anObjectKind != KIND_OBSTACLE &&
anObjectKind != KIND_PROFILE &&
anObjectKind != KIND_STREAM &&
- anObjectKind != KIND_CHANNEL )
+ anObjectKind != KIND_CHANNEL &&
+ anObjectKind != KIND_DIGUE )
return aResShape;
aResShape = new HYDROGUI_Shape( theContext, theObject );
( anObject->GetKind() == KIND_OBSTACLE ) ||
( anObject->GetKind() == KIND_PROFILE ) ||
( anObject->GetKind() == KIND_STREAM ) ||
- ( anObject->GetKind() == KIND_CHANNEL ) ) )
+ ( anObject->GetKind() == KIND_CHANNEL ) ||
+ ( anObject->GetKind() == KIND_DIGUE ) ) )
{
theSeq.Append( anObject );
}