// Author: Artem ZHIDKOV
#include<GeomAPI_Edge.h>
+#include<GeomAPI_Pln.h>
#include<GeomAPI_Pnt.h>
#include<GeomAPI_Circ.h>
#include<GeomAPI_Dir.h>
#include <Geom_Circle.hxx>
#include <GeomAdaptor_Curve.hxx>
#include <gp_Ax1.hxx>
+#include <gp_Pln.hxx>
GeomAPI_Edge::GeomAPI_Edge()
: GeomAPI_Shape()
const TopoDS_Shape& aShape = const_cast<GeomAPI_Edge*>(this)->impl<TopoDS_Shape>();
Handle(Geom_Curve) aCurve = BRep_Tool::Curve((const TopoDS_Edge&)aShape, theFirst, theLast);
}
+
+bool GeomAPI_Edge::isInPlane(std::shared_ptr<GeomAPI_Pln> thePlane) const
+{
+ double aFirst, aLast;
+ const TopoDS_Shape& aShape = const_cast<GeomAPI_Edge*>(this)->impl<TopoDS_Shape>();
+ Handle(Geom_Curve) aCurve = BRep_Tool::Curve((const TopoDS_Edge&)aShape, aFirst, aLast);
+
+ double A, B, C, D;
+ thePlane->coefficients(A, B, C, D);
+ gp_Pln aPlane(A, B, C, D);
+
+ bool inPlane = false;
+ if (aCurve->IsKind(STANDARD_TYPE(Geom_Line))) {
+ // check start and end points on the plane
+ gp_Pnt aFirstPnt = aCurve->Value(aFirst);
+ gp_Pnt aLastPnt = aCurve->Value(aLast);
+ inPlane = aPlane.SquareDistance(aFirstPnt) < Precision::SquareConfusion() &&
+ aPlane.SquareDistance(aLastPnt) < Precision::SquareConfusion();
+ } else if (aCurve->IsKind(STANDARD_TYPE(Geom_Circle))) {
+ // check the center on the plane and normals are collinear
+ Handle(Geom_Circle) aCirc = Handle(Geom_Circle)::DownCast(aCurve);
+ gp_Pnt aCenter = aCirc->Location();
+ Standard_Real aDot = aPlane.Axis().Direction().Dot(aCirc->Axis().Direction());
+ inPlane = aPlane.SquareDistance(aCenter) < Precision::SquareConfusion() &&
+ Abs(Abs(aDot) - 1.0) < Precision::Confusion();
+ } else {
+ // three points checking
+ gp_Pnt aFirstPnt = aCurve->Value(aFirst);
+ gp_Pnt aMidPnt = aCurve->Value((aFirst + aLast) / 2.);
+ gp_Pnt aLastPnt = aCurve->Value(aLast);
+ inPlane = aPlane.SquareDistance(aFirstPnt) < Precision::SquareConfusion() &&
+ aPlane.SquareDistance(aMidPnt) < Precision::SquareConfusion() &&
+ aPlane.SquareDistance(aLastPnt) < Precision::SquareConfusion();
+ }
+ return inPlane;
+}
#include <ModelAPI_Document.h>
#include <ModelAPI_ResultConstruction.h>
+#include <GeomAPI_Edge.h>
+
#include <AIS_InteractiveObject.hxx>
#include <AIS_Shape.hxx>
#include <AIS_Axis.hxx>
case TopAbs_VERTEX:
{
gp_Pnt aPnt = BRep_Tool::Pnt(TopoDS::Vertex(aShape));
- return aPlane.Distance(aPnt) < Precision::Confusion();
+ return aPlane.SquareDistance(aPnt) < Precision::SquareConfusion();
}
case TopAbs_EDGE:
{
- TopoDS_Edge aEdge = TopoDS::Edge(aShape);
- Standard_Real aFirst, aLast;
- Handle(Geom_Curve) aCurve = BRep_Tool::Curve(aEdge, aFirst, aLast);
- gp_Pnt aFirstPnt = aCurve->Value(aFirst);
- gp_Pnt aMidPnt = aCurve->Value((aFirst + aLast) / 2.);
- gp_Pnt aLastPnt = aCurve->Value(aLast);
- bool aD1 = aPlane.Distance(aFirstPnt) < Precision::Confusion();
- bool aD2 = aPlane.Distance(aMidPnt) < Precision::Confusion();
- bool aD3 = aPlane.Distance(aLastPnt) < Precision::Confusion();
- return aD1 && aD2 && aD3;
+ std::shared_ptr<GeomAPI_Edge> anEdge(new GeomAPI_Edge);
+ anEdge->setImpl<TopoDS_Shape>(new TopoDS_Shape(aShape));
+ return anEdge->isInPlane(myPlane);
}
default:
// The object can be selected in Object browser and contain, for example, compound.