#include "SMDS_MeshElement.hxx"
#include "SMDS_MeshNode.hxx"
#include "SMDS_PolyhedralVolumeOfNodes.hxx"
+#include "SMDS_Mesh.hxx"
#include "utilities.h"
return IsLinked(myVolumeNodes[theNode1Index], myVolumeNodes[theNode2Index]);
}
- int minInd = theNode1Index < theNode2Index ? theNode1Index : theNode2Index;
- int maxInd = theNode1Index < theNode2Index ? theNode2Index : theNode1Index;
+ int minInd = min( theNode1Index, theNode2Index );
+ int maxInd = max( theNode1Index, theNode2Index );
if ( minInd < 0 || maxInd > myVolumeNbNodes - 1 || maxInd == minInd )
return false;
return -1;
}
+//================================================================================
+/*!
+ * \brief Fill vector with boundary faces existing in the mesh
+ * \param faces - vector of found nodes
+ * \retval int - nb of found faces
+ */
+//================================================================================
+
+int SMDS_VolumeTool::GetAllExistingFaces(vector<const SMDS_MeshElement*> & faces)
+{
+ faces.clear();
+ faces.reserve( NbFaces() );
+ for ( int iF = 0; iF < NbFaces(); ++iF ) {
+ const SMDS_MeshFace* face = 0;
+ const SMDS_MeshNode** nodes = GetFaceNodes( iF );
+ switch ( NbFaceNodes( iF )) {
+ case 3:
+ face = SMDS_Mesh::FindFace( nodes[0], nodes[1], nodes[2] ); break;
+ case 4:
+ face = SMDS_Mesh::FindFace( nodes[0], nodes[1], nodes[2], nodes[3] ); break;
+ case 6:
+ face = SMDS_Mesh::FindFace( nodes[0], nodes[1], nodes[2],
+ nodes[3], nodes[4], nodes[5]); break;
+ case 8:
+ face = SMDS_Mesh::FindFace( nodes[0], nodes[1], nodes[2], nodes[3],
+ nodes[4], nodes[5], nodes[6], nodes[7]); break;
+ }
+ if ( face )
+ faces.push_back( face );
+ }
+ return faces.size();
+}
+
+
+//================================================================================
+/*!
+ * \brief Fill vector with boundary edges existing in the mesh
+ * \param edges - vector of found edges
+ * \retval int - nb of found faces
+ */
+//================================================================================
+
+int SMDS_VolumeTool::GetAllExistingEdges(vector<const SMDS_MeshElement*> & edges) const
+{
+ edges.clear();
+ edges.reserve( myVolumeNbNodes * 2 );
+ for ( int i = 0; i < myVolumeNbNodes; ++i ) {
+ for ( int j = i + 1; j < myVolumeNbNodes; ++j ) {
+ if ( IsLinked( i, j )) {
+ const SMDS_MeshElement* edge =
+ SMDS_Mesh::FindEdge( myVolumeNodes[i], myVolumeNodes[j] );
+ if ( edge )
+ edges.push_back( edge );
+ }
+ }
+ }
+ return edges.size();
+}
+
//=======================================================================
//function : IsFreeFace
//purpose : check that only one volume is build on the face nodes
int GetNodeIndex(const SMDS_MeshNode* theNode) const;
// Return an index of theNode
+ int GetAllExistingEdges(std::vector<const SMDS_MeshElement*> & edges) const;
+ // Fill vector with boundary edges existing in the mesh
+
// -------------
// info on faces
// -------------
// Return index of a face formed by theFaceNodesIndices
// Return -1 if a face not found
+ int GetAllExistingFaces(std::vector<const SMDS_MeshElement*> & faces);
+ // Fill vector with boundary faces existing in the mesh
+
// ------------------------
// static methods for faces
// ------------------------