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Additional fix for issue 20755
authorouv <ouv@opencascade.com>
Fri, 23 Jul 2010 11:09:49 +0000 (11:09 +0000)
committerouv <ouv@opencascade.com>
Fri, 23 Jul 2010 11:09:49 +0000 (11:09 +0000)
doc/salome/gui/SMESH/images/moving_nodes1.png
doc/salome/gui/SMESH/images/moving_nodes2.png
doc/salome/gui/SMESH/input/mesh_through_point.doc

index 2bae388500a0ba1c9b6df9fde542e613f828bd7b..295b3a38fe475350a4df38fd710340e7729e6b85 100755 (executable)
Binary files a/doc/salome/gui/SMESH/images/moving_nodes1.png and b/doc/salome/gui/SMESH/images/moving_nodes1.png differ
index b65e57ae97af9cf397aa8493ce51039f5b581ab8..a89e8b36b3bb65119e2dd23cf4db07b52347ad38 100755 (executable)
Binary files a/doc/salome/gui/SMESH/images/moving_nodes2.png and b/doc/salome/gui/SMESH/images/moving_nodes2.png differ
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@@ -24,9 +24,13 @@ The following dialog box shall appear:
 select the necessary node manually (X, Y, Z, dX, dY, dZ fields allow
 to see original coordinates and displacement of the node to move).
 \b Preview check-box allows to see the results of the operation.</li>
-<li>Click the \b Apply or \b OK button.</li>
+<li>Click the \b Apply or <b>Apply and Close</b> button.</li>
 </ol>
 
+\image html moving_nodes1.png "The initial mesh"
+
+\image html moving_nodes2.png "The modified mesh"
+
 <br><b>See Also</b> a sample TUI Script of a 
 \ref tui_moving_nodes "Moving Nodes" operation.