if ( sm->GetComputeState() == SMESH_subMesh::READY_TO_COMPUTE)
sm->ComputeStateEngine( SMESH_subMesh::COMPUTE );
- // -----------------------------------------------
- // mesh the rest subshapes starting from vertices
- // -----------------------------------------------
- ret = Compute( aMesh, aShape, /*anUpward=*/true );
+ // ------------------------
+ // mesh the rest subshapes
+ // ------------------------
+ ret = Compute( aMesh, aShape );
}
MESSAGE( "VSR - SMESH_Gen::Compute() finished, OK = " << ret);