def MergeNodes (self, GroupsOfNodes):
self.editor.MergeNodes(GroupsOfNodes)
+ ## Find elements built on the same nodes.
+ # @param MeshOrSubMeshOrGroup Mesh or SubMesh, or Group of elements for searching
+ # @return a list of groups of equal elements
+ def FindEqualElements (self, MeshOrSubMeshOrGroup):
+ return self.editor.FindEqualElements(MeshOrSubMeshOrGroup)
+
+ ## Merge elements in each given group.
+ # @param GroupsOfElementsID groups of elements for merging
+ def MergeElements(self, GroupsOfElementsID):
+ self.editor.MergeElements(GroupsOfElementsID)
+
## Remove all but one of elements built on the same nodes.
def MergeEqualElements(self):
self.editor.MergeEqualElements()