delete aModel;
}
+
+/**
+ Test drag and drop algorithm.
+*/
+void test_HYDROGUI_ZLevelsModel::testDragAndDrop()
+{
+ HYDROGUI_ZLevelsModel* aModel = new HYDROGUI_ZLevelsModel();
+ aModel->setObjects( CreateTestObjects( 8 ) );
+ const HYDROGUI_ZLevelsModel::OpType aDnD = HYDROGUI_ZLevelsModel::DragAndDrop;
+
+ // 0. Check the initial state
+ std::string anInitialState = std::string( "*A, B, *C, D, *E, F, *G, H" );
+ CPPUNIT_ASSERT_EQUAL( anInitialState, GetObjects( aModel ) );
+
+ // 1. [] -> B ( i=1 )
+ bool aRes = aModel->move( QList<int>(), aDnD, false, 1 );
+ CPPUNIT_ASSERT_EQUAL( false, aRes );
+ CPPUNIT_ASSERT_EQUAL( anInitialState, GetObjects( aModel ) );
+
+ // 2. ALL -> B ( i=1 )
+ QList<int> anAll;
+ anAll << 0 << 1 << 2 << 3 << 4 << 5 << 6 << 7;
+ aRes = aModel->move( anAll, aDnD, false, 1 );
+ CPPUNIT_ASSERT_EQUAL( false, aRes );
+ CPPUNIT_ASSERT_EQUAL( anInitialState, GetObjects( aModel ) );
+
+ // 3. [D, *E, *G] -> D : drop item is among dragged items ( at the beginning )
+ aRes = aModel->move( QList<int>() << 3 << 4 << 6, aDnD, false, 3 );
+ CPPUNIT_ASSERT_EQUAL( false, aRes );
+ CPPUNIT_ASSERT_EQUAL( anInitialState, GetObjects( aModel ) );
+
+ // 4. [D, *E, *G] -> *E : drop item is among dragged items ( in the middle )
+ aRes = aModel->move( QList<int>() << 3 << 4 << 6, aDnD, false, 4 );
+ CPPUNIT_ASSERT_EQUAL( false, aRes );
+ CPPUNIT_ASSERT_EQUAL( anInitialState, GetObjects( aModel ) );
+
+ // 5. [D, *E, *G] -> *G : drop item is among dragged items ( at the end )
+ aRes = aModel->move( QList<int>() << 3 << 4 << 6, aDnD, false, 6 );
+ CPPUNIT_ASSERT_EQUAL( false, aRes );
+ CPPUNIT_ASSERT_EQUAL( anInitialState, GetObjects( aModel ) );
+
+ // 6. [D, *E, *G] -> -1 : drop item index is out of range ( less than zero )
+ aRes = aModel->move( QList<int>() << 3 << 4 << 6, aDnD, false, -1 );
+ CPPUNIT_ASSERT_EQUAL( false, aRes );
+ CPPUNIT_ASSERT_EQUAL( anInitialState, GetObjects( aModel ) );
+
+ // 7. [D, *E, *G] -> -1 : drop item index is out of range ( more than than (list length - 1) )
+ aRes = aModel->move( QList<int>() << 3 << 4 << 6, aDnD, false, 8 );
+ CPPUNIT_ASSERT_EQUAL( false, aRes );
+ CPPUNIT_ASSERT_EQUAL( anInitialState, GetObjects( aModel ) );
+
+ // 8. [D, *E, *G] -> B ( i = 1 )
+ aRes = aModel->move( QList<int>() << 3 << 4 << 6, aDnD, false, 1 );
+ CPPUNIT_ASSERT_EQUAL( true, aRes );
+ CPPUNIT_ASSERT_EQUAL( std::string( "*A, D, *E, *G, B, *C, F, H" ), GetObjects( aModel ) );
+
+ // 9. [*E, F] -> *G
+ aRes = aModel->move( QList<int>() << 2 << 6, aDnD, false, 3 );
+ CPPUNIT_ASSERT_EQUAL( true, aRes );
+ CPPUNIT_ASSERT_EQUAL( std::string( "*A, D, *E, F, *G, B, *C, H" ), GetObjects( aModel ) );
+
+ // 10. [*E, F, *G] -> *A
+ aRes = aModel->move( QList<int>() << 2 << 3 << 4, aDnD, false, 0 );
+ CPPUNIT_ASSERT_EQUAL( true, aRes );
+ CPPUNIT_ASSERT_EQUAL( std::string( "*E, F, *G, *A, D, B, *C, H" ), GetObjects( aModel ) );
+
+ // 11. [*G, D, *C, H] -> B
+ aRes = aModel->move( QList<int>() << 2 << 4 << 6 << 7, aDnD, false, 5 );
+ CPPUNIT_ASSERT_EQUAL( true, aRes );
+ CPPUNIT_ASSERT_EQUAL( std::string( "*E, F, *A, *G, D, *C, H, B" ), GetObjects( aModel ) );
+
+ // 12. [F, *A, *G, D, *C, H, B] -> *E
+ QList<int> anAllWithoutFirst;
+ anAllWithoutFirst << 1 << 2 << 3 << 4 << 5 << 6 << 7;
+ aRes = aModel->move( anAllWithoutFirst, aDnD, false, 0 );
+ CPPUNIT_ASSERT_EQUAL( true, aRes );
+ CPPUNIT_ASSERT_EQUAL( std::string( "F, *A, *G, D, *C, H, B, *E" ), GetObjects( aModel ) );
+
+ // 13. [*A, *G] -> D : no changes
+ aRes = aModel->move( QList<int>() << 1 << 2, aDnD, false, 3 );
+ CPPUNIT_ASSERT_EQUAL( true, aRes );
+ CPPUNIT_ASSERT_EQUAL( std::string( "F, *A, *G, D, *C, H, B, *E" ), GetObjects( aModel ) );
+
+ // 14. [F, *G] -> D
+ aRes = aModel->move( QList<int>() << 0 << 2, aDnD, false, 3 );
+ CPPUNIT_ASSERT_EQUAL( true, aRes );
+ CPPUNIT_ASSERT_EQUAL( std::string( "*A, F, *G, D, *C, H, B, *E" ), GetObjects( aModel ) );
+
+ // 15. [*A, *G, *C, H, *E] -> D
+ aRes = aModel->move( QList<int>() << 0 << 2 << 4 << 5 << 7, aDnD, false, 3 );
+ CPPUNIT_ASSERT_EQUAL( true, aRes );
+ CPPUNIT_ASSERT_EQUAL( std::string( "F, *A, *G, *C, H, *E, D, B" ), GetObjects( aModel ) );
+}
\ No newline at end of file