<ul>
<li>\ref adding_nodes_anchor "Nodes"</li>
<li>\ref adding_0delems_anchor "0D Elements"</li>
+<li>\ref adding_0delems_on_all_nodes_anchor "0D elements on Element Nodes"</li>
<li>\ref adding_balls_anchor "Ball Elements"</li>
<li>\ref adding_edges_anchor "Edges"</li>
<li>\ref adding_triangles_anchor "Triangles"</li>
\image html add_0delement.png
+\anchor adding_0delems_on_all_nodes_anchor
+<h2>Making 0D elements on Element Nodes</h2>
+
+There is another dialog which lets you create 0D elements. It creates
+0D elements on all nodes of selected elements or nodes, where no 0D
+elements are yet present.
+
+\image html dlg_0D_on_all_nodes.png
+
+In this dialog
+<ul>
+ <li> Click a radio-button to choose a type of object on whose nodes you
+ want to create 0D elements.
+ <ul>
+ <li><b> Mesh, sub-mesh, group </b> This button allows you selecting either
+ a mesh, sub-mesh or group to create 0D elements on nodes of their
+ elements. A name of selected object is shown in the dialog. </li>
+ <li><b> Elements </b> This button allows you selecting elements either in the
+ VTK viewer or typing their IDs in a field of dialog.</li>
+ <li><b> Nodes </b> This button allows you selecting nodes to create
+ 0D elements on them either in the VTK viewer or typing their IDs
+ in a field of dialog.</li>
+ </ul></li>
+ <li><b> Set Filter </b> button allows you selecting elements or nodes
+by filtering elements or nodes of the mesh with different criteria
+(see \ref filtering_elements "Filter usage" on how to set up selection
+criteria).</li>
+<li> Switching on <b>Add to group</b> check-box allows you specifying a
+ name of a group to add all 0D element created or found on the
+ selected element nodes. You can either select an existing group from
+ a drop-down list, or enter a name of a group to create.</li>
+</ul>
+
+
\anchor adding_balls_anchor
<h2>Adding ball elements</h2>
the current study. You can \b Add or \b Delete filters.
\n In <b>Filter name</b> box you can specify the name for your
filter. By default it is prefixed with the corresponding entity type.
-\n Each filter can be applicable to \b Nodes, \b Edges, \b Faces or \b
+
+\anchor filtering_elements
+
+When we use filters while creating a group or other operation (for
+this click <b>Set Filters</b> button in a corresponding dialog), the
+menu for setting filters looks a bit differently (see an image below).
+
+Each filter can be applicable to \b Nodes, \b Edges, \b Faces or \b
Volumes. You can combine many criteria in one filter, but they all
must be of the same <b>Entity type</b>.
\n The \b Add button creates a new criterion at the end of the list of
specify logical relations between criteria using \b Binary operators
Or and And.
\n Some criteria should have the additional parameter of \b Tolerance.
-
-When we create a group using filters (for this click
-<b>Set Filters</b> button in the <b>Create Group</b> dialog), the menu
-for setting filters looks a bit differently (see below). Switching
-on <b>Insert filter in viewer</b> checkbox limits selection of elements
-in the Viewer using your current filter.
+<br>
+Switching on <b>Insert filter in viewer</b> checkbox limits
+selection of elements in the Viewer using your current filter.
<br>
In the \b Source field you choose if the filter will be applied to
the whole \b Mesh, the <b>Initial Selection</b> or the <b>Current
chosen, the filter will be applied to the selected elements and the
elements rejected by the filter will be deseleced. If <b>Current
Group</b> is chosen, the filter will be applied to the list of
-elements in the <em>Greate Croup</em> dialog and the elements rejected
+elements in the current dialog and the elements rejected
by the filter will be removed from the list.
<br>
<b>Copy from...</b> button gives you a possibility to load an