#include <BRep_Tool.hxx>
#include <Bnd_Box.hxx>
#include <Geom2d_Curve.hxx>
+#include <Geom_Curve.hxx>
#include <TopAbs.hxx>
#include <TopExp.hxx>
#include <TopExp_Explorer.hxx>
// gp_Pnt p = BRep_Tool::Pnt( TopoDS::Vertex( (v) ));\
// cout<<msg<<" "<<shapeIndex((v))<<" ( "<<p.X()<<", "<<p.Y()<<", "<<p.Z()<<" )"<<endl;} \
// else {\
-// cout << msg << " "; TopAbs::Print((v).ShapeType(),cout) <<" "<<shapeIndex((v))<<endl;}\
+// cout << msg << " "; TopAbs::Print((v).ShapeType(),cout) <<" "<<shapeIndex((v))<<endl;}\
// }
#define SHOW_LIST(msg,l) \
// { \
v2 = SMESH_MesherHelper::IthVertex( 0, *eIt2 );
HERE::InsertAssociation( v1, v2, theMap );
}
+ theMap.SetAssocType( HERE::TShapeShapeMap::FEW_EF );
return true;
}
return false;
}
}
}
+ theMap.SetAssocType( HERE::TShapeShapeMap::PROPAGATION );
return true;
}
return true;
}
}
+ SMESH_MesherHelper helper( mesh );
+ helper.SetSubShape( shape );
+
TopExp_Explorer expF( shape, TopAbs_FACE ), expE;
if ( expF.More() ) {
for ( ; expF.More(); expF.Next() ) {
TopoDS_Shape wire =
StdMeshers_ProjectionUtils::OuterShape( TopoDS::Face( expF.Current() ), TopAbs_WIRE );
for ( expE.Init( wire, TopAbs_EDGE ); expE.More(); expE.Next() )
- if ( !SMESH_MesherHelper::IsClosedEdge( TopoDS::Edge( expE.Current() )))
- allBndEdges.push_back( TopoDS::Edge( expE.Current() ));
+ if ( ! helper.IsClosedEdge( TopoDS::Edge( expE.Current() )))
+ {
+ if ( helper.IsSeamShape( expE.Current() ))
+ allBndEdges.push_back( TopoDS::Edge( expE.Current() ));
+ else
+ allBndEdges.push_front( TopoDS::Edge( expE.Current() ));
+ }
}
}
else if ( shape.ShapeType() != TopAbs_EDGE) { // no faces
for ( expE.Init( shape, TopAbs_EDGE ); expE.More(); expE.Next() )
- if ( !SMESH_MesherHelper::IsClosedEdge( TopoDS::Edge( expE.Current() )))
- allBndEdges.push_back( TopoDS::Edge( expE.Current() ));
+ if ( ! helper.IsClosedEdge( TopoDS::Edge( expE.Current() )))
+ {
+ if ( helper.IsSeamShape( expE.Current() ))
+ allBndEdges.push_back( TopoDS::Edge( expE.Current() ));
+ else
+ allBndEdges.push_front( TopoDS::Edge( expE.Current() ));
+ }
}
else if ( shape.ShapeType() == TopAbs_EDGE ) {
- if ( !SMESH_MesherHelper::IsClosedEdge( TopoDS::Edge( shape )))
+ if ( ! helper.IsClosedEdge( TopoDS::Edge( shape )))
allBndEdges.push_back( TopoDS::Edge( shape ));
}
return !allBndEdges.empty();
{
// Structure of this long function is following
// 1) Group -> Group projection: theShape1 is a group member,
- // theShape2 is another group. We find a group theShape1 is in and recall self.
+ // theShape2 is another group. We find the group theShape1 is in and recall self.
// 2) Accosiate same shapes with different location (partners).
- // 3) If vertex association is given, perform accosiation according to shape type:
+ // 3) If vertex association is given, perform association according to shape type:
// switch ( ShapeType ) {
// case TopAbs_EDGE:
// case ...:
// =================================================================================
// 1) Is it the case of associating a group member -> another group? (PAL16202, 16203)
// =================================================================================
- if ( theShape1.ShapeType() != theShape2.ShapeType() ) {
+ if ( theShape1.ShapeType() != theShape2.ShapeType() )
+ {
TopoDS_Shape group1, group2;
if ( theShape1.ShapeType() == TopAbs_COMPOUND ) {
group1 = theShape1;
for ( ; s1It.More(); s1It.Next(), s2It.Next() )
shapesQueue.push_back( make_pair( s1It.Value(), s2It.Value() ));
}
+ theMap.SetAssocType( TShapeShapeMap::PARTNER );
return true;
}
//======================================================================
// 3) HAS initial vertex association
//======================================================================
+ bool isVCloseness = ( theMap._assocType == TShapeShapeMap::CLOSE_VERTEX );
+ theMap.SetAssocType( TShapeShapeMap::INIT_VERTEX );
switch ( theShape1.ShapeType() ) {
// ----------------------------------------------------------------------
case TopAbs_EDGE: { // TopAbs_EDGE
}
}
list< TopoDS_Edge > edges1, edges2;
- int nbE = FindFaceAssociation( face1, VV1, face2, VV2, edges1, edges2 );
+ int nbE = FindFaceAssociation( face1, VV1, face2, VV2, edges1, edges2, isVCloseness );
if ( !nbE ) RETURN_BAD_RESULT("FindFaceAssociation() failed");
fixAssocByPropagation( nbE, edges1, edges2, theMesh1, theMesh2 );
F2 = FF2[ 1 ];
}
- TopTools_MapOfShape boundEdges;
-
// association of face sub-shapes and neighbour faces
list< pair < TopoDS_Face, TopoDS_Edge > > FE1, FE2;
list< pair < TopoDS_Face, TopoDS_Edge > >::iterator fe1, fe2;
TopExp::Vertices( edge1, VV1[0], VV1[1], true );
TopExp::Vertices( edge2, VV2[0], VV2[1], true );
list< TopoDS_Edge > edges1, edges2;
- int nbE = FindFaceAssociation( face1, VV1, face2, VV2, edges1, edges2 );
+ int nbE = FindFaceAssociation( face1, VV1, face2, VV2, edges1, edges2, isVCloseness );
if ( !nbE ) RETURN_BAD_RESULT("FindFaceAssociation() failed");
InsertAssociation( face1, face2, theMap ); // assoc faces
MESSAGE("Assoc FACE " << theMesh1->GetMeshDS()->ShapeToIndex( face1 )<<
list< TopoDS_Edge >::iterator eIt2 = edges2.begin();
for ( ; eIt1 != edges1.end(); ++eIt1, ++eIt2 )
{
- if ( !boundEdges.Add( *eIt1 )) continue; // already associated
- InsertAssociation( *eIt1, *eIt2, theMap ); // assoc edges
+ if ( !InsertAssociation( *eIt1, *eIt2, theMap )) // assoc edges
+ continue; // already associated
VV1[0] = TopExp::FirstVertex( *eIt1, true );
VV2[0] = TopExp::FirstVertex( *eIt2, true );
InsertAssociation( VV1[0], VV2[0], theMap ); // assoc vertices
InsertAssociation( edge1, prpEdge, theMap ); // insert with a proper orientation
}
InsertAssociation( theShape1, theShape2, theMap );
+ theMap.SetAssocType( TShapeShapeMap::PROPAGATION );
return true; // done
}
}
InsertAssociation( VV1[0], VV2[0], theMap );
}
InsertAssociation( theShape1, theShape2, theMap );
+ theMap.SetAssocType( TShapeShapeMap::PROPAGATION );
return true;
}
}
if ( !VV1[1].IsNull() ) {
InsertAssociation( VV1[0], VV2[0], theMap );
InsertAssociation( VV1[1], VV2[1], theMap );
- return FindSubShapeAssociation( theShape1, theMesh1, theShape2, theMesh2, theMap);
+ if ( FindSubShapeAssociation( theShape1, theMesh1, theShape2, theMesh2, theMap ))
+ {
+ theMap.SetAssocType( TShapeShapeMap::PROPAGATION );
+ return true;
+ }
}
}
break; // try by vertex closeness
InsertAssociation( VV1[0], VV1[0], theMap );
InsertAssociation( VV1[1], VV1[1], theMap );
if (FindSubShapeAssociation( theShape1, theMesh1, theShape2, theMesh2, theMap ))
+ {
+ theMap.SetAssocType( TShapeShapeMap::COMMON_VERTEX );
return true;
+ }
}
}
}
break;
}
}
+ theMap.SetAssocType( TShapeShapeMap::CLOSE_VERTEX );
InsertAssociation( VV1[ 0 ], VV2[ 0 ], theMap );
InsertAssociation( VV1[ 1 ], VV2[ 1 ], theMap );
* \param VV2 - vertices of face 2 associated with ones of face 1
* \param edges1 - out list of edges of face 1
* \param edges2 - out list of edges of face 2
+ * \param isClosenessAssoc - is association starting by VERTEX closeness
* \retval int - nb of edges in an outer wire in a success case, else zero
*/
//================================================================================
const TopoDS_Face& face2,
TopoDS_Vertex VV2[2],
list< TopoDS_Edge > & edges1,
- list< TopoDS_Edge > & edges2)
+ list< TopoDS_Edge > & edges2,
+ const bool isClosenessAssoc)
{
bool OK = false;
list< int > nbEInW1, nbEInW2;
// Define if we need to reverse one of wires to make edges in lists match each other
bool reverse = false;
+ const bool severalWires = ( nbEInW1.size() > 1 );
- if ( !VV1[1].IsSame( TopExp::LastVertex( edges1.front(), true ))) {
+ if ( !VV1[1].IsSame( TopExp::LastVertex( edges1.front(), true )))
+ {
reverse = true;
- edgeIt = --edges1.end();
// check if the second vertex belongs to the first or last edge in the wire
+ edgeIt = --edges1.end(); // pointer to the last edge in the outer wire
+ if ( severalWires ) {
+ edgeIt = edges1.begin();
+ std::advance( edgeIt, nbEInW1.front()-1 );
+ }
+ if ( TopExp::FirstVertex( *edgeIt ).IsSame( TopExp::LastVertex( *edgeIt )) &&
+ SMESH_Algo::isDegenerated( *edgeIt )) {
+ --edgeIt; // skip a degenerated edge (www.salome-platform.org/forum/forum_11/173031193)
+ }
if ( !VV1[1].IsSame( TopExp::FirstVertex( *edgeIt, true ))) {
- bool KO = true; // belongs to none
- if ( nbEInW1.size() > 1 ) { // several wires
- edgeIt = edges1.begin();
- std::advance( edgeIt, nbEInW1.front()-1 );
- KO = !VV1[1].IsSame( TopExp::FirstVertex( *edgeIt, true ));
- }
- if ( KO )
- CONT_BAD_RESULT("GetOrderedEdges() failed");
+ CONT_BAD_RESULT("GetOrderedEdges() failed");
}
}
- if ( !VV2[1].IsSame( TopExp::LastVertex( edges2.front(), true ))) {
+ if ( !VV2[1].IsSame( TopExp::LastVertex( edges2.front(), true )))
+ {
reverse = !reverse;
- edgeIt = --edges2.end();
- // move a degenerated edge from back to front
- // http://www.salome-platform.org/forum/forum_11/173031193
- if ( TopExp::FirstVertex( *edgeIt ).IsSame( TopExp::LastVertex( *edgeIt ))) {
- edges2.splice( edges2.begin(), edges2, edgeIt );
- edgeIt = --edges2.end();
- }
// check if the second vertex belongs to the first or last edge in the wire
+ edgeIt = --edges2.end(); // pointer to the last edge in the outer wire
+ if ( severalWires ) {
+ edgeIt = edges2.begin();
+ std::advance( edgeIt, nbEInW2.front()-1 );
+ }
+ if ( TopExp::FirstVertex( *edgeIt ).IsSame( TopExp::LastVertex( *edgeIt )) &&
+ SMESH_Algo::isDegenerated( *edgeIt )) {
+ --edgeIt; // skip a degenerated edge
+ }
if ( !VV2[1].IsSame( TopExp::FirstVertex( *edgeIt, true ))) {
- bool KO = true; // belongs to none
- if ( nbEInW2.size() > 1 ) { // several wires
- edgeIt = edges2.begin();
- std::advance( edgeIt, nbEInW2.front()-1 );
- KO = !VV2[1].IsSame( TopExp::FirstVertex( *edgeIt, true ));
- }
- if ( KO )
- CONT_BAD_RESULT("GetOrderedEdges() failed");
+ CONT_BAD_RESULT("GetOrderedEdges() failed");
}
}
if ( reverse )
{
reverseEdges( edges2 , nbEInW2.front());
+
+ if ( SMESH_Algo::isDegenerated( edges2.front() ))
+ {
+ // move a degenerated edge to the back of the outer wire
+ edgeIt = edges2.end();
+ if ( severalWires ) {
+ edgeIt = edges2.begin();
+ std::advance( edgeIt, nbEInW2.front() );
+ }
+ edges2.splice( edgeIt, edges2, edges2.begin() );
+ }
if (( VV1[1].IsSame( TopExp::LastVertex( edges1.front(), true ))) !=
( VV2[1].IsSame( TopExp::LastVertex( edges2.front(), true ))))
CONT_BAD_RESULT("GetOrderedEdges() failed");
OK = true;
} // loop algos getting an outer wire
+
+ if ( OK && nbEInW1.front() > 4 ) // care of a case where faces are closed (23032)
+ {
+ // check if the first edges are seam ones
+ list< TopoDS_Edge >::iterator revSeam1, revSeam2;
+ revSeam1 = std::find( ++edges1.begin(), edges1.end(), edges1.front().Reversed());
+ revSeam2 = edges2.end();
+ if ( revSeam1 != edges1.end() )
+ revSeam2 = std::find( ++edges2.begin(), edges2.end(), edges2.front().Reversed());
+ if ( revSeam2 != edges2.end() ) // two seams detected
+ {
+ bool reverse =
+ std::distance( edges1.begin(), revSeam1 ) != std::distance( edges2.begin(), revSeam2 );
+ if ( !reverse && isClosenessAssoc )
+ {
+ // compare orientations of a non-seam edges using 3D closeness;
+ // look for a non-seam edges
+ list< TopoDS_Edge >::iterator edge1 = ++edges1.begin();
+ list< TopoDS_Edge >::iterator edge2 = ++edges2.begin();
+ for ( ; edge1 != edges1.end(); ++edge1, ++edge2 )
+ {
+ if (( edge1 == revSeam1 ) ||
+ ( SMESH_Algo::isDegenerated( *edge1 )) ||
+ ( std::find( ++edges1.begin(), edges1.end(), edge1->Reversed()) != edges1.end() ))
+ continue;
+ gp_Pnt p1 = BRep_Tool::Pnt( VV1[0] );
+ gp_Pnt p2 = BRep_Tool::Pnt( VV2[0] );
+ gp_Vec vec2to1( p2, p1 );
+
+ gp_Pnt pp1[2], pp2[2];
+ const double r = 0.2345;
+ double f,l;
+ Handle(Geom_Curve) C = BRep_Tool::Curve( *edge1, f,l );
+ pp1[0] = C->Value( f * r + l * ( 1. - r ));
+ pp1[1] = C->Value( l * r + f * ( 1. - r ));
+ if ( edge1->Orientation() == TopAbs_REVERSED )
+ std::swap( pp1[0], pp1[1] );
+ C = BRep_Tool::Curve( *edge2, f,l );
+ if ( C.IsNull() ) return 0;
+ pp2[0] = C->Value( f * r + l * ( 1. - r )).Translated( vec2to1 );
+ pp2[1] = C->Value( l * r + f * ( 1. - r )).Translated( vec2to1 );
+ if ( edge2->Orientation() == TopAbs_REVERSED )
+ std::swap( pp2[0], pp2[1] );
+
+ double dist00 = pp1[0].SquareDistance( pp2[0] );
+ double dist01 = pp1[0].SquareDistance( pp2[1] );
+ reverse = ( dist00 > dist01 );
+ break;
+ }
+ }
+ if ( reverse ) // make a seam counterpart be the first
+ {
+ list< TopoDS_Edge >::iterator outWireEnd = edges2.begin();
+ std::advance( outWireEnd, nbEInW2.front() );
+ edges2.splice( outWireEnd, edges2, edges2.begin(), ++revSeam2 );
+ reverseEdges( edges2 , nbEInW2.front());
+ }
+ }
+ }
// Try to orient all (if !OK) or only internal wires (issue 0020996) by UV similarity
// Check that Vec(VV1[0],VV1[1]) in 2D on face1 is the same
// as Vec(VV2[0],VV2[1]) on face2
double vTol = BRep_Tool::Tolerance( VV1[0] );
- BRepAdaptor_Surface surface1( face1, false );
+ BRepAdaptor_Surface surface1( face1, true );
+ BRepAdaptor_Surface surface2( face2, true );
+ // TODO: use TrsfFinder2D to superpose the faces
+ gp_Pnt2d v0f1UV( surface1.FirstUParameter(), surface1.FirstVParameter() );
+ gp_Pnt2d v0f2UV( surface2.FirstUParameter(), surface2.FirstVParameter() );
+ gp_Pnt2d v1f1UV( surface1.LastUParameter(), surface1.LastVParameter() );
+ gp_Pnt2d v1f2UV( surface2.LastUParameter(), surface2.LastVParameter() );
double vTolUV =
surface1.UResolution( vTol ) + surface1.VResolution( vTol ); // let's be tolerant
- gp_Pnt2d v0f1UV = BRep_Tool::Parameters( VV1[0], face1 );
- gp_Pnt2d v0f2UV = BRep_Tool::Parameters( VV2[0], face2 );
- gp_Pnt2d v1f1UV = BRep_Tool::Parameters( VV1[1], face1 );
- gp_Pnt2d v1f2UV = BRep_Tool::Parameters( VV2[1], face2 );
+ // VV1[0] = TopExp::FirstVertex( edges1.front(), true ); // ori is important if face is closed
+ // VV1[1] = TopExp::LastVertex ( edges1.front(), true );
+ // VV2[0] = TopExp::FirstVertex( edges2.front(), true );
+ // VV2[1] = TopExp::LastVertex ( edges2.front(), true );
+ // gp_Pnt2d v0f1UV = BRep_Tool::Parameters( VV1[0], face1 );
+ // gp_Pnt2d v0f2UV = BRep_Tool::Parameters( VV2[0], face2 );
+ // gp_Pnt2d v1f1UV = BRep_Tool::Parameters( VV1[1], face1 );
+ // gp_Pnt2d v1f2UV = BRep_Tool::Parameters( VV2[1], face2 );
gp_Vec2d v01f1Vec( v0f1UV, v1f1UV );
gp_Vec2d v01f2Vec( v0f2UV, v1f2UV );
if ( Abs( v01f1Vec.X()-v01f2Vec.X()) < vTolUV &&
list< int >::iterator nbE2, nbE1 = nbEInW1.begin();
list< TopoDS_Edge >::iterator edge2Beg, edge1Beg = edges1.begin();
if ( OK ) std::advance( edge1Beg, *nbE1++ );
- // reach an end of edges of a current wire1
list< TopoDS_Edge >::iterator edge2End, edge1End;
//
// find corresponding wires of face2
{
// rotate edge2 untill coincidence with edge1 in 2D
int i = *nbE2;
- while ( i-- > 0 && !sameVertexUV( *edge2Beg, face2, 0, v0f1UV, vTolUV ))
+ bool sameUV = false;
+ while ( !( sameUV = sameVertexUV( *edge2Beg, face2, 0, v0f1UV, vTolUV )) && --i > 0 )
// move edge2Beg to place before edge2End
edges2.splice( edge2End, edges2, edge2Beg++ );
- if ( edge2Beg != edges2.end() &&
- sameVertexUV( *edge2Beg, face2, 0, v0f1UV, vTolUV ))
+ if ( sameUV )
{
if ( iW1 == 0 ) OK = true; // OK is for the first wire
if ( edge2Beg->Orientation() == TopAbs_REVERSED )
std::swap( f,l );
gp_Pnt2d uv2 = c2->Value( f * 0.8 + l * 0.2 );
+ gp_Pnt2d uv3 = c2->Value( l * 0.8 + f * 0.2 );
- if ( uv1.Distance( uv2 ) > vTolUV )
+ if ( uv1.SquareDistance( uv2 ) > uv1.SquareDistance( uv3 ))
edge2Beg->Reverse();
}
else
// Check if node projection to a face is needed
Bnd_B2d uvBox;
SMDS_ElemIteratorPtr faceIt = srcSubMesh->GetSubMeshDS()->GetElements();
- int nbFaceNodes = 0;
- for ( ; nbFaceNodes < 3 && faceIt->more(); ) {
+ set< const SMDS_MeshNode* > faceNodes;
+ for ( ; faceNodes.size() < 3 && faceIt->more(); ) {
const SMDS_MeshElement* face = faceIt->next();
SMDS_ElemIteratorPtr nodeIt = face->nodesIterator();
while ( nodeIt->more() ) {
const SMDS_MeshNode* node = static_cast<const SMDS_MeshNode*>( nodeIt->next() );
- if ( node->GetPosition()->GetTypeOfPosition() == SMDS_TOP_FACE ) {
- nbFaceNodes++;
+ if ( node->GetPosition()->GetTypeOfPosition() == SMDS_TOP_FACE &&
+ faceNodes.insert( node ).second )
uvBox.Add( helper.GetNodeUV( srcFace, node ));
- }
}
}
- const bool toProjectNodes =
- ( nbFaceNodes > 0 && ( uvBox.IsVoid() || uvBox.SquareExtent() < DBL_MIN ));
+ bool toProjectNodes = false;
+ if ( faceNodes.size() == 1 )
+ toProjectNodes = ( uvBox.IsVoid() || uvBox.CornerMin().IsEqual( gp_XY(0,0), 1e-12 ));
+ else if ( faceNodes.size() > 1 )
+ toProjectNodes = ( uvBox.IsVoid() || uvBox.SquareExtent() < DBL_MIN );
// Find the corresponding source and target vertex
// and <theReverse> flag needed to call mapper.Apply()
TopoDS_Vertex srcV1, tgtV1;
bool reverse = false;
- if ( _sourceHypo->HasVertexAssociation() ) {
- srcV1 = _sourceHypo->GetSourceVertex(1);
- tgtV1 = _sourceHypo->GetTargetVertex(1);
- } else {
- srcV1 = TopoDS::Vertex( TopExp_Explorer( srcFace, TopAbs_VERTEX ).Current() );
- tgtV1 = TopoDS::Vertex( shape2ShapeMap( srcV1, /*isSrc=*/true ));
- }
+ TopExp_Explorer vSrcExp( srcFace, TopAbs_VERTEX );
+ srcV1 = TopoDS::Vertex( vSrcExp.Current() );
+ tgtV1 = TopoDS::Vertex( shape2ShapeMap( srcV1, /*isSrc=*/true ));
+
list< TopoDS_Edge > tgtEdges, srcEdges;
list< int > nbEdgesInWires;
SMESH_Block::GetOrderedEdges( tgtFace, tgtEdges, nbEdgesInWires, tgtV1 );
TopoDS_Shape srcE1bis = shape2ShapeMap( tgtE1 );
reverse = ( ! srcE1.IsSame( srcE1bis ));
if ( reverse &&
- _sourceHypo->HasVertexAssociation() &&
+ //_sourceHypo->HasVertexAssociation() &&
nbEdgesInWires.front() > 2 &&
helper.IsRealSeam( tgtEdges.front() ))
{
// we can't use only theReverse flag to correctly associate source
// and target faces in the mapper. Thus we select srcV1 so that
// GetOrderedEdges() to return EDGEs in a needed order
- list< TopoDS_Edge >::iterator edge = srcEdges.begin();
- for ( ; edge != srcEdges.end(); ++edge ) {
- if ( srcE1bis.IsSame( *edge )) {
- srcV1 = helper.IthVertex( 0, *edge );
- break;
+ TopoDS_Face tgtFaceBis = tgtFace;
+ for ( vSrcExp.Next(); vSrcExp.More(); )
+ {
+ tgtFaceBis.Reverse();
+ tgtEdges.clear();
+ SMESH_Block::GetOrderedEdges( tgtFaceBis, tgtEdges, nbEdgesInWires, tgtV1 );
+ bool ok = true;
+ list< TopoDS_Edge >::iterator edgeS = srcEdges.begin(), edgeT = tgtEdges.begin();
+ for ( ; edgeS != srcEdges.end() && ok ; ++edgeS, ++edgeT )
+ ok = edgeS->IsSame( shape2ShapeMap( *edgeT ));
+ if ( ok )
+ break; // FOUND!
+
+ reverse = !reverse;
+ if ( reverse )
+ {
+ vSrcExp.Next();
+ }
+ else
+ {
+ srcV1 = TopoDS::Vertex( vSrcExp.Current() );
+ tgtV1 = TopoDS::Vertex( shape2ShapeMap( srcV1, /*isSrc=*/true ));
+ srcEdges.clear();
+ SMESH_Block::GetOrderedEdges( srcFace, srcEdges, nbEdgesInWires, srcV1 );
}
}
}
// Compute mesh on a target face
mapper.Apply( tgtFace, tgtV1, reverse );
- if ( mapper.GetErrorCode() != SMESH_Pattern::ERR_OK )
+ if ( mapper.GetErrorCode() != SMESH_Pattern::ERR_OK ) {
+ // std::ofstream file("/tmp/Pattern.smp" );
+ // mapper.Save( file );
return error("Can't apply source mesh pattern to the face");
+ }
// Create the mesh