// VTK Includes
#include <vtkActorCollection.h>
-GEOMGUI_Selection::GEOMGUI_Selection( const QString& client, LightApp_SelectionMgr* mgr )
-: LightApp_Selection( client, mgr )
+GEOMGUI_Selection::GEOMGUI_Selection()
+: LightApp_Selection()
{
}
class GEOMGUI_EXPORT GEOMGUI_Selection : public LightApp_Selection
{
public:
- GEOMGUI_Selection( const QString&, LightApp_SelectionMgr* );
+ GEOMGUI_Selection();
virtual ~GEOMGUI_Selection();
virtual QVariant parameter( const int, const QString& ) const;
return "";
}
-LightApp_Selection* GeometryGUI::createSelection( const QString& client, LightApp_SelectionMgr* mgr ) const
+LightApp_Selection* GeometryGUI::createSelection() const
{
- return new GEOMGUI_Selection( client, mgr );
+ return new GEOMGUI_Selection();
}
void GeometryGUI::contextMenuPopup( const QString& client, QMenu* menu, QString& title )
void SignalDefaultStepValueChanged( double newVal );
protected:
- virtual LightApp_Selection* createSelection( const QString&, LightApp_SelectionMgr* ) const;
+ virtual LightApp_Selection* createSelection() const;
private:
GEOMGUI* getLibrary( const QString& libraryName );