return algo;
}
};
+ //=======================================================================
+ /*!
+ * \brief Returns already computed EDGEs
+ */
+ void getPrecomputedEdges( SMESH_MesherHelper& theHelper,
+ const TopoDS_Shape& theShape,
+ vector< TopoDS_Edge >& theEdges)
+ {
+ theEdges.clear();
+
+ SMESHDS_Mesh* meshDS = theHelper.GetMeshDS();
+ SMESHDS_SubMesh* sm;
+
+ TopTools_IndexedMapOfShape edges;
+ TopExp::MapShapes( theShape, TopAbs_EDGE, edges );
+ for ( int iE = 1; iE <= edges.Extent(); ++iE )
+ {
+ const TopoDS_Shape edge = edges( iE );
+ if (( ! ( sm = meshDS->MeshElements( edge ))) ||
+ ( sm->NbElements() == 0 ))
+ continue;
+
+ // there must not be FACEs meshed with triangles and sharing a computed EDGE
+ // as the precomputed EDGEs are used for propagation other to 'vertical' EDGEs
+ bool faceFound = false;
+ PShapeIteratorPtr faceIt =
+ theHelper.GetAncestors( edge, *theHelper.GetMesh(), TopAbs_FACE );
+ while ( const TopoDS_Shape* face = faceIt->next() )
+
+ if (( sm = meshDS->MeshElements( *face )) &&
+ ( sm->NbElements() > 0 ) &&
+ ( !theHelper.IsSameElemGeometry( sm, SMDSGeom_QUADRANGLE ) ))
+ {
+ faceFound;
+ break;
+ }
+ if ( !faceFound )
+ theEdges.push_back( TopoDS::Edge( edge ));
+ }
+ }
//================================================================================
/*!
compute( prism ));
}
+ // find propagation chains from already computed EDGEs
+ vector< TopoDS_Edge > computedEdges;
+ getPrecomputedEdges( helper, theShape, computedEdges );
+ myPropagChains = new TopTools_IndexedMapOfShape[ computedEdges.size() + 1 ];
+ SMESHUtils::ArrayDeleter< TopTools_IndexedMapOfShape > pcDel( myPropagChains );
+ for ( size_t i = 0, nb = 0; i < computedEdges.size(); ++i )
+ {
+ StdMeshers_ProjectionUtils::GetPropagationEdge( &theMesh, TopoDS_Edge(),
+ computedEdges[i], myPropagChains + nb );
+ if ( myPropagChains[ nb ].Extent() < 2 ) // an empty map is a termination sign
+ myPropagChains[ nb ].Clear();
+ else
+ nb++;
+ }
+
TopTools_MapOfShape meshedSolids;
list< Prism_3D::TPrismTopo > meshedPrism;
TopTools_ListIteratorOfListOfShape solidIt;
!compute( prism ))
return false;
- meshedFaces.push_front( prism.myTop );
+ SMESHDS_SubMesh* smDS = theMesh.GetMeshDS()->MeshElements( prism.myTop );
+ if ( !myHelper->IsSameElemGeometry( smDS, SMDSGeom_QUADRANGLE ))
+ {
+ meshedFaces.push_front( prism.myTop );
+ }
meshedPrism.push_back( prism );
}
}
prism.myBottom = candidateF;
mySetErrorToSM = false;
if ( !myHelper->IsSubShape( candidateF, prismIt->myShape3D ) &&
+ myHelper->IsSubShape( candidateF, solid ) &&
!myHelper->GetMesh()->GetSubMesh( candidateF )->IsMeshComputed() &&
initPrism( prism, solid ) &&
project2dMesh( prismIt->myBottom, candidateF))
mySetErrorToSM = true;
if ( !compute( prism ))
return false;
- meshedFaces.push_front( prism.myTop );
- meshedFaces.push_front( prism.myBottom );
+ SMESHDS_SubMesh* smDS = theMesh.GetMeshDS()->MeshElements( prism.myTop );
+ if ( !myHelper->IsSameElemGeometry( smDS, SMDSGeom_QUADRANGLE ))
+ {
+ meshedFaces.push_front( prism.myTop );
+ meshedFaces.push_front( prism.myBottom );
+ }
meshedPrism.push_back( prism );
meshedSolids.Add( solid );
}
SMESHDS_Mesh* meshDS = myHelper->GetMeshDS();
DBGOUT( endl << "COMPUTE Prism " << meshDS->ShapeToIndex( thePrism.myShape3D ));
- TProjction1dAlgo* projector1D = TProjction1dAlgo::instance( this );
+ TProjction1dAlgo* projector1D = TProjction1dAlgo::instance( this );
StdMeshers_Quadrangle_2D* quadAlgo = TQuadrangleAlgo::instance( this, myHelper );
SMESH_HypoFilter hyp1dFilter( SMESH_HypoFilter::IsAlgo(),/*not=*/true);
SMESH_subMesh* srcSM = mesh->GetSubMesh( srcE );
if ( !srcSM->IsMeshComputed() ) {
DBGOUT( "COMPUTE V edge " << srcSM->GetId() );
- srcSM->ComputeSubMeshStateEngine( SMESH_subMesh::COMPUTE );
- srcSM->ComputeStateEngine ( SMESH_subMesh::COMPUTE );
+ TopoDS_Edge prpgSrcE = findPropagationSource( srcE );
+ if ( !prpgSrcE.IsNull() ) {
+ srcSM->ComputeSubMeshStateEngine( SMESH_subMesh::COMPUTE );
+ projector1D->myHyp.SetSourceEdge( prpgSrcE );
+ projector1D->Compute( *mesh, srcE );
+ srcSM->ComputeStateEngine( SMESH_subMesh::CHECK_COMPUTE_STATE );
+ }
+ else {
+ srcSM->ComputeSubMeshStateEngine( SMESH_subMesh::COMPUTE );
+ srcSM->ComputeStateEngine ( SMESH_subMesh::COMPUTE );
+ }
if ( !srcSM->IsMeshComputed() )
return toSM( error( "Can't compute 1D mesh" ));
}
return true;
}
+//=======================================================================
+/*!
+ * \brief Returns a source EDGE of propagation to a given EDGE
+ */
+//=======================================================================
+
+TopoDS_Edge StdMeshers_Prism_3D::findPropagationSource( const TopoDS_Edge& E )
+{
+ for ( size_t i = 0; !myPropagChains[i].IsEmpty(); ++i )
+ if ( myPropagChains[i].Contains( E ))
+ return TopoDS::Edge( myPropagChains[i].FindKey( 1 ));
+
+ return TopoDS_Edge();
+}
+
//=======================================================================
//function : Evaluate
//purpose :
*/
bool computeWalls(const Prism_3D::TPrismTopo& thePrism);
+ /*!
+ * \brief Returns a source EDGE of propagation to a given EDGE
+ */
+ TopoDS_Edge findPropagationSource( const TopoDS_Edge& E );
+
/*!
* \brief Find correspondence between bottom and top nodes.
* If elements on the bottom and top faces are topologically different,
// (the column includes the bottom node)
TNode2ColumnMap myBotToColumnMap;
+ TopTools_IndexedMapOfShape* myPropagChains;
+
}; // class StdMeshers_Prism_3D
#endif
/*
* Return a propagation edge
* \param aMesh - mesh
- * \param theEdge - edge to find by propagation
+ * \param anEdge - edge to find by propagation
* \param fromEdge - start edge for propagation
+ * \param chain - return, if !NULL, a propagation chain passed till
+ * anEdge; if anEdge.IsNull() then a full propagation chain is returned;
+ * fromEdge is the 1st in the chain
* \retval pair<int,TopoDS_Edge> - propagation step and found edge
*/
//================================================================================
pair<int,TopoDS_Edge>
-StdMeshers_ProjectionUtils::GetPropagationEdge( SMESH_Mesh* aMesh,
- const TopoDS_Edge& theEdge,
- const TopoDS_Edge& fromEdge)
+StdMeshers_ProjectionUtils::GetPropagationEdge( SMESH_Mesh* aMesh,
+ const TopoDS_Edge& anEdge,
+ const TopoDS_Edge& fromEdge,
+ TopTools_IndexedMapOfShape* chain)
{
- TopTools_IndexedMapOfShape aChain;
+ TopTools_IndexedMapOfShape locChain;
+ TopTools_IndexedMapOfShape& aChain = chain ? *chain : locChain;
int step = 0;
+ //TopTools_IndexedMapOfShape checkedWires;
+ BRepTools_WireExplorer aWE;
+ TopoDS_Shape fourEdges[4];
+
// List of edges, added to chain on the previous cycle pass
TopTools_ListOfShape listPrevEdges;
- listPrevEdges.Append(fromEdge);
+ listPrevEdges.Append( fromEdge );
+ aChain.Add( fromEdge );
// Collect all edges pass by pass
- while (listPrevEdges.Extent() > 0) {
+ while (listPrevEdges.Extent() > 0)
+ {
step++;
// List of edges, added to chain on this cycle pass
TopTools_ListOfShape listCurEdges;
// Find the next portion of edges
TopTools_ListIteratorOfListOfShape itE (listPrevEdges);
- for (; itE.More(); itE.Next()) {
- TopoDS_Shape anE = itE.Value();
+ for (; itE.More(); itE.Next())
+ {
+ const TopoDS_Shape& anE = itE.Value();
// Iterate on faces, having edge <anE>
TopTools_ListIteratorOfListOfShape itA (aMesh->GetAncestors(anE));
- for (; itA.More(); itA.Next()) {
- TopoDS_Shape aW = itA.Value();
+ for (; itA.More(); itA.Next())
+ {
+ const TopoDS_Shape& aW = itA.Value();
// There are objects of different type among the ancestors of edge
- if (aW.ShapeType() == TopAbs_WIRE) {
- TopoDS_Shape anOppE;
-
- BRepTools_WireExplorer aWE (TopoDS::Wire(aW));
- Standard_Integer nb = 1, found = 0;
- TopTools_Array1OfShape anEdges (1,4);
- for (; aWE.More(); aWE.Next(), nb++) {
- if (nb > 4) {
- found = 0;
+ if ( aW.ShapeType() == TopAbs_WIRE /*&& checkedWires.Add( aW )*/)
+ {
+ Standard_Integer nb = 0, found = -1;
+ for ( aWE.Init( TopoDS::Wire( aW )); aWE.More(); aWE.Next() ) {
+ if (nb+1 > 4) {
+ found = -1;
break;
}
- anEdges(nb) = aWE.Current();
- if (anEdges(nb).IsSame(anE)) found = nb;
+ fourEdges[ nb ] = aWE.Current();
+ if ( aWE.Current().IsSame( anE )) found = nb;
+ nb++;
}
-
- if (nb == 5 && found > 0) {
+ if (nb == 4 && found >= 0) {
// Quadrangle face found, get an opposite edge
- Standard_Integer opp = found + 2;
- if (opp > 4) opp -= 4;
- anOppE = anEdges(opp);
+ TopoDS_Shape& anOppE = fourEdges[( found + 2 ) % 4 ];
// add anOppE to aChain if ...
- if (!aChain.Contains(anOppE)) { // ... anOppE is not in aChain
+ int prevChainSize = aChain.Extent();
+ if ( aChain.Add(anOppE) > prevChainSize ) { // ... anOppE is not in aChain
// Add found edge to the chain oriented so that to
// have it co-directed with a forward MainEdge
TopAbs_Orientation ori = anE.Orientation();
- if ( anEdges(opp).Orientation() == anEdges(found).Orientation() )
+ if ( anOppE.Orientation() == fourEdges[found].Orientation() )
ori = TopAbs::Reverse( ori );
anOppE.Orientation( ori );
- if ( anOppE.IsSame( theEdge ))
+ if ( anOppE.IsSame( anEdge ))
return make_pair( step, TopoDS::Edge( anOppE ));
- aChain.Add(anOppE);
listCurEdges.Append(anOppE);
}
- } // if (nb == 5 && found > 0)
+ } // if (nb == 4 && found >= 0)
} // if (aF.ShapeType() == TopAbs_WIRE)
- } // for (; itF.More(); itF.Next())
- } // for (; itE.More(); itE.Next())
+ } // loop on ancestors of anE
+ } // loop on listPrevEdges
listPrevEdges = listCurEdges;
} // while (listPrevEdges.Extent() > 0)
class SMESH_Mesh;
class SMESH_subMesh;
class TopTools_IndexedDataMapOfShapeListOfShape;
+class TopTools_IndexedMapOfShape;
class TopoDS_Shape;
/*!
* \brief Return an oriented propagation edge
* \param aMesh - mesh
* \param fromEdge - start edge for propagation
+ * \param chain - return, if provided, a propagation chain passed till
+ * anEdge; if anEdge.IsNull() then a full propagation chain is returned
* \retval pair<int,TopoDS_Edge> - propagation step and found edge
*/
- std::pair<int,TopoDS_Edge> GetPropagationEdge( SMESH_Mesh* aMesh,
- const TopoDS_Edge& anEdge,
- const TopoDS_Edge& fromEdge);
+ std::pair<int,TopoDS_Edge> GetPropagationEdge( SMESH_Mesh* aMesh,
+ const TopoDS_Edge& anEdge,
+ const TopoDS_Edge& fromEdge,
+ TopTools_IndexedMapOfShape* chain=0);
/*!
* \brief Find corresponding nodes on two faces