createMenu( CutImagesId, aHydroId, -1, -1 );
createMenu( SplitImageId, aHydroId, -1, -1 );
- createMenu( separator(), aHydroId );
- createMenu( TestSplitId, aHydroId, -1, -1 );
+ //ouv: debug
+ //createMenu( separator(), aHydroId );
+ //createMenu( TestSplitId, aHydroId, -1, -1 );
}
void HYDROGUI_Module::createPopups()
}
// Step 1. Split the paths.
- printf( "Step 1\n" );
+ //printf( "Step 1\n" );
SplitDataListIterator anInputIter( anInputSplitDataList );
while( anInputIter.hasNext() )
{
}
// Step 2. Take into account the boundary polyline.
- printf( "Step 2\n" );
+ //printf( "Step 2\n" );
if( !thePolyline.IsNull() )
{
const QPainterPath& aBoundaryPath = thePolyline->painterPath();
}
// Step 3. Extract the separate regions.
- printf( "Step 3\n" );
+ //printf( "Step 3\n" );
SplitDataList anExtractedSplitDataList;
SplitDataListIterator anOutputIter( anOutputSplitDataList );
while( anOutputIter.hasNext() )