aP1 = BRep_Tool::Pnt(TopoDS::Vertex(aV1));
aP2 = BRep_Tool::Pnt(TopoDS::Vertex(aV2));
- gp_Vec aVec1(aCP, aP1);
- gp_Vec aVec2(aCP, aP2);
- gp_Dir aDir(aVec1 ^ aVec2);
- gp_Ax1 anAx1(aCP, aDir);
+ gp_Vec aVec1 (aCP, aP1);
+ gp_Vec aVec2 (aCP, aP2);
+ gp_Dir aDir (aVec1 ^ aVec2);
+ gp_Ax1 anAx1 (aCP, aDir);
Standard_Real anAngle = aVec1.Angle(aVec2);
+ if (fabs(anAngle) < Precision::Angular()) anAngle += 2*PI; // NPAL19665
aTrsf.SetRotation(anAx1, anAngle);
//NPAL18620: performance problem: multiple locations are accumulated
// in shape and need a great time to process
gp_Trsf aTrsfOrig = aLocOrig.Transformation();
for (int i = 0; i < nbtimes; i++ ) {
- aTrsf.SetRotation(AX1, i*angle*PI180);
+ if (i == 0) { // NPAL19665
+ B.Add(aCompound, anOriginal);
+ }
+ else {
+ aTrsf.SetRotation(AX1, i*angle*PI180);
+ TopLoc_Location aLocRes (aTrsf * aTrsfOrig);
+ B.Add(aCompound, anOriginal.Located(aLocRes));
+ }
//NPAL18620: performance problem: multiple locations are accumulated
// in shape and need a great time to process
//BRepBuilderAPI_Transform aBRepTransformation(anOriginal, aTrsf, Standard_False);
//B.Add(aCompound, aBRepTransformation.Shape());
- TopLoc_Location aLocRes (aTrsf * aTrsfOrig);
- B.Add(aCompound, anOriginal.Located(aLocRes));
}
aShape = aCompound;
}
else if (aType == ROTATE_2D) {
- Standard_Real DX, DY, DZ;
-
//Get direction
Handle(GEOM_Function) anAxis = RI.GetAxis();
if(anAxis.IsNull()) return 0;
if ( P1.IsEqual(P2, Precision::Confusion() ) ) return 0;
- gp_Vec Vec(P1.X()-P2.X(), P1.Y()-P2.Y(), P1.Z()-P2.Z());
+ gp_Vec Vec (P1.X()-P2.X(), P1.Y()-P2.Y(), P1.Z()-P2.Z());
Vec.Normalize();
Standard_Integer nbtimes2 = RI.GetNbIter2();
TopoDS_Compound aCompound;
BRep_Builder B;
B.MakeCompound( aCompound );
+
+ Standard_Real DX, DY, DZ;
+
+ // tmp
for (int i = 0; i < nbtimes2; i++ ) {
+ DX = i * step * Vec.X();
+ DY = i * step * Vec.Y();
+ DZ = i * step * Vec.Z();
+ aVec.SetCoord( DX, DY, DZ );
+ aVec = i * step * Vec;
+
+ aTrsf1.SetTranslation(aVec);
+
for (int j = 0; j < nbtimes1; j++ ) {
- DX = i * step * Vec.X();
- DY = i * step * Vec.Y();
- DZ = i * step * Vec.Z();
- aVec.SetCoord( DX, DY, DZ );
- aTrsf1.SetTranslation(aVec);
aTrsf2.SetRotation(AX1, j*ang*PI180);
+
+ gp_Trsf aTrsf3 = aTrsf1 * aTrsfOrig;
+ gp_Trsf aTrsf4 = aTrsf2 * aTrsf3;
+ gp_Trsf aTrsf5 = aTrsf2 * aTrsf1 * aTrsfOrig;
+
+ gp_Trsf aTrsf6 = aTrsf2 * aTrsfOrig;
+
+ gp_Pnt aP1 = P1.Transformed(aTrsf6);
+ gp_Pnt aP2 = P1.Transformed(aTrsf4);
+ gp_Pnt aP3 = P1.Transformed(aTrsf3);
+ gp_Pnt aP4 = P1.Transformed(aTrsf3);
+ }
+ }
+ // tmp
+
+ for (int i = 0; i < nbtimes2; i++ ) {
+ DX = i * step * Vec.X();
+ DY = i * step * Vec.Y();
+ DZ = i * step * Vec.Z();
+ aVec.SetCoord( DX, DY, DZ );
+ aTrsf1.SetTranslation(aVec);
+
+ for (int j = 0; j < nbtimes1; j++ ) {
+ if (j == 0) { // NPAL19665
+ TopLoc_Location aLocRes (aTrsf1 * aTrsfOrig);
+ B.Add(aCompound, anOriginal.Located(aLocRes));
+ }
+ else {
+ aTrsf2.SetRotation(AX1, j*ang*PI180);
+ TopLoc_Location aLocRes (aTrsf2 * aTrsf1 * aTrsfOrig);
+ B.Add(aCompound, anOriginal.Located(aLocRes));
+ }
//NPAL18620: performance problem: multiple locations are accumulated
// in shape and need a great time to process
//BRepBuilderAPI_Transform aBRepTrsf1 (anOriginal, aTrsf1, Standard_False);
//BRepBuilderAPI_Transform aBRepTrsf2 (aBRepTrsf1.Shape(), aTrsf2, Standard_False);
//B.Add(aCompound, aBRepTrsf2.Shape());
- TopLoc_Location aLocRes (aTrsf2 * aTrsf1 * aTrsfOrig);
- B.Add(aCompound, anOriginal.Located(aLocRes));
}
}