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Fix compilation after changes in SMESH headers V8_1_0a1
authoreap <eap@opencascade.com>
Wed, 29 Jun 2016 13:24:51 +0000 (16:24 +0300)
committereap <eap@opencascade.com>
Wed, 29 Jun 2016 13:24:51 +0000 (16:24 +0300)
src/HEXABLOCKPlugin/HEXABLOCKPlugin_HEXABLOCK.cxx
src/HEXABLOCKPlugin/HEXABLOCKPlugin_mesh.hxx

index 9a8fe1d5f375554d1c66d38a20b6d5320e08c45a..2357fa6cc00d0c2e8e56a6a80b67bf3b92011612 100755 (executable)
 
 #include <Basics_Utils.hxx>
 
+#include "SMESHDS_Mesh.hxx"
 #include "SMESH_Gen.hxx"
 #include "SMESH_Mesh.hxx"
-#include "SMESH_subMesh.hxx"
 #include "SMESH_MesherHelper.hxx"
+#include "SMESH_subMesh.hxx"
 
 #include "HEXABLOCKPlugin_mesh.hxx"
  
index 6c1354ebee130b1f2d3afcffbc27550ec20e0f67..0d7f1ba18f5368589b30dbabd606d5ca39fbb9e5 100755 (executable)
@@ -26,8 +26,9 @@
 #include <SALOMEconfig.h>
 #include "HEXABLOCKPlugin_Defs.hxx"
 
-#include "SMESH_Mesh.hxx"
+#include "SMESHDS_Mesh.hxx"
 #include "SMESH_Group.hxx"
+#include "SMESH_Mesh.hxx"
 #include "hexa_base.hxx" // from HexaBlocks
 #include "HexFaceShape.hxx" // from HexaBlocks