#include "DriverSTL_W_SMDS_Mesh.h"
+#include "SMDS_FaceOfNodes.hxx"
+#include "SMDS_IteratorOnIterators.hxx"
#include "SMDS_Mesh.hxx"
#include "SMDS_MeshElement.hxx"
#include "SMDS_MeshNode.hxx"
-#include <gp_XYZ.hxx>
-#include <OSD_Path.hxx>
+#include "SMDS_SetIterator.hxx"
+#include "SMDS_VolumeTool.hxx"
+#include "SMESH_TypeDefs.hxx"
+
#include <OSD_File.hxx>
-#include <OSD_FromWhere.hxx>
+//#include <OSD_FromWhere.hxx>
+#include <OSD_Path.hxx>
#include <OSD_Protection.hxx>
-#include <OSD_SingleProtection.hxx>
+//#include <OSD_SingleProtection.hxx>
#include <TCollection_AsciiString.hxx>
-#include <TColgp_Array1OfXYZ.hxx>
+#include <gp_XYZ.hxx>
#include "utilities.h"
-//using namespace std;
-
// definition des constantes
static const int LABEL_SIZE = 80;
fprintf(stderr, ">> ERROR : Mesh is null \n");
return DRS_FAIL;
}
+ findVolumeTriangles();
if ( myIsAscii )
aResult = writeAscii();
else
return aResult;
}
+//================================================================================
+/*!
+ * \brief Destructor deletes temporary faces
+ */
+//================================================================================
+
+DriverSTL_W_SMDS_Mesh::~DriverSTL_W_SMDS_Mesh()
+{
+ for ( unsigned i = 0; i < myVolumeTrias.size(); ++i )
+ delete myVolumeTrias[i];
+}
+
+//================================================================================
+/*!
+ * \brief Finds free facets of volumes for which faces are missing in the mesh
+ */
+//================================================================================
+
+void DriverSTL_W_SMDS_Mesh::findVolumeTriangles()
+{
+ SMDS_VolumeTool myTool;
+ SMDS_VolumeIteratorPtr vIt = myMesh->volumesIterator();
+ while ( vIt->more() )
+ {
+ myTool.Set( vIt->next() );
+ for ( int iF = 0; iF < myTool.NbFaces(); ++iF )
+ if ( myTool.IsFreeFace( iF ))
+ {
+ const SMDS_MeshNode** n = myTool.GetFaceNodes(iF);
+ int nbN = myTool.NbFaceNodes(iF);
+ std::vector< const SMDS_MeshNode*> nodes( n, n+nbN );
+ if ( !myMesh->FindElement( nodes, SMDSAbs_Face, /*Nomedium=*/false))
+ {
+ int nbTria = nbN - 2;
+ for ( int iT = 0; iT < nbTria; ++iT )
+ {
+ myVolumeTrias.push_back( new SMDS_FaceOfNodes( n[0], n[1+iT], n[2+iT] ));
+ }
+ }
+ }
+ }
+}
+
+//================================================================================
+/*!
+ * \brief Return iterator on both faces in the mesh and on temporary faces
+ */
+//================================================================================
+
+SMDS_ElemIteratorPtr DriverSTL_W_SMDS_Mesh::getFaces() const
+{
+ SMDS_ElemIteratorPtr facesIter = myMesh->elementsIterator(SMDSAbs_Face);
+ SMDS_ElemIteratorPtr tmpTriaIter( new SMDS_ElementVectorIterator( myVolumeTrias.begin(),
+ myVolumeTrias.end()));
+ typedef std::vector< SMDS_ElemIteratorPtr > TElemIterVector;
+ TElemIterVector iters(2);
+ iters[0] = facesIter;
+ iters[1] = tmpTriaIter;
+
+ typedef SMDS_IteratorOnIterators<const SMDS_MeshElement *, TElemIterVector> TItersIter;
+ return SMDS_ElemIteratorPtr( new TItersIter( iters ));
+}
// static methods
ofile.Write((char *)&entier,sizeof(u.c));
}
-static gp_XYZ getNormale( const SMDS_MeshFace* theFace )
+static gp_XYZ getNormale( const SMDS_MeshNode* n1,
+ const SMDS_MeshNode* n2,
+ const SMDS_MeshNode* n3)
{
- gp_XYZ n;
- int aNbNode = theFace->NbNodes();
- TColgp_Array1OfXYZ anArrOfXYZ(1,4);
- gp_XYZ p1, p2, p3, p4;
- SMDS_ElemIteratorPtr aNodeItr = theFace->nodesIterator();
- int i = 1;
- for ( ; aNodeItr->more() && i <= 4; i++ )
- {
- SMDS_MeshNode* aNode = (SMDS_MeshNode*)aNodeItr->next();
- anArrOfXYZ.SetValue(i, gp_XYZ( aNode->X(), aNode->Y(), aNode->Z() ) );
- }
-
- gp_XYZ q1 = anArrOfXYZ.Value(2) - anArrOfXYZ.Value(1);
- gp_XYZ q2 = anArrOfXYZ.Value(3) - anArrOfXYZ.Value(1);
- n = q1 ^ q2;
- if ( aNbNode > 3 )
- {
- gp_XYZ q3 = anArrOfXYZ.Value(4) - anArrOfXYZ.Value(1);
- n += q2 ^ q3;
- }
+ SMESH_TNodeXYZ xyz1( n1 );
+ SMESH_TNodeXYZ xyz2( n2 );
+ SMESH_TNodeXYZ xyz3( n3 );
+ gp_XYZ q1 = xyz2 - xyz1;
+ gp_XYZ q2 = xyz3 - xyz1;
+ gp_XYZ n = q1 ^ q2;
double len = n.Modulus();
- if ( len > 0 )
+ if ( len > std::numeric_limits<double>::min() )
n /= len;
return n;
}
+//================================================================================
+/*!
+ * \brief Decompose a mesh face into triangles
+ * \retval int - number of triangles
+ */
+//================================================================================
+
+static int getTriangles( const SMDS_MeshElement* face,
+ const SMDS_MeshNode** nodes)
+{
+ // WARNING: implementation must be coherent with counting triangles in writeBinary()
+ int nbN = face->NbCornerNodes();
+ const int nbTria = nbN-2;
+ for ( int i = 0; nbN > 1; --nbN )
+ {
+ nodes[ i++ ] = face->GetNode( 0 );
+ nodes[ i++ ] = face->GetNode( nbN-2 );
+ nodes[ i++ ] = face->GetNode( nbN-1 );
+ }
+ return nbTria;
+}
+
// private methods
Driver_Mesh::Status DriverSTL_W_SMDS_Mesh::writeAscii() const
OSD_File aFile = OSD_File(OSD_Path(aFileName));
aFile.Build(OSD_WriteOnly,OSD_Protection());
+
+ char sval[16];
TCollection_AsciiString buf = TCollection_AsciiString ("solid\n");
aFile.Write (buf,buf.Length());buf.Clear();
- char sval[16];
- SMDS_FaceIteratorPtr itFaces = myMesh->facesIterator();
-
- for (; itFaces->more() ;) {
- SMDS_MeshFace* aFace = (SMDS_MeshFace*)itFaces->next();
+ const SMDS_MeshNode* triaNodes[2048];
+
+ SMDS_ElemIteratorPtr itFaces = getFaces();
+ while ( itFaces->more() )
+ {
+ const SMDS_MeshElement* aFace = itFaces->next();
+ int nbTria = getTriangles( aFace, triaNodes );
- if (aFace->NbNodes() == 3) {
- gp_XYZ normale = getNormale( aFace );
+ for ( int iT = 0, iN = 0; iT < nbTria; ++iT )
+ {
+ gp_XYZ normale = getNormale( triaNodes[iN],
+ triaNodes[iN+1],
+ triaNodes[iN+2] );
buf += " facet normal ";
sprintf (sval,"% 12e",normale.X());
buf += " outer loop\n";
aFile.Write (buf,buf.Length());buf.Clear();
- SMDS_ElemIteratorPtr aNodeIter = aFace->nodesIterator();
- for (; aNodeIter->more(); ) {
- SMDS_MeshNode* node = (SMDS_MeshNode*)aNodeIter->next();
+ for ( int jN = 0; jN < 3; ++jN, ++iN ) {
+ const SMDS_MeshNode* node = triaNodes[iN];
buf += " vertex ";
sprintf (sval,"% 12e",node->X());
buf += sval;
OSD_File aFile = OSD_File(OSD_Path(aFileName));
aFile.Build(OSD_WriteOnly,OSD_Protection());
- char sval[80];
- Standard_Integer nbTri = 0;
- SMDS_FaceIteratorPtr itFaces = myMesh->facesIterator();
-
// we first count the number of triangles
- for (;itFaces->more();) {
- SMDS_MeshFace* aFace = (SMDS_MeshFace*)itFaces->next();
- if (aFace->NbNodes() == 3)
- nbTri++;
+ // WARNING: counting triangles must be coherent with getTriangles()
+ int nbTri = 0;
+ const SMDS_MeshInfo& info = myMesh->GetMeshInfo();
+ nbTri += info.NbTriangles();
+ nbTri += info.NbQuadrangles() * 2;
+ nbTri += myVolumeTrias.size();
+ if ( info.NbPolygons() > 0 )
+ {
+ SMDS_FaceIteratorPtr itFaces = myMesh->facesIterator();
+ while ( itFaces->more() )
+ {
+ const SMDS_MeshElement* aFace = itFaces->next();
+ if ( aFace->IsPoly() )
+ nbTri += aFace->NbNodes() - 2;
+ }
}
+ // char sval[80]; -- avoid writing not initialized memory
+ TCollection_AsciiString sval(LABEL_SIZE-1,' ');
+ aFile.Write((Standard_Address)sval.ToCString(),LABEL_SIZE);
+
// write number of triangles
- //unsigned int NBT = nbTri;
- aFile.Write((Standard_Address)sval,LABEL_SIZE);
writeInteger(nbTri,aFile);
- // loop writing nodes. take face iterator again
+ // Loop writing nodes
+
int dum=0;
- itFaces = myMesh->facesIterator();
-
- for (;itFaces->more();) {
- SMDS_MeshFace* aFace = (SMDS_MeshFace*)itFaces->next();
+
+ const SMDS_MeshNode* triaNodes[2048];
+
+ SMDS_ElemIteratorPtr itFaces = getFaces();
+ while ( itFaces->more() )
+ {
+ const SMDS_MeshElement* aFace = itFaces->next();
+ int nbTria = getTriangles( aFace, triaNodes );
- if (aFace->NbNodes() == 3) {
- gp_XYZ aNorm = getNormale( aFace );
- writeFloat(aNorm.X(),aFile);
- writeFloat(aNorm.Y(),aFile);
- writeFloat(aNorm.Z(),aFile);
-
- SMDS_ElemIteratorPtr aNodeIter = aFace->nodesIterator();
- for (; aNodeIter->more(); ) {
- SMDS_MeshNode* node = (SMDS_MeshNode*)aNodeIter->next();
+ for ( int iT = 0, iN = 0; iT < nbTria; ++iT )
+ {
+ gp_XYZ normale = getNormale( triaNodes[iN],
+ triaNodes[iN+1],
+ triaNodes[iN+2] );
+ writeFloat(normale.X(),aFile);
+ writeFloat(normale.Y(),aFile);
+ writeFloat(normale.Z(),aFile);
+
+ for ( int jN = 0; jN < 3; ++jN, ++iN )
+ {
+ const SMDS_MeshNode* node = triaNodes[iN];
writeFloat(node->X(),aFile);
writeFloat(node->Y(),aFile);
writeFloat(node->Z(),aFile);