#include <gp_Vec.hxx>
#include <numeric>
+#include <limits>
using namespace std;
if ( gr1It.Value().ShapeType() == TopAbs_FACE )
{
// find a boundary edge of group1 to start from
- TopoDS_Shape bndEdge = StdMeshers_ProjectionUtils::GetBoundaryEdge( theGroup1, theMesh );
+ TopoDS_Shape bndEdge = HERE::GetBoundaryEdge( theGroup1, theMesh );
if ( bndEdge.IsNull() )
return false;
*/
//================================================================================
- TopoDS_Shape getOuterEdge( const TopoDS_Shape theShape1, SMESH_Mesh& mesh )
+ bool getOuterEdges( const TopoDS_Shape shape,
+ SMESH_Mesh& mesh,
+ std::list< TopoDS_Edge >& allBndEdges )
{
- TopoDS_Shape edge;
- if ( theShape1.ShapeType() == TopAbs_COMPOUND )
+ if ( shape.ShapeType() == TopAbs_COMPOUND )
{
- TopoDS_Iterator it( theShape1 );
- if ( it.Value().ShapeType() == TopAbs_FACE ) // group of FACEs
+ TopoDS_Iterator it( shape );
+ if ( it.More() && it.Value().ShapeType() == TopAbs_FACE ) // group of FACEs
{
// look for a boundary EDGE of a group
- edge = StdMeshers_ProjectionUtils::GetBoundaryEdge( theShape1, mesh );
- if ( !edge.IsNull() )
- return edge;
+ StdMeshers_ProjectionUtils::GetBoundaryEdge( shape, mesh, &allBndEdges );
+ if ( !allBndEdges.empty() )
+ return true;
}
}
- edge = theShape1;
- TopExp_Explorer expF( theShape1, TopAbs_FACE ), expE;
+ TopExp_Explorer expF( shape, TopAbs_FACE ), expE;
if ( expF.More() ) {
for ( ; expF.More(); expF.Next() ) {
- edge.Nullify();
TopoDS_Shape wire =
StdMeshers_ProjectionUtils::OuterShape( TopoDS::Face( expF.Current() ), TopAbs_WIRE );
- for ( expE.Init( wire, TopAbs_EDGE ); edge.IsNull() && expE.More(); expE.Next() )
+ for ( expE.Init( wire, TopAbs_EDGE ); expE.More(); expE.Next() )
if ( !SMESH_MesherHelper::IsClosedEdge( TopoDS::Edge( expE.Current() )))
- edge = expE.Current();
- if ( !edge.IsNull() )
- break;
+ allBndEdges.push_back( TopoDS::Edge( expE.Current() ));
}
- } else if (edge.ShapeType() != TopAbs_EDGE) { // no faces
- edge.Nullify();
- for ( expE.Init( theShape1, TopAbs_EDGE ); edge.IsNull() && expE.More(); expE.Next() )
+ }
+ else if ( shape.ShapeType() != TopAbs_EDGE) { // no faces
+ for ( expE.Init( shape, TopAbs_EDGE ); expE.More(); expE.Next() )
if ( !SMESH_MesherHelper::IsClosedEdge( TopoDS::Edge( expE.Current() )))
- edge = expE.Current();
+ allBndEdges.push_back( TopoDS::Edge( expE.Current() ));
+ }
+ else if ( shape.ShapeType() == TopAbs_EDGE ) {
+ if ( !SMESH_MesherHelper::IsClosedEdge( TopoDS::Edge( shape )))
+ allBndEdges.push_back( TopoDS::Edge( shape ));
}
- return edge;
+ return !allBndEdges.empty();
}
} // namespace
// Find 2 closest vertices
// get 2 linked vertices of shape 1 not belonging to an inner wire of a face
- TopoDS_Shape edge = getOuterEdge( theShape1, *theMesh1 );
- if ( edge.IsNull() || edge.ShapeType() != TopAbs_EDGE )
+ std::list< TopoDS_Edge > allBndEdges1;
+ if ( !getOuterEdges( theShape1, *theMesh1, allBndEdges1 ))
RETURN_BAD_RESULT("Edge not found");
- TopExp::Vertices( TopoDS::Edge( edge.Oriented(TopAbs_FORWARD)), VV1[0], VV1[1]);
- if ( VV1[0].IsSame( VV1[1] ))
- RETURN_BAD_RESULT("Only closed edges");
-
- // find vertices closest to 2 linked vertices of shape 1
- for ( int i1 = 0; i1 < 2; ++i1 )
+ std::list< TopoDS_Edge >::iterator edge1 = allBndEdges1.begin();
+ double minDist = std::numeric_limits<double>::max();
+ for ( int nbChecked=0; edge1 != allBndEdges1.end() && nbChecked++ < 10; ++edge1 )
{
- double dist2 = DBL_MAX;
- gp_Pnt p1 = BRep_Tool::Pnt( VV1[ i1 ]);
- p1.Translate( vec01 );
- p1.Scale( gc[1], scale );
- for ( int i2 = 1; i2 <= vMap2.Extent(); ++i2 )
+ TopExp::Vertices( TopoDS::Edge( edge1->Oriented(TopAbs_FORWARD)), VV1[0], VV1[1]);
+ if ( VV1[0].IsSame( VV1[1] ))
+ continue;//RETURN_BAD_RESULT("Only closed edges");
+
+ // find vertices closest to 2 linked vertices of shape 1
+ double dist2[2] = { std::numeric_limits<double>::max(),
+ std::numeric_limits<double>::max() };
+ TopoDS_Vertex edge2VV[2];
+ for ( int i1 = 0; i1 < 2; ++i1 )
{
- TopoDS_Vertex V2 = TopoDS::Vertex( vMap2( i2 ));
- gp_Pnt p2 = BRep_Tool::Pnt ( V2 );
- double d2 = p1.SquareDistance( p2 );
- if ( d2 < dist2 && !V2.IsSame( VV2[ 0 ])) {
- VV2[ i1 ] = V2; dist2 = d2;
+ gp_Pnt p1 = BRep_Tool::Pnt( VV1[ i1 ]);
+ p1.Scale( gc[0], scale );
+ p1.Translate( vec01 );
+ if ( !i1 ) {
+ // select a closest vertex among all ones in vMap2
+ for ( int i2 = 1; i2 <= vMap2.Extent(); ++i2 )
+ {
+ TopoDS_Vertex V2 = TopoDS::Vertex( vMap2( i2 ));
+ gp_Pnt p2 = BRep_Tool::Pnt ( V2 );
+ double d2 = p1.SquareDistance( p2 );
+ if ( d2 < dist2[ 0 ] && d2 < minDist ) {
+ edge2VV[ 0 ] = V2;
+ dist2 [ 0 ] = d2;
+ }
+ }
+ }
+ else if ( !edge2VV[0].IsNull() ) {
+ // select a closest vertex among ends of edges meeteing at edge2VV[0]
+ PShapeIteratorPtr edgeIt = SMESH_MesherHelper::GetAncestors( edge2VV[0],
+ *theMesh2, TopAbs_EDGE);
+ while ( const TopoDS_Shape* edge2 = edgeIt->next() )
+ for ( TopoDS_Iterator itV2( *edge2 ); itV2.More(); itV2.Next() )
+ {
+ if ( itV2.Value().IsSame( edge2VV[ 0 ])) continue;
+ TopoDS_Vertex V2 = TopoDS::Vertex( itV2.Value() );
+ gp_Pnt p2 = BRep_Tool::Pnt ( V2 );
+ double d2 = p1.SquareDistance( p2 );
+ if ( d2 < dist2[1] && d2 < minDist ) {
+ edge2VV[ 1 ] = V2;
+ dist2 [ 1 ] = d2;
+ }
+ }
}
}
+ if ( dist2[0] + dist2[1] < minDist ) {
+ VV2[0] = edge2VV[0];
+ VV2[1] = edge2VV[1];
+ minDist = dist2[0] + dist2[1];
+ }
}
InsertAssociation( VV1[ 0 ], VV2[ 0 ], theMap );
*/
//================================================================================
-TopoDS_Edge StdMeshers_ProjectionUtils::GetBoundaryEdge(const TopoDS_Shape& edgeContainer,
- const SMESH_Mesh& mesh)
+TopoDS_Edge StdMeshers_ProjectionUtils::GetBoundaryEdge(const TopoDS_Shape& edgeContainer,
+ const SMESH_Mesh& mesh,
+ std::list< TopoDS_Edge >* allBndEdges)
{
TopTools_IndexedMapOfShape facesOfEdgeContainer, facesNearEdge;
TopExp::MapShapes( edgeContainer, TopAbs_FACE, facesOfEdgeContainer );
if ( facesOfEdgeContainer.Contains( *face ))
if ( facesNearEdge.Add( *face ) && facesNearEdge.Extent() > 1 )
break;
- if ( facesNearEdge.Extent() == 1 )
- return edge;
+ if ( facesNearEdge.Extent() == 1 ) {
+ if ( allBndEdges )
+ allBndEdges->push_back( edge );
+ else
+ return edge;
+ }
}
return TopoDS_Edge();