#include <BRepBndLib.hxx>
#include <BRepPrimAPI_MakeBox.hxx>
#include <Bnd_Box.hxx>
+#include <TColStd_MapOfInteger.hxx>
#include <TopExp.hxx>
#include <TopExp_Explorer.hxx>
#include <TopTools_ListIteratorOfListOfShape.hxx>
double totalCost = 1e-100, computedCost = 0;
const SMESH_subMesh* curSM = _gen->GetCurrentSubMesh();
+ // get progress of a current algo
+ TColStd_MapOfInteger currentSubIds;
+ if ( curSM )
+ if ( SMESH_Algo* algo = curSM->GetAlgo() )
+ {
+ int algoNotDoneCost = 0, algoDoneCost = 0;
+ const std::vector<SMESH_subMesh*>& smToCompute = algo->SubMeshesToCompute();
+ for ( size_t i = 0; i < smToCompute.size(); ++i )
+ {
+ if ( smToCompute[i]->IsEmpty() )
+ algoNotDoneCost += smToCompute[i]->GetComputeCost();
+ else
+ algoDoneCost += smToCompute[i]->GetComputeCost();
+ currentSubIds.Add( smToCompute[i]->GetId() );
+ }
+ double rate = algo->GetProgress();
+ if ( !( 0. < rate && rate < 1.001 ))
+ {
+ rate = algo->GetProgressByTic();
+ }
+ // cout << "rate: "<<rate << " algoNotDoneCost: " << algoNotDoneCost << endl;
+ computedCost += algoDoneCost + rate * algoNotDoneCost;
+ }
+
// get cost of already treated sub-meshes
if ( SMESH_subMesh* mainSM = GetSubMeshContaining( 1 ))
{
SMESH_subMeshIteratorPtr smIt = mainSM->getDependsOnIterator(/*includeSelf=*/true);
while ( smIt->more() )
{
- SMESH_subMesh* sm = smIt->next();
- if ( sm->GetComputeState() != SMESH_subMesh::NOT_READY )
+ const SMESH_subMesh* sm = smIt->next();
+ const int smCost = sm->GetComputeCost();
+ totalCost += smCost;
+ if ( !currentSubIds.Contains( sm->GetId() ) )
{
- const int smCost = sm->GetComputeCost();
- totalCost += smCost;
- if ( sm != curSM &&
- ( !sm->IsEmpty() ||
- sm->GetComputeState() == SMESH_subMesh::FAILED_TO_COMPUTE ))
- {
+ if (( !sm->IsEmpty() ) ||
+ ( sm->GetComputeState() == SMESH_subMesh::FAILED_TO_COMPUTE &&
+ !sm->DependsOn( curSM ) ))
computedCost += smCost;
- }
}
}
}
- // get progress of a current algo
- if ( curSM )
- if ( SMESH_Algo* algo = curSM->GetAlgo() )
- {
- double rate = algo->GetProgress();
- if ( 0. < rate && rate < 1.001 )
- {
- //cout << " rate: " << rate << " cost " << algo->GetComputeCost() << endl;
- computedCost += rate * algo->GetComputeCost();
- }
- else if ( curSM->IsEmpty() )
- {
- computedCost += algo->GetProgressByTic() * algo->GetComputeCost();
- }
- else
- {
- computedCost += 0.99 * algo->GetComputeCost();
- }
- }
- //cout << "Total: " << totalCost << " progress: " << computedCost / totalCost << endl;
+ // cout << "Total: " << totalCost
+ // << " computed: " << computedCost << " progress: " << computedCost / totalCost
+ // << " nbElems: " << GetMeshDS()->GetMeshInfo().NbElements() << endl;
return computedCost / totalCost;
}