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0020279: [CEA 334] control the "random" use when using mesh algorithms
authoreap <eap@opencascade.com>
Wed, 20 May 2009 15:38:19 +0000 (15:38 +0000)
committereap <eap@opencascade.com>
Wed, 20 May 2009 15:38:19 +0000 (15:38 +0000)
   For stability of StdMeshers_CompositeSegment_1D:
+  bool IsAlwaysComputed() { return _alwaysComputed; }

src/SMESH/SMESH_subMesh.hxx

index ace3a346fbae381e6a850e08a9a1f57b0adacbc1..83de353db90568255afab26cbc2d3ca21f55c265 100644 (file)
@@ -223,6 +223,7 @@ public:
    *        none mesh entity is bound to it
    */
   void SetIsAlwaysComputed(bool isAlCo);
+  bool IsAlwaysComputed() { return _alwaysComputed; }
 
 
 protected: