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Fix compilation after changes in SMESH headers V8_1_0a1
authoreap <eap@opencascade.com>
Wed, 29 Jun 2016 13:17:23 +0000 (16:17 +0300)
committereap <eap@opencascade.com>
Wed, 29 Jun 2016 13:17:23 +0000 (16:17 +0300)
src/GHS3DPlugin/GHS3DPlugin_GHS3D.cxx
src/GHS3DPlugin/GHS3DPlugin_Hypothesis.cxx

index 8a41dd93ff6887d701bcba97205df9c671abf576..3c546076cf44022e5a1584ea6935589f0540e3da 100644 (file)
 #include "GHS3DPlugin_Hypothesis.hxx"
 
 #include <SMDS_FaceOfNodes.hxx>
+#include <SMDS_LinearEdge.hxx>
 #include <SMDS_MeshElement.hxx>
 #include <SMDS_MeshNode.hxx>
 #include <SMDS_VolumeOfNodes.hxx>
 #include <SMESHDS_Group.hxx>
+#include <SMESHDS_Mesh.hxx>
 #include <SMESH_Comment.hxx>
 #include <SMESH_Group.hxx>
 #include <SMESH_HypoFilter.hxx>
index feab5893742e64ecc1c19d7b40c3f280a990efc5..59d38c6e5979c96c143d72da0f7a0bd6773f9256 100644 (file)
@@ -24,9 +24,8 @@
 //=============================================================================
 //
 #include "GHS3DPlugin_Hypothesis.hxx"
-#include <SMESH_ProxyMesh.hxx>
-#include <SMESH_Group.hxx>
-#include <StdMeshers_QuadToTriaAdaptor.hxx>
+
+#include <SMESHDS_Mesh.hxx>
 
 #include <TCollection_AsciiString.hxx>