- IOLS. Crash on Animation, Play. Shape TimeStamps.med, Setup vitesse/Vectors, Pression/Iso Surface.
{
try{
if(SetInput(theReInit)){
- UpdateActors();
+ if(myActorCollection->GetNumberOfItems())
+ UpdateActors();
return true;
}
}catch(std::exception& exc){
try{
GetPipeLine()->Update();
myUpdateTime.Modified();
- } catch(std::exception&){
+ }catch(std::exception&){
throw;
}catch(...){
throw std::runtime_error("Prs3d_i::Update >> unexpected exception was caught!!!");