sphere = geompy.MakeSphere(50,50,50, 30)
fuse = geompy.MakeBoolean(box,sphere,3)
fuse_id = geompy.addToStudy(fuse,"Fuse")
-box_id = geompy.addToStudy(box2, "Box")
gg = salome.ImportComponentGUI("GEOM")
gg.createAndDisplayGO(fuse_id)
gg.setDisplayMode(fuse_id,1)
-gg.createAndDisplayGO(box_id)
-gg.setVectorsMode(box_id, 1)
+gg.setVectorsMode(fuse_id, 1)
+gg.setVerticesMode(fuse_id, 1)
\n <b>TUI Command:</b> <em>gg.setVectorsMode(ID, Bool)</em>
+\n Also it is possible to show the vertices of the selected
+shape. For this, choose in the context menu of the shape
+<b>Display mode -> Show Vertices</b>, or apply this
+functionality for all objects in the current view via the main menu
+<b> View -> Display Mode -> Show/Hide Vertices.</b>
+
+\image html vertices_mode.png
+<center><em>Vertices Mode (Show Vertices)</em></center>
+
+\n <b>TUI Command:</b> <em>gg.setVerticesMode(ID, Bool)</em>
+
Our <b>TUI Scripts</b> provide you with useful examples of
\ref tui_change_disp_mode "Changing Display Parameters".
( GetVectorMode() ? tr("MEN_VECTOR_MODE_ON") : tr( "MEN_VECTOR_MODE_OFF" ) );
getGeometryGUI()->menuMgr()->update();
break;
+ case GEOMOp::OpSwitchVertices: // MENU VIEW - DISPLAY MODE - SHOW/HIDE VERTICES
+ SetVerticesMode(!GetVerticesMode());
+ getGeometryGUI()->action( GEOMOp::OpSwitchVertices )->setText
+ ( GetVerticesMode() ? tr("MEN_VERTICES_MODE_ON") : tr( "MEN_VERTICES_MODE_OFF" ) );
+ getGeometryGUI()->menuMgr()->update();
+ break;
case GEOMOp::OpWireframe: // POPUP MENU - DISPLAY MODE - WIREFRAME
ChangeDisplayMode( 0 );
break;
case GEOMOp::OpVectors: // POPUP MENU - DISPLAY MODE - SHOW EDGE DIRECTION
ChangeDisplayMode( 4 );
break;
+ case GEOMOp::OpVertices: // POPUP MENU - DISPLAY MODE - SHOW VERTICES
+ ChangeDisplayMode( 5 );
+ break;
default:
app->putInfo(tr("GEOM_PRP_COMMAND").arg(theCommandID));
break;
return viewWindow->property( "VectorsMode" ).toBool();
}
+//=====================================================================================
+// function : DisplayGUI::SetVerticesMode()
+// purpose : Set vertices mode for the viewer
+//=====================================================================================
+void DisplayGUI::SetVerticesMode( const bool mode, SUIT_ViewWindow* viewWindow )
+{
+ SUIT_OverrideCursor();
+
+ SalomeApp_Application* app = getGeometryGUI()->getApp();
+ if ( !app ) return;
+
+ SalomeApp_Study* aStudy = dynamic_cast< SalomeApp_Study* >( app->activeStudy() );
+ if ( !aStudy ) return;
+
+ if ( !viewWindow )
+ viewWindow = app->desktop()->activeWindow();
+
+ GEOM_Displayer displayer( aStudy );
+
+ viewWindow->setProperty( "VerticesMode", mode );
+
+ int aMgrId = viewWindow->getViewManager()->getGlobalId();
+
+ SALOME_ListIO anIOlst;
+ displayer.GetActiveView()->GetVisible( anIOlst );
+
+ for ( SALOME_ListIteratorOfListIO It( anIOlst ); It.More(); It.Next() ) {
+ Handle( SALOME_InteractiveObject ) io = It.Value();
+ aStudy->setObjectProperty( aMgrId, io->getEntry(), GEOM::propertyName( GEOM::Vertices ), mode );
+ displayer.Redisplay( io, false );
+ }
+ displayer.UpdateViewer();
+ GeometryGUI::Modified();
+}
+
+//=====================================================================================
+// function : DisplayGUI::GetVerticesMode()
+// purpose : Get the "show vertices" mode of the viewer
+//=====================================================================================
+int DisplayGUI::GetVerticesMode( SUIT_ViewWindow* viewWindow )
+{
+ if ( !viewWindow )
+ viewWindow = getGeometryGUI()->getApp()->desktop()->activeWindow();
+ return viewWindow->property( "VerticesMode" ).toBool();
+}
+
//=====================================================================================
// function : DisplayGUI::ChangeDisplayMode()
// purpose : Set display mode for selected objects in the viewer given
QVariant v = aStudy->getObjectProperty( mgrId, selected.First()->getEntry(), GEOM::propertyName( GEOM::EdgesDirection ), QVariant() );
bool vectorMode = v.isValid() ? !v.toBool() : false;
+ v = aStudy->getObjectProperty( mgrId, selected.First()->getEntry(), GEOM::propertyName( GEOM::Vertices ), QVariant() );
+ bool verticesMode = v.isValid() ? !v.toBool() : false;
for ( SALOME_ListIteratorOfListIO It( selected ); It.More(); It.Next() ) {
Handle( SALOME_InteractiveObject ) io = It.Value();
else if ( mode == 4 ) {
aStudy->setObjectProperty( mgrId, io->getEntry(), GEOM::propertyName( GEOM::EdgesDirection ), vectorMode );
}
+ else if ( mode == 5 ) {
+ aStudy->setObjectProperty( mgrId, io->getEntry(), GEOM::propertyName( GEOM::Vertices ), verticesMode );
+ }
displayer.Redisplay( io, false );
}
displayer.UpdateViewer();
int GetVectorMode( SUIT_ViewWindow* = 0 );
// Invert vector mode ( shadin <-> wireframe ) for the viewer
+ // VERTICES MODE methods
+ // Set vertices mode for the viewer
+ void SetVerticesMode( const bool, SUIT_ViewWindow* = 0 );
+ // Get vertices mode of the viewer
+ int GetVerticesMode( SUIT_ViewWindow* = 0 );
+
// Set display mode for selected objects in the viewer given
// (current viewer if <viewWindow> = 0 )
void ChangeDisplayMode( const int, SUIT_ViewWindow* = 0 );
v = isAutoColor( idx );
else if ( p == "isVectorsMode" )
v = isVectorsMode( idx );
+ else if ( p == "isVerticesMode" )
+ v = isVerticesMode( idx );
else if ( p == "topLevel" )
v = topLevel( idx );
else if ( p == "autoBringToFront" )
return res;
}
+bool GEOMGUI_Selection::isVerticesMode( const int index ) const
+{
+#ifdef USE_VISUAL_PROP_MAP
+ QVariant v = visibleProperty( entry( index ), GEOM::propertyName( GEOM::Vertices ) );
+ if ( v.canConvert( QVariant::Bool ) )
+ return v.toBool();
+#endif
+
+ bool res = false;
+
+ SALOME_View* view = GEOM_Displayer::GetActiveView();
+ QString viewType = activeViewType();
+ if ( view && ( viewType == OCCViewer_Viewer::Type() || viewType == SVTK_Viewer::Type() ) ) {
+ SALOME_Prs* prs = view->CreatePrs( entry( index ).toLatin1().constData() );
+ if ( prs ) {
+ if ( viewType == OCCViewer_Viewer::Type() ) { // assuming OCC
+ SOCC_Prs* occPrs = (SOCC_Prs*) prs;
+ AIS_ListOfInteractive lst;
+ occPrs->GetObjects( lst );
+ if ( lst.Extent() ) {
+ Handle(AIS_InteractiveObject) io = lst.First();
+ if ( !io.IsNull() ) {
+ Handle(GEOM_AISShape) aSh = Handle(GEOM_AISShape)::DownCast(io);
+ if ( !aSh.IsNull() )
+ res = aSh->isShowVertices();
+ }
+ }
+ }
+ else if ( viewType == SVTK_Viewer::Type() ) { // assuming VTK
+ SVTK_Prs* vtkPrs = dynamic_cast<SVTK_Prs*>( prs );
+ vtkActorCollection* lst = vtkPrs ? vtkPrs->GetObjects() : 0;
+ if ( lst ) {
+ lst->InitTraversal();
+ vtkActor* actor = lst->GetNextActor();
+ if ( actor ) {
+ GEOM_Actor* aGeomActor = GEOM_Actor::SafeDownCast(actor);
+ if ( aGeomActor )
+ res = aGeomActor->GetVerticesMode();
+ }
+ }
+ }
+ }
+ }
+
+ return res;
+}
+
bool GEOMGUI_Selection::hasChildren( const _PTR(SObject)& obj )
{
if ( obj ) {
QString displayMode( const int ) const;
QString selectionMode() const;
bool isVectorsMode( const int ) const;
+ bool isVerticesMode( const int ) const;
bool hasChildren( const int ) const;
int nbChildren( const int ) const;
bool hasConcealedChildren( const int ) const;
// set display vectors flag
AISShape->SetDisplayVectors( propMap.value( GEOM::propertyName( GEOM::EdgesDirection ) ).toBool() );
+ // set display vertices flag
+ AISShape->SetDisplayVertices( propMap.value( GEOM::propertyName( GEOM::Vertices ) ).toBool() );
+
// set transparency
if( HasTransparency() ) {
AISShape->SetTransparency( GetTransparency() );
// set display vectors flag
actor->SetVectorMode( propMap.value( GEOM::propertyName( GEOM::EdgesDirection ) ).toBool() );
+ // set display vertices flag
+ actor->SetVerticesMode( propMap.value( GEOM::propertyName( GEOM::Vertices ) ).toBool() );
+
// set display mode
int displayMode = HasDisplayMode() ?
// predefined display mode, manually set to displayer via GEOM_Displayer::SetDisplayMode() function
// - show edges direction flag (false by default)
propMap.insert( GEOM::propertyName( GEOM::EdgesDirection ), false );
+ // - show vertices flag (false by default)
+ propMap.insert( GEOM::propertyName( GEOM::Vertices ), false );
+
// - shading color (take default value from preferences)
propMap.insert( GEOM::propertyName( GEOM::ShadingColor ),
colorFromResources( "shading_color", QColor( 255, 255, 0 ) ) );
<source>MEN_POP_VECTORS</source>
<translation>Show Edge Direction</translation>
</message>
+ <message>
+ <source>MEN_POP_VERTICES</source>
+ <translation>Show Vertices</translation>
+ </message>
<message>
<source>MEN_PREFERENCES</source>
<translation>Preferences</translation>
<source>MEN_VECTOR_MODE_OFF</source>
<translation>Hide Edge Direction</translation>
</message>
+ <message>
+ <source>MEN_VERTICES_MODE_ON</source>
+ <translation>Show Vertices</translation>
+ </message>
+ <message>
+ <source>MEN_VERTICES_MODE_OFF</source>
+ <translation>Hide Vertices</translation>
+ </message>
<message>
<source>MEN_WIREFRAME</source>
<translation>Wireframe</translation>
<source>STB_POP_VECTORS</source>
<translation>Show Edge Direction</translation>
</message>
+ <message>
+ <source>STB_POP_VERTICES</source>
+ <translation>Show Vertices</translation>
+ </message>
<message>
<source>STB_POP_SETTEXTURE</source>
<translation>Add a texture</translation>
case GEOMOp::OpHide: // MENU VIEW - ERASE
case GEOMOp::OpShow: // MENU VIEW - DISPLAY
case GEOMOp::OpSwitchVectors: // MENU VIEW - VECTOR MODE
+ case GEOMOp::OpSwitchVertices: // MENU VIEW - VERTICES MODE
case GEOMOp::OpWireframe: // POPUP MENU - WIREFRAME
case GEOMOp::OpShading: // POPUP MENU - SHADING
case GEOMOp::OpShadingWithEdges: // POPUP MENU - SHADING WITH EDGES
case GEOMOp::OpTexture: // POPUP MENU - TEXTURE
case GEOMOp::OpVectors: // POPUP MENU - VECTORS
+ case GEOMOp::OpVertices: // POPUP MENU - VERTICES
libName = "DisplayGUI";
break;
case GEOMOp::OpPoint: // MENU BASIC - POINT
createGeomAction( GEOMOp::OpHideAll, "ERASE_ALL" );
createGeomAction( GEOMOp::OpShow, "DISPLAY" );
createGeomAction( GEOMOp::OpSwitchVectors, "VECTOR_MODE");
+ createGeomAction( GEOMOp::OpSwitchVertices, "VERTICES_MODE");
createGeomAction( GEOMOp::OpSelectVertex, "VERTEX_SEL_ONLY" ,"", 0, true );
createGeomAction( GEOMOp::OpSelectEdge, "EDGE_SEL_ONLY", "", 0, true );
createGeomAction( GEOMOp::OpSelectWire, "WIRE_SEL_ONLY", "", 0, true );
createGeomAction( GEOMOp::OpEdgeWidth, "EDGE_WIDTH");
createGeomAction( GEOMOp::OpIsosWidth, "ISOS_WIDTH");
createGeomAction( GEOMOp::OpVectors, "POP_VECTORS", "", 0, true );
+ createGeomAction( GEOMOp::OpVertices, "POP_VERTICES", "", 0, true );
createGeomAction( GEOMOp::OpDeflection, "POP_DEFLECTION" );
createGeomAction( GEOMOp::OpColor, "POP_COLOR" );
createGeomAction( GEOMOp::OpSetTexture, "POP_SETTEXTURE" );
createMenu( GEOMOp::OpDMTexture, dispmodeId, -1 );
createMenu( separator(), dispmodeId, -1 );
createMenu( GEOMOp::OpSwitchVectors, dispmodeId, -1 );
+ createMenu( GEOMOp::OpSwitchVertices, dispmodeId, -1 );
createMenu( separator(), viewId, -1 );
createMenu( GEOMOp::OpShowAll, viewId, -1 );
mgr->insert( action( GEOMOp::OpVectors ), dispmodeId, -1 ); // vectors
mgr->setRule( action( GEOMOp::OpVectors ), clientOCCorVTK_AndSomeVisible + " and ($component={'GEOM'})", QtxPopupMgr::VisibleRule );
mgr->setRule( action( GEOMOp::OpVectors ), clientOCCorVTK + " and isVectorsMode", QtxPopupMgr::ToggleRule );
+ mgr->insert( action( GEOMOp::OpVertices ), dispmodeId, -1 ); // vertices
+ mgr->setRule( action( GEOMOp::OpVertices ), clientOCCorVTK_AndSomeVisible + " and ($component={'GEOM'})", QtxPopupMgr::VisibleRule );
+ mgr->setRule( action( GEOMOp::OpVertices ), clientOCCorVTK + " and isVerticesMode", QtxPopupMgr::ToggleRule );
mgr->insert( separator(), -1, -1 ); // -----------
mgr->insert( action( GEOMOp::OpColor ), -1, -1 ); // color
ip->setParameter(entry, param.toStdString(), aProps.value(GEOM::propertyName( GEOM::EdgesDirection )).toString().toStdString());
}
+ if (aProps.contains(GEOM::propertyName( GEOM::Vertices ))) {
+ param = occParam + GEOM::propertyName( GEOM::Vertices );
+ ip->setParameter(entry, param.toStdString(), aProps.value(GEOM::propertyName( GEOM::Vertices )).toString().toStdString());
+ }
+
if (aProps.contains(GEOM::propertyName( GEOM::Deflection ))) {
param = occParam + GEOM::propertyName( GEOM::Deflection );
ip->setParameter(entry, param.toStdString(), aProps.value(GEOM::propertyName( GEOM::Deflection )).toString().toStdString());
aListOfMap[viewIndex].insert( GEOM::propertyName( GEOM::Texture ), val );
} else if (paramNameStr == GEOM::propertyName( GEOM::EdgesDirection )) {
aListOfMap[viewIndex].insert( GEOM::propertyName( GEOM::EdgesDirection ), val == "true" || val == "1");
+ } else if (paramNameStr == GEOM::propertyName( GEOM::Vertices )) {
+ aListOfMap[viewIndex].insert( GEOM::propertyName( GEOM::Vertices ), val == "true" || val == "1");
} else if (paramNameStr == GEOM::propertyName( GEOM::Deflection )) {
aListOfMap[viewIndex].insert( GEOM::propertyName( GEOM::Deflection ), val.toDouble());
} else if (paramNameStr == GEOM::propertyName( GEOM::PointMarker )) {
{
SUIT_ViewWindow* window = application()->desktop()->activeWindow();
QAction* a = action( GEOMOp::OpSwitchVectors );
+ QAction* aVerticesAction = action( GEOMOp::OpSwitchVertices );
if ( window ) {
a->setEnabled(true);
bool vmode = window->property("VectorsMode").toBool();
a->setText ( vmode == 1 ? tr( "MEN_VECTOR_MODE_OFF" ) : tr("MEN_VECTOR_MODE_ON") );
+ aVerticesAction->setEnabled(true);
+ vmode = window->property("VerticesMode").toBool();
+ aVerticesAction->setText ( vmode == 1 ? tr( "MEN_VERTICES_MODE_OFF" ) : tr("MEN_VERTICES_MODE_ON") );
} else {
a->setText ( tr("MEN_VECTOR_MODE_ON") );
a->setEnabled(false);
+ aVerticesAction->setText ( tr("MEN_VERTICES_MODE_ON") );
+ aVerticesAction->setEnabled(false);
}
}
OpDMShading = 2011, // MENU VIEW - DISPLAY MODE - SHADING
OpDMShadingWithEdges = 2012, // MENU VIEW - DISPLAY MODE - SHADING WITH EDGES
OpDMTexture = 2013, // MENU VIEW - DISPLAY MODE - TEXTURE
+ OpSwitchVertices = 2014, // MENU VIEW - DISPLAY MODE - SHOW/HIDE VERTICES
OpShow = 2100, // POPUP MENU - SHOW
OpShowOnly = 2101, // POPUP MENU - SHOW ONLY
OpHide = 2102, // POPUP MENU - HIDE
OpTexture = 2204, // POPUP MENU - DISPLAY MODE - TEXTURE
OpBringToFront = 2205, // POPUP MENU - BRING TO FRONT
OpClsBringToFront = 2206,
+ OpVertices = 2208, // POPUP MENU - DISPLAY MODE - SHOW VERTICES
// BasicGUI --------------------//--------------------------------
OpPoint = 3000, // MENU NEW ENTITY - BASIC - POINT
OpLine = 3001, // MENU NEW ENTITY - BASIC - LINE
gg.setDisplayMode(id_torus1,1)
gg.setDisplayMode(id_torus2,1)
gg.setVectorsMode(id_acyl,1,1)
+ gg.setVerticesMode(id_acyl,1,1)
#gg.setDisplayMode(id_cage,1)
gg.setColor(id_torus1,0,0,255)
theOn, theUpdateViewer ) );
}
+/*!
+ \brief Show / hide vertices for the presentation
+ \param theEntry geometry object's entry
+ \param theOn \c true to show vertices or \c false otherwise
+ \param theUpdateViewer \c true to update active view's contents
+*/
+void GEOM_Swig::setVerticesMode( const char* theEntry, bool theOn, bool theUpdateViewer )
+{
+ ProcessVoidEvent( new TSetPropertyEvent( theEntry, GEOM::propertyName( GEOM::Vertices ),
+ theOn, theUpdateViewer ) );
+}
+
/*!
\brief Change color of the presentation
\param theEntry geometry object's entry
void setDisplayMode( const char* theEntry, int theMode, bool theUpdateViewer = true );
void setVectorsMode( const char* theEntry, bool theOn, bool theUpdateViewer = true );
+ void setVerticesMode( const char* theEntry, bool theOn, bool theUpdateViewer = true );
void setColor( const char* theEntry, int theRed, int theGreen, int theBlue, bool theUpdateViewer = true );
void setTransparency( const char* theEntry, float theTransparency, bool theUpdateViewer = true );
void setIsos( const char* theEntry, int theNbU, int theNbV, bool theUpdateViewer = true );
void setDisplayMode( const char* theEntry, int theMode, bool theUpdateViewer = true );
void setVectorsMode( const char* theEntry, bool theOn, bool theUpdateViewer = true );
+ void setVerticesMode( const char* theEntry, bool theOn, bool theUpdateViewer = true );
void setColor( const char* theEntry, int theRed, int theGreen, int theBlue, bool theUpdateViewer = true );
void setTransparency( const char* theEntry, float theTransparency, bool theUpdateViewer = true );
void setIsos( const char* theEntry, int theNbU, int theNbV, bool theUpdateViewer = true );
#include <Prs3d_ShadingAspect.hxx>
#include <Prs3d_Arrow.hxx>
#include <Prs3d_IsoAspect.hxx>
+#include <Prs3d_VertexDrawMode.hxx>
#include <SelectBasics_SensitiveEntity.hxx>
#include <SelectMgr_EntityOwner.hxx>
: SALOME_AISShape(shape),
myName(aName),
myDisplayVectors(false),
+ myDisplayVertices(false),
myFieldDataType(GEOM::FDT_Double),
myFieldDimension(0),
myFieldStepRangeMin(0),
bool anIsColorField = anIsField && myFieldDataType != GEOM::FDT_String;
bool anIsTextField = anIsField && myFieldDataType == GEOM::FDT_String;
+ if (isShowVertices())
+ myDrawer->SetVertexDrawMode(Prs3d_VDM_All);
+
// StdSelect_DisplayMode d = (StdSelect_DisplayMode) aMode;
bool isTopLev = isTopLevel() && switchTopLevel();
switch (aMode) {
myDisplayVectors = isDisplayed;
}
+void GEOM_AISShape::SetDisplayVertices(bool isDisplayed)
+{
+ myDisplayVertices = isDisplayed;
+}
+
void GEOM_AISShape::shadingMode(const Handle(PrsMgr_PresentationManager3d)& aPresentationManager,
const Handle(Prs3d_Presentation)& aPrs,
const Standard_Integer aMode)
void SetShadingColor(const Quantity_Color &aCol);
void SetEdgesInShadingColor(const Quantity_Color &aCol);
void SetDisplayVectors(bool isShow);
+ void SetDisplayVertices(bool isShow);
virtual void Compute(const Handle(PrsMgr_PresentationManager3d)& aPresentationManager,
const Handle(Prs3d_Presentation)& aPresentation,
const Standard_Integer aMode = 0) ;
virtual bool isShowVectors () { return myDisplayVectors; }
+ virtual bool isShowVertices () { return myDisplayVertices; }
virtual Standard_Boolean switchTopLevel();
virtual Standard_Boolean toActivate();
private:
TCollection_AsciiString myName;
bool myDisplayVectors;
+ bool myDisplayVertices;
Standard_Boolean myTopLevel;
Standard_Integer myPrevDisplayMode;
// myDisplayMode(eWireframe),
myIsSelected(false),
myVectorMode(false),
+ myVerticesMode(false),
myVertexActor(GEOM_DeviceActor::New(),true),
myVertexSource(GEOM_VertexSource::New(),true),
myHighlightProp->SetAmbientColor(1, 1, 1);
myHighlightProp->SetDiffuseColor(1, 1, 1);
myHighlightProp->SetSpecularColor(0.5, 0.5, 0.5);
- myHighlightProp->SetPointSize(SALOME_POINT_SIZE);
+ myHighlightProp->SetPointSize(0);
myHighlightActor->SetProperty(myHighlightProp.GetPointer());
this->myHighlightActor->SetInput(myAppendFilter->GetOutputPort(),false);
myPreHighlightProp->SetColor(0,1,1);
- myPreHighlightProp->SetPointSize(SALOME_POINT_SIZE+2);
+ myPreHighlightProp->SetPointSize(0);
myPreHighlightProp->SetLineWidth(SALOME_LINE_WIDTH+1);
myPreHighlightProp->SetRepresentationToWireframe();
// Toggle display mode
setDisplayMode(0); // WIRE FRAME
SetVectorMode(0); //
+ SetVerticesMode(0); //
}
myOneFaceEdgeActor->SetVisibility(theVisibility && (myDisplayMode == (int)eWireframe || myDisplayMode == (int)eShadingWithEdges) && !myIsSelected);
myIsolatedEdgeActor->SetVisibility(theVisibility && !myIsSelected);
- myVertexActor->SetVisibility(theVisibility && myDisplayMode == (int)eWireframe && !myIsSelected);// must be added new mode points
+ myVertexActor->SetVisibility(theVisibility && myVerticesMode && (!myIsSelected && !myIsPreselected));// must be added new mode points
}
return myVectorMode;
}
+void
+GEOM_Actor
+::SetVerticesMode(bool theMode)
+{
+ myVerticesMode = theMode;
+ theMode ? myPreHighlightProp->SetPointSize(SALOME_POINT_SIZE+2) : myPreHighlightProp->SetPointSize(0);
+ theMode ? myHighlightProp->SetPointSize(SALOME_POINT_SIZE) : myHighlightProp->SetPointSize(0);
+ SetModified();
+}
+
+bool
+GEOM_Actor
+::GetVerticesMode()
+{
+ return myVerticesMode;
+}
+
void
GEOM_Actor::
SetDeflection(float theDeflection)
bool
GetVectorMode();
+ //! Vertices mode management
+ virtual
+ void
+ SetVerticesMode(const bool theMode);
+
+ virtual
+ bool
+ GetVerticesMode();
+
protected:
void SetModified();
// EDisplayMode myDisplayMode;
bool myIsSelected;
bool myVectorMode;
+ bool myVerticesMode;
PDeviceActor myVertexActor;
PVertexSource myVertexSource;
"Color", // COLOR_PROP
// "show edges direction" flag
"VectorMode", // VECTOR_MODE_PROP
+ // "show vertices" flag
+ "VerticesMode", // VERTICES_MODE_PROP
// deflection coefficient
"DeflectionCoeff", // DEFLECTION_COEFF_PROP
// point marker data
NbIsos,
Color,
EdgesDirection,
+ Vertices,
Deflection,
PointMarker,
Material,