\param theEntry - Entry of the object.
\return data object.
*/
- virtual SUIT_DataObject* findObject( const QString& ) const override;
+ virtual SUIT_DataObject* findObject( const QString& ) const;
signals:
void dropped( const QList<SUIT_DataObject*>& theList,
const QString& theName,
const QString& theParentEntry );
- bool isDropAccepted() const override { return true; }
+ bool isDropAccepted() const { return true; }
};
#endif
HYDROGUI_NameValidator( HYDROGUI_Module* theModule, QObject* parent = 0 );
virtual ~HYDROGUI_NameValidator();
- State validate ( QString & theName, int & thePos ) const override;
- void fixup ( QString & input ) const override;
+ State validate ( QString & theName, int & thePos ) const;
+ void fixup ( QString & input ) const;
void setEditedObject( const Handle(HYDROData_Entity) theObj );
Handle(HYDROData_Region) theData,
const QString& theParentEntry );
- bool isDropAccepted() const override { return true; }
+ bool isDropAccepted() const { return true; }
/**
* Add zones to the region.
/**
* Returns the text for the specified column.
*/
- QString text( const int = NameId ) const override;
+ QString text( const int = NameId ) const;
/**
* Returns the color for the specified column.
*/
- QColor color( const ColorRole theColorRole, const int theColumnId = NameId ) const override;
+ QColor color( const ColorRole theColorRole, const int theColumnId = NameId ) const;
/**
* Return true because zones are draggable.
*/
- bool isDraggable() const override { return true; }
+ bool isDraggable() const { return true; }
/**
* Returns true if it is a zone which needs merge of bathymetries.