadraticElems" ), iElementsTotal, iBiQuadratic );
+ // - --- (separator)
+ addWidget( createSeparator( this ), iElementsTotalEnd, iTotal, 4 );
+ // - 0D elements info
+ addWidget( createLabel( tr( "0D_LAB" ), this, Bold | Italic ), i0D, iLabel );
+ addWidget( createField( this, "nb0D" ), i0D, iTotal );
+ // - --- (separator)
+ addWidget( createSeparator( this ), i0DEnd, iTotal, 4 );
+ // - balls info
+ addWidget( createLabel( tr( "BALL_LAB" ), this, Bold | Italic ), iBalls, iLabel );
+ addWidget( createField( this, "nbBall" ), iBalls, iTotal );
+ // - --- (separator)
+ addWidget( createSeparator( this ), iBallsEnd, iTotal, 4 );
+ // - 1D elements info
+ addWidget( createLabel( tr( "1D_LAB" ), this, Bold | Italic ), i1D, iLabel );
+ addWidget( createField( this, "nb1D" ), i1D, iTotal );
+ addWidget( createField( this, "nbLinear1D" ), i1D, iLinear );
+ addWidget( createField( this, "nbQuadratic1D" ), i1D, iQuadratic );
+ // - --- (separator)
+ addWidget( createSeparator( this ), i1DEnd, iTotal, 4 );
+ // - 2D elements info
+ // --+ summary
+ addWidget( createLabel( tr( "2D_LAB" ), this, Bold | Italic ), i2D, iLabel );
+ addWidget( createField( this, "nb2D" ), i2D, iTotal );
+ addWidget( createField( this, "nbLinear2D" ), i2D, iLinear );
+ addWidget( createField( this, "nbQuadratic2D" ), i2D, iQuadratic );
+ addWidget( createField( this, "nbBiQuadratic2D" ), i2D, iBiQuadratic );
+ // --+ triangles
+ addWidget( createLabel( tr( "TRIANGLES_LAB" ), this, Italic ), i2DTriangles, iLabel );
+ addWidget( createField( this, Italic, "nbTriangle" ), i2DTriangles, iTotal );
+ addWidget( createField( this, Italic, "nbLinearTriangle" ), i2DTriangles, iLinear );
+ addWidget( createField( this, Italic, "nbQuadraticTriangle" ), i2DTriangles, iQuadratic );
+ addWidget( createField( this, Italic, "nbBiQuadraticTriangle" ), i2DTriangles, iBiQuadratic );
+ // --+ quadrangles
+ addWidget( createLabel( tr( "QUADRANGLES_LAB" ), this, Italic ), i2DQuadrangles, iLabel );
+ addWidget( createField( this, Italic, "nbQuadrangle" ), i2DQuadrangles, iTotal );
+ addWidget( createField( this, Italic, "nbLinearQuadrangle" ), i2DQuadrangles, iLinear );
+ addWidget( createField( this, Italic, "nbQuadraticQuadrangle" ), i2DQuadrangles, iQuadratic );
+ addWidget( createField( this, Italic, "nbBiQuadraticQuadrangle" ), i2DQuadrangles, iBiQuadratic );
+ // --+ polygons
+ addWidget( createLabel( tr( "POLYGONS_LAB" ), this, Italic ), i2DPolygons, iLabel );
+ addWidget( createField( this, Italic, "nbPolygon" ), i2DPolygons, iTotal );
+ addWidget( createField( this, Italic, "nbLinearPolygon" ), i2DPolygons, iLinear );
+ addWidget( createField( this, Italic, "nbQuadraticPolygon" ), i2DPolygons, iQuadratic );
+ // - --- (separator)
+ addWidget( createSeparator( this ), i2DEnd, iTotal, 4 );
+ // - 3D elements info
+ // --+ summary
+ addWidget( createLabel( tr( "3D_LAB" ), this, Bold | Italic ), i3D, iLabel );
+ addWidget( createField( this, "nb3D" ), i3D, iTotal );
+ addWidget( createField( this, "nbLinear3D" ), i3D, iLinear );
+ addWidget( createField( this, "nbQuadratic3D" ), i3D, iQuadratic );
+ addWidget( createField( this, "nbBiQuadratic3D" ), i3D, iBiQuadratic );
+ // --+ tetras
+ addWidget( createLabel( tr( "TETRAHEDRONS_LAB" ), this, Italic ), i3DTetrahedrons, iLabel );
+ addWidget( createField( this, Italic, "nbTetrahedron" ), i3DTetrahedrons, iTotal );
+ addWidget( createField( this, Italic, "nbLinearTetrahedron" ), i3DTetrahedrons, iLinear );
+ addWidget( createField( this, Italic, "nbQudraticTetrahedron" ), i3DTetrahedrons, iQuadratic );
+ // --+ hexas
+ addWidget( createLabel( tr( "HEXAHEDONRS_LAB" ), this, Italic ), i3DHexahedrons, iLabel );
+ addWidget( createField( this, Italic, "nbHexahedron" ), i3DHexahedrons, iTotal );
+ addWidget( createField( this, Italic, "nbLinearHexahedron" ), i3DHexahedrons, iLinear );
+ addWidget( createField( this, Italic, "nbQuadraticHexahedron" ), i3DHexahedrons, iQuadratic );
+ addWidget( createField( this, Italic, "nbBiQuadraticHexahedron" ), i3DHexahedrons, iBiQuadratic );
+ // --+ pyramids
+ addWidget( createLabel( tr( "PYRAMIDS_LAB" ), this, Italic ), i3DPyramids, iLabel );
+ addWidget( createField( this, Italic, "nbPyramid" ), i3DPyramids, iTotal );
+ addWidget( createField( this, Italic, "nbLinearPyramid" ), i3DPyramids, iLinear );
+ addWidget( createField( this, Italic, "nbQuadraticPyramid" ), i3DPyramids, iQuadratic );
+ // --+ prisms
+ addWidget( createLabel( tr( "PRISMS_LAB" ), this, Italic ), i3DPrisms, iLabel );
+ addWidget( createField( this, Italic, "nbPrism" ), i3DPrisms, iTotal );
+ addWidget( createField( this, Italic, "nbLinearPrism" ), i3DPrisms, iLinear );
+ addWidget( createField( this, Italic, "nbQuadraticPrism" ), i3DPrisms, iQuadratic );
+ addWidget( createField( this, Italic, "nbBiQuadraticPrism" ), i3DPrisms, iBiQuadratic );
+ // --+ hexagonal prisms
+ addWidget( createLabel( tr( "HEX_PRISMS_LAB" ), this, Italic ), i3DHexaPrisms, iLabel );
+ addWidget( createField( this, Italic, "nbHexagonalPrism" ), i3DHexaPrisms, iTotal );
+ // --+ polyhedrons
+ addWidget( createLabel( tr( "POLYHEDRONS_LAB" ), this, Italic ), i3DPolyhedrons, iLabel );
+ addWidget( createField( this, Italic, "nbPolyhedron" ), i3DPolyhedrons, iTotal );
+
+ // load button
+ QPushButton* loadBtn = new QPushButton( tr( "BUT_LOAD_MESH" ), this );
+ loadBtn->setAutoDefault( true );
+ connect( loadBtn, SIGNAL( clicked() ), this, SLOT( loadMesh() ) );
+ addWidget( loadBtn, iEnd, iSingle, 4 );
+
+ // additional layout set-up
+ l->setColumnStretch( iLabel, 0 );
+ l->setColumnStretch( iTotal, 5 );
+ l->setColumnStretch( iLinear, 5 );
+ l->setColumnStretch( iQuadratic, 5 );
+ l->setColumnStretch( iBiQuadratic, 5 );
+ l->setRowStretch( iElementsEnd, 5 );
+
+ // set initial values
clear();
}
/*!
- \brief Destructor
+ \brief Destructor.
*/
-SMESHGUI_MeshInfo::~SMESHGUI_MeshInfo()
+SMESHGUI_BaseInfo::~SMESHGUI_BaseInfo()
{
}
/*!
- \brief Show information on the mesh object.
- \param obj object being processed (mesh, sub-mesh, group, ID source)
+ \brief Show information on given object.
+ \param proxy Object to show information on (mesh, sub-mesh, group, ID source).
*/
-void SMESHGUI_MeshInfo::showInfo( SMESH::SMESH_IDSource_ptr obj )
+void SMESHGUI_BaseInfo::showInfo( const SMESHGUI_SelectionProxy& proxy )
{
+ // reset panel
clear();
- if ( !CORBA::is_nil( obj )) {
- _PTR(SObject) sobj = SMESH::ObjectToSObject( obj );
- if ( sobj )
- myWidgets[iName][iSingle]->setProperty( "text", sobj->GetName().c_str() );
- SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow( obj );
- SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow( obj );
- SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow( obj );
- if ( !aMesh->_is_nil() ) {
- myWidgets[iObject][iSingle]->setProperty( "text", tr( "OBJECT_MESH" ));
+
+ // then fill panel with data if object is not null
+ if ( proxy )
+ {
+ myProxy = proxy;
+
+ SMESHGUI_MeshInfo info = proxy.meshInfo();
+
+ // object info
+ // - name
+ widget( iName, iSingle )->setProperty( "text", proxy.name() );
+ // - type
+ QString typeName;
+ SMESHGUI_SelectionProxy::Type type = proxy.type();
+ if ( type == SMESHGUI_SelectionProxy::Mesh )
+ {
+ typeName = tr( "OBJECT_MESH" );
}
- else if ( !aSubMesh->_is_nil() ) {
- myWidgets[iObject][iSingle]->setProperty( "text", tr( "OBJECT_SUBMESH" ));
+ else if ( type == SMESHGUI_SelectionProxy::Submesh )
+ {
+ typeName = tr( "OBJECT_SUBMESH" );
}
- else if ( !aGroup->_is_nil() ) {
- QString objType;
- switch( aGroup->GetType() ) {
- case SMESH::NODE: objType = tr( "OBJECT_GROUP_NODES" );break;
- case SMESH::EDGE: objType = tr( "OBJECT_GROUP_EDGES" );break;
- case SMESH::FACE: objType = tr( "OBJECT_GROUP_FACES" );break;
- case SMESH::VOLUME:objType = tr( "OBJECT_GROUP_VOLUMES" );break;
- case SMESH::ELEM0D:objType = tr( "OBJECT_GROUP_0DELEMS" );break;
- case SMESH::BALL: objType = tr( "OBJECT_GROUP_BALLS" );break;
- default: objType = tr( "OBJECT_GROUP" );break;
+ else if ( type >= SMESHGUI_SelectionProxy::Group )
+ {
+ switch( proxy.elementType() )
+ {
+ case SMESH::NODE: typeName = tr( "OBJECT_GROUP_NODES" ); break;
+ case SMESH::EDGE: typeName = tr( "OBJECT_GROUP_EDGES" ); break;
+ case SMESH::FACE: typeName = tr( "OBJECT_GROUP_FACES" ); break;
+ case SMESH::VOLUME: typeName = tr( "OBJECT_GROUP_VOLUMES" ); break;
+ case SMESH::ELEM0D: typeName = tr( "OBJECT_GROUP_0DELEMS" ); break;
+ case SMESH::BALL: typeName = tr( "OBJECT_GROUP_BALLS" ); break;
+ default: typeName = tr( "OBJECT_GROUP" ); break;
}
- myWidgets[iObject][iSingle]->setProperty( "text", objType );
+ QString subType;
+ if ( type == SMESHGUI_SelectionProxy::GroupStd )
+ subType = tr( "OBJECT_GROUP_STANDALONE" );
+ else if ( type == SMESHGUI_SelectionProxy::GroupGeom )
+ subType = tr( "OBJECT_GROUP_GEOM" );
+ else if ( type == SMESHGUI_SelectionProxy::GroupFilter )
+ subType = tr( "OBJECT_GROUP_FILTER" );
+ if ( !subType.isEmpty() )
+ typeName = QString( "%1 %2" ).arg( typeName, subType );
}
- SMESH::long_array_var info = obj->GetMeshInfo();
- myWidgets[iNodes][iTotal] ->setProperty( "text", QString::number( info[SMDSEntity_Node] ));
- myWidgets[i0D][iTotal] ->setProperty( "text", QString::number( info[SMDSEntity_0D] ));
- myWidgets[iBalls][iTotal] ->setProperty( "text", QString::number( info[SMDSEntity_Ball] ));
- long nbEdges = info[SMDSEntity_Edge] + info[SMDSEntity_Quad_Edge];
- myWidgets[i1D][iTotal] ->setProperty( "text", QString::number( nbEdges ));
- myWidgets[i1D][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Edge] ));
- myWidgets[i1D][iQuadratic]->setProperty( "text", QString::number( info[SMDSEntity_Quad_Edge] ));
- long nbTriangles = info[SMDSEntity_Triangle] + info[SMDSEntity_Quad_Triangle] + info[SMDSEntity_BiQuad_Triangle];
- long nbQuadrangles = info[SMDSEntity_Quadrangle] + info[SMDSEntity_Quad_Quadrangle] + info[SMDSEntity_BiQuad_Quadrangle];
- long nb2DPolygons = info[SMDSEntity_Polygon] + info[SMDSEntity_Quad_Polygon];
- long nb2DLinear = info[SMDSEntity_Triangle] + info[SMDSEntity_Quadrangle] + info[SMDSEntity_Polygon];
- long nb2DQuadratic = info[SMDSEntity_Quad_Triangle] + info[SMDSEntity_Quad_Quadrangle] + info[SMDSEntity_Quad_Polygon];
- long nb2DBiQuadratic = info[SMDSEntity_BiQuad_Triangle] + info[SMDSEntity_BiQuad_Quadrangle];
- long nb2DTotal = nb2DLinear + nb2DQuadratic + nb2DBiQuadratic;
-
- myWidgets[i2D][iTotal] ->setProperty( "text", QString::number( nb2DTotal ));
- myWidgets[i2D][iLinear] ->setProperty( "text", QString::number( nb2DLinear ));
- myWidgets[i2D][iQuadratic] ->setProperty( "text", QString::number( nb2DQuadratic ));
- myWidgets[i2D][iBiQuadratic] ->setProperty( "text", QString::number( nb2DBiQuadratic ));
- myWidgets[i2DTriangles][iTotal] ->setProperty( "text", QString::number( nbTriangles ));
- myWidgets[i2DTriangles][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Triangle] ));
- myWidgets[i2DTriangles][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Triangle] ));
- myWidgets[i2DTriangles][iBiQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_BiQuad_Triangle] ));
- myWidgets[i2DQuadrangles][iTotal] ->setProperty( "text", QString::number( nbQuadrangles ));
- myWidgets[i2DQuadrangles][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Quadrangle] ));
- myWidgets[i2DQuadrangles][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Quadrangle] ));
- myWidgets[i2DQuadrangles][iBiQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_BiQuad_Quadrangle] ));
- myWidgets[i2DPolygons][iTotal] ->setProperty( "text", QString::number( nb2DPolygons ));
- myWidgets[i2DPolygons][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Polygon] ));
- myWidgets[i2DPolygons][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Polygon] ));
- long nbTetrahedrons = info[SMDSEntity_Tetra] + info[SMDSEntity_Quad_Tetra];
- long nbHexahedrons = info[SMDSEntity_Hexa] + info[SMDSEntity_Quad_Hexa] + info[SMDSEntity_TriQuad_Hexa];
- long nbPyramids = info[SMDSEntity_Pyramid] + info[SMDSEntity_Quad_Pyramid];
- long nbPrisms = info[SMDSEntity_Penta] + info[SMDSEntity_Quad_Penta] + info[SMDSEntity_BiQuad_Penta];
- long nb3DLinear = info[SMDSEntity_Tetra] + info[SMDSEntity_Hexa] + info[SMDSEntity_Pyramid] + info[SMDSEntity_Penta] + info[SMDSEntity_Polyhedra] + info[SMDSEntity_Hexagonal_Prism];
- long nb3DQuadratic = info[SMDSEntity_Quad_Tetra] + info[SMDSEntity_Quad_Hexa] + info[SMDSEntity_Quad_Pyramid] + info[SMDSEntity_Quad_Penta];
- long nb3DBiQuadratic = info[SMDSEntity_TriQuad_Hexa] + info[SMDSEntity_BiQuad_Penta];
- long nb3DTotal = nb3DLinear + nb3DQuadratic + nb3DBiQuadratic;
- myWidgets[i3D][iTotal] ->setProperty( "text", QString::number( nb3DTotal ));
- myWidgets[i3D][iLinear] ->setProperty( "text", QString::number( nb3DLinear ));
- myWidgets[i3D][iQuadratic] ->setProperty( "text", QString::number( nb3DQuadratic ));
- myWidgets[i3D][iBiQuadratic] ->setProperty( "text", QString::number( nb3DBiQuadratic ));
- myWidgets[i3DTetrahedrons][iTotal] ->setProperty( "text", QString::number( nbTetrahedrons ));
- myWidgets[i3DTetrahedrons][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Tetra] ));
- myWidgets[i3DTetrahedrons][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Tetra] ));
- myWidgets[i3DHexahedrons][iTotal] ->setProperty( "text", QString::number( nbHexahedrons ));
- myWidgets[i3DHexahedrons][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Hexa] ));
- myWidgets[i3DHexahedrons][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Hexa] ));
- myWidgets[i3DHexahedrons][iBiQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_TriQuad_Hexa] ));
- myWidgets[i3DPyramids][iTotal] ->setProperty( "text", QString::number( nbPyramids ));
- myWidgets[i3DPyramids][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Pyramid] ));
- myWidgets[i3DPyramids][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Pyramid] ));
- myWidgets[i3DPrisms][iTotal] ->setProperty( "text", QString::number( nbPrisms ));
- myWidgets[i3DPrisms][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Penta] ));
- myWidgets[i3DPrisms][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Penta] ));
- myWidgets[i3DPrisms][iBiQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_BiQuad_Penta] ));
- myWidgets[i3DHexaPrisms][iTotal] ->setProperty( "text", QString::number( info[SMDSEntity_Hexagonal_Prism] ));
- myWidgets[i3DPolyhedrons][iTotal] ->setProperty( "text", QString::number( info[SMDSEntity_Polyhedra] ));
- long nbElemTotal = info[SMDSEntity_0D] + info[SMDSEntity_Ball] + nbEdges + nb2DTotal + nb3DTotal;
- long nbElemLinearial = info[SMDSEntity_Edge] + nb2DLinear + nb3DLinear;
- long nbElemQuadratic = info[SMDSEntity_Quad_Edge] + nb2DQuadratic + nb3DQuadratic;
- long nbElemBiQuadratic = nb2DBiQuadratic + nb3DBiQuadratic;
- myWidgets[iNb][iTotal] ->setProperty( "text", QString::number( nbElemTotal ));
- myWidgets[iNb][iLinear] ->setProperty( "text", QString::number( nbElemLinearial ));
- myWidgets[iNb][iQuadratic] ->setProperty( "text", QString::number( nbElemQuadratic ));
- myWidgets[iNb][iBiQuadratic]->setProperty( "text", QString::number( nbElemBiQuadratic ));
- // before full loading from study file, type of elements in a sub-mesh can't be defined
- // in some cases
- bool infoOK = obj->IsMeshInfoCorrect();
- myLoadBtn->setVisible( !infoOK );
- if ( !infoOK )
+ widget( iObject, iSingle )->setProperty( "text", typeName );
+
+ // node info
+ uint nbNodes = info[SMDSEntity_Node];
+ widget( iNodes, iTotal )->setProperty( "value", nbNodes );
+
+ // element info
+ // - 0D elements info
+ uint nb0d = info[SMDSEntity_0D];
+ widget( i0D, iTotal )->setProperty( "value", nb0d );
+ // - balls info
+ uint nbBalls = info[SMDSEntity_Ball];
+ widget( iBalls, iTotal )->setProperty( "value", nbBalls );
+ // - 1D elements info
+ uint nb1dLin = info[SMDSEntity_Edge];
+ uint nb1dQua = info[SMDSEntity_Quad_Edge];
+ uint nb1d = nb1dLin + nb1dQua;
+ widget( i1D, iLinear )->setProperty( "value", nb1dLin );
+ widget( i1D, iQuadratic )->setProperty( "value", nb1dQua );
+ widget( i1D, iTotal )->setProperty( "value", nb1d );
+ // - 2D elements info
+ // --+ triangles
+ uint nbTriLin = info[SMDSEntity_Triangle];
+ uint nbTriQua = info[SMDSEntity_Quad_Triangle];
+ uint nbTriBiq = info[SMDSEntity_BiQuad_Triangle];
+ uint nbTri = nbTriLin + nbTriQua + nbTriBiq;
+ widget( i2DTriangles, iLinear )->setProperty( "value", nbTriLin );
+ widget( i2DTriangles, iQuadratic )->setProperty( "value", nbTriQua );
+ widget( i2DTriangles, iBiQuadratic )->setProperty( "value", nbTriBiq );
+ widget( i2DTriangles, iTotal )->setProperty( "value", nbTri );
+ // --+ quadrangles
+ uint nbQuadLin = info[SMDSEntity_Quadrangle];
+ uint nbQuadQua = info[SMDSEntity_Quad_Quadrangle];
+ uint nbQuadBiq = info[SMDSEntity_BiQuad_Quadrangle];
+ uint nbQuad = nbQuadLin + nbQuadQua + nbQuadBiq;
+ widget( i2DQuadrangles, iLinear )->setProperty( "value", nbQuadLin );
+ widget( i2DQuadrangles, iQuadratic )->setProperty( "value", nbQuadQua );
+ widget( i2DQuadrangles, iBiQuadratic )->setProperty( "value", nbQuadBiq );
+ widget( i2DQuadrangles, iTotal )->setProperty( "value", nbQuad );
+ // --+ polygons
+ uint nbPolyLin = info[SMDSEntity_Polygon];
+ uint nbPolyQua = info[SMDSEntity_Quad_Polygon];
+ uint nbPoly = nbPolyLin + nbPolyQua;
+ widget( i2DPolygons, iLinear )->setProperty( "value", nbPolyLin );
+ widget( i2DPolygons, iQuadratic )->setProperty( "value", nbPolyQua );
+ widget( i2DPolygons, iTotal )->setProperty( "value", nbPoly );
+ // --+ summary
+ uint nb2dLin = nbTriLin + nbQuadLin + nbPolyLin;
+ uint nb2dQua = nbTriQua + nbQuadQua + nbPolyQua;
+ uint nb2dBiq = nbTriBiq + nbQuadBiq;
+ uint nb2d = nb2dLin + nb2dQua + nb2dBiq;
+ widget( i2D, iLinear )->setProperty( "value", nb2dLin );
+ widget( i2D, iQuadratic )->setProperty( "value", nb2dQua );
+ widget( i2D, iBiQuadratic )->setProperty( "value", nb2dBiq );
+ widget( i2D, iTotal )->setProperty( "value", nb2d );
+ // - 3D elements info
+ // --+ tetras
+ uint nbTetraLin = info[SMDSEntity_Tetra];
+ uint nbTetraQua = info[SMDSEntity_Quad_Tetra];
+ uint nbTetra = nbTetraLin + nbTetraQua;
+ widget( i3DTetrahedrons, iLinear )->setProperty( "value", nbTetraLin );
+ widget( i3DTetrahedrons, iQuadratic )->setProperty( "value", nbTetraQua );
+ widget( i3DTetrahedrons, iTotal )->setProperty( "value", nbTetra );
+ // --+ hexas
+ uint nbHexaLin = info[SMDSEntity_Hexa];
+ uint nbHexaQua = info[SMDSEntity_Quad_Hexa];
+ uint nbHexaBiq = info[SMDSEntity_TriQuad_Hexa];
+ uint nbHexa = nbHexaLin + nbHexaQua + nbHexaBiq;
+ widget( i3DHexahedrons, iLinear )->setProperty( "value", nbHexaLin );
+ widget( i3DHexahedrons, iQuadratic )->setProperty( "value", nbHexaQua );
+ widget( i3DHexahedrons, iBiQuadratic )->setProperty( "value", nbHexaBiq );
+ widget( i3DHexahedrons, iTotal )->setProperty( "value", nbHexa );
+ // --+ pyramids
+ uint nbPyraLin = info[SMDSEntity_Pyramid];
+ uint nbPyraQua = info[SMDSEntity_Quad_Pyramid];
+ uint nbPyra = nbPyraLin + nbPyraQua;
+ widget( i3DPyramids, iLinear )->setProperty( "value", nbPyraLin );
+ widget( i3DPyramids, iQuadratic )->setProperty( "value", nbPyraQua );
+ widget( i3DPyramids, iTotal )->setProperty( "value", nbPyra );
+ // --+ prisms
+ uint nbPentaLin = info[SMDSEntity_Penta];
+ uint nbPentaQua = info[SMDSEntity_Quad_Penta];
+ uint nbPentaBiq = info[SMDSEntity_BiQuad_Penta];
+ uint nbPenta = nbPentaLin + nbPentaQua + nbPentaBiq;
+ widget( i3DPrisms, iLinear )->setProperty( "value", nbPentaLin );
+ widget( i3DPrisms, iQuadratic )->setProperty( "value", nbPentaQua );
+ widget( i3DPrisms, iBiQuadratic )->setProperty( "value", nbPentaBiq );
+ widget( i3DPrisms, iTotal )->setProperty( "value", nbPenta );
+ // --+ hexagonal prisms
+ uint nbHexaPri = info[SMDSEntity_Hexagonal_Prism];
+ widget( i3DHexaPrisms, iTotal )->setProperty( "value", nbHexaPri );
+ // --+ polyhedrons
+ uint nbPolyhedra = info[SMDSEntity_Polyhedra];
+ widget( i3DPolyhedrons, iTotal )->setProperty( "value", nbPolyhedra );
+ // --+ summary
+ uint nb3dLin = nbTetraLin + nbHexaLin + nbPyraLin + nbPentaLin + nbHexaPri + nbPolyhedra;
+ uint nb3dQua = nbTetraQua + nbHexaQua + nbPyraQua + nbPentaQua;
+ uint nb3dBiq = nbHexaBiq + nbPentaBiq;
+ uint nb3d = nb3dLin + nb3dQua + nb3dBiq;
+ widget( i3D, iLinear )->setProperty( "value", nb3dLin );
+ widget( i3D, iQuadratic )->setProperty( "value", nb3dQua );
+ widget( i3D, iBiQuadratic )->setProperty( "value", nb3dBiq );
+ widget( i3D, iTotal )->setProperty( "value", nb3d );
+ // - summary
+ uint nbElemLin = nb1dLin + nb2dLin + nb3dLin;
+ uint nbElemQua = nb1dQua + nb2dQua + nb3dQua;
+ uint nbElemBiq = nb2dBiq + nb3dBiq;
+ uint nbElem = nb0d + nbBalls + nb1d + nb2d + nb3d;
+ widget( iElementsTotal, iLinear )->setProperty( "value", nbElemLin );
+ widget( iElementsTotal, iQuadratic )->setProperty( "value", nbElemQua );
+ widget( iElementsTotal, iBiQuadratic )->setProperty( "value", nbElemBiq );
+ widget( iElementsTotal, iTotal )->setProperty( "value", nbElem );
+
+ // show 'Load' button if data was not loaded yet
+ widget( iEnd, iSingle )->setVisible( !proxy.isValid() );
+
+ // until data is loaded from study file, type of elements in a sub-mesh or group
+ // can be undefined in some cases
+ if ( !proxy.isValid() )
{
- // two options:
- // 1. Type of 2D or 3D elements is unknown but their nb is OK (for a sub-mesh)
- // 2. No info at all (for a group on geom or filter)
- bool hasAnyInfo = false;
- for ( size_t i = 0; i < info->length() && !hasAnyInfo; ++i )
- hasAnyInfo = info[i];
- if ( hasAnyInfo ) // believe it is a sub-mesh
+ // two cases are possible:
+ // 1. type of 2D or 3D elements is unknown but their nb is OK (for a sub-mesh)
+ // 2. there is no info at all (for a group on geom or on filter)
+ if ( info.count( SMDSEntity_Node, SMDSEntity_Last ) > 0 ) // believe it is a sub-mesh
{
- if ( nb2DLinear + nb2DQuadratic + nb2DBiQuadratic > 0 )
+ if ( nb2dLin + nb2dQua + nb2dBiq > 0 )
{
- myWidgets[i2D][iLinear] ->setProperty( "text", "?" );
- myWidgets[i2D][iQuadratic] ->setProperty( "text", "?" );
- myWidgets[i2D][iBiQuadratic] ->setProperty( "text", "?" );
- myWidgets[i2DTriangles][iTotal] ->setProperty( "text", "?" );
- myWidgets[i2DTriangles][iLinear] ->setProperty( "text", "?" );
- myWidgets[i2DTriangles][iQuadratic] ->setProperty( "text", "?" );
- myWidgets[i2DTriangles][iBiQuadratic] ->setProperty( "text", "?" );
- myWidgets[i2DQuadrangles][iTotal] ->setProperty( "text", "?" );
- myWidgets[i2DQuadrangles][iLinear] ->setProperty( "text", "?" );
- myWidgets[i2DQuadrangles][iQuadratic] ->setProperty( "text", "?" );
- myWidgets[i2DQuadrangles][iBiQuadratic] ->setProperty( "text", "?" );
- myWidgets[i2DPolygons][iLinear] ->setProperty( "text", "?" );
- myWidgets[i2DPolygons][iQuadratic] ->setProperty( "text", "?" );
- myWidgets[i2DPolygons][iTotal] ->setProperty( "text", "?" );
- myWidgets[iNb][iTotal] ->setProperty( "text", "?" );
- myWidgets[iNb][iLinear] ->setProperty( "text", "?" );
- myWidgets[iNb][iQuadratic] ->setProperty( "text", "?" );
- myWidgets[iNb][iBiQuadratic] ->setProperty( "text", "?" );
+ // we know nothing about triangles, quadranges and polygons
+ for ( int i = i2DTriangles; i < i2DEnd; i++ )
+ {
+ for ( int j = iTotal; j < iNbColumns; j++ )
+ {
+ if ( widget( i, j ) )
+ widget( i, j )->setProperty( "text", "?" );
+ }
+ }
+ // we don't know if elements are linear, quadratic or bi-quadratic
+ for ( int j = iLinear; j < iNbColumns; j++ )
+ {
+ if ( widget( i2D, j ) )
+ widget( i2D, j )->setProperty( "text", "?" );
+ if ( widget( iElementsTotal, j ) )
+ widget( iElementsTotal, j )->setProperty( "text", "?" );
+ }
}
- else if ( nb3DLinear + nb3DQuadratic + nb3DBiQuadratic > 0 )
+ else if ( nb3dLin + nb3dQua + nb3dBiq > 0 )
{
- myWidgets[i3D][iLinear] ->setProperty( "text", "?" );
- myWidgets[i3D][iQuadratic] ->setProperty( "text", "?" );
- myWidgets[i3D][iBiQuadratic] ->setProperty( "text", "?" );
- myWidgets[i3DTetrahedrons][iTotal] ->setProperty( "text", "?" );
- myWidgets[i3DTetrahedrons][iLinear] ->setProperty( "text", "?" );
- myWidgets[i3DTetrahedrons][iQuadratic] ->setProperty( "text", "?" );
- myWidgets[i3DHexahedrons][iTotal] ->setProperty( "text", "?" );
- myWidgets[i3DHexahedrons][iLinear] ->setProperty( "text", "?" );
- myWidgets[i3DHexahedrons][iQuadratic] ->setProperty( "text", "?" );
- myWidgets[i3DHexahedrons][iBiQuadratic] ->setProperty( "text", "?" );
- myWidgets[i3DPyramids][iTotal] ->setProperty( "text", "?" );
- myWidgets[i3DPyramids][iLinear] ->setProperty( "text", "?" );
- myWidgets[i3DPyramids][iQuadratic] ->setProperty( "text", "?" );
- myWidgets[i3DPrisms][iTotal] ->setProperty( "text", "?" );
- myWidgets[i3DPrisms][iLinear] ->setProperty( "text", "?" );
- myWidgets[i3DPrisms][iQuadratic] ->setProperty( "text", "?" );
- myWidgets[i3DHexaPrisms][iTotal] ->setProperty( "text", "?" );
- myWidgets[i3DPolyhedrons][iTotal] ->setProperty( "text", "?" );
- myWidgets[iNb][iTotal] ->setProperty( "text", "?" );
- myWidgets[iNb][iLinear] ->setProperty( "text", "?" );
- myWidgets[iNb][iQuadratic] ->setProperty( "text", "?" );
- myWidgets[iNb][iBiQuadratic] ->setProperty( "text", "?" );
+ // we know nothing about tetras, hexas, etc.
+ for ( int i = i3DTetrahedrons; i < i3DEnd; i++ )
+ {
+ for ( int j = iTotal; j < iNbColumns; j++ )
+ {
+ if ( widget( i, j ) )
+ widget( i, j )->setProperty( "text", "?" );
+ }
+ }
+ // we don't know if elements are linear, quadratic or bi-quadratic
+ for ( int j = iLinear; j < iNbColumns; j++ )
+ {
+ if ( widget( i3D, j ) )
+ widget( i3D, j )->setProperty( "text", "?" );
+ if ( widget( iElementsTotal, j ) )
+ widget( iElementsTotal, j )->setProperty( "text", "?" );
+ }
}
}
else
{
- myWidgets[iNodes][iTotal] ->setProperty( "text", "?" );
- myWidgets[i0D][iTotal] ->setProperty( "text", "?" );
- myWidgets[iBalls][iTotal] ->setProperty( "text", "?" );
- myWidgets[i1D][iTotal] ->setProperty( "text", "?" );
- myWidgets[i1D][iLinear] ->setProperty( "text", "?" );
- myWidgets[i1D][iQuadratic] ->setProperty( "text", "?" );
- myWidgets[i2D][iTotal] ->setProperty( "text", "?" );
- myWidgets[i2D][iLinear] ->setProperty( "text", "?" );
- myWidgets[i2D][iQuadratic] ->setProperty( "text", "?" );
- myWidgets[i2D][iBiQuadratic] ->setProperty( "text", "?" );
- myWidgets[i2DTriangles][iTotal] ->setProperty( "text", "?" );
- myWidgets[i2DTriangles][iLinear] ->setProperty( "text", "?" );
- myWidgets[i2DTriangles][iQuadratic] ->setProperty( "text", "?" );
- myWidgets[i2DTriangles][iBiQuadratic] ->setProperty( "text", "?" );
- myWidgets[i2DQuadrangles][iTotal] ->setProperty( "text", "?" );
- myWidgets[i2DQuadrangles][iLinear] ->setProperty( "text", "?" );
- myWidgets[i2DQuadrangles][iQuadratic] ->setProperty( "text", "?" );
- myWidgets[i2DQuadrangles][iBiQuadratic] ->setProperty( "text", "?" );
- myWidgets[i2DPolygons][iTotal] ->setProperty( "text", "?" );
- myWidgets[i3D][iTotal] ->setProperty( "text", "?" );
- myWidgets[i3D][iLinear] ->setProperty( "text", "?" );
- myWidgets[i3D][iQuadratic] ->setProperty( "text", "?" );
- myWidgets[i3DTetrahedrons][iTotal] ->setProperty( "text", "?" );
- myWidgets[i3DTetrahedrons][iLinear] ->setProperty( "text", "?" );
- myWidgets[i3DTetrahedrons][iQuadratic] ->setProperty( "text", "?" );
- myWidgets[i3DHexahedrons][iTotal] ->setProperty( "text", "?" );
- myWidgets[i3DHexahedrons][iLinear] ->setProperty( "text", "?" );
- myWidgets[i3DHexahedrons][iQuadratic] ->setProperty( "text", "?" );
- myWidgets[i3DHexahedrons][iBiQuadratic] ->setProperty( "text", "?" );
- myWidgets[i3DPyramids][iTotal] ->setProperty( "text", "?" );
- myWidgets[i3DPyramids][iLinear] ->setProperty( "text", "?" );
- myWidgets[i3DPyramids][iQuadratic] ->setProperty( "text", "?" );
- myWidgets[i3DPrisms][iTotal] ->setProperty( "text", "?" );
- myWidgets[i3DPrisms][iLinear] ->setProperty( "text", "?" );
- myWidgets[i3DPrisms][iQuadratic] ->setProperty( "text", "?" );
- myWidgets[i3DHexaPrisms][iTotal] ->setProperty( "text", "?" );
- myWidgets[i3DPolyhedrons][iTotal] ->setProperty( "text", "?" );
- myWidgets[iNb][iTotal] ->setProperty( "text", "?" );
- myWidgets[iNb][iLinear] ->setProperty( "text", "?" );
- myWidgets[iNb][iQuadratic] ->setProperty( "text", "?" );
- myWidgets[iNb][iBiQuadratic] ->setProperty( "text", "?" );
+ // we know nothing about nodes :(
+ widget( iNodes, iTotal )->setProperty( "text", "?" );
+ // we know nothing about elements :(
+ for ( int i = iElementsTotal; i < iElementsEnd; i++ )
+ {
+ for ( int j = iTotal; j < iNbColumns; j++ )
+ {
+ if ( widget( i, j ) )
+ widget( i, j )->setProperty( "text", "?" );
+ }
+ }
}
}
}
}
/*!
- \brief Load mesh from a study file
+ \brief Update information in panel.
*/
-void SMESHGUI_MeshInfo::loadMesh()
+void SMESHGUI_BaseInfo::updateInfo()
{
- SUIT_OverrideCursor wc;
-
- SALOME_ListIO selected;
- SMESHGUI::selectionMgr()->selectedObjects( selected );
+ showInfo( myProxy );
+}
- if ( selected.Extent() == 1 ) {
- Handle(SALOME_InteractiveObject) IO = selected.First();
- SMESH::SMESH_IDSource_var obj = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>( IO );
- if ( !CORBA::is_nil( obj )) {
- SMESH::SMESH_Mesh_var mesh = obj->GetMesh();
- if ( !mesh->_is_nil() )
- {
- mesh->Load();
- showInfo( obj );
- }
- }
+/*!
+ \brief Load mesh from a study file.
+*/
+void SMESHGUI_BaseInfo::loadMesh()
+{
+ SUIT_OverrideCursor wc;
+ if ( myProxy )
+ {
+ myProxy.load();
+ updateInfo();
}
}
/*!
- \brief Reset the widget to the initial state (nullify all fields).
+ \brief Reset panel (clear all data).
*/
-void SMESHGUI_MeshInfo::clear()
-{
- myWidgets[iName][iSingle] ->setProperty( "text", QString() );
- myWidgets[iObject][iSingle] ->setProperty( "text", QString() );
- myWidgets[iNodes][iTotal] ->setProperty( "text", QString::number( 0 ));
- myWidgets[i0D][iTotal] ->setProperty( "text", QString::number( 0 ));
- myWidgets[iBalls][iTotal] ->setProperty( "text", QString::number( 0 ));
- myWidgets[i1D][iTotal] ->setProperty( "text", QString::number( 0 ));
- myWidgets[i1D][iLinear] ->setProperty( "text", QString::number( 0 ));
- myWidgets[i1D][iQuadratic] ->setProperty( "text", QString::number( 0 ));
- myWidgets[i2D][iTotal] ->setProperty( "text", QString::number( 0 ));
- myWidgets[i2D][iLinear] ->setProperty( "text", QString::number( 0 ));
- myWidgets[i2D][iQuadratic] ->setProperty( "text", QString::number( 0 ));
- myWidgets[i2D][iBiQuadratic] ->setProperty( "text", QString::number( 0 ));
- myWidgets[i2DTriangles][iTotal] ->setProperty( "text", QString::number( 0 ));
- myWidgets[i2DTriangles][iLinear] ->setProperty( "text", QString::number( 0 ));
- myWidgets[i2DTriangles][iQuadratic] ->setProperty( "text", QString::number( 0 ));
- myWidgets[i2DTriangles][iBiQuadratic] ->setProperty( "text", QString::number( 0 ));
- myWidgets[i2DQuadrangles][iTotal] ->setProperty( "text", QString::number( 0 ));
- myWidgets[i2DQuadrangles][iLinear] ->setProperty( "text", QString::number( 0 ));
- myWidgets[i2DQuadrangles][iQuadratic] ->setProperty( "text", QString::number( 0 ));
- myWidgets[i2DQuadrangles][iBiQuadratic] ->setProperty( "text", QString::number( 0 ));
- myWidgets[i2DPolygons][iLinear] ->setProperty( "text", QString::number( 0 ));
- myWidgets[i2DPolygons][iQuadratic] ->setProperty( "text", QString::number( 0 ));
- myWidgets[i2DPolygons][iTotal] ->setProperty( "text", QString::number( 0 ));
- myWidgets[i3D][iTotal] ->setProperty( "text", QString::number( 0 ));
- myWidgets[i3D][iLinear] ->setProperty( "text", QString::number( 0 ));
- myWidgets[i3D][iQuadratic] ->setProperty( "text", QString::number( 0 ));
- myWidgets[i3D][iBiQuadratic] ->setProperty( "text", QString::number( 0 ));
- myWidgets[i3DTetrahedrons][iTotal] ->setProperty( "text", QString::number( 0 ));
- myWidgets[i3DTetrahedrons][iLinear] ->setProperty( "text", QString::number( 0 ));
- myWidgets[i3DTetrahedrons][iQuadratic] ->setProperty( "text", QString::number( 0 ));
- myWidgets[i3DHexahedrons][iTotal] ->setProperty( "text", QString::number( 0 ));
- myWidgets[i3DHexahedrons][iLinear] ->setProperty( "text", QString::number( 0 ));
- myWidgets[i3DHexahedrons][iQuadratic] ->setProperty( "text", QString::number( 0 ));
- myWidgets[i3DHexahedrons][iBiQuadratic] ->setProperty( "text", QString::number( 0 ));
- myWidgets[i3DPyramids][iTotal] ->setProperty( "text", QString::number( 0 ));
- myWidgets[i3DPyramids][iLinear] ->setProperty( "text", QString::number( 0 ));
- myWidgets[i3DPyramids][iQuadratic] ->setProperty( "text", QString::number( 0 ));
- myWidgets[i3DPrisms][iTotal] ->setProperty( "text", QString::number( 0 ));
- myWidgets[i3DPrisms][iLinear] ->setProperty( "text", QString::number( 0 ));
- myWidgets[i3DPrisms][iQuadratic] ->setProperty( "text", QString::number( 0 ));
- myWidgets[i3DHexaPrisms][iTotal] ->setProperty( "text", QString::number( 0 ));
- myWidgets[i3DPolyhedrons][iTotal] ->setProperty( "text", QString::number( 0 ));
- myWidgets[iNb][iTotal] ->setProperty( "text", QString::number( 0 ));
- myWidgets[iNb][iLinear] ->setProperty( "text", QString::number( 0 ));
- myWidgets[iNb][iQuadratic] ->setProperty( "text", QString::number( 0 ));
- myWidgets[iNb][iBiQuadratic] ->setProperty( "text", QString::number( 0 ));
+void SMESHGUI_BaseInfo::clear()
+{
+ // - name
+ widget( iName, iSingle )->setProperty( "text", QString() );
+ // - type
+ widget( iObject, iSingle )->setProperty( "text", QString() );
+ // - nodes
+ widget( iNodes, iTotal )->setProperty( "value", 0 );
+ // - elements
+ for ( int i = iElementsTotal; i < iElementsEnd; i++ )
+ {
+ for ( int j = iTotal; j < iNbColumns; j++ )
+ {
+ if ( widget( i, j ) )
+ widget( i, j )->setProperty( "value", 0 );
+ }
+ }
}
/*!
- \brief Create info field
- \return new info field
+ \brief Register widget in a grid.
+ \param w Widget being added.
+ \param row Row index in a grid.
+ \param column Column index in a grid.
+ \param colspan Number of columns to span in a grid. Defaults to 1.
+ \return Just added widget.
*/
-QLabel* SMESHGUI_MeshInfo::createField()
-{
- QLabel* lab = new QLabel( this );
- lab->setFrameStyle( StyledPanel | Sunken );
- lab->setAlignment( Qt::AlignCenter );
- lab->setAutoFillBackground( true );
- QPalette pal = lab->palette();
- pal.setColor( QPalette::Window, QApplication::palette().color( QPalette::Active, QPalette::Base ));
- lab->setPalette( pal );
- lab->setMinimumWidth( 70 );
- return lab;
+QWidget* SMESHGUI_BaseInfo::addWidget( QWidget* w, int row, int column, int colspan )
+{
+ if ( !myWidgets.contains( row ) )
+ myWidgets[row] = wlist();
+ myWidgets[row][column] = w;
+ dynamic_cast<QGridLayout*>( layout() )->addWidget( w, row, column, 1, colspan );
+ return w;
}
/*!
- \brief Create horizontal rule.
- \return new line object
+ \brief Get registered widget.
+ \param row Row index in a grid.
+ \param column Column index in a grid.
+ \return Widget stored in a given grid cell (0 if there's no widget).
*/
-QWidget* SMESHGUI_MeshInfo::createLine()
+QWidget* SMESHGUI_BaseInfo::widget( int row, int column ) const
{
- QFrame* line = new QFrame( this );
- line->setFrameStyle( HLine | Sunken );
- return line;
+ return myWidgets.contains( row ) && myWidgets[row].contains( column ) ? myWidgets[row][column] : 0;
}
/*!
- \brief Change widget font attributes (bold, italic, ...).
- \param w widget
- \param attr font attributes (XORed flags)
- \param val value to be set to attributes
+ \brief Get text value from registered widget.
+ \param row Row index in a grid.
+ \param column Column index in a grid.
+ \return Value string (empty string if no label in given cell).
*/
-void SMESHGUI_MeshInfo::setFontAttributes( QWidget* w, int attr, bool val )
+QString SMESHGUI_BaseInfo::value( int row, int column ) const
{
- if ( w && attr ) {
- QFont f = w->font();
- if ( attr & Bold ) f.setBold( val );
- if ( attr & Italic ) f.setItalic( val );
- w->setFont( f );
- }
+ return widgetValue( widget( row, column ) );
}
/*!
- \brief Show/hide group(s) of fields.
- \param start beginning of the block
- \param end end of the block
- \param on visibility flag
+ \brief Show/hide group(s) of widgets.
+ \param startRow Starting grid row.
+ \param lastRow Last grid row.
+ \param on Visibility flag.
*/
-void SMESHGUI_MeshInfo::setFieldsVisible( int start, int end, bool on )
+void SMESHGUI_BaseInfo::setFieldsVisible( int startRow, int lastRow, bool on )
{
- start = qMax( 0, start );
- end = qMin( end, (int)iElementsEnd );
- for ( int i = start; i < end; i++ ) {
- wlist wl = myWidgets[i];
- foreach ( QWidget* w, wl ) w->setVisible( on );
+ startRow = qMax( 0, startRow );
+ lastRow = qMin( lastRow, (int)iEnd );
+ for ( int i = startRow; i <= lastRow; i++ )
+ {
+ wlist widgets = myWidgets[i];
+ foreach ( QWidget* w, widgets )
+ w->setVisible( on );
}
}
-void SMESHGUI_MeshInfo::saveInfo( QTextStream &out )
-{
- out << QString( 9, '-' ) << "\n";
- out << tr( "BASE_INFO" ) << "\n";
- out << QString( 9, '-' ) << "\n";
- out << tr( "NAME_LAB" ) << " " << ( myWidgets[iName][iSingle]->property( "text" )).toString() << "\n";
- out << tr( "OBJECT_LAB" ) << " " << ( myWidgets[iObject][iSingle]->property( "text" )).toString() << "\n";
- out << tr( "NODES_LAB" ) << " " << ( myWidgets[iNodes][iTotal]->property( "text" )).toString() << "\n";
- out << tr( "ELEMENTS_LAB" ) << "\n";
- out << QString( SPACING_INFO, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[iNb][iTotal]->property( "text" )).toString() << "\n";
- out << QString( SPACING_INFO, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[iNb][iLinear]->property( "text" )).toString() << "\n";
- out << QString( SPACING_INFO, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[iNb][iQuadratic]->property( "text" )).toString() << "\n";
- out << QString( SPACING_INFO, ' ' ) << tr( "BI_QUADRATIC_LAB" ) << ": " << ( myWidgets[iNb][iBiQuadratic]->property( "text" )).toString() << "\n";
- out << QString( SPACING_INFO, ' ' ) << tr( "0D_LAB" ) << "\n";
- out << QString( SPACING_INFO*2, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i0D][iTotal]->property( "text" )).toString() << "\n";
- out << QString( SPACING_INFO, ' ' ) << tr( "BALL_LAB" ) << "\n";
- out << QString( SPACING_INFO*2, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[iBalls][iTotal]->property( "text" )).toString() << "\n";
- out << QString( SPACING_INFO, ' ' ) << tr( "1D_LAB" ) << "\n";
- out << QString( SPACING_INFO*2, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i1D][iTotal]->property( "text" )).toString() << "\n";
- out << QString( SPACING_INFO*2, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i1D][iLinear]->property( "text" )).toString() << "\n";
- out << QString( SPACING_INFO*2, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i1D][iQuadratic]->property( "text" )).toString() << "\n";
- out << QString( SPACING_INFO, ' ' ) << tr( "2D_LAB" ) << "\n";
- out << QString( SPACING_INFO*2, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i2D][iTotal]->property( "text" )).toString() << "\n";
- out << QString( SPACING_INFO*2, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i2D][iLinear]->property( "text" )).toString() << "\n";
- out << QString( SPACING_INFO*2, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i2D][iQuadratic]->property( "text" )).toString() << "\n";
- out << QString( SPACING_INFO*2, ' ' ) << tr( "BI_QUADRATIC_LAB" ) << ": " << ( myWidgets[i2D][iBiQuadratic]->property( "text" )).toString() << "\n";
- out << QString( SPACING_INFO*2, ' ' ) << tr( "TRIANGLES_LAB" ) << "\n";
- out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i2DTriangles][iTotal]->property( "text" )).toString() << "\n";
- out << QString( SPACING_INFO*3, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i2DTriangles][iLinear]->property( "text" )).toString() << "\n";
- out << QString( SPACING_INFO*3, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i2DTriangles][iQuadratic]->property( "text" )).toString() << "\n";
- out << QString( SPACING_INFO*3, ' ' ) << tr( "BI_QUADRATIC_LAB" ) << ": " << ( myWidgets[i2DTriangles][iBiQuadratic]->property( "text" )).toString() << "\n";
- out << QString( SPACING_INFO*2, ' ' ) << tr( "QUADRANGLES_LAB" ) << "\n";
- out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i2DQuadrangles][iTotal]->property( "text" )).toString() << "\n";
- out << QString( SPACING_INFO*3, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i2DQuadrangles][iLinear]->property( "text" )).toString() << "\n";
- out << QString( SPACING_INFO*3, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i2DQuadrangles][iQuadratic]->property( "text" )).toString() << "\n";
- out << QString( SPACING_INFO*3, ' ' ) << tr( "BI_QUADRATIC_LAB" ) << ": " << ( myWidgets[i2DQuadrangles][iBiQuadratic]->property( "text" )).toString() << "\n";
- out << QString( SPACING_INFO*2, ' ' ) << tr( "POLYGONS_LAB" ) << "\n";
- out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i2DPolygons][iTotal]->property( "text" )).toString() << "\n";
- out << QString( SPACING_INFO*3, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i2DPolygons][iLinear]->property( "text" )).toString() << "\n";
- out << QString( SPACING_INFO*3, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i2DPolygons][iQuadratic]->property( "text" )).toString() << "\n";
- out << QString( SPACING_INFO, ' ' ) << tr( "3D_LAB" ) << "\n";
- out << QString( SPACING_INFO*2, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i3D][iTotal]->property( "text" )).toString() << "\n";
- out << QString( SPACING_INFO*2, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i3D][iLinear]->property( "text" )).toString() << "\n";
- out << QString( SPACING_INFO*2, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i3D][iQuadratic]->property( "text" )).toString() << "\n";
- out << QString( SPACING_INFO*2, ' ' ) << tr( "BI_QUADRATIC_LAB" ) << ": " << ( myWidgets[i3D][iBiQuadratic]->property( "text" )).toString() << "\n";
- out << QString( SPACING_INFO*2, ' ' ) << tr( "TETRAHEDRONS_LAB" ) << "\n";
- out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i3DTetrahedrons][iTotal]->property( "text" )).toString() << "\n";
- out << QString( SPACING_INFO*3, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i3DTetrahedrons][iLinear]->property( "text" )).toString() << "\n";
- out << QString( SPACING_INFO*3, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i3DTetrahedrons][iQuadratic]->property( "text" )).toString() << "\n";
- out << QString( SPACING_INFO*2, ' ' ) << tr( "HEXAHEDONRS_LAB" ) << "\n";
- out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i3DHexahedrons][iTotal]->property( "text" )).toString() << "\n";
- out << QString( SPACING_INFO*3, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i3DHexahedrons][iLinear]->property( "text" )).toString() << "\n";
- out << QString( SPACING_INFO*3, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i3DHexahedrons][iQuadratic]->property( "text" )).toString() << "\n";
- out << QString( SPACING_INFO*3, ' ' ) << tr( "BI_QUADRATIC_LAB" ) << ": " << ( myWidgets[i3DHexahedrons][iBiQuadratic]->property( "text" )).toString() << "\n";
- out << QString( SPACING_INFO*2, ' ' ) << tr( "PYRAMIDS_LAB" ) << "\n";
- out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i3DPyramids][iTotal]->property( "text" )).toString() << "\n";
- out << QString( SPACING_INFO*3, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i3DPyramids][iLinear]->property( "text" )).toString() << "\n";
- out << QString( SPACING_INFO*3, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i3DPyramids][iQuadratic]->property( "text" )).toString() << "\n";
- out << QString( SPACING_INFO*2, ' ' ) << tr( "PRISMS_LAB" ) << "\n";
- out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i3DPrisms][iTotal]->property( "text" )).toString() << "\n";
- out << QString( SPACING_INFO*3, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i3DPrisms][iLinear]->property( "text" )).toString() << "\n";
- out << QString( SPACING_INFO*3, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i3DPrisms][iQuadratic]->property( "text" )).toString() << "\n";
- out << QString( SPACING_INFO*2, ' ' ) << tr( "HEX_PRISMS_LAB" ) << "\n";
- out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i3DHexaPrisms][iTotal]->property( "text" )).toString() << "\n";
- out << QString( SPACING_INFO*2, ' ' ) << tr( "POLYHEDRONS_LAB" ) << "\n";
- out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i3DPolyhedrons][iTotal]->property( "text" )).toString() << "\n" << "\n";
-}
-
/*!
- \class SMESHGUI_ElemInfo
- \brief Base class for the mesh element information widget.
+ \brief Write information from panel to ouput stream.
+ \param out Text stream output.
*/
+void SMESHGUI_BaseInfo::saveInfo( QTextStream& out )
+{
+ // title
+ QString title = tr( "BASE_INFO" );
+ out << ruler( title.size() ) << endl;
+ out << title << endl;
+ out << ruler( title.size() ) << endl;
+ out << endl;
+
+ // object info
+ // - name
+ out << tr( "NAME_LAB" ) << spacing() << value( iName, iSingle ) << endl;
+ // - type
+ out << tr( "OBJECT_LAB" ) << spacing() << value( iObject, iSingle ) << endl;
+ // - --- (separator)
+ out << endl;
+
+ // node info
+ out << tr( "NODES_LAB" ) << spacing() << value( iNodes, iTotal ) << endl;
+ // - --- (separator)
+ out << endl;
+
+ // element info
+ QString lin = tr( "LINEAR_LAB" ) + ":" + spacing();
+ QString qua = tr( "QUADRATIC_LAB" ) + ":" + spacing();
+ QString biq = tr( "BI_QUADRATIC_LAB" ) + ":" + spacing();
+ // - summary
+ out << tr( "ELEMENTS_LAB" ) << spacing() << value( iElementsTotal, iTotal ) << endl;
+ out << indent(1) << lin << value( iElementsTotal, iLinear ) << endl;
+ out << indent(1) << qua << value( iElementsTotal, iQuadratic ) << endl;
+ out << indent(1) << biq << value( iElementsTotal, iBiQuadratic ) << endl;
+ // - --- (separator)
+ out << endl;
+ // - 0D elements info
+ out << indent(1) << tr( "0D_LAB" ) << spacing() << value( i0D, iTotal ) << endl;
+ // - --- (separator)
+ out << endl;
+ // - balls info
+ out << indent(1) << tr( "BALL_LAB" ) << spacing() << value( iBalls, iTotal ) << endl;
+ // - --- (separator)
+ out << endl;
+ // - 1D elements info
+ out << indent(1) << tr( "1D_LAB" ) << spacing() << value( i1D, iTotal ) << endl;
+ out << indent(2) << lin << value( i1D, iLinear ) << endl;
+ out << indent(2) << qua << value( i1D, iQuadratic ) << endl;
+ // - --- (separator)
+ out << endl;
+ // - 2D elements info
+ // - summary
+ out << indent(1) << tr( "2D_LAB" ) << spacing() << value( i2D, iTotal ) << endl;
+ out << indent(2) << lin << value( i2D, iLinear ) << endl;
+ out << indent(2) << qua << value( i2D, iQuadratic ) << endl;
+ out << indent(2) << biq << value( i2D, iBiQuadratic ) << endl;
+ // - --- (separator)
+ out << endl;
+ // --+ triangles
+ out << indent(2) << tr( "TRIANGLES_LAB" ) << spacing() << value( i2DTriangles, iTotal ) << endl;
+ out << indent(3) << lin << value( i2DTriangles, iLinear ) << endl;
+ out << indent(3) << qua << value( i2DTriangles, iQuadratic ) << endl;
+ out << indent(3) << biq << value( i2DTriangles, iBiQuadratic ) << endl;
+ // --+ quadrangles
+ out << indent(2) << tr( "QUADRANGLES_LAB" ) << spacing() << value( i2DQuadrangles, iTotal ) << endl;
+ out << indent(3) << lin << value( i2DQuadrangles, iLinear ) << endl;
+ out << indent(3) << qua << value( i2DQuadrangles, iQuadratic ) << endl;
+ out << indent(3) << biq << value( i2DQuadrangles, iBiQuadratic ) << endl;
+ // --+ polygons
+ out << indent(2) << tr( "POLYGONS_LAB" ) << spacing() << value( i2DPolygons, iTotal ) << endl;
+ out << indent(3) << lin << value( i2DPolygons, iLinear ) << endl;
+ out << indent(3) << qua << value( i2DPolygons, iQuadratic ) << endl;
+ // - --- (separator)
+ out << endl;
+ // - 3D elements info
+ // --+ summary
+ out << indent(1) << tr( "3D_LAB" ) << spacing() << value( i3D, iTotal ) << endl;
+ out << indent(2) << lin << value( i3D, iLinear ) << endl;
+ out << indent(2) << qua << value( i3D, iQuadratic ) << endl;
+ out << indent(2) << biq << value( i3D, iBiQuadratic ) << endl;
+ // - --- (separator)
+ out << endl;
+ // --+ tetras
+ out << indent(2) << tr( "TETRAHEDRONS_LAB" ) << spacing() << value( i3DTetrahedrons, iTotal ) << endl;
+ out << indent(3) << lin << value( i3DTetrahedrons, iLinear ) << endl;
+ out << indent(3) << qua << value( i3DTetrahedrons, iQuadratic ) << endl;
+ // --+ hexas
+ out << indent(2) << tr( "HEXAHEDONRS_LAB" ) << spacing() << value( i3DHexahedrons, iTotal ) << endl;
+ out << indent(3) << lin << value( i3DHexahedrons, iLinear ) << endl;
+ out << indent(3) << qua << value( i3DHexahedrons, iQuadratic ) << endl;
+ out << indent(3) << biq << value( i3DHexahedrons, iBiQuadratic ) << endl;
+ // --+ pyramids
+ out << indent(2) << tr( "PYRAMIDS_LAB" ) << spacing() << value( i3DPyramids, iTotal ) << endl;
+ out << indent(3) << lin << value( i3DPyramids, iLinear ) << endl;
+ out << indent(3) << qua << value( i3DPyramids, iQuadratic ) << endl;
+ // --+ prisms
+ out << indent(2) << tr( "PRISMS_LAB" ) << spacing() << value( i3DPrisms, iTotal ) << endl;
+ out << indent(3) << lin << value( i3DPrisms, iLinear ) << endl;
+ out << indent(3) << qua << value( i3DPrisms, iQuadratic ) << endl;
+ out << indent(3) << biq << value( i3DPrisms, iBiQuadratic ) << endl;
+ // --+ hexagonal prisms
+ out << indent(2) << tr( "HEX_PRISMS_LAB" ) << spacing() << value( i3DHexaPrisms, iTotal ) << endl;
+ // --+ polyhedrons
+ out << indent(2) << tr( "POLYHEDRONS_LAB" ) << spacing() << value( i3DPolyhedrons, iTotal ) << endl;
+ // - --- (separator)
+ out << endl;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+/// \class SMESHGUI_ElemInfo
+/// \brief Base class for the mesh element information widget.
+////////////////////////////////////////////////////////////////////////////////
/*!
- \brief Constructor
- \param parent parent widget
+ \brief Constructor.
+ \param parent Parent widget. Defaults to 0.
*/
-SMESHGUI_ElemInfo::SMESHGUI_ElemInfo( QWidget* parent )
- : QWidget( parent ), myActor( 0 ), myIsElement( -1 )
+SMESHGUI_ElemInfo::SMESHGUI_ElemInfo( QWidget* parent ): SMESHGUI_Info( parent ), myWhat( ShowNone )
{
myFrame = new QWidget( this );
myExtra = new ExtraWidget( this );
+
QVBoxLayout* vbl = new QVBoxLayout( this );
vbl->setMargin( 0 );
- vbl->setSpacing( 0 );
+ vbl->setSpacing( SPACING );
vbl->addWidget( myFrame );
vbl->addWidget( myExtra );
- connect( myExtra->prev, SIGNAL( clicked() ), this, SLOT( showPrevious() ));
- connect( myExtra->next, SIGNAL( clicked() ), this, SLOT( showNext() ));
+
+ connect( myExtra->prev, SIGNAL( clicked() ), this, SLOT( showPrevious() ) );
+ connect( myExtra->next, SIGNAL( clicked() ), this, SLOT( showNext() ) );
+
clear();
}
/*!
- \brief Destructor
+ \brief Destructor.
*/
SMESHGUI_ElemInfo::~SMESHGUI_ElemInfo()
{
}
/*!
- \brief Set mesh data source (actor)
- \param actor mesh object actor
-*/
-void SMESHGUI_ElemInfo::setSource( SMESH_Actor* actor, SMESH::SMESH_IDSource_var obj )
-{
- if ( myActor != actor ) {
- myActor = actor;
- myIsElement = -1;
- SMESH::SMESH_Mesh_var mesh = obj->GetMesh();
- myMeshHasShape = ( !mesh->_is_nil() && mesh->HasShapeToMesh() );
- clear();
- }
-}
-
-/*!
- \brief Show mesh element information
- \param id mesh node / element ID
- \param isElem show mesh element information if \c true or mesh node information if \c false
+ \brief Show information on given node / element.
+ \param proxy Object to compute information on (mesh, sub-mesh, group, ID source).
+ \param id Mesh node / element ID.
+ \param isElement If \c true, show element info; otherwise show node info.
*/
-void SMESHGUI_ElemInfo::showInfo( long id, bool isElem )
+void SMESHGUI_ElemInfo::showInfo( const SMESHGUI_SelectionProxy& proxy, uint id, bool isElement )
{
- QSet<long> ids;
+ QSet<uint> ids;
ids << id;
- showInfo( ids, isElem );
+ showInfo( proxy, ids, isElement );
}
/*!
- \brief Show mesh element information
- \param ids mesh nodes / elements identifiers
- \param isElem show mesh element information if \c true or mesh node information if \c false
+ \brief Show information on given nodes / elements.
+ \param proxy Object to compute information on (mesh, sub-mesh, group, ID source).
+ \param ids Mesh nodes / elements IDs.
+ \param isElement If \c true, show element info; otherwise show node info.
*/
-void SMESHGUI_ElemInfo::showInfo( QSet<long> ids, bool isElem )
+void SMESHGUI_ElemInfo::showInfo( const SMESHGUI_SelectionProxy& proxy, QSet<uint> ids, bool isElement )
{
- QList<long> newIds = ids.toList();
+ if ( !proxy )
+ {
+ clear();
+ return;
+ }
+
+ QList<uint> newIds = ids.toList();
qSort( newIds );
- if ( myIDs == newIds && myIsElement == isElem ) return;
+ int what = isElement ? ShowElements : ShowNodes;
+
+ if ( myProxy == proxy && myIDs == newIds && myWhat == what )
+ return;
+
+ myProxy = proxy;
+ myProxy.refresh(); // try to re-initialize actor
+
+ clear();
myIDs = newIds;
- myIsElement = isElem;
+ myWhat = what;
myIndex = 0;
+
updateControls();
- information( myIDs.mid( myIndex*MAXITEMS, MAXITEMS ));
+ information( myIDs.mid( myIndex*blockSize(), blockSize() ));
}
-void SMESHGUI_ElemInfo::showInfo( SMESH::SMESH_GroupBase_ptr group )
+/*!
+ \brief Show information on given group.
+ \param proxy Object to compute information on (group).
+*/
+void SMESHGUI_ElemInfo::showInfo( const SMESHGUI_SelectionProxy& proxy )
{
- QSet<long> ids;
- bool isElem = false;
- if ( !group->_is_nil() ) {
- isElem = group->GetType() != SMESH::NODE;
- SMESH::long_array_var corbaIds = group->GetListOfID();
- for (int i = 0, n = corbaIds->length(); i < n; i++)
- ids << corbaIds[i];
+ if ( !proxy || proxy.elementType() == SMESH::ALL ) // null proxy or not a group
+ {
+ clear();
+ return;
}
- showInfo( ids, isElem );
+
+ showInfo( proxy, proxy.ids(), proxy.elementType() != SMESH::NODE );
}
/*!
}
/*!
- \brief Get actor
- \return actor being used
+ \brief Get current info mode.
+ \return Current panel mode.
*/
-SMESH_Actor* SMESHGUI_ElemInfo::actor() const
+int SMESHGUI_ElemInfo::what() const
{
- return myActor;
+ return myWhat;
}
/*!
- \brief Get current info mode.
- \return \c true if mesh element information is shown or \c false if node information is shown
+ \brief Get current mesh proxy object information is shown on.
+ \return Current proxy.
*/
-bool SMESHGUI_ElemInfo::isElements() const
+SMESHGUI_SelectionProxy SMESHGUI_ElemInfo::proxy() const
{
- return myIsElement;
+ return myProxy;
}
/*!
- \fn void SMESHGUI_ElemInfo::information( const QList<long>& ids )
+ \fn void SMESHGUI_ElemInfo::information( const QList<uint>& ids )
\brief Show information on the specified nodes / elements
This function is to be redefined in sub-classes.
return xyz;
}
+/*!
+ \brief Calculate gravity center of the mesh element
+ \param element mesh element
+*/
+gp_XYZ SMESHGUI_ElemInfo::getGravityCenter( const SMDS_MeshElement* element )
+{
+ return gravityCenter( element );
+}
+
/*!
\brief Calculate normal vector to the mesh face
\param element mesh face
{
myIndex = qMax( 0, myIndex-1 );
updateControls();
- information( myIDs.mid( myIndex*MAXITEMS, MAXITEMS ));
+ information( myIDs.mid( myIndex*blockSize(), blockSize() ));
}
/*!
*/
void SMESHGUI_ElemInfo::showNext()
{
- myIndex = qMin( myIndex+1, myIDs.count() / MAXITEMS );
+ myIndex = qMin( myIndex+1, myIDs.count() / blockSize() );
updateControls();
- information( myIDs.mid( myIndex*MAXITEMS, MAXITEMS ));
+ information( myIDs.mid( myIndex*blockSize(), blockSize() ));
}
/*!
\brief Show mesh element information
\param ids mesh nodes / elements identifiers
*/
-void SMESHGUI_SimpleElemInfo::information( const QList<long>& ids )
+void SMESHGUI_SimpleElemInfo::information( const QList<uint>& ids )
{
clearInternal();
- if ( actor() ) {
+ SMESH_Actor* actor = proxy().actor();
+
+ if ( actor ) {
int grp_details = SMESHGUI::resourceMgr()->booleanValue( "SMESH", "elem_info_grp_details", false );
int precision = SMESHGUI::resourceMgr()->integerValue( "SMESH", "length_precision", 6 );
int cprecision = -1;
if ( SMESHGUI::resourceMgr()->booleanValue( "SMESH", "use_precision", false ))
cprecision = SMESHGUI::resourceMgr()->integerValue( "SMESH", "controls_precision", -1 );
- foreach ( long id, ids ) {
- if ( !isElements() ) {
+ foreach ( uint id, ids ) {
+ if ( what() == ShowNodes ) {
//
// show node info
//
- const SMDS_MeshNode* node = actor()->GetObject()->GetMesh()->FindNode( id );
+ const SMDS_MeshNode* node = actor->GetObject()->GetMesh()->FindNode( id );
if ( !node ) return;
// node ID
myInfo->append( QString( "<b>%1</b>" ).arg( SMESHGUI_ElemInfo::tr( "FREE_NODE" )).arg( id ));
}
// node position
- SMESH::SMESH_Mesh_ptr aMeshPtr = actor()->GetObject()->GetMeshServer();
+ SMESH::SMESH_Mesh_ptr aMeshPtr = actor->GetObject()->GetMeshServer();
if ( !CORBA::is_nil( aMeshPtr )) {
SMESH::NodePosition_var pos = aMeshPtr->GetNodePosition( id );
int shapeID = pos->shapeID;
}
}
// groups node belongs to
- SMESH::SMESH_Mesh_ptr aMesh = actor()->GetObject()->GetMeshServer();
+ SMESH::SMESH_Mesh_ptr aMesh = actor->GetObject()->GetMeshServer();
if ( !CORBA::is_nil( aMesh )) {
SMESH::ListOfGroups_var groups = aMesh->GetGroups();
myInfo->append( "" ); // separator
for ( CORBA::ULong i = 0; i < groups->length(); i++ ) {
SMESH::SMESH_GroupBase_var aGrp = groups[i];
if ( CORBA::is_nil( aGrp )) continue;
- QString aName = aGrp->GetName();
+ QString aName = (char*) (CORBA::String_var) aGrp->GetName();
if ( aGrp->GetType() == SMESH::NODE && !aName.isEmpty() && aGrp->Contains( id )) {
if ( !top_created ) {
myInfo->append( QString( "<b>%1:</b>" ).arg( SMESHGUI_AddInfo::tr( "GROUPS" )) );
}
}
}
- else {
+ else if ( what() == ShowElements ) {
//
// show element info
//
- const SMDS_MeshElement* e = actor()->GetObject()->GetMesh()->FindElement( id );
+ const SMDS_MeshElement* e = actor->GetObject()->GetMesh()->FindElement( id );
SMESH::Controls::NumericalFunctorPtr afunctor;
if ( !e ) return;
//Length
if ( e->GetType() == SMDSAbs_Edge ) {
afunctor.reset( new SMESH::Controls::Length() );
- afunctor->SetMesh( actor()->GetObject()->GetMesh() );
+ afunctor->SetMesh( actor->GetObject()->GetMesh() );
afunctor->SetPrecision( cprecision );
myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "LENGTH_EDGES" )).arg( afunctor->GetValue( id )) );
}
if( e->GetType() == SMDSAbs_Face ) {
//Area
afunctor.reset( new SMESH::Controls::Area() );
- afunctor->SetMesh( actor()->GetObject()->GetMesh() );
+ afunctor->SetMesh( actor->GetObject()->GetMesh() );
afunctor->SetPrecision( cprecision );
myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "AREA_ELEMENTS" )).arg( afunctor->GetValue( id )) );
//Taper
afunctor.reset( new SMESH::Controls::Taper() );
- afunctor->SetMesh( actor()->GetObject()->GetMesh() );
+ afunctor->SetMesh( actor->GetObject()->GetMesh() );
afunctor->SetPrecision( cprecision );
myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "TAPER_ELEMENTS" )).arg( afunctor->GetValue( id )) );
//AspectRatio2D
afunctor.reset( new SMESH::Controls::AspectRatio() );
- afunctor->SetMesh( actor()->GetObject()->GetMesh() );
+ afunctor->SetMesh( actor->GetObject()->GetMesh() );
myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "ASPECTRATIO_ELEMENTS" )).arg( afunctor->GetValue( id )) );
//Minimum angle
afunctor.reset( new SMESH::Controls::MinimumAngle() );
- afunctor->SetMesh( actor()->GetObject()->GetMesh() );
+ afunctor->SetMesh( actor->GetObject()->GetMesh() );
afunctor->SetPrecision( cprecision );
myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "MINIMUMANGLE_ELEMENTS" )).arg( afunctor->GetValue( id )) );
//Warping angle
afunctor.reset( new SMESH::Controls::Warping() );
- afunctor->SetMesh( actor()->GetObject()->GetMesh() );
+ afunctor->SetMesh( actor->GetObject()->GetMesh() );
afunctor->SetPrecision( cprecision );
myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "WARP_ELEMENTS" )).arg( afunctor->GetValue( id )) );
//Skew
afunctor.reset( new SMESH::Controls::Skew() );
- afunctor->SetMesh( actor()->GetObject()->GetMesh() );
+ afunctor->SetMesh( actor->GetObject()->GetMesh() );
afunctor->SetPrecision( cprecision );
myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "SKEW_ELEMENTS" )).arg( afunctor->GetValue( id )) );
//ElemDiam2D
afunctor.reset( new SMESH::Controls::MaxElementLength2D() );
- afunctor->SetMesh( actor()->GetObject()->GetMesh() );
+ afunctor->SetMesh( actor->GetObject()->GetMesh() );
afunctor->SetPrecision( cprecision );
myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "MAX_ELEMENT_LENGTH_2D" )).arg( afunctor->GetValue( id )) );
//min edge length
afunctor.reset( new SMESH::Controls::Length2D() );
- afunctor->SetMesh( actor()->GetObject()->GetMesh() );
+ afunctor->SetMesh( actor->GetObject()->GetMesh() );
myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "MIN_ELEM_EDGE" )).arg( afunctor->GetValue( id )) );
}
if( e->GetType() == SMDSAbs_Volume ) {
//AspectRatio3D
afunctor.reset( new SMESH::Controls::AspectRatio3D() );
- afunctor->SetMesh( actor()->GetObject()->GetMesh() );
+ afunctor->SetMesh( actor->GetObject()->GetMesh() );
myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "ASPECTRATIO_3D_ELEMENTS" )).arg( afunctor->GetValue( id )) );
//Volume
afunctor.reset( new SMESH::Controls::Volume() );
- afunctor->SetMesh( actor()->GetObject()->GetMesh() );
+ afunctor->SetMesh( actor->GetObject()->GetMesh() );
myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "VOLUME_3D_ELEMENTS" )).arg( afunctor->GetValue( id )) );
//ElementDiameter3D
afunctor.reset( new SMESH::Controls::Volume() );
- afunctor->SetMesh( actor()->GetObject()->GetMesh() );
+ afunctor->SetMesh( actor->GetObject()->GetMesh() );
myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "MAX_ELEMENT_LENGTH_3D" )).arg( afunctor->GetValue( id )) );
}
// separator
// Element position
if ( e->GetType() >= SMDSAbs_Edge && e->GetType() <= SMDSAbs_Volume ) {
- SMESH::SMESH_Mesh_ptr aMesh = actor()->GetObject()->GetMeshServer();
+ SMESH::SMESH_Mesh_ptr aMesh = actor->GetObject()->GetMeshServer();
if ( !CORBA::is_nil( aMesh )) {
SMESH::ElementPosition pos = aMesh->GetElementPosition( id );
int shapeID = pos.shapeID;
}
// Groups the element belongs to
- SMESH::SMESH_Mesh_ptr aMesh = actor()->GetObject()->GetMeshServer();
+ SMESH::SMESH_Mesh_ptr aMesh = actor->GetObject()->GetMeshServer();
if ( !CORBA::is_nil( aMesh )) {
SMESH::ListOfGroups_var groups = aMesh->GetGroups();
myInfo->append( "" ); // separator
for ( CORBA::ULong i = 0; i < groups->length(); i++ ) {
SMESH::SMESH_GroupBase_var aGrp = groups[i];
if ( CORBA::is_nil( aGrp )) continue;
- QString aName = aGrp->GetName();
+ QString aName = (char*) (CORBA::String_var) aGrp->GetName();
if ( aGrp->GetType() != SMESH::NODE && !aName.isEmpty() && aGrp->Contains( id )) {
if ( !top_created ) {
myInfo->append( QString( "<b>%1:</b>" ).arg( SMESHGUI_AddInfo::tr( "GROUPS" )) );
void SMESHGUI_SimpleElemInfo::saveInfo( QTextStream &out )
{
- out << QString( 12, '-' ) << "\n";
- out << SMESHGUI_ElemInfo::tr( "ELEM_INFO" ) << "\n";
- out << QString( 12, '-' ) << "\n";
+ out << ruler( 12 ) << endl;
+ out << SMESHGUI_ElemInfo::tr( "ELEM_INFO" ) << endl;
+ out << ruler( 12 ) << endl;
out << myInfo->toPlainText();
- out << "\n";
+ out << endl;
}
\brief Constructor
\internal
*/
-SMESHGUI_TreeElemInfo::ItemDelegate::ItemDelegate( QObject* parent ) : QItemDelegate( parent )
+SMESHGUI_TreeElemInfo::ItemDelegate::ItemDelegate( QObject* parent ): QItemDelegate( parent )
{
}
{
myInfo = new QTreeWidget( frame() );
myInfo->setColumnCount( 2 );
- myInfo->setHeaderLabels( QStringList() << tr( "PROPERTY" ) << tr( "VALUE" ));
+ myInfo->setHeaderLabels( QStringList() << tr( "PROPERTY" ) << tr( "VALUE" ) );
myInfo->header()->setStretchLastSection( true );
#if QT_VERSION < QT_VERSION_CHECK(5, 0, 0)
myInfo->header()->setResizeMode( 0, QHeaderView::ResizeToContents );
\brief Show mesh element information
\param ids mesh nodes / elements identifiers
*/
-void SMESHGUI_TreeElemInfo::information( const QList<long>& ids )
+void SMESHGUI_TreeElemInfo::information( const QList<uint>& ids )
{
clearInternal();
- if ( actor() ) {
+ if ( !proxy() )
+ return;
+
+ bool hasShapeToMesh = proxy().hasShapeToMesh();
+ SMESH_Actor* actor = proxy().actor();
+
+ if ( actor ) {
int grp_details = SMESHGUI::resourceMgr()->booleanValue( "SMESH", "elem_info_grp_details", false );
int precision = SMESHGUI::resourceMgr()->integerValue( "SMESH", "length_precision", 6 );
int cprecision = -1;
if ( SMESHGUI::resourceMgr()->booleanValue( "SMESH", "use_precision", false ))
cprecision = SMESHGUI::resourceMgr()->integerValue( "SMESH", "controls_precision", -1 );
- foreach ( long id, ids ) {
- if ( !isElements() ) {
+ foreach ( uint id, ids ) {
+ if ( what() == ShowNodes ) {
//
// show node info
//
- const SMDS_MeshElement* e = actor()->GetObject()->GetMesh()->FindNode( id );
+ const SMDS_MeshElement* e = actor->GetObject()->GetMesh()->FindNode( id );
if ( !e ) return;
const SMDS_MeshNode* node = static_cast<const SMDS_MeshNode*>( e );
// node ID
- QTreeWidgetItem* nodeItem = createItem( 0, Bold | All );
+ QTreeWidgetItem* nodeItem = createItem( 0, Bold | AllColumns );
nodeItem->setText( 0, SMESHGUI_ElemInfo::tr( "NODE" ));
nodeItem->setText( 1, QString( "#%1" ).arg( id ));
// coordinates
conItem->setText( 1, SMESHGUI_ElemInfo::tr( "FREE_NODE" ));
}
// node position
- SMESH::SMESH_Mesh_ptr aMeshPtr = actor()->GetObject()->GetMeshServer();
+ SMESH::SMESH_Mesh_ptr aMeshPtr = actor->GetObject()->GetMeshServer();
if ( !CORBA::is_nil( aMeshPtr )) {
SMESH::NodePosition_var pos = aMeshPtr->GetNodePosition( id );
int shapeID = pos->shapeID;
}
}
// groups node belongs to
- SMESH::SMESH_Mesh_ptr aMesh = actor()->GetObject()->GetMeshServer();
+ SMESH::SMESH_Mesh_ptr aMesh = actor->GetObject()->GetMeshServer();
if ( !CORBA::is_nil( aMesh )) {
SMESH::ListOfGroups_var groups = aMesh->GetGroups();
QTreeWidgetItem* groupsItem = 0;
for ( CORBA::ULong i = 0; i < groups->length(); i++ ) {
SMESH::SMESH_GroupBase_var aGrp = groups[i];
if ( CORBA::is_nil( aGrp )) continue;
- QString aName = aGrp->GetName();
+ QString aName = (char*) (CORBA::String_var) aGrp->GetName();
if ( aGrp->GetType() == SMESH::NODE && !aName.isEmpty() && aGrp->Contains( id )) {
if ( !groupsItem ) {
groupsItem = createItem( nodeItem, Bold );
}
}
}
- else {
+ if ( what() == ShowElements ) {
//
// show element info
//
- const SMDS_MeshElement* e = actor()->GetObject()->GetMesh()->FindElement( id );
+ const SMDS_MeshElement* e = actor->GetObject()->GetMesh()->FindElement( id );
SMESH::Controls::NumericalFunctorPtr afunctor;
if ( !e ) return;
default:;
}
if ( stype.isEmpty() ) return;
- QTreeWidgetItem* elemItem = createItem( 0, Bold | All );
+ QTreeWidgetItem* elemItem = createItem( 0, Bold | AllColumns );
elemItem->setText( 0, stype );
elemItem->setText( 1, QString( "#%1" ).arg( id ));
// geometry type
//Length
if( e->GetType()==SMDSAbs_Edge){
afunctor.reset( new SMESH::Controls::Length() );
- afunctor->SetMesh( actor()->GetObject()->GetMesh() );
+ afunctor->SetMesh( actor->GetObject()->GetMesh() );
afunctor->SetPrecision( cprecision );
QTreeWidgetItem* lenItem = createItem( cntrItem, Bold );
lenItem->setText( 0, tr( "LENGTH_EDGES" ));
if( e->GetType() == SMDSAbs_Face ) {
//Area
afunctor.reset( new SMESH::Controls::Area() );
- afunctor->SetMesh( actor()->GetObject()->GetMesh() );
+ afunctor->SetMesh( actor->GetObject()->GetMesh() );
afunctor->SetPrecision( cprecision );
QTreeWidgetItem* areaItem = createItem( cntrItem, Bold );
areaItem->setText( 0, tr( "AREA_ELEMENTS" ));
if ( e->NbNodes() == 4 ) // see SMESH_Controls.cxx
{
afunctor.reset( new SMESH::Controls::Taper() );
- afunctor->SetMesh( actor()->GetObject()->GetMesh() );
+ afunctor->SetMesh( actor->GetObject()->GetMesh() );
afunctor->SetPrecision( cprecision );
QTreeWidgetItem* taperlItem = createItem( cntrItem, Bold );
taperlItem->setText( 0, tr( "TAPER_ELEMENTS" ));
taperlItem->setText( 1, QString( "%1" ).arg( afunctor->GetValue( id )) );
//Warping angle
afunctor.reset( new SMESH::Controls::Warping() );
- afunctor->SetMesh( actor()->GetObject()->GetMesh() );
+ afunctor->SetMesh( actor->GetObject()->GetMesh() );
afunctor->SetPrecision( cprecision );
QTreeWidgetItem* warpItem = createItem( cntrItem, Bold );
warpItem->setText( 0, tr( "WARP_ELEMENTS" ));
if ( !e->IsPoly() )
{
afunctor.reset( new SMESH::Controls::AspectRatio() );
- afunctor->SetMesh( actor()->GetObject()->GetMesh() );
+ afunctor->SetMesh( actor->GetObject()->GetMesh() );
QTreeWidgetItem* ratlItem = createItem( cntrItem, Bold );
ratlItem->setText( 0, tr( "ASPECTRATIO_ELEMENTS" ));
ratlItem->setText( 1, QString( "%1" ).arg( afunctor->GetValue( id )) );
}
//Minimum angle
afunctor.reset( new SMESH::Controls::MinimumAngle() );
- afunctor->SetMesh( actor()->GetObject()->GetMesh() );
+ afunctor->SetMesh( actor->GetObject()->GetMesh() );
afunctor->SetPrecision( cprecision );
QTreeWidgetItem* minanglItem = createItem( cntrItem, Bold );
minanglItem->setText( 0, tr( "MINIMUMANGLE_ELEMENTS" ));
if ( e->NbNodes() == 3 || e->NbNodes() == 4 )
{
afunctor.reset( new SMESH::Controls::Skew() );
- afunctor->SetMesh( actor()->GetObject()->GetMesh() );
+ afunctor->SetMesh( actor->GetObject()->GetMesh() );
afunctor->SetPrecision( cprecision );
QTreeWidgetItem* skewItem = createItem( cntrItem, Bold );
skewItem->setText( 0, tr( "SKEW_ELEMENTS" ));
skewItem->setText( 1, QString( "%1" ).arg( afunctor->GetValue( id )) );
}
//Deflection
- if ( hasShapeToMesh() )
+ if ( hasShapeToMesh )
{
afunctor.reset( new SMESH::Controls::Deflection2D() );
- afunctor->SetMesh( actor()->GetObject()->GetMesh() );
+ afunctor->SetMesh( actor->GetObject()->GetMesh() );
QTreeWidgetItem* deflItem = createItem( cntrItem, Bold );
deflItem->setText( 0, tr( "DEFLECTION_2D" ));
deflItem->setText( 1, QString( "%1" ).arg( afunctor->GetValue( id )) );
if ( !e->IsPoly() )
{
afunctor.reset( new SMESH::Controls::MaxElementLength2D() );
- afunctor->SetMesh( actor()->GetObject()->GetMesh() );
+ afunctor->SetMesh( actor->GetObject()->GetMesh() );
QTreeWidgetItem* diamItem = createItem( cntrItem, Bold );
diamItem->setText( 0, tr( "MAX_ELEMENT_LENGTH_2D" ));
diamItem->setText( 1, QString( "%1" ).arg( afunctor->GetValue( id )) );
{
//AspectRatio3D
afunctor.reset( new SMESH::Controls::AspectRatio3D() );
- afunctor->SetMesh( actor()->GetObject()->GetMesh() );
+ afunctor->SetMesh( actor->GetObject()->GetMesh() );
QTreeWidgetItem* ratlItem3 = createItem( cntrItem, Bold );
ratlItem3->setText( 0, tr( "ASPECTRATIO_3D_ELEMENTS" ));
ratlItem3->setText( 1, QString( "%1" ).arg( afunctor->GetValue( id )) );
}
//Volume
afunctor.reset( new SMESH::Controls::Volume() );
- afunctor->SetMesh( actor()->GetObject()->GetMesh() );
+ afunctor->SetMesh( actor->GetObject()->GetMesh() );
QTreeWidgetItem* volItem = createItem( cntrItem, Bold );
volItem->setText( 0, tr( "VOLUME_3D_ELEMENTS" ));
volItem->setText( 1, QString( "%1" ).arg( afunctor->GetValue( id )) );
//ElementDiameter3D
afunctor.reset( new SMESH::Controls::MaxElementLength3D() );
- afunctor->SetMesh( actor()->GetObject()->GetMesh() );
+ afunctor->SetMesh( actor->GetObject()->GetMesh() );
QTreeWidgetItem* diam3Item = createItem( cntrItem, Bold );
diam3Item->setText( 0, tr( "MAX_ELEMENT_LENGTH_3D" ));
diam3Item->setText( 1, QString( "%1" ).arg( afunctor->GetValue( id )) );
//min edge length
afunctor.reset( new SMESH::Controls::Length2D() );
- afunctor->SetMesh( actor()->GetObject()->GetMesh() );
+ afunctor->SetMesh( actor->GetObject()->GetMesh() );
QTreeWidgetItem* minEdgeItem = createItem( cntrItem, Bold );
minEdgeItem->setText( 0, tr( "MIN_ELEM_EDGE" ));
SMESH::Controls::TSequenceOfXYZ points;
}
// element position
- SMESH::SMESH_Mesh_ptr aMesh = actor()->GetObject()->GetMeshServer();
+ SMESH::SMESH_Mesh_ptr aMesh = actor->GetObject()->GetMeshServer();
if ( e->GetType() >= SMDSAbs_Edge && e->GetType() <= SMDSAbs_Volume ) {
if ( !CORBA::is_nil( aMesh )) {
SMESH::ElementPosition pos = aMesh->GetElementPosition( id );
for ( CORBA::ULong i = 0; i < groups->length(); i++ ) {
SMESH::SMESH_GroupBase_var aGrp = groups[i];
if ( CORBA::is_nil( aGrp )) continue;
- QString aName = aGrp->GetName();
+ QString aName = (char*) (CORBA::String_var) aGrp->GetName();
if ( aGrp->GetType() != SMESH::NODE && !aName.isEmpty() && aGrp->Contains( id )) {
if ( !groupsItem ) {
groupsItem = createItem( elemItem, Bold );
QFont f = item->font( 0 );
f.setBold( true );
for ( int i = 0; i < myInfo->columnCount(); i++ ) {
- if ( ( flags & Bold ) && ( i == 0 || flags & All ))
+ if ( ( flags & Bold ) && ( i == 0 || flags & AllColumns ))
item->setFont( i, f );
}
QString SMESHGUI_TreeElemInfo::expandedResource( QTreeWidgetItem* theItem )
{
- return QString("Expanded_") + ( isElements() ? "E_" : "N_" ) + theItem->text(0);
+ QString suffix;
+ switch( what() )
+ {
+ case ShowNodes:
+ suffix = "N_"; break;
+ case ShowElements:
+ suffix = "E_"; break;
+ default:
+ break;
+ }
+ return QString( "Expanded_" ) + suffix + theItem->text( 0 );
}
void SMESHGUI_TreeElemInfo::saveInfo( QTextStream &out )
{
- out << QString( 12, '-' ) << "\n";
- out << SMESHGUI_ElemInfo::tr( "ELEM_INFO" ) << "\n";
- out << QString( 12, '-' ) << "\n";
+ out << ruler( 12 ) << endl;
+ out << SMESHGUI_ElemInfo::tr( "ELEM_INFO" ) << endl;
+ out << ruler( 12 ) << endl;
QTreeWidgetItemIterator it( myInfo );
while ( *it ) {
if ( !( *it )->text(0).isEmpty() ) {
- out << QString( SPACING_INFO * itemDepth( *it ), ' ' ) << ( *it )->text(0);
+ out << indent( itemDepth( *it ) ) << ( *it )->text(0);
if ( !( *it )->text(1).isEmpty() ) out << ": " << ( *it )->text(1);
- out << "\n";
+ out << endl;
}
++it;
}
- out << "\n";
+ out << endl;
}
-/*!
- \class GrpComputor
- \brief Mesh information computer
- \internal
-
- The class is created for different computation operation. Currently it is used
- to compute number of underlying nodes for the groups.
-*/
+////////////////////////////////////////////////////////////////////////////////
+/// \class InfoComputor
+/// \brief Mesh information computor.
+/// \internal
+///
+/// The class is created for different computation operations. Currently it is
+/// used to compute size and number of underlying nodes for given group.
+////////////////////////////////////////////////////////////////////////////////
/*!
- \brief Constructor
+ \brief Constructor.
+ \param parent Parent object.
+ \param proxy Object to compute information on (group).
+ \param item Tree widget item, referenced by this computer.
+ \param operation Value to compute.
+ \internal
*/
-GrpComputor::GrpComputor( SMESH::SMESH_GroupBase_ptr grp,
- QTreeWidgetItem* item,
- QObject* parent,
- bool toComputeSize)
- : QObject( parent ), myItem( item ), myToComputeSize( toComputeSize )
+InfoComputor::InfoComputor( QObject* parent, const SMESHGUI_SelectionProxy& proxy, int operation )
+ : QObject( parent ), myProxy( proxy ), myOperation( operation )
{
- myGroup = SMESH::SMESH_GroupBase::_narrow( grp );
}
/*!
- \brief Compute function
+ \brief Compute requested information.
+ \internal
*/
-void GrpComputor::compute()
+void InfoComputor::compute()
{
- if ( !CORBA::is_nil( myGroup ) && myItem ) {
+ if ( myProxy )
+ {
SUIT_OverrideCursor wc;
- QTreeWidgetItem* item = myItem;
- myItem = 0;
- int nb = myToComputeSize ? myGroup->Size() : myGroup->GetNumberOfNodes();
- item->treeWidget()->removeItemWidget( item, 1 );
- item->setText( 1, QString::number( nb ));
+ switch ( myOperation )
+ {
+ case GrpSize:
+ myProxy.size( true ); // force size computation
+ emit computed();
+ break;
+ case GrpNbNodes:
+ myProxy.nbNodes( true ); // force size computation
+ emit computed();
+ break;
+ default:
+ break;
+ }
}
}
-/*!
- \class SMESHGUI_AddInfo
- \brief The wigdet shows additional information on the mesh object.
-*/
+////////////////////////////////////////////////////////////////////////////////
+/// \class SMESHGUI_AddInfo
+/// \brief Show additional information on selected object.
+///
+/// Displays an additional information about selected object: mesh, sub-mesh
+/// or group.
+///
+/// \todo Rewrite saveInfo() method to print all data, not currently shown only.
+////////////////////////////////////////////////////////////////////////////////
/*!
- \brief Constructor
- \param parent parent widget
+ \brief Constructor.
+ \param parent Parent widget. Defaults to 0.
*/
-SMESHGUI_AddInfo::SMESHGUI_AddInfo( QWidget* parent )
- : QTreeWidget( parent )
+SMESHGUI_AddInfo::SMESHGUI_AddInfo( QWidget* parent ): SMESHGUI_Info( parent )
{
- setColumnCount( 2 );
- header()->setStretchLastSection( true );
-#if QT_VERSION < QT_VERSION_CHECK(5, 0, 0)
- header()->setResizeMode( 0, QHeaderView::ResizeToContents );
-#else
- header()->setSectionResizeMode( 0, QHeaderView::ResizeToContents );
-#endif
- header()->hide();
+ QVBoxLayout* l = new QVBoxLayout( this );
+ l->setMargin( 0 );
+ l->setSpacing( SPACING );
+
+ myTree = new QTreeWidget( this );
+
+ myTree->setColumnCount( 2 );
+ myTree->header()->setStretchLastSection( true );
+#if QT_VERSION < QT_VERSION_CHECK(5, 0, 0)
+ myTree->header()->setResizeMode( 0, QHeaderView::ResizeToContents );
+#else
+ myTree->header()->setSectionResizeMode( 0, QHeaderView::ResizeToContents );
+#endif
+ myTree->header()->hide();
+
+ l->addWidget( myTree );
}
/*!
- \brief Destructor
+ \brief Destructor.
*/
SMESHGUI_AddInfo::~SMESHGUI_AddInfo()
{
}
/*!
- \brief Show additional information on the selected object
- \param obj object being processed (mesh, sub-mesh, group, ID source)
+ \brief Show information on given object.
+ \param proxy Object to show information on (mesh, sub-mesh, group).
*/
-void SMESHGUI_AddInfo::showInfo( SMESH::SMESH_IDSource_ptr obj )
+void SMESHGUI_AddInfo::showInfo( const SMESHGUI_SelectionProxy& proxy )
{
+ // reset panel
setProperty( "group_index", 0 );
setProperty( "submesh_index", 0 );
myComputors.clear();
- clear();
+ myTree->clear();
- if ( CORBA::is_nil( obj )) return;
+ // then fill panel with data if object is not null
+ if ( proxy )
+ {
+ myProxy = proxy;
+
+ // name
+ QTreeWidgetItem* nameItem = createItem( 0, Bold | AllColumns );
+ nameItem->setText( 0, tr( "NAME" ) );
+ nameItem->setText( 1, proxy.name() );
+
+ // object info
+ if ( proxy.type() == SMESHGUI_SelectionProxy::Mesh )
+ meshInfo( proxy, nameItem );
+ else if ( proxy.type() == SMESHGUI_SelectionProxy::Submesh )
+ subMeshInfo( proxy, nameItem );
+ else if ( proxy.type() >= SMESHGUI_SelectionProxy::Group )
+ groupInfo( proxy, nameItem );
+ }
+}
- _PTR(SObject) sobj = SMESH::ObjectToSObject( obj );
- if ( !sobj ) return;
+/*!
+ \brief Update information in panel.
+*/
+void SMESHGUI_AddInfo::updateInfo()
+{
+ showInfo( myProxy );
+}
- // name
- QTreeWidgetItem* nameItem = createItem( 0, Bold | All );
- nameItem->setText( 0, tr( "NAME" ));
- nameItem->setText( 1, sobj->GetName().c_str() );
-
- SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow( obj );
- SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow( obj );
- SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow( obj );
-
- if ( !aMesh->_is_nil() )
- meshInfo( aMesh, nameItem );
- else if ( !aSubMesh->_is_nil() )
- subMeshInfo( aSubMesh, nameItem );
- else if ( !aGroup->_is_nil() )
- groupInfo( aGroup.in(), nameItem );
+/*!
+ \brief Reset panel (clear all data).
+*/
+void SMESHGUI_AddInfo::clear()
+{
+ myTree->clear();
}
/*!
- \brief Create new tree item.
- \param parent parent tree widget item
- \param flags item flag
- \return new tree widget item
+ \brief Create new item and add it to the tree.
+ \param parent Parent tree widget item. Defaults to 0 (top-level item).
+ \param options Item flags. Defaults to 0 (none).
+ \return New tree widget item.
*/
-QTreeWidgetItem* SMESHGUI_AddInfo::createItem( QTreeWidgetItem* parent, int flags )
+QTreeWidgetItem* SMESHGUI_AddInfo::createItem( QTreeWidgetItem* parent, int options )
{
QTreeWidgetItem* item;
-
if ( parent )
item = new QTreeWidgetItem( parent );
else
- item = new QTreeWidgetItem( this );
-
- //item->setFlags( item->flags() | Qt::ItemIsEditable );
-
- QFont f = item->font( 0 );
- f.setBold( true );
- for ( int i = 0; i < columnCount(); i++ ) {
- if ( ( flags & Bold ) && ( i == 0 || flags & All ))
- item->setFont( i, f );
- }
-
+ item = new QTreeWidgetItem( myTree );
+ setFontAttributes( item, options );
item->setExpanded( true );
return item;
}
/*!
- \brief Show mesh info
- \param mesh mesh object
- \param parent parent tree item
+ \brief Show information on mesh.
+ \param proxy Proxy object (mesh).
+ \param parent Parent tree item.
*/
-void SMESHGUI_AddInfo::meshInfo( SMESH::SMESH_Mesh_ptr mesh, QTreeWidgetItem* parent )
+void SMESHGUI_AddInfo::meshInfo( const SMESHGUI_SelectionProxy& proxy, QTreeWidgetItem* parent )
{
+ if ( !proxy )
+ return;
+
+ QString shapeName = proxy.shapeName();
+ SMESHGUI_MedFileInfo inf = proxy.medFileInfo();
+
// type
- GEOM::GEOM_Object_var shape = mesh->GetShapeToMesh();
- SMESH::MedFileInfo_var inf = mesh->GetMEDFileInfo();
QTreeWidgetItem* typeItem = createItem( parent, Bold );
- typeItem->setText( 0, tr( "TYPE" ));
- if ( !CORBA::is_nil( shape )) {
- typeItem->setText( 1, tr( "MESH_ON_GEOMETRY" ));
- _PTR(SObject) sobj = SMESH::ObjectToSObject( shape );
- if ( sobj ) {
- QTreeWidgetItem* gobjItem = createItem( typeItem );
- gobjItem->setText( 0, tr( "GEOM_OBJECT" ));
- gobjItem->setText( 1, sobj->GetName().c_str() );
- }
+ typeItem->setText( 0, tr( "TYPE" ) );
+ if ( !shapeName.isEmpty() )
+ {
+ typeItem->setText( 1, tr( "MESH_ON_GEOMETRY" ) );
+ // shape
+ QTreeWidgetItem* gobjItem = createItem( parent, Bold );
+ gobjItem->setText( 0, tr( "GEOM_OBJECT" ) );
+ gobjItem->setText( 1, shapeName );
}
- else if ( strlen( (char*)inf->fileName ) > 0 ) {
- typeItem->setText( 1, tr( "MESH_FROM_FILE" ));
- QTreeWidgetItem* fileItem = createItem( typeItem );
- fileItem->setText( 0, tr( "FILE_NAME" ));
- fileItem->setText( 1, (char*)inf->fileName );
+ else if ( inf.isValid() )
+ {
+ typeItem->setText( 1, tr( "MESH_FROM_FILE" ) );
+ // med file information
+ QTreeWidgetItem* fileItem = createItem( parent, Bold );
+ fileItem->setText( 0, tr( "FILE_NAME" ) );
+ fileItem->setText( 1, inf.fileName() );
+ QTreeWidgetItem* sizeItem = createItem( parent, Bold );
+ sizeItem->setText( 0, tr( "FILE_SIZE" ) );
+ sizeItem->setText( 1, QString::number( inf.size() ) );
+ QTreeWidgetItem* versionItem = createItem( parent, Bold );
+ versionItem->setText( 0, tr( "FILE_VERSION" ) );
+ versionItem->setText( 1, inf.version() != "0" ? inf.version() : tr( "VERSION_UNKNOWN" ) );
}
- else {
- typeItem->setText( 1, tr( "STANDALONE_MESH" ));
+ else
+ {
+ typeItem->setText( 1, tr( "STANDALONE_MESH" ) );
}
// groups
- myGroups = mesh->GetGroups();
+ myGroups = proxy.groups();
showGroups();
// sub-meshes
- mySubMeshes = mesh->GetSubMeshes();
+ mySubMeshes = proxy.submeshes();
showSubMeshes();
}
/*!
- \brief Show sub-mesh info
- \param subMesh sub-mesh object
- \param parent parent tree item
+ \brief Show information on sub-mesh.
+ \param proxy Proxy object (sub-mesh).
+ \param parent Parent tree item.
*/
-void SMESHGUI_AddInfo::subMeshInfo( SMESH::SMESH_subMesh_ptr subMesh, QTreeWidgetItem* parent )
+void SMESHGUI_AddInfo::subMeshInfo( const SMESHGUI_SelectionProxy& proxy, QTreeWidgetItem* parent )
{
+ if ( !proxy )
+ return;
+
bool isShort = parent->parent() != 0;
- if ( !isShort ) {
+ if ( !isShort )
+ {
// parent mesh
- _PTR(SObject) sobj = SMESH::ObjectToSObject( subMesh->GetFather() );
- if ( sobj ) {
+ SMESHGUI_SelectionProxy meshProxy = proxy.mesh();
+ if ( meshProxy )
+ {
QTreeWidgetItem* nameItem = createItem( parent, Bold );
- nameItem->setText( 0, tr( "PARENT_MESH" ));
- nameItem->setText( 1, sobj->GetName().c_str() );
+ nameItem->setText( 0, tr( "PARENT_MESH" ) );
+ nameItem->setText( 1, meshProxy.name() );
}
}
// shape
- GEOM::GEOM_Object_var gobj = subMesh->GetSubShape();
- _PTR(SObject) sobj = SMESH::ObjectToSObject( gobj );
- if ( sobj ) {
+ QString shapeName = proxy.shapeName();
+ if ( !shapeName.isEmpty() )
+ {
QTreeWidgetItem* gobjItem = createItem( parent, Bold );
- gobjItem->setText( 0, tr( "GEOM_OBJECT" ));
- gobjItem->setText( 1, sobj->GetName().c_str() );
+ gobjItem->setText( 1, shapeName );
}
}
/*!
- \brief Show group info
- \param grp mesh group object
- \param parent parent tree item
+ \brief Show information on group.
+ \param proxy Proxy object (group).
+ \param parent Parent tree item.
*/
-void SMESHGUI_AddInfo::groupInfo( SMESH::SMESH_GroupBase_ptr grp, QTreeWidgetItem* parent )
+void SMESHGUI_AddInfo::groupInfo( const SMESHGUI_SelectionProxy& proxy, QTreeWidgetItem* parent )
{
- bool isShort = parent->parent() != 0;
+ if ( !proxy )
+ return;
- SMESH::SMESH_Group_var aStdGroup = SMESH::SMESH_Group::_narrow( grp );
- SMESH::SMESH_GroupOnGeom_var aGeomGroup = SMESH::SMESH_GroupOnGeom::_narrow( grp );
- SMESH::SMESH_GroupOnFilter_var aFltGroup = SMESH::SMESH_GroupOnFilter::_narrow( grp );
+ bool isShort = parent->parent() != 0;
- if ( !isShort ) {
+ if ( !isShort )
+ {
// parent mesh
- _PTR(SObject) sobj = SMESH::ObjectToSObject( grp->GetMesh() );
- if ( sobj ) {
+ SMESHGUI_SelectionProxy meshProxy = proxy.mesh();
+ if ( meshProxy )
+ {
QTreeWidgetItem* nameItem = createItem( parent, Bold );
- nameItem->setText( 0, tr( "PARENT_MESH" ));
- nameItem->setText( 1, sobj->GetName().c_str() );
+ nameItem->setText( 0, tr( "PARENT_MESH" ) );
+ nameItem->setText( 1, meshProxy.name() );
}
}
- // type : group on geometry, standalone group, group on filter
+ // type
+ SMESHGUI_SelectionProxy::Type type = proxy.type();
QTreeWidgetItem* typeItem = createItem( parent, Bold );
- typeItem->setText( 0, tr( "TYPE" ));
- if ( !CORBA::is_nil( aStdGroup )) {
- typeItem->setText( 1, tr( "STANDALONE_GROUP" ));
+ typeItem->setText( 0, tr( "TYPE" ) );
+ if ( type == SMESHGUI_SelectionProxy::GroupStd )
+ {
+ typeItem->setText( 1, tr( "STANDALONE_GROUP" ) );
}
- else if ( !CORBA::is_nil( aGeomGroup )) {
- typeItem->setText( 1, tr( "GROUP_ON_GEOMETRY" ));
- GEOM::GEOM_Object_var gobj = aGeomGroup->GetShape();
- _PTR(SObject) sobj = SMESH::ObjectToSObject( gobj );
- if ( sobj ) {
- QTreeWidgetItem* gobjItem = createItem( typeItem );
- gobjItem->setText( 0, tr( "GEOM_OBJECT" ));
- gobjItem->setText( 1, sobj->GetName().c_str() );
- }
+ else if ( type == SMESHGUI_SelectionProxy::GroupGeom )
+ {
+ typeItem->setText( 1, tr( "GROUP_ON_GEOMETRY" ) );
+ // shape
+ QTreeWidgetItem* gobjItem = createItem( parent, Bold );
+ gobjItem->setText( 0, tr( "GEOM_OBJECT" ) );
+ gobjItem->setText( 1, proxy.shapeName() );
}
- else if ( !CORBA::is_nil( aFltGroup )) {
- typeItem->setText( 1, tr( "GROUP_ON_FILTER" ));
+ else if ( type == SMESHGUI_SelectionProxy::GroupFilter )
+ {
+ typeItem->setText( 1, tr( "GROUP_ON_FILTER" ) );
}
- if ( !isShort ) {
- // entity type
- QString etype = tr( "UNKNOWN" );
- switch( grp->GetType() ) {
+ // element type
+ int etype = proxy.elementType();
+ if ( !isShort )
+ {
+ QString typeName = tr( "UNKNOWN" );
+ switch( etype )
+ {
case SMESH::NODE:
- etype = tr( "NODE" );
+ typeName = tr( "NODE" );
break;
case SMESH::EDGE:
- etype = tr( "EDGE" );
+ typeName = tr( "EDGE" );
break;
case SMESH::FACE:
- etype = tr( "FACE" );
+ typeName = tr( "FACE" );
break;
case SMESH::VOLUME:
- etype = tr( "VOLUME" );
+ typeName = tr( "VOLUME" );
break;
case SMESH::ELEM0D:
- etype = tr( "0DELEM" );
+ typeName = tr( "0DELEM" );
break;
case SMESH::BALL:
- etype = tr( "BALL" );
+ typeName = tr( "BALL" );
break;
default:
break;
}
QTreeWidgetItem* etypeItem = createItem( parent, Bold );
- etypeItem->setText( 0, tr( "ENTITY_TYPE" ));
- etypeItem->setText( 1, etype );
+ etypeItem->setText( 0, tr( "ENTITY_TYPE" ) );
+ etypeItem->setText( 1, typeName );
}
- SMESH::SMESH_Mesh_var mesh = grp->GetMesh();
- bool meshLoaded = mesh->IsLoaded();
-
- // size. Don't call grp->Size() for GroupOnFilter - issue IPAL52831
- int groupSize = -1;
- if ( grp->IsNodeInfoAvailable() || CORBA::is_nil( aFltGroup ))
- groupSize = grp->Size();
+ // size
+ // note: size is not computed for group on filter for performance reasons, see IPAL52831
+ bool meshLoaded = proxy.isMeshLoaded();
+ int size = proxy.size();
QTreeWidgetItem* sizeItem = createItem( parent, Bold );
- sizeItem->setText( 0, tr( "SIZE" ));
- if ( groupSize > -1 ) {
- sizeItem->setText( 1, QString::number( groupSize ));
+ sizeItem->setText( 0, tr( "SIZE" ) );
+ if ( size >= 0 )
+ {
+ sizeItem->setText( 1, QString::number( size ) );
}
- else {
- QPushButton* btn = new QPushButton( tr( meshLoaded ? "COMPUTE" : "LOAD"), this );
- setItemWidget( sizeItem, 1, btn );
- GrpComputor* comp = new GrpComputor( grp, sizeItem, this, /*size=*/true );
- connect( btn, SIGNAL( clicked() ), comp, SLOT( compute() ));
+ else
+ {
+ QPushButton* btn = new QPushButton( meshLoaded ? tr( "COMPUTE" ) : tr( "LOAD" ), this );
+ myTree->setItemWidget( sizeItem, 1, btn );
+ InfoComputor* comp = new InfoComputor( this, proxy, InfoComputor::GrpSize );
+ connect( btn, SIGNAL( clicked() ), comp, SLOT( compute() ) );
+ connect( comp, SIGNAL( computed() ), this, SLOT( updateInfo() ) );
myComputors.append( comp );
- if ( !meshLoaded )
- connect( btn, SIGNAL( clicked() ), this, SLOT( changeLoadToCompute() ));
}
// color
- SALOMEDS::Color color = grp->GetColor();
QTreeWidgetItem* colorItem = createItem( parent, Bold );
- colorItem->setText( 0, tr( "COLOR" ));
- colorItem->setBackground( 1, QBrush( QColor( color.R*255., color.G*255., color.B*255.) ));
+ colorItem->setText( 0, tr( "COLOR" ) );
+ colorItem->setBackground( 1, proxy.color() );
// nb of underlying nodes
- if ( grp->GetType() != SMESH::NODE) {
+ if ( etype != SMESH::NODE )
+ {
QTreeWidgetItem* nodesItem = createItem( parent, Bold );
- nodesItem->setText( 0, tr( "NB_NODES" ));
- int nbNodesLimit = SMESHGUI::resourceMgr()->integerValue( "SMESH", "info_groups_nodes_limit", 100000 );
- bool toShowNodes = groupSize >= 0 ? ( grp->IsNodeInfoAvailable() || nbNodesLimit <= 0 || groupSize <= nbNodesLimit ) : false;
- if ( toShowNodes && meshLoaded ) {
- // already calculated and up-to-date
- nodesItem->setText( 1, QString::number( grp->GetNumberOfNodes() ));
+ nodesItem->setText( 0, tr( "NB_NODES" ) );
+
+ int nbNodes = proxy.nbNodes();
+ if ( nbNodes >= 0 )
+ {
+ nodesItem->setText( 1, QString::number( nbNodes ) );
}
- else {
- QPushButton* btn = new QPushButton( tr( meshLoaded ? "COMPUTE" : "LOAD"), this );
- setItemWidget( nodesItem, 1, btn );
- GrpComputor* comp = new GrpComputor( grp, nodesItem, this );
- connect( btn, SIGNAL( clicked() ), comp, SLOT( compute() ));
+ else
+ {
+ QPushButton* btn = new QPushButton( meshLoaded ? tr( "COMPUTE" ) : tr( "LOAD" ), this );
+ myTree->setItemWidget( nodesItem, 1, btn );
+ InfoComputor* comp = new InfoComputor( this, proxy, InfoComputor::GrpNbNodes );
+ connect( btn, SIGNAL( clicked() ), comp, SLOT( compute() ) );
+ connect( comp, SIGNAL( computed() ), this, SLOT( updateInfo() ) );
myComputors.append( comp );
- if ( !meshLoaded )
- connect( btn, SIGNAL( clicked() ), this, SLOT( changeLoadToCompute() ));
}
}
}
+/*!
+ \brief Update information on child groups.
+*/
void SMESHGUI_AddInfo::showGroups()
{
+ // remove all computors
myComputors.clear();
- QTreeWidgetItem* parent = topLevelItemCount() > 0 ? topLevelItem( 0 ) : 0; // parent should be first top level item
- if ( !parent ) return;
+ // tree root should be the first top level item
+ QTreeWidgetItem* parent = myTree->topLevelItemCount() > 0 ? myTree->topLevelItem( 0 ) : 0;
+ if ( !parent )
+ return;
int idx = property( "group_index" ).toInt();
+ // find sub-meshes top-level container item
QTreeWidgetItem* itemGroups = 0;
- for ( int i = 0; i < parent->childCount() && !itemGroups; i++ ) {
- if ( parent->child( i )->data( 0, Qt::UserRole ).toInt() == GROUPS_ID ) {
+ for ( int i = 0; i < parent->childCount() && !itemGroups; i++ )
+ {
+ if ( parent->child( i )->data( 0, Qt::UserRole ).toInt() == GroupsId )
+ {
itemGroups = parent->child( i );
- ExtraWidget* extra = dynamic_cast<ExtraWidget*>( itemWidget( itemGroups, 1 ));
+ // update controls
+ ExtraWidget* extra = dynamic_cast<ExtraWidget*>( myTree->itemWidget( itemGroups, 1 ) );
if ( extra )
- extra->updateControls( myGroups->length(), idx );
- while ( itemGroups->childCount() ) delete itemGroups->child( 0 ); // clear child items
+ extra->updateControls( myGroups.count(), idx );
+ // clear: remove all group items
+ while ( itemGroups->childCount() )
+ delete itemGroups->child( 0 );
}
}
QMap<int, QTreeWidgetItem*> grpItems;
- for ( int i = idx*MAXITEMS ; i < qMin( (idx+1)*MAXITEMS, (int)myGroups->length() ); i++ ) {
- SMESH::SMESH_GroupBase_var grp = myGroups[i];
- if ( CORBA::is_nil( grp )) continue;
- _PTR(SObject) grpSObj = SMESH::ObjectToSObject( grp );
- if ( !grpSObj ) continue;
-
- int grpType = grp->GetType();
-
- if ( !itemGroups ) {
- // create top-level groups container item
- itemGroups = createItem( parent, Bold | All );
- itemGroups->setText( 0, tr( "GROUPS" ));
- itemGroups->setData( 0, Qt::UserRole, GROUPS_ID );
-
- // total number of groups > 10, show extra widgets for info browsing
- if ((int) myGroups->length() > MAXITEMS ) {
+ for ( int i = idx*blockSize() ; i < qMin( (idx+1)*blockSize(), (int)myGroups.count() ); i++ )
+ {
+ SMESHGUI_SelectionProxy grp = myGroups[i];
+ if ( !grp )
+ continue;
+
+ int grpType = grp.elementType();
+
+ // create top-level groups container item if it does not exist
+ if ( !itemGroups )
+ {
+ itemGroups = createItem( parent, Bold | AllColumns );
+ itemGroups->setText( 0, tr( "GROUPS" ) );
+ itemGroups->setData( 0, Qt::UserRole, GroupsId );
+
+ // if necessary, create extra widget to show information by chunks
+ if ( myGroups.count() > blockSize() )
+ {
ExtraWidget* extra = new ExtraWidget( this, true );
- connect( extra->prev, SIGNAL( clicked() ), this, SLOT( showPreviousGroups() ));
- connect( extra->next, SIGNAL( clicked() ), this, SLOT( showNextGroups() ));
- setItemWidget( itemGroups, 1, extra );
- extra->updateControls( myGroups->length(), idx );
+ connect( extra->prev, SIGNAL( clicked() ), this, SLOT( showPreviousGroups() ) );
+ connect( extra->next, SIGNAL( clicked() ), this, SLOT( showNextGroups() ) );
+ myTree->setItemWidget( itemGroups, 1, extra );
+ extra->updateControls( myGroups.count(), idx );
}
}
- if ( grpItems.find( grpType ) == grpItems.end() ) {
- grpItems[ grpType ] = createItem( itemGroups, Bold | All );
- grpItems[ grpType ]->setText( 0, tr( QString( "GROUPS_%1" ).arg( grpType ).toLatin1().constData() ));
- itemGroups->insertChild( grpType-1, grpItems[ grpType ] );
+ // create container item corresponding to particular element type
+ if ( !grpItems.contains( grpType ) )
+ {
+ grpItems[ grpType ] = createItem( itemGroups, Bold | AllColumns );
+ grpItems[ grpType ]->setText( 0, tr( QString( "GROUPS_%1" ).arg( grpType ).toLatin1().constData() ) );
+ itemGroups->insertChild( grpType-1, grpItems[ grpType ] ); // -1 needed since 0 corresponds to SMESH::ALL
}
- // group name
- QTreeWidgetItem* grpNameItem = createItem( grpItems[ grpType ] );
- grpNameItem->setText( 0, QString( grpSObj->GetName().c_str() ).trimmed() ); // name is trimmed
+ // name
+ QTreeWidgetItem* nameItem = createItem( grpItems[ grpType ] );
+ nameItem->setText( 0, grp.name().trimmed() ); // trim name
// group info
- groupInfo( grp.in(), grpNameItem );
+ groupInfo( grp, nameItem );
}
}
+/*!
+ \brief Update information on child sub-meshes.
+*/
void SMESHGUI_AddInfo::showSubMeshes()
{
- QTreeWidgetItem* parent = topLevelItemCount() > 0 ? topLevelItem( 0 ) : 0; // parent should be first top level item
- if ( !parent ) return;
+ // tree root should be the first top level item
+ QTreeWidgetItem* parent = myTree->topLevelItemCount() > 0 ? myTree->topLevelItem( 0 ) : 0;
+ if ( !parent )
+ return;
int idx = property( "submesh_index" ).toInt();
+ // find sub-meshes top-level container item
QTreeWidgetItem* itemSubMeshes = 0;
- for ( int i = 0; i < parent->childCount() && !itemSubMeshes; i++ ) {
- if ( parent->child( i )->data( 0, Qt::UserRole ).toInt() == SUBMESHES_ID ) {
+ for ( int i = 0; i < parent->childCount() && !itemSubMeshes; i++ )
+ {
+ if ( parent->child( i )->data( 0, Qt::UserRole ).toInt() == SubMeshesId )
+ {
itemSubMeshes = parent->child( i );
- ExtraWidget* extra = dynamic_cast<ExtraWidget*>( itemWidget( itemSubMeshes, 1 ));
+ // update controls
+ ExtraWidget* extra = dynamic_cast<ExtraWidget*>( myTree->itemWidget( itemSubMeshes, 1 ) );
if ( extra )
- extra->updateControls( mySubMeshes->length(), idx );
- while ( itemSubMeshes->childCount() ) delete itemSubMeshes->child( 0 ); // clear child items
+ extra->updateControls( mySubMeshes.count(), idx );
+ // clear: remove all sub-mesh items
+ while ( itemSubMeshes->childCount() )
+ delete itemSubMeshes->child( 0 );
}
}
QMap<int, QTreeWidgetItem*> smItems;
- for ( int i = idx*MAXITEMS ; i < qMin( (idx+1)*MAXITEMS, (int)mySubMeshes->length() ); i++ ) {
- SMESH::SMESH_subMesh_var sm = mySubMeshes[i];
- if ( CORBA::is_nil( sm )) continue;
- _PTR(SObject) smSObj = SMESH::ObjectToSObject( sm );
- if ( !smSObj ) continue;
-
- GEOM::GEOM_Object_var gobj = sm->GetSubShape();
- if ( CORBA::is_nil(gobj )) continue;
+ for ( int i = idx*blockSize() ; i < qMin( (idx+1)*blockSize(), mySubMeshes.count() ); i++ )
+ {
+ SMESHGUI_SelectionProxy sm = mySubMeshes[i];
+ if ( !sm )
+ continue;
- int smType = gobj->GetShapeType();
- if ( smType == GEOM::COMPSOLID ) smType = GEOM::COMPOUND;
-
- if ( !itemSubMeshes ) {
- itemSubMeshes = createItem( parent, Bold | All );
- itemSubMeshes->setText( 0, tr( "SUBMESHES" ));
- itemSubMeshes->setData( 0, Qt::UserRole, SUBMESHES_ID );
+ int smType = sm.shapeType();
+ if ( smType < 0 )
+ continue;
+ else if ( smType == GEOM::COMPSOLID )
+ smType = GEOM::COMPOUND;
+
+ // create top-level sub-meshes container item if it does not exist
+ if ( !itemSubMeshes )
+ {
+ itemSubMeshes = createItem( parent, Bold | AllColumns );
+ itemSubMeshes->setText( 0, tr( "SUBMESHES" ) );
+ itemSubMeshes->setData( 0, Qt::UserRole, SubMeshesId );
- // total number of sub-meshes > 10, show extra widgets for info browsing
- if ((int) mySubMeshes->length() > MAXITEMS ) {
+ // if necessary, create extra widget to show information by chunks
+ if ( mySubMeshes.count() > blockSize() )
+ {
ExtraWidget* extra = new ExtraWidget( this, true );
- connect( extra->prev, SIGNAL( clicked() ), this, SLOT( showPreviousSubMeshes() ));
- connect( extra->next, SIGNAL( clicked() ), this, SLOT( showNextSubMeshes() ));
- setItemWidget( itemSubMeshes, 1, extra );
- extra->updateControls( mySubMeshes->length(), idx );
+ connect( extra->prev, SIGNAL( clicked() ), this, SLOT( showPreviousSubMeshes() ) );
+ connect( extra->next, SIGNAL( clicked() ), this, SLOT( showNextSubMeshes() ) );
+ myTree->setItemWidget( itemSubMeshes, 1, extra );
+ extra->updateControls( mySubMeshes.count(), idx );
}
}
-
- if ( smItems.find( smType ) == smItems.end() ) {
- smItems[ smType ] = createItem( itemSubMeshes, Bold | All );
- smItems[ smType ]->setText( 0, tr( QString( "SUBMESHES_%1" ).arg( smType ).toLatin1().constData() ));
+
+ // create container item corresponding to particular shape type
+ if ( !smItems.contains( smType ) )
+ {
+ smItems[ smType ] = createItem( itemSubMeshes, Bold | AllColumns );
+ smItems[ smType ]->setText( 0, tr( QString( "SUBMESHES_%1" ).arg( smType ).toLatin1().constData() ) );
itemSubMeshes->insertChild( smType, smItems[ smType ] );
}
- // submesh name
- QTreeWidgetItem* smNameItem = createItem( smItems[ smType ] );
- smNameItem->setText( 0, QString( smSObj->GetName().c_str() ).trimmed() ); // name is trimmed
+ // name
+ QTreeWidgetItem* nameItem = createItem( smItems[ smType ] );
+ nameItem->setText( 0, sm.name().trimmed() ); // trim name
// submesh info
- subMeshInfo( sm.in(), smNameItem );
+ subMeshInfo( sm, nameItem );
}
}
/*!
- * \brief Change button label of "nb underlying node" group from "Load" to "Compute"
- */
-void SMESHGUI_AddInfo::changeLoadToCompute()
-{
- for ( int i = 0; i < myComputors.count(); ++i )
- {
- if ( QTreeWidgetItem* item = myComputors[i]->getItem() )
- {
- if ( QPushButton* btn = qobject_cast<QPushButton*>( itemWidget ( item, 1 )) )
- btn->setText( tr("COMPUTE") );
- }
- }
-}
-
+ \brief Show previous chunk of information on child groups.
+*/
void SMESHGUI_AddInfo::showPreviousGroups()
{
int idx = property( "group_index" ).toInt();
showGroups();
}
+/*!
+ \brief Show next chunk of information on child groups.
+*/
void SMESHGUI_AddInfo::showNextGroups()
{
int idx = property( "group_index" ).toInt();
showGroups();
}
+/*!
+ \brief Show previous chunk of information on child sub-meshes.
+*/
void SMESHGUI_AddInfo::showPreviousSubMeshes()
{
int idx = property( "submesh_index" ).toInt();
showSubMeshes();
}
+/*!
+ \brief Show next chunk of information on child sub-meshes.
+*/
void SMESHGUI_AddInfo::showNextSubMeshes()
{
int idx = property( "submesh_index" ).toInt();
showSubMeshes();
}
+/*!
+ \brief Write information from panel to ouput stream.
+ \param out Text stream output.
+*/
void SMESHGUI_AddInfo::saveInfo( QTextStream &out )
{
- out << QString( 15, '-') << "\n";
- out << tr( "ADDITIONAL_INFO" ) << "\n";
- out << QString( 15, '-' ) << "\n";
- QTreeWidgetItemIterator it( this );
- while ( *it ) {
- if ( !( ( *it )->text(0) ).isEmpty() ) {
- out << QString( SPACING_INFO * itemDepth( *it ), ' ' ) << ( *it )->text(0);
- if ( ( *it )->text(0) == tr( "COLOR" )) {
- out << ": " << ( ( ( *it )->background(1) ).color() ).name();
- }
- else if ( !( ( *it )->text(1) ).isEmpty() ) out << ": " << ( *it )->text(1);
- out << "\n";
+ // title
+ QString title = tr( "ADDITIONAL_INFO" );
+ out << ruler( title.size() ) << endl;
+ out << title << endl;
+ out << ruler( title.size() ) << endl;
+ out << endl;
+
+ // info
+ QTreeWidgetItemIterator it( myTree );
+ while ( *it )
+ {
+ if ( !( ( *it )->text(0) ).isEmpty() )
+ {
+ out << indent( itemDepth( *it ) ) << ( *it )->text(0);
+ if ( ( *it )->text(0) == tr( "COLOR" ) )
+ out << ":" << spacing() << ( ( ( *it )->background(1) ).color() ).name();
+ else if ( !( ( *it )->text(1) ).isEmpty() )
+ out << ":" << spacing() << ( *it )->text(1);
+ out << endl;
}
++it;
}
- out << "\n";
+ out << endl;
}
+////////////////////////////////////////////////////////////////////////////////
+/// \class GroupCombo
+/// \brief Customized combo box to manage list of mesh groups.
+/// \internal
+////////////////////////////////////////////////////////////////////////////////
class GroupCombo: public QComboBox
{
class Item: public QStandardItem
{
public:
- SMESH::SMESH_GroupBase_var myGroup;
- Item( SMESH::SMESH_GroupBase_ptr group )
+ SMESHGUI_SelectionProxy myGroup;
+ Item( const SMESHGUI_SelectionProxy& group )
{
- myGroup = SMESH::SMESH_GroupBase::_duplicate( group );
- setText( myGroup->GetName() );
+ myGroup = group;
+ setText( myGroup.name() );
}
- SMESH::SMESH_GroupBase_ptr group()
+ SMESHGUI_SelectionProxy group()
{
- return SMESH::SMESH_GroupBase::_duplicate( myGroup );
+ return myGroup;
}
};
- SMESH::SMESH_IDSource_var myObj;
+
+ SMESHGUI_SelectionProxy myProxy;
+
public:
- GroupCombo( QWidget* parent ): QComboBox( parent )
- {
- setModel( new QStandardItemModel( this ) );
- }
- void setSource( SMESH::SMESH_IDSource_ptr obj )
+ GroupCombo( QWidget* );
+ void setSource( const SMESHGUI_SelectionProxy& );
+ SMESHGUI_SelectionProxy currentGroup() const;
+};
+
+/*!
+ \brief Contructor.
+ \param parent Parent widget.
+ \internal
+*/
+GroupCombo::GroupCombo( QWidget* parent ): QComboBox( parent )
+{
+ setModel( new QStandardItemModel( this ) );
+}
+
+/*!
+ \brief Set mesh source.
+ \param obj Mesh source.
+ \internal
+*/
+void GroupCombo::setSource( const SMESHGUI_SelectionProxy& proxy )
+{
+ if ( myProxy == proxy )
+ return;
+
+ myProxy = proxy;
+
+ bool blocked = blockSignals( true );
+ QStandardItemModel* m = dynamic_cast<QStandardItemModel*>( model() );
+ m->clear();
+
+ if ( myProxy )
{
- if ( myObj->_is_equivalent( obj ) )
- return;
- myObj = SMESH::SMESH_IDSource::_duplicate( obj );
- bool blocked = blockSignals( true );
- QStandardItemModel* m = dynamic_cast<QStandardItemModel*>(model());
- m->clear();
- SMESH::SMESH_Mesh_var mesh = SMESH::SMESH_Mesh::_narrow( myObj );
- SMESH::SMESH_GroupBase_var group = SMESH::SMESH_GroupBase::_narrow( myObj );
- if ( !mesh->_is_nil() ) {
- SMESH::ListOfGroups_var groups = mesh->GetGroups();
- for ( size_t i = 0; i < groups->length(); ++i ) {
- if ( !CORBA::is_nil( groups[i] ) ) {
- QString name = groups[0]->GetName();
- if ( !name.isEmpty() )
- m->appendRow( new Item( groups[i].in() ) );
- }
+ if ( myProxy.type() == SMESHGUI_SelectionProxy::Mesh )
+ {
+ QList<SMESHGUI_SelectionProxy> groups = myProxy.groups();
+ for ( int i = 0; i < groups.count(); ++i )
+ {
+ if ( groups[i] )
+ {
+ QString name = groups[i].name();
+ if ( !name.isEmpty() )
+ m->appendRow( new Item( groups[i] ) );
+ }
}
- setCurrentIndex(-1); // for performance reasons
+ setCurrentIndex( -1 ); // for performance reasons
}
- else if ( !group->_is_nil() ) {
- m->appendRow( new Item( group.in() ) );
- setCurrentIndex(0);
+ else if ( myProxy.type() >= SMESHGUI_SelectionProxy::Group )
+ {
+ m->appendRow( new Item( myProxy ) );
+ setCurrentIndex( 0 );
}
- blockSignals( blocked );
- }
- SMESH::SMESH_GroupBase_ptr currentGroup()
- {
- SMESH::SMESH_GroupBase_var group;
- QStandardItemModel* m = dynamic_cast<QStandardItemModel*>(model());
- if ( currentIndex() >= 0 )
- group = dynamic_cast<Item*>(m->item(currentIndex()))->myGroup;
- return group._retn();
}
-};
+
+ blockSignals( blocked );
+}
/*!
- \class SMESHGUI_MeshInfoDlg
- \brief Mesh information dialog box
+ \brief Get currently selected group.
+ \return Selected group.
+ \internal
*/
+SMESHGUI_SelectionProxy GroupCombo::currentGroup() const
+{
+ SMESHGUI_SelectionProxy group;
+ QStandardItemModel* m = dynamic_cast<QStandardItemModel*>( model() );
+ if ( currentIndex() >= 0 )
+ group = dynamic_cast<Item*>( m->item( currentIndex() ) )->group();
+ return group;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+/// \class SMESHGUI_MeshInfoDlg
+/// \brief Mesh information dialog box
+///
+/// \todo Move all business logic for element info to SMESHGUI_ElemInfo class.
+/// \todo Add selection button to reactivate selection on move from other dlg.
+////////////////////////////////////////////////////////////////////////////////
/*!
\brief Constructor
- \param parent parent widget
- \param page specifies the dialog page to be shown at the start-up
+ \param parent Parent widget.
+ \param page Dialog page to show at start-up. Defaults to \c BaseInfo.
*/
SMESHGUI_MeshInfoDlg::SMESHGUI_MeshInfoDlg( QWidget* parent, int page )
- : QDialog( parent ), myActor( 0 )
+ : QDialog( parent )
{
setModal( false );
setAttribute( Qt::WA_DeleteOnClose, true );
- setWindowTitle( tr( "MESH_INFO" ));
+ setWindowTitle( tr( "MESH_INFO" ) );
setSizeGripEnabled( true );
myTabWidget = new QTabWidget( this );
// base info
- myBaseInfo = new SMESHGUI_MeshInfo( myTabWidget );
- myTabWidget->addTab( myBaseInfo, tr( "BASE_INFO" ));
+ myBaseInfo = new SMESHGUI_BaseInfo( myTabWidget );
+ myTabWidget->addTab( myBaseInfo, tr( "BASE_INFO" ) );
// elem info
myMode->addButton( new QRadioButton( tr( "GROUP_MODE" ), w ), GroupMode );
myMode->button( NodeMode )->setChecked( true );
myID = new QLineEdit( w );
- myID->setValidator( new SMESHGUI_IdValidator( this ));
+ myID->setValidator( new SMESHGUI_IdValidator( this ) );
myGroups = new GroupCombo( w );
QStackedWidget* stack = new QStackedWidget( w );
stack->addWidget( myID );
stack->addWidget( myGroups );
myIDPreviewCheck = new QCheckBox( tr( "SHOW_IDS" ), w );
- myIDPreview = new SMESHGUI_IdPreview( SMESH::GetViewWindow( SMESHGUI::GetSMESHGUI() ));
+ myIDPreview = new SMESHGUI_IdPreview( SMESH::GetViewWindow( SMESHGUI::GetSMESHGUI() ) );
int mode = SMESHGUI::resourceMgr()->integerValue( "SMESH", "mesh_elem_info", 1 );
- mode = qMin( 1, qMax( 0, mode ));
+ mode = qMin( 1, qMax( 0, mode ) );
if ( mode == 0 )
myElemInfo = new SMESHGUI_SimpleElemInfo( w );
elemLayout->addWidget( myIDPreviewCheck, 1, 0, 1, 4 );
elemLayout->addWidget( myElemInfo, 2, 0, 1, 4 );
- myTabWidget->addTab( w, tr( "ELEM_INFO" ));
+ myTabWidget->addTab( w, tr( "ELEM_INFO" ) );
// additional info
myAddInfo = new SMESHGUI_AddInfo( myTabWidget );
- myTabWidget->addTab( myAddInfo, tr( "ADDITIONAL_INFO" ));
+ myTabWidget->addTab( myAddInfo, tr( "ADDITIONAL_INFO" ) );
// controls info
myCtrlInfo = new SMESHGUI_CtrlInfo( myTabWidget );
- myTabWidget->addTab( myCtrlInfo, tr( "CTRL_INFO" ));
+ myTabWidget->addTab( myCtrlInfo, tr( "CTRL_INFO" ) );
// buttons
btnLayout->addStretch( 10 );
btnLayout->addWidget( helpBtn );
+ // arrange widgets
+
QVBoxLayout* l = new QVBoxLayout ( this );
l->setMargin( MARGIN );
l->setSpacing( SPACING );
l->addWidget( myTabWidget );
l->addLayout( btnLayout );
- myTabWidget->setCurrentIndex( qMax( (int)BaseInfo, qMin( (int)ElemInfo, page )));
-
- connect( okBtn, SIGNAL( clicked() ), this, SLOT( reject() ));
- connect( dumpBtn, SIGNAL( clicked() ), this, SLOT( dump() ));
- connect( helpBtn, SIGNAL( clicked() ), this, SLOT( help() ));
- connect( myTabWidget, SIGNAL( currentChanged( int )), this, SLOT( updateSelection() ));
- connect( myMode, SIGNAL( buttonClicked( int )), this, SLOT( modeChanged() ));
- connect( myGroups, SIGNAL( currentIndexChanged( int )), this, SLOT( modeChanged() ));
- connect( myID, SIGNAL( textChanged( QString )), this, SLOT( idChanged() ));
- connect( myIDPreviewCheck, SIGNAL( toggled(bool) ), this, SLOT( idPreviewChange(bool) ));
- connect( SMESHGUI::GetSMESHGUI(), SIGNAL( SignalDeactivateActiveDialog() ), this, SLOT( deactivate() ));
- connect( SMESHGUI::GetSMESHGUI(), SIGNAL( SignalCloseAllDialogs() ), this, SLOT( reject() ));
- connect( myElemInfo, SIGNAL( itemInfo( int )), this, SLOT( showItemInfo( int )));
- connect( myElemInfo, SIGNAL( itemInfo( QString )), this, SLOT( showItemInfo( QString )));
- connect( this, SIGNAL( switchMode( int ) ), stack, SLOT( setCurrentIndex( int ) ) );
- myIDPreviewCheck->setChecked( SMESHGUI::resourceMgr()->booleanValue( "SMESH", id_preview_resource, false ));
+ // set initial page
+
+ myTabWidget->setCurrentIndex( qMax( (int)BaseInfo, qMin( (int)ElemInfo, page ) ) );
+
+ // set-up connections
+ connect( okBtn, SIGNAL( clicked() ), this, SLOT( reject() ) );
+ connect( dumpBtn, SIGNAL( clicked() ), this, SLOT( dump() ) );
+ connect( helpBtn, SIGNAL( clicked() ), this, SLOT( help() ) );
+ connect( myTabWidget, SIGNAL( currentChanged( int ) ), this, SLOT( updateSelection() ) );
+ connect( myMode, SIGNAL( buttonClicked( int ) ), this, SLOT( modeChanged() ) );
+ connect( myGroups, SIGNAL( currentIndexChanged( int ) ), this, SLOT( modeChanged() ) );
+ connect( myID, SIGNAL( textChanged( QString ) ), this, SLOT( idChanged() ) );
+ connect( myIDPreviewCheck, SIGNAL( toggled( bool ) ), this, SLOT( idPreviewChange( bool ) ) );
+ connect( SMESHGUI::GetSMESHGUI(), SIGNAL( SignalDeactivateActiveDialog() ), this, SLOT( deactivate() ) );
+ connect( SMESHGUI::GetSMESHGUI(), SIGNAL( SignalCloseAllDialogs() ), this, SLOT( reject() ) );
+ connect( myElemInfo, SIGNAL( itemInfo( int ) ), this, SLOT( showItemInfo( int ) ) );
+ connect( myElemInfo, SIGNAL( itemInfo( QString ) ), this, SLOT( showItemInfo( QString ) ) );
+ connect( this, SIGNAL( switchMode( int ) ), stack, SLOT( setCurrentIndex( int ) ) );
+
+ // initialize
+
+ myIDPreviewCheck->setChecked( SMESHGUI::resourceMgr()->booleanValue( "SMESH", "id_preview_resource", false ) );
updateSelection();
}
/*!
- \brief Destructor
+ \brief Destructor.
*/
SMESHGUI_MeshInfoDlg::~SMESHGUI_MeshInfoDlg()
{
}
/*!
- \brief Show mesh information
- \param IO interactive object
+ \brief Show mesh information on given object.
+ \param io Interactive object.
*/
-void SMESHGUI_MeshInfoDlg::showInfo( const Handle(SALOME_InteractiveObject)& IO )
+void SMESHGUI_MeshInfoDlg::showInfo( const Handle(SALOME_InteractiveObject)& io )
{
- if ( !IO.IsNull() )
- myIO = IO;
+ if ( !io.IsNull() )
+ showInfo( SMESHGUI_SelectionProxy( io ) );
+}
- SMESH::SMESH_IDSource_var obj = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>( IO );
- if ( !CORBA::is_nil( obj ) )
- {
- // "Additional info" tab
- myAddInfo->showInfo( obj );
-
- // "Base info" tab
- // Note: we update it AFTER additional info as nb of nodes in a group
- // can be computed there and this data will be shown in base info (see IPAL52871)
- myBaseInfo->showInfo( obj );
-
- // "Quality info" tab
- // Note: for performance reasons we update it only if it is currently active
- if ( myTabWidget->currentIndex() == CtrlInfo )
- myCtrlInfo->showInfo( obj );
-
- // "Element info" tab
- myGroups->setSource( obj.in() );
- myActor = SMESH::FindActorByEntry( IO->getEntry() );
- myElemInfo->setSource( myActor, obj );
- if ( myMode->checkedId() == GroupMode ) {
- SMESH::SMESH_GroupBase_var group = myGroups->currentGroup();
- if ( !group->_is_nil() )
- myElemInfo->showInfo( group );
- else
- myElemInfo->clear();
+/*!
+ \brief Show mesh information on given object.
+ \param proxy Selection proxy.
+*/
+void SMESHGUI_MeshInfoDlg::showInfo( const SMESHGUI_SelectionProxy& proxy )
+{
+ SUIT_OverrideCursor wc;
+
+ if ( !proxy )
+ return;
+
+ myProxy = proxy;
+
+ SMESH::SMESH_IDSource_var obj = myProxy.object();
+
+ // "Base info" tab
+ myBaseInfo->showInfo( proxy );
+
+ // "Additional info" tab
+ myAddInfo->showInfo( proxy );
+
+ // "Quality info" tab
+ // Note: for performance reasons we update it only if it is currently active
+ if ( myTabWidget->currentIndex() == CtrlInfo )
+ myCtrlInfo->showInfo( proxy );
+
+ // "Element info" tab
+ myGroups->setSource( proxy );
+ if ( myMode->checkedId() == GroupMode ) {
+ SMESHGUI_SelectionProxy group = myGroups->currentGroup();
+ if ( group )
+ myElemInfo->showInfo( group );
+ else
+ myElemInfo->clear();
+ }
+ else {
+ SVTK_Selector* selector = SMESH::GetSelector();
+ QString ID;
+ int nb = 0;
+ if ( myProxy.actor() && selector ) { //todo: actor()?
+ nb = myMode->checkedId() == NodeMode ?
+ SMESH::GetNameOfSelectedElements( selector, myProxy.io(), ID ) :
+ SMESH::GetNameOfSelectedNodes( selector, myProxy.io(), ID );
+ }
+ if ( nb > 0 ) {
+ myID->setText( ID.trimmed() );
+ QSet<uint> ids;
+ QStringList idTxt = ID.split( " ", QString::SkipEmptyParts );
+ foreach ( ID, idTxt )
+ ids << ID.trimmed().toUInt();
+ myElemInfo->showInfo( proxy, ids, myMode->checkedId() == ElemMode );
}
else {
- SVTK_Selector* selector = SMESH::GetSelector();
- QString ID;
- int nb = 0;
- if ( myActor && selector ) {
- nb = myMode->checkedId() == NodeMode ?
- SMESH::GetNameOfSelectedElements( selector, IO, ID ) :
- SMESH::GetNameOfSelectedNodes( selector, IO, ID );
- }
- if ( nb > 0 ) {
- myID->setText( ID.trimmed() );
- QSet<long> ids;
- QStringList idTxt = ID.split( " ", QString::SkipEmptyParts );
- foreach ( ID, idTxt )
- ids << ID.trimmed().toLong();
- myElemInfo->showInfo( ids, myMode->checkedId() == ElemMode );
- }
- else {
- myID->clear();
- myElemInfo->clear();
- }
+ myID->clear();
+ myElemInfo->clear();
}
}
}
/*!
- \brief Perform clean-up actions on the dialog box closing.
+ \brief Update information.
+*/
+void SMESHGUI_MeshInfoDlg::updateInfo()
+{
+ SALOME_ListIO selected;
+ SMESHGUI::selectionMgr()->selectedObjects( selected );
+
+ if ( selected.Extent() == 1 )
+ showInfo( selected.First() );
+ else
+ showInfo( myProxy );
+}
+
+/*!
+ \brief Clean-up on dialog closing.
*/
void SMESHGUI_MeshInfoDlg::reject()
{
LightApp_SelectionMgr* selMgr = SMESHGUI::selectionMgr();
selMgr->clearFilters();
SMESH::SetPointRepresentation( false );
- if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow() )
- aViewWindow->SetSelectionMode( ActorSelection );
+ if ( SVTK_ViewWindow* viewWindow = SMESH::GetViewWindow() )
+ viewWindow->SetSelectionMode( ActorSelection );
QDialog::reject();
- myIDPreview->SetPointsLabeled(false);
+ myIDPreview->SetPointsLabeled( false );
}
/*!
- \brief Process keyboard event
- \param e key press event
+ \brief Process keyboard event.
+ \param e Key press event.
*/
void SMESHGUI_MeshInfoDlg::keyPressEvent( QKeyEvent* e )
{
}
/*!
- \brief Reactivate dialog box, when mouse pointer goes into it.
-*/
-void SMESHGUI_MeshInfoDlg::enterEvent( QEvent* )
-{
- //activate();
-}
-
-/*!
- \brief Setup selection mode depending on the current dialog box state.
+ \brief Set-up selection mode for currently selected page.
*/
void SMESHGUI_MeshInfoDlg::updateSelection()
{
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow() )
aViewWindow->SetSelectionMode( selMode );
- QString oldID = myID->text().trimmed();
- SMESH_Actor* oldActor = myActor;
+ SMESHGUI_SelectionProxy previous = myProxy;
+ QString ids = myID->text().trimmed();
myID->clear();
- connect( selMgr, SIGNAL( currentSelectionChanged() ), this, SLOT( updateInfo() ));
+ connect( selMgr, SIGNAL( currentSelectionChanged() ), this, SLOT( updateInfo() ) );
updateInfo();
- if ( oldActor == myActor && myActor && !oldID.isEmpty() ) {
- myID->setText( oldID );
+ if ( myProxy && myProxy == previous && !ids.isEmpty() ) {
+ myID->setText( ids );
idChanged();
}
}
/*!
- \brief Show help page
+ \brief Show documentation on selected dialog page.
*/
void SMESHGUI_MeshInfoDlg::help()
{
- SMESH::ShowHelpFile( ( myTabWidget->currentIndex() == BaseInfo || myTabWidget->currentIndex() == AddInfo ) ?
- "mesh_infos.html#advanced-mesh-infos-anchor" :
- "mesh_infos.html#mesh-element-info-anchor" );
-}
-
-/*!
- \brief Show mesh information
-*/
-void SMESHGUI_MeshInfoDlg::updateInfo()
-{
- SUIT_OverrideCursor wc;
-
- SALOME_ListIO selected;
- SMESHGUI::selectionMgr()->selectedObjects( selected );
-
- if ( selected.Extent() == 1 ) {
- Handle(SALOME_InteractiveObject) IO = selected.First();
- showInfo( IO );
- }
- else {
- showInfo( myIO );
+ QString helpPage = "mesh_infos.html";
+ switch ( myTabWidget->currentIndex() )
+ {
+ case BaseInfo:
+ helpPage += "#advanced-mesh-infos-anchor";
+ break;
+ case ElemInfo:
+ helpPage += "#mesh-element-info-anchor";
+ break;
+ case AddInfo:
+ helpPage += "#mesh-addition-info-anchor";
+ break;
+ case CtrlInfo:
+ helpPage += "#mesh-quality-info-anchor";
+ break;
+ default:
+ break;
}
+ SMESH::ShowHelpFile( helpPage );
}
/*!
- \brief Activate dialog box
-*/
-void SMESHGUI_MeshInfoDlg::activate()
-{
- SMESHGUI::GetSMESHGUI()->EmitSignalDeactivateDialog();
- SMESHGUI::GetSMESHGUI()->SetActiveDialogBox( this );
- myTabWidget->setEnabled( true );
- updateSelection();
-}
-
-/*!
- \brief Deactivate dialog box
+ \brief Deactivate dialog box.
*/
void SMESHGUI_MeshInfoDlg::deactivate()
{
- myTabWidget->setEnabled( false );
- disconnect( SMESHGUI::selectionMgr(), SIGNAL( currentSelectionChanged() ), this, SLOT( updateInfo() ));
+ disconnect( SMESHGUI::selectionMgr(), SIGNAL( currentSelectionChanged() ), this, SLOT( updateInfo() ) );
}
/*!
myIDPreview->SetPointsLabeled( false );
SVTK_Selector* selector = SMESH::GetSelector();
- if ( myActor && selector ) {
- Handle(SALOME_InteractiveObject) IO = myActor->getIO();
+ if ( myProxy.actor() && selector ) { //todo: actor()?
+ Handle(SALOME_InteractiveObject) IO = myProxy.actor()->getIO(); //todo: actor()?
TColStd_MapOfInteger ID;
- QSet<long> ids;
+ QSet<uint> ids;
std::vector<int> idVec;
std::list< gp_XYZ > aGrCentersXYZ;
QStringList idTxt = myID->text().split( " ", QString::SkipEmptyParts );
foreach ( QString tid, idTxt ) {
- long id = tid.trimmed().toLong();
+ long id = tid.trimmed().toUInt();
const SMDS_MeshElement* e = myMode->checkedId() == ElemMode ?
- myActor->GetObject()->GetMesh()->FindElement( id ) :
- myActor->GetObject()->GetMesh()->FindNode( id );
+ myProxy.actor()->GetObject()->GetMesh()->FindElement( id ) : //todo: actor()?
+ myProxy.actor()->GetObject()->GetMesh()->FindNode( id ); //todo: actor()?
if ( e ) {
ID.Add( id );
ids << id;
if ( myMode->checkedId() == ElemMode )
{
idVec.push_back( id );
- aGrCentersXYZ.push_back( myElemInfo->getGravityCenter( e ));
+ aGrCentersXYZ.push_back( myElemInfo->getGravityCenter( e ) );
}
}
}
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow() ) {
if ( myMode->checkedId() == NodeMode )
- myIDPreview->SetPointsData( myActor->GetObject()->GetMesh(), ID );
+ myIDPreview->SetPointsData( myProxy.actor()->GetObject()->GetMesh(), ID ); //todo: actor()?
else
myIDPreview->SetElemsData( idVec, aGrCentersXYZ );
bool showIDs = ( !ID.IsEmpty() &&
myIDPreviewCheck->isChecked() &&
myTabWidget->currentIndex() == ElemInfo );
- myIDPreview->SetPointsLabeled( showIDs, myActor->GetVisibility() );
+ myIDPreview->SetPointsLabeled( showIDs, myProxy.actor()->GetVisibility() ); //todo: actor()?
aViewWindow->highlight( IO, true, true );
aViewWindow->Repaint();
}
- myElemInfo->showInfo( ids, myMode->checkedId() == ElemMode );
+ myElemInfo->showInfo( myProxy, ids, myMode->checkedId() == ElemMode );
}
}
void SMESHGUI_MeshInfoDlg::idPreviewChange( bool isOn )
{
myIDPreview->SetPointsLabeled( isOn && !myID->text().simplified().isEmpty() );
- SMESHGUI::resourceMgr()->setValue("SMESH", id_preview_resource, isOn );
+ SMESHGUI::resourceMgr()->setValue("SMESH", "id_preview_resource", isOn );
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow() )
aViewWindow->Repaint();
}
void SMESHGUI_MeshInfoDlg::showItemInfo( int id )
{
- if ( id > 0 && myActor->GetObject()->GetMesh()->FindNode( id )) {
+ if ( id > 0 && myProxy.actor()->GetObject()->GetMesh()->FindNode( id ) ) { //todo: actor()?
myMode->button( NodeMode )->click();
- myID->setText( QString::number( id ));
+ myID->setText( QString::number( id ) );
}
}
}
}
+/*!
+ \brief Dump information to file.
+*/
void SMESHGUI_MeshInfoDlg::dump()
{
- QStringList aFilters;
- aFilters.append( tr( "TEXT_FILES" ));
-
- bool anIsBase = true;
- bool anIsElem = true;
- bool anIsAdd = true;
- bool anIsCtrl = true;
-
- if ( SUIT_ResourceMgr* aResourceMgr = SMESHGUI::resourceMgr() ) {
- anIsBase = aResourceMgr->booleanValue( "SMESH", "info_dump_base", anIsBase );
- anIsElem = aResourceMgr->booleanValue( "SMESH", "info_dump_elem", anIsElem );
- anIsAdd = aResourceMgr->booleanValue( "SMESH", "info_dump_add", anIsAdd );
- anIsCtrl = aResourceMgr->booleanValue( "SMESH", "info_dump_ctrl", anIsCtrl );
- }
-
DumpFileDlg fd( this );
- fd.setWindowTitle( tr( "SAVE_INFO" ));
- fd.setNameFilters( aFilters );
- fd.myBaseChk->setChecked( anIsBase );
- fd.myElemChk->setChecked( anIsElem );
- fd.myAddChk ->setChecked( anIsAdd );
- fd.myCtrlChk->setChecked( anIsCtrl );
+ fd.setWindowTitle( tr( "SAVE_INFO" ) );
+ fd.setNameFilters( QStringList() << tr( "TEXT_FILES" ) );
+ fd.setChecked( BaseInfo, SMESHGUI::resourceMgr()->booleanValue( "SMESH", "info_dump_base", true ) );
+ fd.setChecked( ElemInfo, SMESHGUI::resourceMgr()->booleanValue( "SMESH", "info_dump_elem", true ) );
+ fd.setChecked( AddInfo, SMESHGUI::resourceMgr()->booleanValue( "SMESH", "info_dump_add", true ) );
+ fd.setChecked( CtrlInfo, SMESHGUI::resourceMgr()->booleanValue( "SMESH", "info_dump_ctrl", true ) );
if ( fd.exec() == QDialog::Accepted )
{
- QString aFileName = fd.selectedFile();
-
- bool toBase = fd.myBaseChk->isChecked();
- bool toElem = fd.myElemChk->isChecked();
- bool toAdd = fd.myAddChk->isChecked();
- bool toCtrl = fd.myCtrlChk->isChecked();
-
- if ( !aFileName.isEmpty() ) {
- QFileInfo aFileInfo( aFileName );
- if ( aFileInfo.isDir() )
+ QString fileName = fd.selectedFile();
+ if ( !fileName.isEmpty() ) {
+ QFile file( fileName );
+ if ( !file.open( QIODevice::WriteOnly | QIODevice::Text ) )
return;
-
- QFile aFile( aFileName );
- if ( !aFile.open( QIODevice::WriteOnly | QIODevice::Text ))
- return;
-
- QTextStream out( &aFile );
-
- if ( toBase ) myBaseInfo->saveInfo( out );
- if ( toElem ) myElemInfo->saveInfo( out );
- if ( toAdd ) myAddInfo ->saveInfo( out );
- if ( toCtrl ) myCtrlInfo->saveInfo( out );
+
+ QTextStream out( &file );
+ if ( fd.isChecked( BaseInfo ) ) myBaseInfo->saveInfo( out );
+ if ( fd.isChecked( ElemInfo ) ) myElemInfo->saveInfo( out );
+ if ( fd.isChecked( AddInfo ) ) myAddInfo->saveInfo( out );
+ if ( fd.isChecked( CtrlInfo ) ) myCtrlInfo->saveInfo( out );
}
}
}
-/*!
- \class SMESHGUI_CtrlInfo
- \brief Class for the mesh controls information widget.
-*/
+////////////////////////////////////////////////////////////////////////////////
+/// \class SMESHGUI_CtrlInfo
+/// \brief Show quality statistics information on selected object.
+///
+/// Displays quality controls statistics about selected object: mesh, sub-mesh,
+/// group or arbitrary ID source.
+////////////////////////////////////////////////////////////////////////////////
/*!
- \brief Constructor
- \param parent parent widget
+ \brief Constructor.
+ \param parent Parent widget. Defaults to 0.
*/
-SMESHGUI_CtrlInfo::SMESHGUI_CtrlInfo( QWidget* parent )
- : QFrame( parent ), myPlot( 0 ), myPlot3D( 0 )
+SMESHGUI_CtrlInfo::SMESHGUI_CtrlInfo( QWidget* parent ): SMESHGUI_Info( parent )
{
- setFrameStyle( StyledPanel | Sunken );
+ QGridLayout* l = new QGridLayout( this );
+ l->setMargin( MARGIN );
+ l->setSpacing( SPACING );
- myMainLayout = new QGridLayout( this );
- myMainLayout->setMargin( MARGIN );
- myMainLayout->setSpacing( SPACING );
+ QIcon aComputeIcon( SUIT_Session::session()->resourceMgr()->loadPixmap( "SMESH", tr( "ICON_COMPUTE" ) ) );
+ SMESH::FilterManager_var aFilterMgr = SMESH::GetFilterManager();
// name
- QLabel* aNameLab = new QLabel( tr( "NAME_LAB" ), this );
- QLabel* aName = createField();
+ QLabel* aNameLab = createLabel( tr( "NAME_LAB" ), this, Bold );
+ QLabel* aName = createField( this, "ctrlName" );
aName->setMinimumWidth( 150 );
myWidgets << aName;
- SUIT_ResourceMgr* aResMgr = SUIT_Session::session()->resourceMgr();
- QIcon aComputeIcon( aResMgr->loadPixmap( "SMESH", tr( "ICON_COMPUTE" )) );
-
- SMESH::FilterManager_var aFilterMgr = SMESH::GetFilterManager();
-
// nodes info
- QLabel* aNodesLab = new QLabel( tr( "NODES_INFO" ), this );
+ QLabel* aNodesLab = createLabel( tr( "NODES_INFO" ), this, Bold );
QLabel* aNodesFreeLab = new QLabel( tr( "NUMBER_OF_THE_FREE_NODES" ), this );
- QLabel* aNodesFree = createField();
+ QLabel* aNodesFree = createField( this, "ctrlNodesFree" );
myWidgets << aNodesFree;
myPredicates << aFilterMgr->CreateFreeNodes();
//
QLabel* aNodesNbConnLab = new QLabel( tr( "MAX_NODE_CONNECTIVITY" ), this );
- QLabel* aNodesNbConn = createField();
+ QLabel* aNodesNbConn = createField( this, "ctrlNodesCnty" );
myWidgets << aNodesNbConn;
myNodeConnFunctor = aFilterMgr->CreateNodeConnectivityNumber();
//
QLabel* aNodesDoubleLab = new QLabel( tr( "NUMBER_OF_THE_DOUBLE_NODES" ), this );
- QLabel* aNodesDouble = createField();
+ QLabel* aNodesDouble = createField( this, "ctrlNodesDouble" );
myWidgets << aNodesDouble;
myPredicates << aFilterMgr->CreateEqualNodes();
QLabel* aToleranceLab = new QLabel( tr( "DOUBLE_NODES_TOLERANCE" ), this );
myToleranceWidget = new SMESHGUI_SpinBox( this );
myToleranceWidget->RangeStepAndValidator(0.0000000001, 1000000.0, 0.0000001, "length_precision" );
myToleranceWidget->setAcceptNames( false );
- myToleranceWidget->SetValue( SMESHGUI::resourceMgr()->doubleValue( "SMESH", "equal_nodes_tolerance", 1e-7 ));
+ myToleranceWidget->SetValue( SMESHGUI::resourceMgr()->doubleValue( "SMESH", "equal_nodes_tolerance", 1e-7 ) );
// edges info
- QLabel* anEdgesLab = new QLabel( tr( "EDGES_INFO" ), this );
+ QLabel* anEdgesLab = createLabel( tr( "EDGES_INFO" ), this, Bold );
QLabel* anEdgesDoubleLab = new QLabel( tr( "NUMBER_OF_THE_DOUBLE_EDGES" ), this );
- QLabel* anEdgesDouble = createField();
+ QLabel* anEdgesDouble = createField( this, "ctrlEdgesDouble" );
myWidgets << anEdgesDouble;
myPredicates << aFilterMgr->CreateEqualEdges();
// faces info
- QLabel* aFacesLab = new QLabel( tr( "FACES_INFO" ), this );
+ QLabel* aFacesLab = createLabel( tr( "FACES_INFO" ), this, Bold );
QLabel* aFacesDoubleLab = new QLabel( tr( "NUMBER_OF_THE_DOUBLE_FACES" ), this );
- QLabel* aFacesDouble = createField();
+ QLabel* aFacesDouble = createField( this, "ctrlFacesDouble" );
myWidgets << aFacesDouble;
myPredicates << aFilterMgr->CreateEqualFaces();
QLabel* aFacesOverLab = new QLabel( tr( "NUMBER_OF_THE_OVER_CONSTRAINED" ), this );
- QLabel* aFacesOver = createField();
+ QLabel* aFacesOver = createField( this, "ctrlFacesOver" );
myWidgets << aFacesOver;
myPredicates << aFilterMgr->CreateOverConstrainedFace();
QLabel* anAspectRatioLab = new QLabel( tr( "ASPECT_RATIO_HISTOGRAM" ), this );
myAspectRatio = aFilterMgr->CreateAspectRatio();
// volumes info
- QLabel* aVolumesLab = new QLabel( tr( "VOLUMES_INFO" ), this );
+ QLabel* aVolumesLab = createLabel( tr( "VOLUMES_INFO" ), this, Bold );
QLabel* aVolumesDoubleLab = new QLabel( tr( "NUMBER_OF_THE_DOUBLE_VOLUMES" ), this );
- QLabel* aVolumesDouble = createField();
+ QLabel* aVolumesDouble = createField( this, "ctrlVolumesDouble" );
myWidgets << aVolumesDouble;
myPredicates << aFilterMgr->CreateEqualVolumes();
QLabel* aVolumesOverLab = new QLabel( tr( "NUMBER_OF_THE_OVER_CONSTRAINED" ), this );
- QLabel* aVolumesOver = createField();
+ QLabel* aVolumesOver = createField( this, "ctrlVolumesOver" );
myWidgets << aVolumesOver;
myPredicates << aFilterMgr->CreateOverConstrainedVolume();
QLabel* anAspectRatio3DLab = new QLabel( tr( "ASPECT_RATIO_3D_HISTOGRAM" ), this );
aComputeVolumeBtn->setIcon(aComputeIcon);
myButtons << aComputeVolumeBtn; //9
- connect( aComputeFaceBtn, SIGNAL( clicked() ), this, SLOT( computeAspectRatio() ));
- connect( aComputeVolumeBtn, SIGNAL( clicked() ), this, SLOT( computeAspectRatio3D() ));
- connect( aFreeNodesBtn, SIGNAL( clicked() ), this, SLOT( computeFreeNodesInfo() ));
- connect( aNodesNbConnBtn, SIGNAL( clicked() ), this, SLOT( computeNodesNbConnInfo() ));
- connect( aDoubleNodesBtn, SIGNAL( clicked() ), this, SLOT( computeDoubleNodesInfo() ));
- connect( aDoubleEdgesBtn, SIGNAL( clicked() ), this, SLOT( computeDoubleEdgesInfo() ));
- connect( aDoubleFacesBtn, SIGNAL( clicked() ), this, SLOT( computeDoubleFacesInfo() ));
- connect( aOverContFacesBtn, SIGNAL( clicked() ), this, SLOT( computeOverConstrainedFacesInfo() ));
- connect( aDoubleVolumesBtn, SIGNAL( clicked() ), this, SLOT( computeDoubleVolumesInfo() ));
- connect( aOverContVolumesBtn,SIGNAL( clicked() ), this, SLOT( computeOverConstrainedVolumesInfo() ));
- connect( myToleranceWidget, SIGNAL(valueChanged(double)), this, SLOT( setTolerance( double )));
-
- setFontAttributes( aNameLab );
- setFontAttributes( aNodesLab );
- setFontAttributes( anEdgesLab );
- setFontAttributes( aFacesLab );
- setFontAttributes( aVolumesLab );
-
- myMainLayout->addWidget( aNameLab, 0, 0 ); //0
- myMainLayout->addWidget( aName, 0, 1, 1, 2 ); //1
- myMainLayout->addWidget( aNodesLab, 1, 0, 1, 3 ); //2
- myMainLayout->addWidget( aNodesFreeLab, 2, 0 ); //3
- myMainLayout->addWidget( aNodesFree, 2, 1 ); //4
- myMainLayout->addWidget( aFreeNodesBtn, 2, 2 ); //5
- myMainLayout->addWidget( aNodesNbConnLab, 3, 0 ); //6
- myMainLayout->addWidget( aNodesNbConn, 3, 1 ); //7
- myMainLayout->addWidget( aNodesNbConnBtn, 3, 2 ); //8
- myMainLayout->addWidget( aNodesDoubleLab, 4, 0 ); //9
- myMainLayout->addWidget( aNodesDouble, 4, 1 ); //10
- myMainLayout->addWidget( aDoubleNodesBtn, 4, 2 ); //11
- myMainLayout->addWidget( aToleranceLab, 5, 0 ); //12
- myMainLayout->addWidget( myToleranceWidget, 5, 1 ); //13
- myMainLayout->addWidget( anEdgesLab, 6, 0, 1, 3 ); //14
- myMainLayout->addWidget( anEdgesDoubleLab, 7, 0 ); //15
- myMainLayout->addWidget( anEdgesDouble, 7, 1 ); //16
- myMainLayout->addWidget( aDoubleEdgesBtn, 7, 2 ); //17
- myMainLayout->addWidget( aFacesLab, 8, 0, 1, 3 ); //18
- myMainLayout->addWidget( aFacesDoubleLab, 9, 0 ); //19
- myMainLayout->addWidget( aFacesDouble, 9, 1 ); //20
- myMainLayout->addWidget( aDoubleFacesBtn, 9, 2 ); //21
- myMainLayout->addWidget( aFacesOverLab, 10, 0 ); //22
- myMainLayout->addWidget( aFacesOver, 10, 1 ); //23
- myMainLayout->addWidget( aOverContFacesBtn, 10, 2 ); //24
- myMainLayout->addWidget( anAspectRatioLab, 11, 0 ); //25
- myMainLayout->addWidget( aComputeFaceBtn, 11, 2 ); //26
- myMainLayout->addWidget( myPlot, 12, 0, 1, 3 );//27
- myMainLayout->addWidget( aVolumesLab, 13, 0, 1, 3 );//28
- myMainLayout->addWidget( aVolumesDoubleLab, 14, 0 ); //29
- myMainLayout->addWidget( aVolumesDouble, 14, 1 ); //30
- myMainLayout->addWidget( aDoubleVolumesBtn, 14, 2 ); //31
- myMainLayout->addWidget( aVolumesOverLab, 15, 0 ); //32
- myMainLayout->addWidget( aVolumesOver, 15, 1 ); //33
- myMainLayout->addWidget( aOverContVolumesBtn,15, 2 ); //34
- myMainLayout->addWidget( anAspectRatio3DLab, 16, 0 ); //35
- myMainLayout->addWidget( aComputeVolumeBtn, 16, 2 ); //36
- myMainLayout->addWidget( myPlot3D, 17, 0, 1, 3 );//37
+ connect( aComputeFaceBtn, SIGNAL( clicked() ), this, SLOT( computeAspectRatio() ) );
+ connect( aComputeVolumeBtn, SIGNAL( clicked() ), this, SLOT( computeAspectRatio3D() ) );
+ connect( aFreeNodesBtn, SIGNAL( clicked() ), this, SLOT( computeFreeNodesInfo() ) );
+ connect( aNodesNbConnBtn, SIGNAL( clicked() ), this, SLOT( computeNodesNbConnInfo() ) );
+ connect( aDoubleNodesBtn, SIGNAL( clicked() ), this, SLOT( computeDoubleNodesInfo() ) );
+ connect( aDoubleEdgesBtn, SIGNAL( clicked() ), this, SLOT( computeDoubleEdgesInfo() ) );
+ connect( aDoubleFacesBtn, SIGNAL( clicked() ), this, SLOT( computeDoubleFacesInfo() ) );
+ connect( aOverContFacesBtn, SIGNAL( clicked() ), this, SLOT( computeOverConstrainedFacesInfo() ) );
+ connect( aDoubleVolumesBtn, SIGNAL( clicked() ), this, SLOT( computeDoubleVolumesInfo() ) );
+ connect( aOverContVolumesBtn,SIGNAL( clicked() ), this, SLOT( computeOverConstrainedVolumesInfo() ) );
+ connect( myToleranceWidget, SIGNAL( valueChanged( double ) ), this, SLOT( setTolerance( double ) ) );
+
+ l->addWidget( aNameLab, 0, 0 ); //0
+ l->addWidget( aName, 0, 1, 1, 2 ); //1
+ l->addWidget( aNodesLab, 1, 0, 1, 3 ); //2
+ l->addWidget( aNodesFreeLab, 2, 0 ); //3
+ l->addWidget( aNodesFree, 2, 1 ); //4
+ l->addWidget( aFreeNodesBtn, 2, 2 ); //5
+ l->addWidget( aNodesNbConnLab, 3, 0 ); //6
+ l->addWidget( aNodesNbConn, 3, 1 ); //7
+ l->addWidget( aNodesNbConnBtn, 3, 2 ); //8
+ l->addWidget( aNodesDoubleLab, 4, 0 ); //9
+ l->addWidget( aNodesDouble, 4, 1 ); //10
+ l->addWidget( aDoubleNodesBtn, 4, 2 ); //11
+ l->addWidget( aToleranceLab, 5, 0 ); //12
+ l->addWidget( myToleranceWidget, 5, 1 ); //13
+ l->addWidget( anEdgesLab, 6, 0, 1, 3 ); //14
+ l->addWidget( anEdgesDoubleLab, 7, 0 ); //15
+ l->addWidget( anEdgesDouble, 7, 1 ); //16
+ l->addWidget( aDoubleEdgesBtn, 7, 2 ); //17
+ l->addWidget( aFacesLab, 8, 0, 1, 3 ); //18
+ l->addWidget( aFacesDoubleLab, 9, 0 ); //19
+ l->addWidget( aFacesDouble, 9, 1 ); //20
+ l->addWidget( aDoubleFacesBtn, 9, 2 ); //21
+ l->addWidget( aFacesOverLab, 10, 0 ); //22
+ l->addWidget( aFacesOver, 10, 1 ); //23
+ l->addWidget( aOverContFacesBtn, 10, 2 ); //24
+ l->addWidget( anAspectRatioLab, 11, 0 ); //25
+ l->addWidget( aComputeFaceBtn, 11, 2 ); //26
+ l->addWidget( myPlot, 12, 0, 1, 3 );//27
+ l->addWidget( aVolumesLab, 13, 0, 1, 3 );//28
+ l->addWidget( aVolumesDoubleLab, 14, 0 ); //29
+ l->addWidget( aVolumesDouble, 14, 1 ); //30
+ l->addWidget( aDoubleVolumesBtn, 14, 2 ); //31
+ l->addWidget( aVolumesOverLab, 15, 0 ); //32
+ l->addWidget( aVolumesOver, 15, 1 ); //33
+ l->addWidget( aOverContVolumesBtn,15, 2 ); //34
+ l->addWidget( anAspectRatio3DLab, 16, 0 ); //35
+ l->addWidget( aComputeVolumeBtn, 16, 2 ); //36
+ l->addWidget( myPlot3D, 17, 0, 1, 3 );//37
- myMainLayout->setColumnStretch( 0, 0 );
- myMainLayout->setColumnStretch( 1, 5 );
- myMainLayout->setRowStretch ( 11, 5 );
- myMainLayout->setRowStretch ( 16, 5 );
- myMainLayout->setRowStretch ( 17, 1 );
+ l->setColumnStretch( 0, 0 );
+ l->setColumnStretch( 1, 5 );
+ l->setRowStretch ( 12, 5 );
+ l->setRowStretch ( 17, 5 );
+ l->setRowStretch ( 18, 1 );
clearInternal();
}
/*!
- \brief Destructor
+ \brief Destructor.
*/
SMESHGUI_CtrlInfo::~SMESHGUI_CtrlInfo()
-{}
-
-/*!
- \brief Change widget font attributes (bold, ...).
- \param w widget
- \param attr font attributes (XORed flags)
-*/
-void SMESHGUI_CtrlInfo::setFontAttributes( QWidget* w )
{
- if ( w ) {
- QFont f = w->font();
- f.setBold( true );
- w->setFont( f );
- }
-}
-
-/*!
- \brief Create info field
- \return new info field
-*/
-QLabel* SMESHGUI_CtrlInfo::createField()
-{
- QLabel* lab = new QLabel( this );
- lab->setFrameStyle( StyledPanel | Sunken );
- lab->setAlignment( Qt::AlignCenter );
- lab->setAutoFillBackground( true );
- QPalette pal = lab->palette();
- pal.setColor( QPalette::Window, QApplication::palette().color( QPalette::Active, QPalette::Base ));
- lab->setPalette( pal );
- lab->setMinimumWidth( 60 );
- return lab;
}
/*!
- \brief Create QwtPlot
- \return new QwtPlot
+ \brief Create plot widget.
+ \param parent Parent widget.
+ \return New plot widget.
*/
QwtPlot* SMESHGUI_CtrlInfo::createPlot( QWidget* parent )
{
}
/*!
- \brief Show controls information on the selected object
+ \brief Show information on given object.
+ \param proxy Object to show information on (mesh, sub-mesh, group, ID source).
*/
-void SMESHGUI_CtrlInfo::showInfo( SMESH::SMESH_IDSource_ptr obj )
+void SMESHGUI_CtrlInfo::showInfo( const SMESHGUI_SelectionProxy& proxy )
{
clearInternal();
- myObject = SMESH::SMESH_IDSource::_duplicate( obj );
- if ( myObject->_is_nil() ) return;
+ if ( !proxy )
+ return;
+
+ myProxy = proxy;
+ SMESH::SMESH_IDSource_var obj = proxy.object();
- if ( _PTR(SObject) aSO = SMESH::FindSObject( obj ))
- myWidgets[0]->setText( aSO->GetName().c_str() );
+ myWidgets[0]->setText( proxy.name() );
SMESH::SMESH_Mesh_var mesh = obj->GetMesh();
if ( mesh->_is_nil() ) return;
}
else {
for( int i=2; i<=13; i++)
- myMainLayout->itemAt(i)->widget()->setVisible( false );
+ dynamic_cast<QGridLayout*>(layout())->itemAt(i)->widget()->setVisible( false );
}
// edges info
}
else {
for( int i=14; i<=17; i++)
- myMainLayout->itemAt(i)->widget()->setVisible( false );
+ dynamic_cast<QGridLayout*>(layout())->itemAt(i)->widget()->setVisible( false );
}
-
+
// faces info
if ( nbElemsByType[ SMESH::FACE ] > 0 ) {
if ( nbElemsByType[ SMESH::FACE ] <= ctrlLimit ) {
myButtons[6]->setEnabled( true );
}
#ifdef DISABLE_PLOT2DVIEWER
- myMainLayout->setRowStretch(12,0);
for( int i=25; i<=27; i++)
- myMainLayout->itemAt(i)->widget()->setVisible( false );
+ dynamic_cast<QGridLayout*>(layout())->itemAt(i)->widget()->setVisible( false );
#endif
}
else {
- myMainLayout->setRowStretch(12,0);
for( int i=18; i<=27; i++)
- myMainLayout->itemAt(i)->widget()->setVisible( false );
+ dynamic_cast<QGridLayout*>(layout())->itemAt(i)->widget()->setVisible( false );
}
// volumes info
myButtons[9]->setEnabled( true );
}
#ifdef DISABLE_PLOT2DVIEWER
- myMainLayout->setRowStretch(17,0);
for( int i=35; i<=37; i++)
- myMainLayout->itemAt(i)->widget()->setVisible( false );
+ dynamic_cast<QGridLayout*>(layout())->itemAt(i)->widget()->setVisible( false );
#endif
}
else {
- myMainLayout->setRowStretch(17,0);
for( int i=28; i<=37; i++)
- myMainLayout->itemAt(i)->widget()->setVisible( false );
+ dynamic_cast<QGridLayout*>(layout())->itemAt(i)->widget()->setVisible( false );
}
}
{
myButtons[ iBut ]->setEnabled( false );
myWidgets[ iWdg ]->setText( "" );
- if ( myObject->_is_nil() ) return;
+
+ if ( !myProxy )
+ return;
SUIT_OverrideCursor wc;
- SMESH::SMESH_Mesh_var mesh = myObject->GetMesh();
+ SMESH::SMESH_IDSource_var obj = myProxy.object();
+ SMESH::SMESH_Mesh_var mesh = obj->GetMesh();
+
if ( !mesh->_is_nil() && !mesh->IsLoaded() )
{
mesh->Load();
- this->showInfo( myObject ); // try to show all values
+ showInfo( myProxy ); // try to show all values
if ( !myWidgets[ iWdg ]->text().isEmpty() )
return; // <ft> predicate already computed
}
for ( int i = 0; i < myPredicates.count(); ++i )
if ( myPredicates[i]->GetFunctorType() == ft )
{
- CORBA::Long nb = myPredicates[i]->NbSatisfying( myObject );
- myWidgets[ iWdg ]->setText( QString::number( nb ));
+ CORBA::Long nb = myPredicates[i]->NbSatisfying( obj );
+ myWidgets[ iWdg ]->setText( QString::number( nb ) );
}
}
{
myButtons[ 1 ]->setEnabled( false );
myWidgets[ 2 ]->setText( "" );
- SMESH::SMESH_Mesh_var mesh = myObject->GetMesh();
- if ( mesh->_is_nil() ) return;
+
+ if ( !myProxy )
+ return;
+
+ SUIT_OverrideCursor wc;
+
+ SMESH::SMESH_IDSource_var obj = myProxy.object();
+ SMESH::SMESH_Mesh_var mesh = obj->GetMesh();
+
if ( !mesh->IsLoaded() )
{
mesh->Load();
- this->showInfo( myObject ); // try to show all values
+ showInfo( myProxy ); // try to show all values
if ( !myWidgets[ 2 ]->text().isEmpty() )
return; // already computed
}
myNodeConnFunctor->SetMesh( mesh );
SMESH::Histogram_var histogram =
- myNodeConnFunctor->GetLocalHistogram( 1, /*isLogarithmic=*/false, myObject );
+ myNodeConnFunctor->GetLocalHistogram( 1, /*isLogarithmic=*/false, obj );
- myWidgets[ 2 ]->setText( QString::number( histogram[0].max ));
+ myWidgets[ 2 ]->setText( QString::number( histogram[0].max ) );
}
void SMESHGUI_CtrlInfo::computeAspectRatio()
#ifndef DISABLE_PLOT2DVIEWER
myButtons[6]->setEnabled( false );
- if ( myObject->_is_nil() ) return;
+ if ( !myProxy )
+ return;
SUIT_OverrideCursor wc;
+ SMESH::SMESH_IDSource_var obj = myProxy.object();
+ SMESH::SMESH_Mesh_var mesh = obj->GetMesh();
+
Plot2d_Histogram* aHistogram = getHistogram( myAspectRatio );
if ( aHistogram && !aHistogram->isEmpty() ) {
QwtPlotItem* anItem = aHistogram->createPlotItem();
#ifndef DISABLE_PLOT2DVIEWER
myButtons[9]->setEnabled( false );
- if ( myObject->_is_nil() ) return;
+ if ( !myProxy )
+ return;
SUIT_OverrideCursor wc;
+ SMESH::SMESH_IDSource_var obj = myProxy.object();
+ SMESH::SMESH_Mesh_var mesh = obj->GetMesh();
+
Plot2d_Histogram* aHistogram = getHistogram( myAspectRatio3D );
if ( aHistogram && !aHistogram->isEmpty() ) {
QwtPlotItem* anItem = aHistogram->createPlotItem();
*/
void SMESHGUI_CtrlInfo::clearInternal()
{
- for( int i=0; i<=35; i++)
- myMainLayout->itemAt(i)->widget()->setVisible( true );
+ for( int i=0; i<=37; i++)
+ dynamic_cast<QGridLayout*>(layout())->itemAt(i)->widget()->setVisible( true );
for( int i=0; i<=9; i++)
myButtons[i]->setEnabled( false );
myPlot->detachItems();
myWidgets[0]->setText( QString() );
for ( int i = 1; i < myWidgets.count(); i++ )
myWidgets[i]->setText( "" );
- myMainLayout->setRowStretch(11,5);
- myMainLayout->setRowStretch(16,5);
}
void SMESHGUI_CtrlInfo::setTolerance( double theTolerance )
#ifndef DISABLE_PLOT2DVIEWER
Plot2d_Histogram* SMESHGUI_CtrlInfo::getHistogram( SMESH::NumericalFunctor_ptr aNumFun )
{
- SMESH::SMESH_Mesh_var mesh = myObject->GetMesh();
- if ( mesh->_is_nil() ) return 0;
+ SUIT_OverrideCursor wc;
+
+ SMESH::SMESH_IDSource_var obj = myProxy.object();
+ SMESH::SMESH_Mesh_var mesh = obj->GetMesh();
+
if ( !mesh->IsLoaded() )
mesh->Load();
aNumFun->SetMesh( mesh );
CORBA::Long cprecision = 6;
- if ( SMESHGUI::resourceMgr()->booleanValue( "SMESH", "use_precision", false ))
+ if ( SMESHGUI::resourceMgr()->booleanValue( "SMESH", "use_precision", false ) )
cprecision = SMESHGUI::resourceMgr()->integerValue( "SMESH", "controls_precision", -1 );
aNumFun->SetPrecision( cprecision );
SMESH::Histogram_var histogramVar = aNumFun->GetLocalHistogram( nbIntervals,
/*isLogarithmic=*/false,
- myObject );
+ obj );
Plot2d_Histogram* aHistogram = new Plot2d_Histogram();
- aHistogram->setColor( palette().color( QPalette::Highlight ));
+ aHistogram->setColor( palette().color( QPalette::Highlight ) );
if ( &histogramVar.in() )
{
for ( size_t i = 0, nb = histogramVar->length(); i < nb; i++ )
#endif
void SMESHGUI_CtrlInfo::saveInfo( QTextStream &out ) {
- out << QString( 20, '-' ) << "\n";
- out << tr( "CTRL_INFO" ) << "\n";
- out << QString( 20, '-' ) << "\n";
- out << tr( "NAME_LAB" ) << " " << myWidgets[0]->text() << "\n";
- out << tr( "NODES_INFO" ) << "\n";
- out << QString( SPACING_INFO, ' ' ) << tr( "NUMBER_OF_THE_FREE_NODES" ) << ": " << myWidgets[1]->text() << "\n";
- out << QString( SPACING_INFO, ' ' ) << tr( "NUMBER_OF_THE_DOUBLE_NODES" ) << ": " << myWidgets[2]->text() << "\n";
- out << tr( "EDGES_INFO" ) << "\n";
- out << QString( SPACING_INFO, ' ' ) << tr( "NUMBER_OF_THE_DOUBLE_EDGES" ) << ": " << myWidgets[3]->text() << "\n";
- out << tr( "FACES_INFO" ) << "\n";
- out << QString( SPACING_INFO, ' ' ) << tr( "NUMBER_OF_THE_DOUBLE_FACES" ) << ": " << myWidgets[4]->text() << "\n";
- out << QString( SPACING_INFO, ' ' ) << tr( "NUMBER_OF_THE_OVER_CONSTRAINED" ) << ": " << myWidgets[5]->text() << "\n";
- out << tr( "VOLUMES_INFO" ) << "\n";
- out << QString( SPACING_INFO, ' ' ) << tr( "NUMBER_OF_THE_DOUBLE_VOLUMES" ) << ": " << myWidgets[6]->text() << "\n";
- out << QString( SPACING_INFO, ' ' ) << tr( "NUMBER_OF_THE_OVER_CONSTRAINED" ) << ": " << myWidgets[7]->text() << "\n";
+ out << ruler( 20 ) << endl;
+ out << tr( "CTRL_INFO" ) << endl;
+ out << ruler( 20 ) << endl;
+ out << tr( "NAME_LAB" ) << " " << myWidgets[0]->text() << endl;
+ out << tr( "NODES_INFO" ) << endl;
+ out << indent() << tr( "NUMBER_OF_THE_FREE_NODES" ) << ": " << myWidgets[1]->text() << endl;
+ out << indent() << tr( "NUMBER_OF_THE_DOUBLE_NODES" ) << ": " << myWidgets[2]->text() << endl;
+ out << tr( "EDGES_INFO" ) << endl;
+ out << indent() << tr( "NUMBER_OF_THE_DOUBLE_EDGES" ) << ": " << myWidgets[3]->text() << endl;
+ out << tr( "FACES_INFO" ) << endl;
+ out << indent() << tr( "NUMBER_OF_THE_DOUBLE_FACES" ) << ": " << myWidgets[4]->text() << endl;
+ out << indent() << tr( "NUMBER_OF_THE_OVER_CONSTRAINED" ) << ": " << myWidgets[5]->text() << endl;
+ out << tr( "VOLUMES_INFO" ) << endl;
+ out << indent() << tr( "NUMBER_OF_THE_DOUBLE_VOLUMES" ) << ": " << myWidgets[6]->text() << endl;
+ out << indent() << tr( "NUMBER_OF_THE_OVER_CONSTRAINED" ) << ": " << myWidgets[7]->text() << endl;
}
-/*!
- \class SMESHGUI_CtrlInfoDlg
- \brief Controls information dialog box
-*/
+////////////////////////////////////////////////////////////////////////////////
+/// \class SMESHGUI_CtrlInfoDlg
+/// \brief Overall Mesh Quality dialog.
+/// \todo Add selection button to reactivate selection on move from other dlg.
+////////////////////////////////////////////////////////////////////////////////
/*!
\brief Constructor
: QDialog( parent )
{
setAttribute( Qt::WA_DeleteOnClose, true );
- setWindowTitle( tr( "CTRL_INFO" ));
+ setWindowTitle( tr( "CTRL_INFO" ) );
setMinimumSize( 400, 600 );
myCtrlInfo = new SMESHGUI_CtrlInfo( this );
btnLayout->addWidget( helpBtn );
QVBoxLayout* l = new QVBoxLayout ( this );
- l->setMargin( MARGIN );
+ l->setMargin( 0 );
l->setSpacing( SPACING );
l->addWidget( myCtrlInfo );
l->addLayout( btnLayout );
- connect( okBtn, SIGNAL( clicked() ), this, SLOT( reject() ));
- connect( dumpBtn, SIGNAL( clicked() ), this, SLOT( dump() ));
- connect( helpBtn, SIGNAL( clicked() ), this, SLOT( help() ));
- connect( SMESHGUI::GetSMESHGUI(), SIGNAL( SignalDeactivateActiveDialog() ), this, SLOT( deactivate() ));
- connect( SMESHGUI::GetSMESHGUI(), SIGNAL( SignalCloseAllDialogs() ), this, SLOT( reject() ));
+ connect( okBtn, SIGNAL( clicked() ), this, SLOT( reject() ) );
+ connect( dumpBtn, SIGNAL( clicked() ), this, SLOT( dump() ) );
+ connect( helpBtn, SIGNAL( clicked() ), this, SLOT( help() ) );
+ connect( SMESHGUI::GetSMESHGUI(), SIGNAL( SignalDeactivateActiveDialog() ), this, SLOT( deactivate() ) );
+ connect( SMESHGUI::GetSMESHGUI(), SIGNAL( SignalCloseAllDialogs() ), this, SLOT( reject() ) );
updateSelection();
}
}
/*!
- \brief Show controls information
- \param IO interactive object
+ \brief Show mesh quality information on given object.
+ \param io Interactive object.
*/
-void SMESHGUI_CtrlInfoDlg::showInfo( const Handle(SALOME_InteractiveObject)& IO )
+void SMESHGUI_CtrlInfoDlg::showInfo( const Handle(SALOME_InteractiveObject)& io )
{
- if ( SMESH::SMESH_IDSource_var obj = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>( IO ))
- myCtrlInfo->showInfo( obj );
+ if ( !io.IsNull() )
+ showInfo( SMESHGUI_SelectionProxy( io ) );
}
/*!
- \brief Perform clean-up actions on the dialog box closing.
+ \brief Show mesh quality information on given object.
+ \param proxy Selection proxy.
*/
-void SMESHGUI_CtrlInfoDlg::reject()
+void SMESHGUI_CtrlInfoDlg::showInfo( const SMESHGUI_SelectionProxy& proxy )
{
- SMESH::SetPointRepresentation( false );
- QDialog::reject();
-}
+ SUIT_OverrideCursor wc;
-/*!
- \brief Setup selection mode depending on the current dialog box state.
-*/
-void SMESHGUI_CtrlInfoDlg::updateSelection()
-{
- LightApp_SelectionMgr* selMgr = SMESHGUI::selectionMgr();
- disconnect( selMgr, 0, this, 0 );
- SMESH::SetPointRepresentation( false );
- connect( selMgr, SIGNAL( currentSelectionChanged() ), this, SLOT( updateInfo() ));
- updateInfo();
+ if ( !proxy )
+ return;
+
+ myProxy = proxy;
+ myCtrlInfo->showInfo( proxy );
}
/*!
*/
void SMESHGUI_CtrlInfoDlg::updateInfo()
{
- SUIT_OverrideCursor wc;
-
SALOME_ListIO selected;
SMESHGUI::selectionMgr()->selectedObjects( selected );
- if ( selected.Extent() == 1 ) {
- Handle(SALOME_InteractiveObject) IO = selected.First();
- showInfo( IO );
- }
+ if ( selected.Extent() == 1 )
+ showInfo( selected.First() );
+ else
+ showInfo( myProxy );
}
/*!
- \brief Activate dialog box
+ \brief Perform clean-up actions on the dialog box closing.
*/
-void SMESHGUI_CtrlInfoDlg::activate()
+void SMESHGUI_CtrlInfoDlg::reject()
{
- SMESHGUI::GetSMESHGUI()->EmitSignalDeactivateDialog();
- SMESHGUI::GetSMESHGUI()->SetActiveDialogBox( this );
- updateSelection();
+ SMESH::SetPointRepresentation( false );
+ QDialog::reject();
+}
+
+/*!
+ \brief Setup selection mode depending on the current dialog box state.
+*/
+void SMESHGUI_CtrlInfoDlg::updateSelection()
+{
+ LightApp_SelectionMgr* selMgr = SMESHGUI::selectionMgr();
+ disconnect( selMgr, 0, this, 0 );
+ SMESH::SetPointRepresentation( false );
+ connect( selMgr, SIGNAL( currentSelectionChanged() ), this, SLOT( updateInfo() ) );
+ updateInfo();
}
/*!
- \brief Deactivate dialog box
+ \brief Deactivate dialog box.
*/
void SMESHGUI_CtrlInfoDlg::deactivate()
{
- disconnect( SMESHGUI::selectionMgr(), SIGNAL( currentSelectionChanged() ), this, SLOT( updateInfo() ));
+ disconnect( SMESHGUI::selectionMgr(), SIGNAL( currentSelectionChanged() ), this, SLOT( updateInfo() ) );
}
/*!
- * \brief Dump contents into a file
- */
+ \brief Dump information to file.
+*/
void SMESHGUI_CtrlInfoDlg::dump()
{
- QStringList aFilters;
- aFilters.append( tr( "TEXT_FILES" ));
-
- DumpFileDlg fd( this );
- fd.setWindowTitle( tr( "SAVE_INFO" ));
- fd.setNameFilters( aFilters );
- fd.myBaseChk->hide();
- fd.myElemChk->hide();
- fd.myAddChk ->hide();
- fd.myCtrlChk->hide();
+ DumpFileDlg fd( this, false );
+ fd.setWindowTitle( tr( "SAVE_INFO" ) );
+ fd.setNameFilters( QStringList() << tr( "TEXT_FILES" ) );
if ( fd.exec() == QDialog::Accepted )
{
- QString aFileName = fd.selectedFile();
- if ( !aFileName.isEmpty() ) {
- QFileInfo aFileInfo( aFileName );
- if ( aFileInfo.isDir() )
- return;
-
- QFile aFile( aFileName );
- if ( !aFile.open( QIODevice::WriteOnly | QIODevice::Text ))
+ QString fileName = fd.selectedFile();
+ if ( !fileName.isEmpty() ) {
+ QFile file( fileName );
+ if ( !file.open( QIODevice::WriteOnly | QIODevice::Text ) )
return;
-
- QTextStream out( &aFile );
+
+ QTextStream out( &file );
myCtrlInfo->saveInfo( out );
}
}
}
/*!
- * \brief Show help
- */
+ \brief Show documentation on dialog.
+*/
void SMESHGUI_CtrlInfoDlg::help()
{
- SMESH::ShowHelpFile("mesh_infos.html#mesh_quality_info_anchor");
+ SMESH::ShowHelpFile( "mesh_infos.html#mesh-quality-info-anchor" );
}