src/GEOMBase/Makefile \
src/GEOMClient/Makefile \
src/GEOMFiltersSelection/Makefile \
+ src/Material/Makefile \
src/GEOMGUI/Makefile \
src/GEOMImpl/Makefile \
src/GEOMToolsGUI/Makefile \
--- /dev/null
+/*!
+
+\page material_page Material
+
+\n You can change the material properties of the selected shape(s) by
+- choosing one of predefined global materials,
+- choosing one of predefined user materials,
+- creating a new user material and applying it to the selected shape(s)
+
+in the following dialog box.
+
+\image html material_front.png
+<center><em><b>Set Material Properties</b> dialog: <b>Front material</b> tab</em></center>
+
+\image html material_back.png
+<center><em><b>Set Material Properties</b> dialog: <b>Back material</b> tab</em></center>
+
+This functionality is available in both OCC and VTK viewers.
+
+User can changed the following material properties
+
+- ambient color and coefficient
+- diffuse color and coefficient
+- specular color and coefficient
+- emission color and coefficient (available only in OCC viewer)
+- shininess
+
+With help of <b>Front material</b> and <b>Back material</b> tabs of
+<b>Set Material Properties</b> dialog it is possible to set front and
+back materials of the selected shape(s). To make <b>Back material</b>
+tab visible it is needed to check <b>Enable back material</b> check
+box. If back material is not defined, front material specified for the
+selected shape(s) is used as both front and back materials.
+
+All currently available materials are shown in the left-side list box
+of the <b>Set Material Properties</b> dialog.
+
+- <b>[Current]</b> item in the list corresponds to
+ the front/back (depending on what tab is currently active) material
+ currently used for the selected shape(s)
+- <b>[Default]</b> item in the list corresponds to the front/back material
+ specified in Geometry module preferences
+- <b>Global</b> materials are shown in blue color in the list
+- <b>User</b> materials are shown in black color in the list
+
+
+<b>Examples:</b>
+
+\image html material_OCC.png
+<center><em>Different materials in OCC viewer</em></center>
+
+\image html material_VTK.png
+<center><em>Different materials in VTK viewer</em></center>
+
+*/
+
isolines displayed within a shape.</li>
<li>\subpage deflection_page "Deflection" - allows to change the
deflection coefficient of a shape.</li>
+<li>\subpage material_page "Material" - allows to change the
+material properties of a shape.</li>
<li>\subpage point_marker_page "Point Marker" - allows to change the
representation of geometrical vertices.</li>
<li><b>Auto color</b> / <b>Disable auto color</b> - activates the auto color
<parameter name="SettingsGeomStep" value="10" />
<parameter name="display_mode" value="0" />
<parameter name="shading_color" value="255, 255, 0" />
+ <parameter name="edges_in_shading_color" value="255, 255, 255" />
<parameter name="wireframe_color" value="255, 255, 0" />
<parameter name="free_bound_color" value="0, 255, 0" />
<parameter name="line_color" value="255, 0, 0" />
<parameter name="base_vectors_length" value="1" />
<parameter name="marker_scale" value="1" />
<parameter name="geom_preview" value="false" />
+ <parameter name="front_material" value="Gold" />
+ <parameter name="back_material" value="Gold" />
<!-- Input field precisions -->
<parameter name="def_precision" value="3" />
<parameter name="length_precision" value="6" />
#include "DisplayGUI.h"
#include <GeometryGUI.h>
#include "GeometryGUI_Operations.h"
+#include <GEOM_Constants.h>
#include <GEOM_Displayer.h>
#include <GEOM_AISShape.hxx>
#include <GEOM_Actor.h>
SALOME_ListIO selected;
Sel->selectedObjects( selected );
+ QString aDispModeName;
+ int aDispMode;
+ if ( theCommandID == GEOMOp::OpDisplayMode )
+ aDispMode = GetDisplayMode();
+
switch ( theCommandID ) {
- case GEOMOp::OpDisplayMode: // MENU VIEW - DISPLAY MODE - WIREFRAME/SHADING
- InvertDisplayMode();
- getGeometryGUI()->action( GEOMOp::OpDisplayMode )->setText
- ( GetDisplayMode() == 1 ? tr( "GEOM_MEN_WIREFRAME" ) : tr("GEOM_MEN_SHADING") );
+ case GEOMOp::OpDisplayMode: // MENU VIEW - DISPLAY MODE - WIREFRAME/SHADING/SHADING WITH EDGES
+ //InvertDisplayMode();
+ switch ( aDispMode) {
+ case 0:
+ aDispModeName = tr( "GEOM_MEN_WIREFRAME" );
+ break;
+ case 1:
+ aDispModeName = tr("GEOM_MEN_SHADING");
+ break;
+ case 2:
+ aDispModeName = tr("GEOM_MEN_SHADING_WITH_EDGES");
+ break;
+ default:
+ break;
+ }
+ getGeometryGUI()->action( GEOMOp::OpDisplayMode )->setText( aDispModeName );
getGeometryGUI()->menuMgr()->update();
break;
case GEOMOp::OpShowAll: // MENU VIEW - SHOW ALL
case GEOMOp::OpShading: // POPUP MENU - DISPLAY MODE - SHADING
ChangeDisplayMode( 1 );
break;
+ case GEOMOp::OpShadingWithEdges: // POPUP MENU - DISPLAY MODE - SHADING WITH EDGES
+ ChangeDisplayMode( 2 );
+ break;
case GEOMOp::OpTexture: // POPUP MENU - DISPLAY MODE - TEXTURE
ChangeDisplayMode( 3 );
break;
- case GEOMOp::OpVectors: // POPUP MENU - DISPLAY MODE - SHOW EDGE DIRECTION
- ChangeDisplayMode( 2 );
+ case GEOMOp::OpVectors: // POPUP MENU - DISPLAY MODE - SHOW EDGE DIRECTION
+ ChangeDisplayMode( 4 );
break;
default:
app->putInfo(tr("GEOM_PRP_COMMAND").arg(theCommandID));
else if ( viewWindow->getViewManager()->getType() == OCCViewer_Viewer::Type() ) {
OCCViewer_Viewer* v3d = ((OCCViewer_ViewManager*)(viewWindow->getViewManager()))->getOCCViewer();
Handle(AIS_InteractiveContext) ic = v3d->getAISContext();
- AIS_DisplayMode newmode = (mode == 1 ? AIS_Shaded : AIS_WireFrame);
+
+ AIS_DisplayMode newmode;
+ switch (mode) {
+ case 0:
+ newmode = AIS_WireFrame;
+ break;
+ case 1:
+ newmode = AIS_Shaded;
+ break;
+ case 2:
+ newmode = AIS_DisplayMode( GEOM_AISShape::ShadingWithEdges );
+ break;
+ case 3:
+ newmode = AIS_DisplayMode( GEOM_AISShape::TexturedShape );
+ break;
+ default:
+ break;
+ }
+
AIS_ListOfInteractive List;
ic->DisplayedObjects( List );
AIS_ListOfInteractive List1;
ic->ObjectsInCollector( List1 );
List.Append( List1 );
-
+
AIS_ListIteratorOfListOfInteractive ite( List );
while( ite.More() ) {
if( ite.Value()->IsInstance( STANDARD_TYPE(GEOM_AISShape) ) ) {
- Handle(GEOM_AISShape) aSh = Handle(GEOM_AISShape)::DownCast( ite.Value() );
- ic->SetDisplayMode( aSh, Standard_Integer( newmode ),true );
+ Handle(GEOM_AISShape) aSh = Handle(GEOM_AISShape)::DownCast( ite.Value() );
+ ic->SetDisplayMode( aSh, Standard_Integer( newmode ),true );
}
ite.Next();
}
-
+
ic->SetDisplayMode( newmode, Standard_False );
+
GeometryGUI::Modified();
}
}
}
else if ( viewWindow->getViewManager()->getType() == OCCViewer_Viewer::Type() ) {
OCCViewer_Viewer* v3d = ((OCCViewer_ViewManager*)(viewWindow->getViewManager()))->getOCCViewer();
- Handle(AIS_InteractiveContext) ic = v3d->getAISContext();
- AIS_DisplayMode mode = (AIS_DisplayMode)ic->DisplayMode();
- dispMode = (mode == AIS_WireFrame ? 0 : 1 );
+ Handle(AIS_InteractiveContext) ic = v3d->getAISContext();
+ dispMode = ic->DisplayMode();
}
return dispMode;
}
//=====================================================================================
// function : DisplayGUI::InvertDisplayMode()
-// purpose : Invert display mode ( shadin <-> wireframe ) for the viewer
+// purpose : Invert display mode ( shading <-> wireframe ) for the viewer
// (current viewer if <viewWindow> = 0 )
//=====================================================================================
void DisplayGUI::InvertDisplayMode( SUIT_ViewWindow* viewWindow )
SVTK_Prs* vtkPrs =
stvkViewer ? dynamic_cast<SVTK_Prs*>( stvkViewer->CreatePrs( It.Value()->getEntry() ) ) : 0;
if ( vtkPrs && !vtkPrs->IsNull() ) {
- if ( mode == 0 )
+ if (mode == 0 )
aView->ChangeRepresentationToWireframe( vtkPrs->GetObjects() );
- else if ( mode == 1 )
+ else if ( mode == 1 )
aView->ChangeRepresentationToSurface( vtkPrs->GetObjects() );
- else if ( mode == 2 ) {
+ else if ( mode == 2 )
+ aView->ChangeRepresentationToSurfaceWithEdges( vtkPrs->GetObjects() );
+ else if ( mode == 4 ) {
vtkActorCollection* anActors = vtkPrs->GetObjects();
anActors->InitTraversal();
while (vtkActor* anAct = anActors->GetNextActor()) {
aGeomActor->SetVectorMode(vectorMode);
}
}
- if(mode == 0 || mode == 1) {
- aStudy->setObjectProperty(mgrId,It.Value()->getEntry(),DISPLAY_MODE_PROP, mode);
- }
- else if (mode == 3) {
- aStudy->setObjectProperty(mgrId, It.Value()->getEntry(),VECTOR_MODE_PROP , vectorMode);
- }
+ if(mode == 0 || mode == 1 || mode == 2) {
+ aStudy->setObjectProperty(mgrId,It.Value()->getEntry(),DISPLAY_MODE_PROP, mode);
+ }
+ else if (mode == 4) {
+ aStudy->setObjectProperty(mgrId, It.Value()->getEntry(),VECTOR_MODE_PROP, vectorMode);
+ }
}
}
aView->Repaint();
AIS_ListOfInteractive shapes; occPrs->GetObjects( shapes );
AIS_ListIteratorOfListOfInteractive interIter( shapes );
for ( ; interIter.More(); interIter.Next() ) {
- if ( mode == 0 )
+ if ( mode == 0 )
ic->SetDisplayMode( interIter.Value(), AIS_WireFrame, false );
- else if ( mode == 1 )
+ else if ( mode == 1 )
ic->SetDisplayMode( interIter.Value(), AIS_Shaded, false );
- else if ( mode == 3 )
+ else if ( mode == 2 )
+ ic->SetDisplayMode( interIter.Value(), GEOM_AISShape::ShadingWithEdges, false );
+ else if ( mode == 3 )
ic->SetDisplayMode( interIter.Value(), AIS_ExactHLR, false );
- else if (mode == 2 ) {
- Handle(GEOM_AISShape) aSh = Handle(GEOM_AISShape)::DownCast( interIter.Value() );
+ else if (mode == 4 ) {
+ Handle(GEOM_AISShape) aSh = Handle(GEOM_AISShape)::DownCast( interIter.Value() );
if ( !aSh.IsNull() ) {
vectorMode = !aSh->isShowVectors();
aSh->SetDisplayVectors(vectorMode);
}
}
}
- if(mode == 0 || mode == 1) {
- aStudy->setObjectProperty(mgrId, It.Value()->getEntry(),DISPLAY_MODE_PROP, mode);
- } else if (mode == 2) {
- aStudy->setObjectProperty(mgrId, It.Value()->getEntry(),VECTOR_MODE_PROP, vectorMode);
- }
+ if(mode == 0 || mode == 1 || mode == 2 || mode == 3) {
+ aStudy->setObjectProperty(mgrId, It.Value()->getEntry(),DISPLAY_MODE_PROP, mode);
+ }
+ else if (mode == 4) {
+ aStudy->setObjectProperty(mgrId, It.Value()->getEntry(),VECTOR_MODE_PROP, vectorMode);
+ }
}
}
ic->UpdateCurrentViewer();
#include "GeometryGUI.h"
#include "GEOM_Displayer.h"
+#include <GEOM_Constants.h>
+
#include <SalomeApp_Application.h>
#include <SalomeApp_Study.h>
str = QString( "Wireframe" ); \
else if ( dm == AIS_Shaded ) \
str = QString( "Shading" ); \
+ else if ( dm == GEOM_AISShape::ShadingWithEdges ) \
+ str = QString( "ShadingWithEdges" ); \
+ else if ( dm == GEOM_AISShape::TexturedShape ) \
+ str = QString( "Texture" ); \
else \
str = QString(); }
str = QString( "Wireframe" ); \
else if ( dm == 1 ) \
str = QString( "Shading" ); \
+ else if ( dm == 3 ) \
+ str = QString( "ShadingWithEdges" ); \
else \
str = QString(); }
#include "GeometryGUI.h"
+#include <GEOM_Constants.h>
#include <GEOM_TypeFilter.h>
#include <GEOM_EdgeFilter.h>
#include <GEOM_FaceFilter.h>
#include <GEOM_AISTrihedron.hxx>
#include <GEOM_VTKTrihedron.hxx>
+#include <Material_Model.h>
+
#include <SUIT_Desktop.h>
#include <SUIT_ViewWindow.h>
#include <SUIT_Session.h>
#include <BRep_Tool.hxx>
#include <Geom_Plane.hxx>
#include <Geom_Axis2Placement.hxx>
+#include <Graphic3d_AspectFillArea3d.hxx>
#include <gp_Pln.hxx>
#include <TColStd_MapOfInteger.hxx>
#include <TColStd_MapIteratorOfMapOfInteger.hxx>
anAspect->SetColor( aColor );
AISShape->Attributes()->SetWireAspect( anAspect );
+ // Set color for edges in shading
+ col = aResMgr->colorValue( "Geometry", "edges_in_shading_color", QColor( 255, 255, 0 ) );
+ aColor = SalomeApp_Tools::color( col );
+ AISShape->SetEdgesInShadingColor( aColor );
+
// bug [SALOME platform 0019868]
// Set deviation angle. Default one is 12 degrees (Prs3d_Drawer.cxx:18)
//AISShape->SetOwnDeviationAngle( 10*PI/180 );
}
}
}
+
+ // get material properties, set material
+ Material_Model* aModelF = 0;
+ Material_Model* aModelB = 0;
+ if ( useStudy ) {
+ // Get front material property from study and construct front material model
+ QString aMaterialF = aPropMap.value(FRONT_MATERIAL_PROP).toString();
+ QStringList aProps = aMaterialF.split(DIGIT_SEPARATOR);
+ aModelF = Material_Model::getMaterialModel( aProps );
+
+ // Get back material property from study and construct back material model
+ QString aMaterialB = aPropMap.value(BACK_MATERIAL_PROP).toString();
+ if ( !aMaterialB.isEmpty() ) {
+ QStringList aPropsB = aMaterialB.split(DIGIT_SEPARATOR);
+ aModelB = Material_Model::getMaterialModel( aPropsB );
+ }
+ else
+ aModelB = aModelF;
+
+ } else {
+ // Get front material property from study and construct front material model
+ aModelF = new Material_Model();
+ aModelF->fromResources( aResMgr, "Geometry", true );
+
+ // Get back material property from study and construct back material model
+ aModelB = new Material_Model();
+ aModelB->fromResources( aResMgr, "Geometry", false );
+ }
+
+ // Set front material property
+ QString aMaterialPropF = aModelF->getMaterialProperty();
+ aStudy->setObjectProperty( aMgrId, anIO->getEntry(), FRONT_MATERIAL_PROP, aMaterialPropF );
+
+ // Set back material property
+ QString aMaterialPropB = aModelB->getMaterialProperty();
+ aStudy->setObjectProperty( aMgrId, anIO->getEntry(), BACK_MATERIAL_PROP, aMaterialPropB );
+
+ // Get front material properties from the model
+ Graphic3d_MaterialAspect aMatF = aModelF->getMaterialOCCAspect();
+
+ // Get back material properties from the model
+ Graphic3d_MaterialAspect aMatB = aModelB->getMaterialOCCAspect();
+
+ printf(">> GEOM_Displayer::Update() : SetMaterial\n");
+ // Set front material for the selected shape
+ AISShape->SetCurrentFacingModel(Aspect_TOFM_FRONT_SIDE);
+ AISShape->SetMaterial(aMatF);
+
+ // Set back material for the selected shape
+ AISShape->SetCurrentFacingModel(Aspect_TOFM_BACK_SIDE);
+ AISShape->SetMaterial(aMatB);
+
+ // Return to the default facing mode
+ AISShape->SetCurrentFacingModel(Aspect_TOFM_BOTH_SIDE);
+
+ // Release memory
+ if ( aModelF )
+ delete aModelF;
+ if ( aModelB )
+ delete aModelB;
+
+
// AISShape->SetName(???); ??? necessary to set name ???
occPrs->AddObject( AISShape );
vtkActorCollection* theActors = 0;
+ QString anEntry;
+ if(!myIO.IsNull()) {
+ anEntry = myIO->getEntry();
+ }
+
if ( myType == GEOM_MARKER && myShape.ShapeType() == TopAbs_FACE ) {
//myToActivate = false; // ouv: commented to make the trihedron pickable (see IPAL18657)
GEOM_VTKTrihedron* aTrh = GEOM_VTKTrihedron::New();
else {
PropMap aDefPropMap = getDefaultPropertyMap(SVTK_Viewer::Type());
- QString anEntry;
if(!myIO.IsNull()) {
aMgrId = getViewManagerId(myViewFrame);
- anEntry = myIO->getEntry();
}
useStudy = !anEntry.isEmpty() && aMgrId != -1;
aGeomGActor->SetShadingProperty( aProp );
aGeomGActor->SetWireframeProperty( aProp );
}
+
+ // Set color for edges in shading
+ SUIT_ResourceMgr* aResMgr = SUIT_Session::session()->resourceMgr();
+ if(aResMgr) {
+ QColor c = aResMgr->colorValue( "Geometry", "edges_in_shading_color", QColor( 255, 255, 0 ) );
+ aGeomGActor->SetEdgesInShadingColor( c.red()/255., c.green()/255., c.blue()/255. );
+ }
+
int aIsos[2]= { 1, 1 };
if(useStudy) {
QString anIsos = aPropMap.value(ISOS_PROP).toString();
aGeomGActor->SetNbIsos(aIsos);
aGeomGActor->SetOpacity(1.0 - aPropMap.value(TRANSPARENCY_PROP).toDouble());
aGeomGActor->SetVectorMode(aPropMap.value(VECTOR_MODE_PROP).toInt());
- aGeomGActor->setDisplayMode(aPropMap.value(DISPLAY_MODE_PROP).toInt());
+ int aDispModeId = aPropMap.value(DISPLAY_MODE_PROP).toInt();
+ // Specially processing of 'Shading with edges' mode from preferences,
+ // because there is the following enum in VTK viewer:
+ // Points - 0, Wireframe - 1, Surface - 2, Insideframe - 3, SurfaceWithEdges - 4
+ // (see VTKViewer::Representation enum) and the following enum in GEOM_Actor:
+ // eWireframe - 0, eShading - 1, eShadingWithEdges - 3
+ if ( aDispModeId == 2 )
+ // this is 'Shading with edges' mode => do the correct mapping to EDisplayMode
+ // enum in GEOM_Actor (and further to VTKViewer::Representation enum)
+ aDispModeId++;
+ aGeomGActor->setDisplayMode(aDispModeId);
aGeomGActor->SetDeflection(aPropMap.value(DEFLECTION_COEFF_PROP).toDouble());
+ // Get front material property of the object stored in the study
+ QString aMaterialF = aPropMap.value(FRONT_MATERIAL_PROP).toString();
+ QStringList aPropsF = aMaterialF.split(DIGIT_SEPARATOR);
+ // Create front material model
+ Material_Model* aModelF = Material_Model::getMaterialModel( aPropsF );
+ // Set front material properties for the object
+ QString aMaterialPropF = aModelF->getMaterialProperty();
+ aStudy->setObjectProperty( aMgrId, anEntry, FRONT_MATERIAL_PROP, aMaterialPropF );
+ // Get material properties from the front model
+ vtkProperty* aMatPropF = aModelF->getMaterialVTKProperty();
+
+ // Get back material property of the object stored in the study
+ QString aMaterialB = aPropMap.value(BACK_MATERIAL_PROP).toString();
+ if ( !aMaterialB.isEmpty() ) {
+ QStringList aPropsB = aMaterialB.split(DIGIT_SEPARATOR);
+ // Create back material model
+ Material_Model* aModelB = Material_Model::getMaterialModel( aPropsB );
+ // Set back material properties for the object
+ QString aMaterialPropB = aModelB->getMaterialProperty();
+ aStudy->setObjectProperty( aMgrId, anEntry, BACK_MATERIAL_PROP, aMaterialPropB );
+ // Get material properties from the back model
+ vtkProperty* aMatPropB = aModelB->getMaterialVTKProperty();
+
+ // Set front and back materials for the selected shape
+ std::vector<vtkProperty*> aProps;
+ aProps.push_back(aMatPropF);
+ aProps.push_back(aMatPropB);
+ aGeomGActor->SetMaterial(aProps);
+
+ // Release memory
+ delete aModelB;
+ }
+ else {
+ // Set the same front and back materials for the selected shape
+ std::vector<vtkProperty*> aProps;
+ aProps.push_back(aMatPropF);
+ aGeomGActor->SetMaterial(aProps);
+ }
+
+ // Release memory
+ delete aModelF;
+
vtkFloatingPointType aColor[3] = {1.,0.,0.};
if(aPropMap.contains(COLOR_PROP)) {
QColor c = aPropMap.value(COLOR_PROP).value<QColor>();
}
aGeomGActor->SetColor(aColor[0],aColor[1],aColor[2]);
}
+ else {
+ SUIT_ResourceMgr* aResMgr = SUIT_Session::session()->resourceMgr();
+ if ( aResMgr ) {
+ // Create front material model
+ Material_Model aModelF;
+ // Get front material name from resources
+ aModelF.fromResources( aResMgr, "Geometry", true );
+ // Set front material properties for the object
+ QString aMaterialPropF = aModelF.getMaterialProperty();
+ aStudy->setObjectProperty( aMgrId, anEntry, FRONT_MATERIAL_PROP, aMaterialPropF );
+ // Get material properties from the front model
+ vtkProperty* aMatPropF = aModelF.getMaterialVTKProperty();
+
+ // Create back material model
+ Material_Model aModelB;
+ // Get back material name from resources
+ aModelB.fromResources( aResMgr, "Geometry", false );
+ // Set back material properties for the object
+ QString aMaterialPropB = aModelB.getMaterialProperty();
+ aStudy->setObjectProperty( aMgrId, anEntry, BACK_MATERIAL_PROP, aMaterialPropB );
+ // Get material properties from the back model
+ vtkProperty* aMatPropB = aModelB.getMaterialVTKProperty();
+
+ // Set material for the selected shape
+ std::vector<vtkProperty*> aProps;
+ aProps.push_back(aMatPropF);
+ aProps.push_back(aMatPropB);
+ aGeomGActor->SetMaterial(aProps);
+ }
+ }
}
if ( myToActivate )
aDefaultMap.insert( DEFLECTION_COEFF_PROP , aDC);
+ //8. Material
+ // Front material
+ Material_Model aModelF;
+ aModelF.fromResources( aResMgr, "Geometry", true );
+ QString aMaterialF = aModelF.getMaterialProperty();
+ aDefaultMap.insert( FRONT_MATERIAL_PROP , aMaterialF );
+
+ // Back material
+ Material_Model aModelB;
+ aModelB.fromResources( aResMgr, "Geometry", false );
+ QString aMaterialB = aModelB.getMaterialProperty();
+ aDefaultMap.insert( BACK_MATERIAL_PROP , aMaterialB );
+
return aDefaultMap;
}
theOrigin.insert(DEFLECTION_COEFF_PROP, theDefault.value(DEFLECTION_COEFF_PROP));
nbInserted++;
}
+ if(!theOrigin.contains(FRONT_MATERIAL_PROP)) {
+ theOrigin.insert(FRONT_MATERIAL_PROP, theDefault.value(FRONT_MATERIAL_PROP));
+ nbInserted++;
+ }
+ if(!theOrigin.contains(BACK_MATERIAL_PROP)) {
+ theOrigin.insert(BACK_MATERIAL_PROP, theDefault.value(BACK_MATERIAL_PROP));
+ nbInserted++;
+ }
return (nbInserted > 0);
}
<source>GEOM_MEN_SHADING</source>
<translation>Shading</translation>
</message>
+ <message>
+ <source>GEOM_MEN_SHADING_WITH_EDGES</source>
+ <translation>Shading With Edges</translation>
+ </message>
<message>
<source>GEOM_MEN_SKETCHER_X</source>
<translation>Enter a Length to Set X</translation>
<source>MEN_POP_SHADING</source>
<translation>Shading</translation>
</message>
+ <message>
+ <source>MEN_POP_SHADING_WITH_EDGES</source>
+ <translation>Shading With Edges</translation>
+ </message>
<message>
<source>MEN_POP_TEXTURE</source>
<translation>Texture</translation>
<source>MEN_SHADING</source>
<translation>Shading</translation>
</message>
+ <message>
+ <source>MEN_SHADING_WITH_EDGES</source>
+ <translation>Shading With Edges</translation>
+ </message>
<message>
<source>MEN_SHADING_COLOR</source>
<translation>Shading Color</translation>
<source>MEN_POP_POINT_MARKER</source>
<translation>Point Marker</translation>
</message>
+ <message>
+ <source>MEN_POP_MATERIAL_PROPERTIES</source>
+ <translation>Material Properties</translation>
+ </message>
<message>
<source>NAME_LBL</source>
<translation>Name: </translation>
<source>PREF_SHADING_COLOR</source>
<translation>Default shading color</translation>
</message>
+ <message>
+ <source>PREF_EDGES_IN_SHADING</source>
+ <translation>Edges in shading</translation>
+ </message>
<message>
<source>PREF_STEP_VALUE</source>
<translation>Step value for spin boxes</translation>
<source>PREF_WIREFRAME_COLOR</source>
<translation>Default wireframe color</translation>
</message>
+ <message>
+ <source>PREF_FRONT_MATERIAL</source>
+ <translation>Default front material</translation>
+ </message>
+ <message>
+ <source>PREF_BACK_MATERIAL</source>
+ <translation>Default back material</translation>
+ </message>
<message>
<source>PROCESS_SHAPE_NEW_OBJ_NAME</source>
<translation>ProcessShape</translation>
<source>STB_POP_SHADING</source>
<translation>Shading</translation>
</message>
+ <message>
+ <source>STB_POP_SHADING_WITH_EDGES</source>
+ <translation>Shading With Edges</translation>
+ </message>
<message>
<source>STB_POP_SETTEXTURE</source>
<translation>Add a texture</translation>
<source>STB_POP_POINT_MARKER</source>
<translation>Set Point Marker</translation>
</message>
+ <message>
+ <source>STB_POP_MATERIAL_PROPERTIES</source>
+ <translation>Set Material Properties</translation>
+ </message>
<message>
<source>SUPPRESS_RESULT</source>
<translation>Suppress Result</translation>
<source>TOP_POP_SHADING</source>
<translation>Shading</translation>
</message>
+ <message>
+ <source>TOP_POP_SHADING_WITH_EDGES</source>
+ <translation>Shading With Edges</translation>
+ </message>
<message>
<source>TOP_POP_SETTEXTURE</source>
<translation>Texture</translation>
<source>TOP_POP_POINT_MARKER</source>
<translation>Point Marker</translation>
</message>
+ <message>
+ <source>TOP_POP_MATERIAL_PROPERTIES</source>
+ <translation>Material Properties</translation>
+ </message>
<message>
<source>WRN_NOT_IMPLEMENTED</source>
<translation>Sorry, this functionality is not yet implemented</translation>
<translation>Load Texture</translation>
</message>
</context>
+<context>
+ <name>GEOMToolsGUI_MaterialPropertiesDlg</name>
+ <message>
+ <source>MATERIAL_PROPERTIES_TLT</source>
+ <translation>Set Material Properties</translation>
+ </message>
+ <message>
+ <source>MATERIAL_BACK_CHK</source>
+ <translation>Enable back material</translation>
+ </message>
+ <message>
+ <source>AMBIENT_GRP</source>
+ <translation>Ambient</translation>
+ </message>
+ <message>
+ <source>DIFFUSE_GRP</source>
+ <translation>Diffuse</translation>
+ </message>
+ <message>
+ <source>SPECULAR_GRP</source>
+ <translation>Specular</translation>
+ </message>
+ <message>
+ <source>EMISSION_GRP</source>
+ <translation>Emission</translation>
+ </message>
+ <message>
+ <source>COLOR</source>
+ <translation>Color:</translation>
+ </message>
+ <message>
+ <source>COEFFICIENT</source>
+ <translation>Coefficient:</translation>
+ </message>
+ <message>
+ <source>SHININESS</source>
+ <translation>Shininess:</translation>
+ </message>
+ <message>
+ <source>CUSTOM_MATERIAL</source>
+ <translation>Custom material</translation>
+ </message>
+ <message>
+ <source>OK_BTN</source>
+ <translation>&OK</translation>
+ </message>
+ <message>
+ <source>CANCEL_BTN</source>
+ <translation>&Cancel</translation>
+ </message>
+ <message>
+ <source>HELP_BTN</source>
+ <translation>&Help</translation>
+ </message>
+</context>
<context>
<name>OperationGUI_GetSharedShapesDlg</name>
<message>
<source>GEOM_MEN_SHADING</source>
<translation>Ombrage</translation>
</message>
+ <message>
+ <source>GEOM_MEN_SHADING_WITH_EDGES</source>
+ <translation>Ombrage Avec Arêtes</translation>
+ </message>
<message>
<source>GEOM_MEN_SKETCHER_X</source>
<translation>Indiquez la distance selon l'axe X</translation>
<source>MEN_POP_SHADING</source>
<translation>Ombrage</translation>
</message>
+ <message>
+ <source>MEN_POP_SHADING_WITH_EDGES</source>
+ <translation>Ombrage Avec Arêtes</translation>
+ </message>
<message>
<source>MEN_POP_TEXTURE</source>
<translation>Texture</translation>
<source>MEN_SHADING</source>
<translation>Ombrage</translation>
</message>
+ <message>
+ <source>MEN_SHADING_WITH_EDGES</source>
+ <translation>Ombrage Avec Arêtes</translation>
+ </message>
<message>
<source>MEN_SHADING_COLOR</source>
<translation>Couleur d'ombrage</translation>
<source>MEN_POP_POINT_MARKER</source>
<translation>Marqueur de point</translation>
</message>
+ <message>
+ <source>MEN_POP_MATERIAL_PROPERTIES</source>
+ <translation>Propriétés des matériaux</translation>
+ </message>
<message>
<source>NAME_LBL</source>
<translation>Nom : </translation>
<source>PREF_SHADING_COLOR</source>
<translation>Couleur d'ombrage par défaut</translation>
</message>
+ <message>
+ <source>PREF_EDGES_IN_SHADING</source>
+ <translation>Bords de l'ombrage</translation>
+ </message>
<message>
<source>PREF_STEP_VALUE</source>
<translation>Valeur du pas pour les boîtes d'incrément</translation>
<source>PREF_WIREFRAME_COLOR</source>
<translation>Couleur des contours par défaut</translation>
</message>
+ <message>
+ <source>PREF_FRONT_MATERIAL</source>
+ <translation>Devant du matériel par défaut</translation>
+ </message>
+ <message>
+ <source>PREF_BACK_MATERIAL</source>
+ <translation>Retour du matériel par défaut</translation>
+ </message>
<message>
<source>PROCESS_SHAPE_NEW_OBJ_NAME</source>
<translation>FormeRetraitée</translation>
<source>STB_POP_SHADING</source>
<translation>Ombrage</translation>
</message>
+ <message>
+ <source>STB_POP_SHADING_WITH_EDGES</source>
+ <translation>Ombrage Avec Arêtes</translation>
+ </message>
<message>
<source>STB_POP_SETTEXTURE</source>
<translation>Ajoute une texture</translation>
<source>STB_POP_POINT_MARKER</source>
<translation>Définir un marqueur de point</translation>
</message>
+ <message>
+ <source>STB_POP_MATERIAL_PROPERTIES</source>
+ <translation>Définir un propriétés des matériaux</translation>
+ </message>
<message>
<source>SUPPRESS_RESULT</source>
<translation>Supprimer le résultat</translation>
<source>TOP_POP_SHADING</source>
<translation>Ombrage</translation>
</message>
+ <message>
+ <source>TOP_POP_SHADING_WITH_EDGES</source>
+ <translation>Ombrage Avec Arêtes</translation>
+ </message>
<message>
<source>TOP_POP_SETTEXTURE</source>
<translation>Texture</translation>
<source>TOP_POP_POINT_MARKER</source>
<translation>Marqueur de point</translation>
</message>
+ <message>
+ <source>TOP_POP_MATERIAL_PROPERTIES</source>
+ <translation>Propriétés des matériaux</translation>
+ </message>
<message>
<source>WRN_NOT_IMPLEMENTED</source>
<translation>Désolé, cette fonctionnalité n'est pas encore implémentée</translation>
<translation>Ouvrir une Texture</translation>
</message>
</context>
+<context>
+ <name>GEOMToolsGUI_MaterialPropertiesDlg</name>
+ <message>
+ <source>MATERIAL_PROPERTIES_TLT</source>
+ <translation>Définir un Propriétés des Matériaux</translation>
+ </message>
+ <message>
+ <source>MATERIAL_BACK_CHK</source>
+ <translation>Activer retour du matériel</translation>
+ </message>
+ <message>
+ <source>AMBIENT_GRP</source>
+ <translation>Ambiante</translation>
+ </message>
+ <message>
+ <source>DIFFUSE_GRP</source>
+ <translation>Diffuse</translation>
+ </message>
+ <message>
+ <source>SPECULAR_GRP</source>
+ <translation>Spéculaire</translation>
+ </message>
+ <message>
+ <source>EMISSION_GRP</source>
+ <translation>Démission</translation>
+ </message>
+ <message>
+ <source>COLOR</source>
+ <translation>Couleurs:</translation>
+ </message>
+ <message>
+ <source>COEFFICIENT</source>
+ <translation>Coefficient:</translation>
+ </message>
+ <message>
+ <source>SHININESS</source>
+ <translation>Shininess:</translation>
+ </message>
+ <message>
+ <source>CUSTOM_MATERIAL</source>
+ <translation>Matériau personnalisé</translation>
+ </message>
+ <message>
+ <source>OK_BTN</source>
+ <translation>&OK</translation>
+ </message>
+ <message>
+ <source>CANCEL_BTN</source>
+ <translation>A&nnuler</translation>
+ </message>
+ <message>
+ <source>HELP_BTN</source>
+ <translation>&Aide</translation>
+ </message>
+</context>
<context>
<name>OperationGUI_GetSharedShapesDlg</name>
<message>
#include "GeometryGUI_Operations.h"
#include "GEOMGUI_OCCSelector.h"
#include "GEOMGUI_Selection.h"
+#include "GEOM_Constants.h"
#include "GEOM_Displayer.h"
#include "GEOM_AISShape.hxx"
#include "GEOM_Actor.h"
+#include <Material_ResourceMgr.h>
+
#include <SUIT_Desktop.h>
#include <SUIT_MessageBox.h>
#include <SUIT_ResourceMgr.h>
QString libName;
// find corresponding GUI library
switch ( id ) {
- case GEOMOp::OpOriginAndVectors: // MENU BASIC - ORIGIN AND BASE VECTORS
+ case GEOMOp::OpOriginAndVectors: // MENU BASIC - ORIGIN AND BASE VECTORS
createOriginAndBaseVectors(); // internal operation
return;
- case GEOMOp::OpImport: // MENU FILE - IMPORT
- case GEOMOp::OpExport: // MENU FILE - EXPORT
- case GEOMOp::OpSelectVertex: // POPUP MENU - SELECT ONLY - VERTEX
- case GEOMOp::OpSelectEdge: // POPUP MENU - SELECT ONLY - EDGE
- case GEOMOp::OpSelectWire: // POPUP MENU - SELECT ONLY - WIRE
- case GEOMOp::OpSelectFace: // POPUP MENU - SELECT ONLY - FACE
- case GEOMOp::OpSelectShell: // POPUP MENU - SELECT ONLY - SHELL
- case GEOMOp::OpSelectSolid: // POPUP MENU - SELECT ONLY - SOLID
- case GEOMOp::OpSelectCompound: // POPUP MENU - SELECT ONLY - COMPOUND
- case GEOMOp::OpSelectAll: // POPUP MENU - SELECT ONLY - SELECT ALL
- case GEOMOp::OpDelete: // MENU EDIT - DELETE
- case GEOMOp::OpCheckGeom: // MENU TOOLS - CHECK GEOMETRY
- case GEOMOp::OpDeflection: // POPUP MENU - DEFLECTION COEFFICIENT
- case GEOMOp::OpColor: // POPUP MENU - COLOR
- case GEOMOp::OpSetTexture: // POPUP MENU - SETTEXTURE
- case GEOMOp::OpTransparency: // POPUP MENU - TRANSPARENCY
- case GEOMOp::OpIncrTransparency: // SHORTCUT - INCREASE TRANSPARENCY
- case GEOMOp::OpDecrTransparency: // SHORTCUT - DECREASE TRANSPARENCY
- case GEOMOp::OpIsos: // POPUP MENU - ISOS
- case GEOMOp::OpIncrNbIsos: // SHORTCUT - INCREASE NB ISOS
- case GEOMOp::OpDecrNbIsos: // SHORTCUT - DECREASE NB ISOS
- case GEOMOp::OpAutoColor: // POPUP MENU - AUTO COLOR
- case GEOMOp::OpNoAutoColor: // POPUP MENU - DISABLE AUTO COLOR
- case GEOMOp::OpShowChildren: // POPUP MENU - SHOW CHILDREN
- case GEOMOp::OpHideChildren: // POPUP MENU - HIDE CHILDREN
- case GEOMOp::OpUnpublishObject: // POPUP MENU - UNPUBLISH
- case GEOMOp::OpPublishObject: // ROOT GEOM OBJECT - POPUP MENU - PUBLISH
- case GEOMOp::OpPointMarker: // POPUP MENU - POINT MARKER
+ case GEOMOp::OpImport: // MENU FILE - IMPORT
+ case GEOMOp::OpExport: // MENU FILE - EXPORT
+ case GEOMOp::OpSelectVertex: // POPUP MENU - SELECT ONLY - VERTEX
+ case GEOMOp::OpSelectEdge: // POPUP MENU - SELECT ONLY - EDGE
+ case GEOMOp::OpSelectWire: // POPUP MENU - SELECT ONLY - WIRE
+ case GEOMOp::OpSelectFace: // POPUP MENU - SELECT ONLY - FACE
+ case GEOMOp::OpSelectShell: // POPUP MENU - SELECT ONLY - SHELL
+ case GEOMOp::OpSelectSolid: // POPUP MENU - SELECT ONLY - SOLID
+ case GEOMOp::OpSelectCompound: // POPUP MENU - SELECT ONLY - COMPOUND
+ case GEOMOp::OpSelectAll: // POPUP MENU - SELECT ONLY - SELECT ALL
+ case GEOMOp::OpDelete: // MENU EDIT - DELETE
+ case GEOMOp::OpCheckGeom: // MENU TOOLS - CHECK GEOMETRY
+ case GEOMOp::OpDeflection: // POPUP MENU - DEFLECTION COEFFICIENT
+ case GEOMOp::OpColor: // POPUP MENU - COLOR
+ case GEOMOp::OpSetTexture: // POPUP MENU - SETTEXTURE
+ case GEOMOp::OpTransparency: // POPUP MENU - TRANSPARENCY
+ case GEOMOp::OpIncrTransparency: // SHORTCUT - INCREASE TRANSPARENCY
+ case GEOMOp::OpDecrTransparency: // SHORTCUT - DECREASE TRANSPARENCY
+ case GEOMOp::OpIsos: // POPUP MENU - ISOS
+ case GEOMOp::OpIncrNbIsos: // SHORTCUT - INCREASE NB ISOS
+ case GEOMOp::OpDecrNbIsos: // SHORTCUT - DECREASE NB ISOS
+ case GEOMOp::OpAutoColor: // POPUP MENU - AUTO COLOR
+ case GEOMOp::OpNoAutoColor: // POPUP MENU - DISABLE AUTO COLOR
+ case GEOMOp::OpShowChildren: // POPUP MENU - SHOW CHILDREN
+ case GEOMOp::OpHideChildren: // POPUP MENU - HIDE CHILDREN
+ case GEOMOp::OpUnpublishObject: // POPUP MENU - UNPUBLISH
+ case GEOMOp::OpPublishObject: // ROOT GEOM OBJECT - POPUP MENU - PUBLISH
+ case GEOMOp::OpPointMarker: // POPUP MENU - POINT MARKER
+ case GEOMOp::OpMaterialProperties: // POPUP MENU - MATERIAL PROPERTIES
libName = "GEOMToolsGUI";
break;
- case GEOMOp::OpDisplayMode: // MENU VIEW - WIREFRAME/SHADING
- case GEOMOp::OpShowAll: // MENU VIEW - SHOW ALL
- case GEOMOp::OpShowOnly: // MENU VIEW - DISPLAY ONLY
- case GEOMOp::OpHideAll: // MENU VIEW - ERASE ALL
- case GEOMOp::OpHide: // MENU VIEW - ERASE
- case GEOMOp::OpShow: // MENU VIEW - DISPLAY
- case GEOMOp::OpSwitchVectors: // MENU VIEW - VECTOR MODE
- case GEOMOp::OpWireframe: // POPUP MENU - WIREFRAME
- case GEOMOp::OpShading: // POPUP MENU - SHADING
- case GEOMOp::OpTexture: // POPUP MENU - TEXTURE
- case GEOMOp::OpVectors: // POPUP MENU - VECTORS
+ case GEOMOp::OpDisplayMode: // MENU VIEW - WIREFRAME/SHADING
+ case GEOMOp::OpShowAll: // MENU VIEW - SHOW ALL
+ case GEOMOp::OpShowOnly: // MENU VIEW - DISPLAY ONLY
+ case GEOMOp::OpHideAll: // MENU VIEW - ERASE ALL
+ case GEOMOp::OpHide: // MENU VIEW - ERASE
+ case GEOMOp::OpShow: // MENU VIEW - DISPLAY
+ case GEOMOp::OpSwitchVectors: // MENU VIEW - VECTOR MODE
+ case GEOMOp::OpWireframe: // POPUP MENU - WIREFRAME
+ case GEOMOp::OpShading: // POPUP MENU - SHADING
+ case GEOMOp::OpShadingWithEdges: // POPUP MENU - SHADING WITH EDGES
+ case GEOMOp::OpTexture: // POPUP MENU - TEXTURE
+ case GEOMOp::OpVectors: // POPUP MENU - VECTORS
libName = "DisplayGUI";
break;
- case GEOMOp::OpPoint: // MENU BASIC - POINT
- case GEOMOp::OpLine: // MENU BASIC - LINE
- case GEOMOp::OpCircle: // MENU BASIC - CIRCLE
- case GEOMOp::OpEllipse: // MENU BASIC - ELLIPSE
- case GEOMOp::OpArc: // MENU BASIC - ARC
- case GEOMOp::OpVector: // MENU BASIC - VECTOR
- case GEOMOp::OpPlane: // MENU BASIC - PLANE
- case GEOMOp::OpCurve: // MENU BASIC - CURVE
- case GEOMOp::OpLCS: // MENU BASIC - LOCAL COORDINATE SYSTEM
+ case GEOMOp::OpPoint: // MENU BASIC - POINT
+ case GEOMOp::OpLine: // MENU BASIC - LINE
+ case GEOMOp::OpCircle: // MENU BASIC - CIRCLE
+ case GEOMOp::OpEllipse: // MENU BASIC - ELLIPSE
+ case GEOMOp::OpArc: // MENU BASIC - ARC
+ case GEOMOp::OpVector: // MENU BASIC - VECTOR
+ case GEOMOp::OpPlane: // MENU BASIC - PLANE
+ case GEOMOp::OpCurve: // MENU BASIC - CURVE
+ case GEOMOp::OpLCS: // MENU BASIC - LOCAL COORDINATE SYSTEM
libName = "BasicGUI";
break;
- case GEOMOp::OpBox: // MENU PRIMITIVE - BOX
- case GEOMOp::OpCylinder: // MENU PRIMITIVE - CYLINDER
- case GEOMOp::OpSphere: // MENU PRIMITIVE - SPHERE
- case GEOMOp::OpTorus: // MENU PRIMITIVE - TORUS
- case GEOMOp::OpCone: // MENU PRIMITIVE - CONE
- case GEOMOp::OpRectangle: // MENU PRIMITIVE - FACE
- case GEOMOp::OpDisk: // MENU PRIMITIVE - DISK
+ case GEOMOp::OpBox: // MENU PRIMITIVE - BOX
+ case GEOMOp::OpCylinder: // MENU PRIMITIVE - CYLINDER
+ case GEOMOp::OpSphere: // MENU PRIMITIVE - SPHERE
+ case GEOMOp::OpTorus: // MENU PRIMITIVE - TORUS
+ case GEOMOp::OpCone: // MENU PRIMITIVE - CONE
+ case GEOMOp::OpRectangle: // MENU PRIMITIVE - FACE
+ case GEOMOp::OpDisk: // MENU PRIMITIVE - DISK
libName = "PrimitiveGUI";
break;
- case GEOMOp::OpPrism: // MENU GENERATION - PRISM
- case GEOMOp::OpRevolution: // MENU GENERATION - REVOLUTION
- case GEOMOp::OpFilling: // MENU GENERATION - FILLING
- case GEOMOp::OpPipe: // MENU GENERATION - PIPE
+ case GEOMOp::OpPrism: // MENU GENERATION - PRISM
+ case GEOMOp::OpRevolution: // MENU GENERATION - REVOLUTION
+ case GEOMOp::OpFilling: // MENU GENERATION - FILLING
+ case GEOMOp::OpPipe: // MENU GENERATION - PIPE
libName = "GenerationGUI";
break;
- case GEOMOp::Op2dSketcher: // MENU ENTITY - SKETCHER
- case GEOMOp::Op3dSketcher: // MENU ENTITY - 3D SKETCHER
- case GEOMOp::OpExplode: // MENU ENTITY - EXPLODE
+ case GEOMOp::Op2dSketcher: // MENU ENTITY - SKETCHER
+ case GEOMOp::Op3dSketcher: // MENU ENTITY - 3D SKETCHER
+ case GEOMOp::OpExplode: // MENU ENTITY - EXPLODE
#ifdef WITH_OPENCV
- case GEOMOp::OpFeatureDetect: // MENU ENTITY - FEATURE DETECTION
+ case GEOMOp::OpFeatureDetect: // MENU ENTITY - FEATURE DETECTION
#endif
- case GEOMOp::OpPictureImport: // MENU ENTITY - IMPORT PICTURE IN VIEWER
+ case GEOMOp::OpPictureImport: // MENU ENTITY - IMPORT PICTURE IN VIEWER
libName = "EntityGUI";
break;
- case GEOMOp::OpEdge: // MENU BUILD - EDGE
- case GEOMOp::OpWire: // MENU BUILD - WIRE
- case GEOMOp::OpFace: // MENU BUILD - FACE
- case GEOMOp::OpShell: // MENU BUILD - SHELL
- case GEOMOp::OpSolid: // MENU BUILD - SOLID
- case GEOMOp::OpCompound: // MENU BUILD - COMPUND
+ case GEOMOp::OpEdge: // MENU BUILD - EDGE
+ case GEOMOp::OpWire: // MENU BUILD - WIRE
+ case GEOMOp::OpFace: // MENU BUILD - FACE
+ case GEOMOp::OpShell: // MENU BUILD - SHELL
+ case GEOMOp::OpSolid: // MENU BUILD - SOLID
+ case GEOMOp::OpCompound: // MENU BUILD - COMPUND
libName = "BuildGUI";
break;
- case GEOMOp::OpFuse: // MENU BOOLEAN - FUSE
- case GEOMOp::OpCommon: // MENU BOOLEAN - COMMON
- case GEOMOp::OpCut: // MENU BOOLEAN - CUT
- case GEOMOp::OpSection: // MENU BOOLEAN - SECTION
+ case GEOMOp::OpFuse: // MENU BOOLEAN - FUSE
+ case GEOMOp::OpCommon: // MENU BOOLEAN - COMMON
+ case GEOMOp::OpCut: // MENU BOOLEAN - CUT
+ case GEOMOp::OpSection: // MENU BOOLEAN - SECTION
libName = "BooleanGUI";
break;
- case GEOMOp::OpTranslate: // MENU TRANSFORMATION - TRANSLATION
- case GEOMOp::OpRotate: // MENU TRANSFORMATION - ROTATION
- case GEOMOp::OpChangeLoc: // MENU TRANSFORMATION - LOCATION
- case GEOMOp::OpMirror: // MENU TRANSFORMATION - MIRROR
- case GEOMOp::OpScale: // MENU TRANSFORMATION - SCALE
- case GEOMOp::OpOffset: // MENU TRANSFORMATION - OFFSET
- case GEOMOp::OpProjection: // MENU TRANSFORMATION - PROJECTION
- case GEOMOp::OpMultiTranslate: // MENU TRANSFORMATION - MULTI-TRANSLATION
- case GEOMOp::OpMultiRotate: // MENU TRANSFORMATION - MULTI-ROTATION
- case GEOMOp::OpReimport: // CONTEXT(POPUP) MENU - RELOAD_IMPORTED
+ case GEOMOp::OpTranslate: // MENU TRANSFORMATION - TRANSLATION
+ case GEOMOp::OpRotate: // MENU TRANSFORMATION - ROTATION
+ case GEOMOp::OpChangeLoc: // MENU TRANSFORMATION - LOCATION
+ case GEOMOp::OpMirror: // MENU TRANSFORMATION - MIRROR
+ case GEOMOp::OpScale: // MENU TRANSFORMATION - SCALE
+ case GEOMOp::OpOffset: // MENU TRANSFORMATION - OFFSET
+ case GEOMOp::OpProjection: // MENU TRANSFORMATION - PROJECTION
+ case GEOMOp::OpMultiTranslate: // MENU TRANSFORMATION - MULTI-TRANSLATION
+ case GEOMOp::OpMultiRotate: // MENU TRANSFORMATION - MULTI-ROTATION
+ case GEOMOp::OpReimport: // CONTEXT(POPUP) MENU - RELOAD_IMPORTED
libName = "TransformationGUI";
break;
- case GEOMOp::OpPartition: // MENU OPERATION - PARTITION
- case GEOMOp::OpArchimede: // MENU OPERATION - ARCHIMEDE
- case GEOMOp::OpFillet3d: // MENU OPERATION - FILLET
- case GEOMOp::OpChamfer: // MENU OPERATION - CHAMFER
- case GEOMOp::OpClipping: // MENU OPERATION - CLIPPING RANGE
- case GEOMOp::OpShapesOnShape: // MENU OPERATION - GET SHAPES ON SHAPE
- case GEOMOp::OpFillet2d: // MENU OPERATION - FILLET 2D
- case GEOMOp::OpFillet1d: // MENU OPERATION - FILLET 1D
- case GEOMOp::OpSharedShapes: // MENU OPERATION - GET SHARED SHAPES
+ case GEOMOp::OpPartition: // MENU OPERATION - PARTITION
+ case GEOMOp::OpArchimede: // MENU OPERATION - ARCHIMEDE
+ case GEOMOp::OpFillet3d: // MENU OPERATION - FILLET
+ case GEOMOp::OpChamfer: // MENU OPERATION - CHAMFER
+ case GEOMOp::OpClipping: // MENU OPERATION - CLIPPING RANGE
+ case GEOMOp::OpShapesOnShape: // MENU OPERATION - GET SHAPES ON SHAPE
+ case GEOMOp::OpFillet2d: // MENU OPERATION - FILLET 2D
+ case GEOMOp::OpFillet1d: // MENU OPERATION - FILLET 1D
+ case GEOMOp::OpSharedShapes: // MENU OPERATION - GET SHARED SHAPES
libName = "OperationGUI";
break;
- case GEOMOp::OpSewing: // MENU REPAIR - SEWING
- case GEOMOp::OpSuppressFaces: // MENU REPAIR - SUPPRESS FACES
- case GEOMOp::OpSuppressHoles: // MENU REPAIR - SUPPRESS HOLE
- case GEOMOp::OpShapeProcess: // MENU REPAIR - SHAPE PROCESSING
- case GEOMOp::OpCloseContour: // MENU REPAIR - CLOSE CONTOUR
- case GEOMOp::OpRemoveIntWires: // MENU REPAIR - REMOVE INTERNAL WIRES
- case GEOMOp::OpAddPointOnEdge: // MENU REPAIR - ADD POINT ON EDGE
- case GEOMOp::OpFreeBoundaries: // MENU MEASURE - FREE BOUNDARIES
- case GEOMOp::OpFreeFaces: // MENU MEASURE - FREE FACES
- case GEOMOp::OpOrientation: // MENU REPAIR - CHANGE ORIENTATION
- case GEOMOp::OpGlueFaces: // MENU REPAIR - GLUE FACES
- case GEOMOp::OpGlueEdges: // MENU REPAIR - GLUE EDGES
- case GEOMOp::OpLimitTolerance: // MENU REPAIR - LIMIT TOLERANCE
- case GEOMOp::OpRemoveExtraEdges: // MENU REPAIR - REMOVE EXTRA EDGES
+ case GEOMOp::OpSewing: // MENU REPAIR - SEWING
+ case GEOMOp::OpSuppressFaces: // MENU REPAIR - SUPPRESS FACES
+ case GEOMOp::OpSuppressHoles: // MENU REPAIR - SUPPRESS HOLE
+ case GEOMOp::OpShapeProcess: // MENU REPAIR - SHAPE PROCESSING
+ case GEOMOp::OpCloseContour: // MENU REPAIR - CLOSE CONTOUR
+ case GEOMOp::OpRemoveIntWires: // MENU REPAIR - REMOVE INTERNAL WIRES
+ case GEOMOp::OpAddPointOnEdge: // MENU REPAIR - ADD POINT ON EDGE
+ case GEOMOp::OpFreeBoundaries: // MENU MEASURE - FREE BOUNDARIES
+ case GEOMOp::OpFreeFaces: // MENU MEASURE - FREE FACES
+ case GEOMOp::OpOrientation: // MENU REPAIR - CHANGE ORIENTATION
+ case GEOMOp::OpGlueFaces: // MENU REPAIR - GLUE FACES
+ case GEOMOp::OpGlueEdges: // MENU REPAIR - GLUE EDGES
+ case GEOMOp::OpLimitTolerance: // MENU REPAIR - LIMIT TOLERANCE
+ case GEOMOp::OpRemoveExtraEdges: // MENU REPAIR - REMOVE EXTRA EDGES
libName = "RepairGUI";
break;
- case GEOMOp::OpProperties: // MENU MEASURE - PROPERTIES
- case GEOMOp::OpCenterMass: // MENU MEASURE - CDG
- case GEOMOp::OpInertia: // MENU MEASURE - INERTIA
- case GEOMOp::OpNormale: // MENU MEASURE - NORMALE
- case GEOMOp::OpBoundingBox: // MENU MEASURE - BOUNDING BOX
- case GEOMOp::OpMinDistance: // MENU MEASURE - MIN DISTANCE
- case GEOMOp::OpAngle: // MENU MEASURE - ANGLE
- case GEOMOp::OpTolerance: // MENU MEASURE - TOLERANCE
- case GEOMOp::OpWhatIs: // MENU MEASURE - WHATIS
- case GEOMOp::OpCheckShape: // MENU MEASURE - CHECK
- case GEOMOp::OpCheckCompound: // MENU MEASURE - CHECK COMPOUND OF BLOCKS
- case GEOMOp::OpPointCoordinates: // MENU MEASURE - POINT COORDINATES
- case GEOMOp::OpCheckSelfInters: // MENU MEASURE - CHECK SELF INTERSECTIONS
+ case GEOMOp::OpProperties: // MENU MEASURE - PROPERTIES
+ case GEOMOp::OpCenterMass: // MENU MEASURE - CDG
+ case GEOMOp::OpInertia: // MENU MEASURE - INERTIA
+ case GEOMOp::OpNormale: // MENU MEASURE - NORMALE
+ case GEOMOp::OpBoundingBox: // MENU MEASURE - BOUNDING BOX
+ case GEOMOp::OpMinDistance: // MENU MEASURE - MIN DISTANCE
+ case GEOMOp::OpAngle: // MENU MEASURE - ANGLE
+ case GEOMOp::OpTolerance: // MENU MEASURE - TOLERANCE
+ case GEOMOp::OpWhatIs: // MENU MEASURE - WHATIS
+ case GEOMOp::OpCheckShape: // MENU MEASURE - CHECK
+ case GEOMOp::OpCheckCompound: // MENU MEASURE - CHECK COMPOUND OF BLOCKS
+ case GEOMOp::OpPointCoordinates: // MENU MEASURE - POINT COORDINATES
+ case GEOMOp::OpCheckSelfInters: // MENU MEASURE - CHECK SELF INTERSECTIONS
libName = "MeasureGUI";
break;
- case GEOMOp::OpGroupCreate: // MENU GROUP - CREATE
- case GEOMOp::OpGroupCreatePopup: // POPUP MENU - CREATE GROUP
- case GEOMOp::OpGroupEdit: // MENU GROUP - EDIT
+ case GEOMOp::OpGroupCreate: // MENU GROUP - CREATE
+ case GEOMOp::OpGroupCreatePopup: // POPUP MENU - CREATE GROUP
+ case GEOMOp::OpGroupEdit: // MENU GROUP - EDIT
libName = "GroupGUI";
break;
- case GEOMOp::OpHexaSolid: // MENU BLOCKS - HEXAHEDRAL SOLID
- case GEOMOp::OpMultiTransform: // MENU BLOCKS - MULTI-TRANSFORMATION
- case GEOMOp::OpQuadFace: // MENU BLOCKS - QUADRANGLE FACE
- case GEOMOp::OpPropagate: // MENU BLOCKS - PROPAGATE
- case GEOMOp::OpExplodeBlock: // MENU BLOCKS - EXPLODE ON BLOCKS
+ case GEOMOp::OpHexaSolid: // MENU BLOCKS - HEXAHEDRAL SOLID
+ case GEOMOp::OpMultiTransform: // MENU BLOCKS - MULTI-TRANSFORMATION
+ case GEOMOp::OpQuadFace: // MENU BLOCKS - QUADRANGLE FACE
+ case GEOMOp::OpPropagate: // MENU BLOCKS - PROPAGATE
+ case GEOMOp::OpExplodeBlock: // MENU BLOCKS - EXPLODE ON BLOCKS
libName = "BlocksGUI";
break;
- case GEOMOp::OpAdvancedNoOp: // NO OPERATION (advanced operations base)
- case GEOMOp::OpPipeTShape: // MENU NEW ENTITY - ADVANCED - PIPE TSHAPE
+ case GEOMOp::OpAdvancedNoOp: // NO OPERATION (advanced operations base)
+ case GEOMOp::OpPipeTShape: // MENU NEW ENTITY - ADVANCED - PIPE TSHAPE
// case GEOMOp::OpPipeTShapeGroups: // MENU NEW ENTITY - ADVANCED - PIPE TSHAPE GROUPS
//@@ insert new functions before this line @@ do not remove this line @@ do not remove this line @@ do not remove this line @@ do not remove this line @@//
libName = "AdvancedGUI";
}
// call method of corresponding GUI library
- if ( library )
+ if ( library ) {
library->OnGUIEvent( id, desk );
+
+ // Update a list of materials for "Preferences" dialog
+ if ( id == GEOMOp::OpMaterialProperties ) {
+ LightApp_Preferences* pref = preferences();
+ if ( pref ) {
+ Material_ResourceMgr aMatResMgr;
+ QStringList aPerfMatNames = aMatResMgr.getPreferenceMaterialsNames();
+ setPreferenceProperty( pref->rootItem()->findItem( tr( "PREF_FRONT_MATERIAL" ), true )->id(),
+ "strings",
+ aPerfMatNames );
+ setPreferenceProperty( pref->rootItem()->findItem( tr( "PREF_BACK_MATERIAL" ), true )->id(),
+ "strings",
+ aPerfMatNames );
+ }
+ }
+ }
else
SUIT_MessageBox::critical( desk, tr( "GEOM_ERROR" ), tr( "GEOM_ERR_LIB_NOT_FOUND" ), tr( "GEOM_BUT_OK" ) );
}
createGeomAction( GEOMOp::OpWireframe, "POP_WIREFRAME", "", 0, true );
createGeomAction( GEOMOp::OpShading, "POP_SHADING", "", 0, true );
+ createGeomAction( GEOMOp::OpShadingWithEdges, "POP_SHADING_WITH_EDGES", "", 0, true );
createGeomAction( GEOMOp::OpTexture, "POP_TEXTURE", "", 0, true );
createGeomAction( GEOMOp::OpVectors, "POP_VECTORS", "", 0, true );
createGeomAction( GEOMOp::OpDeflection, "POP_DEFLECTION" );
createGeomAction( GEOMOp::OpUnpublishObject, "POP_UNPUBLISH_OBJ" );
createGeomAction( GEOMOp::OpPublishObject, "POP_PUBLISH_OBJ" );
createGeomAction( GEOMOp::OpPointMarker, "POP_POINT_MARKER" );
+ createGeomAction( GEOMOp::OpMaterialProperties, "POP_MATERIAL_PROPERTIES" );
createGeomAction( GEOMOp::OpPipeTShape, "PIPETSHAPE" );
mgr->insert( action( GEOMOp::OpShading ), dispmodeId, -1 ); // shading
mgr->setRule( action( GEOMOp::OpShading ), clientOCCorVTK_AndSomeVisible, QtxPopupMgr::VisibleRule );
mgr->setRule( action( GEOMOp::OpShading ), clientOCCorVTK + " and displaymode='Shading'", QtxPopupMgr::ToggleRule );
+ mgr->insert( action( GEOMOp::OpShadingWithEdges ), dispmodeId, -1 ); // shading with edges
+ mgr->setRule( action( GEOMOp::OpShadingWithEdges ), clientOCCorVTK_AndSomeVisible, QtxPopupMgr::VisibleRule );
+ mgr->setRule( action( GEOMOp::OpShadingWithEdges ), clientOCCorVTK + " and displaymode='ShadingWithEdges'", QtxPopupMgr::ToggleRule );
mgr->insert( action( GEOMOp::OpTexture ), dispmodeId, -1 ); // wireframe
mgr->setRule( action( GEOMOp::OpTexture ), clientOCC_AndSomeVisible, QtxPopupMgr::VisibleRule );
mgr->setRule( action( GEOMOp::OpTexture), clientOCC + " and displaymode='Texture'", QtxPopupMgr::ToggleRule );
mgr->insert( action( GEOMOp::OpPointMarker ), -1, -1 ); // point marker
//mgr->setRule( action( GEOMOp::OpPointMarker ), QString( "selcount>0 and $typeid in {%1}" ).arg(GEOM_POINT ), QtxPopupMgr::VisibleRule );
mgr->setRule( action( GEOMOp::OpPointMarker ), QString( "selcount>0 and ( $typeid in {%1} or compoundOfVertices=true ) " ).arg(GEOM::VERTEX).arg(GEOM::COMPOUND), QtxPopupMgr::VisibleRule );
+ mgr->insert( action( GEOMOp::OpMaterialProperties ), -1, -1 ); // material properties
+ mgr->setRule( action( GEOMOp::OpMaterialProperties ), clientOCCorVTK_AndSomeVisible + " and ($component={'GEOM'}) and selcount>0 and isVisible", QtxPopupMgr::VisibleRule );
mgr->insert( action( GEOMOp::OpSetTexture ), -1, -1 ); // texture
mgr->setRule( action( GEOMOp::OpSetTexture ), clientOCCorOB_AndSomeVisible + " and ($component={'GEOM'})", QtxPopupMgr::VisibleRule );
mgr->insert( separator(), -1, -1 ); // -----------
addPreference( tr( "PREF_SHADING_COLOR" ), genGroup,
LightApp_Preferences::Color, "Geometry", "shading_color" );
+ addPreference( tr( "PREF_EDGES_IN_SHADING" ), genGroup,
+ LightApp_Preferences::Color, "Geometry", "edges_in_shading_color" );
+
addPreference( tr( "PREF_WIREFRAME_COLOR" ), genGroup,
LightApp_Preferences::Color, "Geometry", "wireframe_color" );
int defl = addPreference( tr( "PREF_DEFLECTION" ), genGroup,
LightApp_Preferences::DblSpin, "Geometry", "deflection_coeff" );
+ int front_material = addPreference( tr( "PREF_FRONT_MATERIAL" ), genGroup,
+ LightApp_Preferences::Selector,
+ "Geometry", "front_material" );
+
+ int back_material = addPreference( tr( "PREF_BACK_MATERIAL" ), genGroup,
+ LightApp_Preferences::Selector,
+ "Geometry", "back_material" );
+
// Quantities with individual precision settings
int precGroup = addPreference( tr( "GEOM_PREF_GROUP_PRECISION" ), tabId );
setPreferenceProperty( precGroup, "columns", 2 );
QStringList aModesList;
aModesList.append( tr("MEN_WIREFRAME") );
aModesList.append( tr("MEN_SHADING") );
+ aModesList.append( tr("MEN_SHADING_WITH_EDGES") );
QList<QVariant> anIndexesList;
anIndexesList.append(0);
anIndexesList.append(1);
+ anIndexesList.append(2);
setPreferenceProperty( dispmode, "strings", aModesList );
setPreferenceProperty( dispmode, "indexes", anIndexesList );
setPreferenceProperty( defl, "step", 1.0e-04 );
setPreferenceProperty( defl, "precision", 6 );
+ // Set property for default material
+ Material_ResourceMgr aMatResMgr;
+ QStringList aPrefMatNames = aMatResMgr.getPreferenceMaterialsNames();
+ setPreferenceProperty( front_material, "strings", aPrefMatNames );
+ setPreferenceProperty( back_material, "strings", aPrefMatNames );
+
// Set property vertex marker type
QList<QVariant> aMarkerTypeIndicesList;
QList<QVariant> aMarkerTypeIconsList;
* \brief Store visual parameters
*
* This method is called just before the study document is saved.
- * Store visual parameters in AttributeParameter attribue(s)
+ * Store visual parameters in AttributeParameter attribute(s)
*/
void GeometryGUI::storeVisualParameters (int savePoint)
{
param = occParam + MARKER_TYPE_PROP;
ip->setParameter(entry, param, aProps.value(MARKER_TYPE_PROP).toString().toLatin1().data());
}
+
+ if(aProps.contains(FRONT_MATERIAL_PROP)) {
+ param = occParam + FRONT_MATERIAL_PROP;
+ ip->setParameter(entry, param, aProps.value(FRONT_MATERIAL_PROP).toString().toLatin1().data());
+ }
+
+ if(aProps.contains(BACK_MATERIAL_PROP)) {
+ param = occParam + BACK_MATERIAL_PROP;
+ ip->setParameter(entry, param, aProps.value(BACK_MATERIAL_PROP).toString().toLatin1().data());
+ }
} // object iterator
} // for (views)
} // for (viewManagers)
* \brief Restore visual parameters
*
* This method is called after the study document is opened.
- * Restore visual parameters from AttributeParameter attribue(s)
+ * Restore visual parameters from AttributeParameter attribute(s)
*/
void GeometryGUI::restoreVisualParameters (int savePoint)
{
aListOfMap[viewIndex].insert( DEFLECTION_COEFF_PROP, val.toDouble());
} else if(paramNameStr == MARKER_TYPE_PROP) {
aListOfMap[viewIndex].insert( MARKER_TYPE_PROP, val);
+ } else if(paramNameStr == FRONT_MATERIAL_PROP) {
+ aListOfMap[viewIndex].insert( FRONT_MATERIAL_PROP, val);
+ } else if(paramNameStr == BACK_MATERIAL_PROP) {
+ aListOfMap[viewIndex].insert( BACK_MATERIAL_PROP, val);
}
} // for names/parameters iterator
#include "SALOMEconfig.h"
#include CORBA_CLIENT_HEADER(SALOMEDS)
-// minimum allowed value for deflection coefficient
-#define DEFLECTION_MIN 1e-06
-
-//Define separators
-#define NAME_SEPARATOR '_' // character used to separate parameter names
-#define DIGIT_SEPARATOR ':' // character used to separate numeric parameter values (color = r:g:b)
-
-#define VISIBILITY_PROP "Visibility" //Object visibility property
-#define OPACITY_PROP "Opacity" //Object opacity property
-#define TRANSPARENCY_PROP "Transparency" //Object transparency property
-#define DISPLAY_MODE_PROP "DisplayMode" //Object display mode property
-#define ISOS_PROP "Isos" //Number of the Isos property of the object
-#define COLOR_PROP "Color" //Color of the object
-#define VECTOR_MODE_PROP "VectorMode" //Vector mode property
-#define DEFLECTION_COEFF_PROP "DeflectionCoeff" //Deflection coeff property
-#define MARKER_TYPE_PROP "MarkerType" // Marker type property
-
-
class QDialog;
class QMenu;
class GEOMGUI_OCCSelector;
namespace GEOMOp {
enum {
// ToolsGUI ------------------//--------------------------------
- OpImport = 1000, // MENU FILE - IMPORT
- OpExport = 1001, // MENU FILE - EXPORT
- OpDelete = 1020, // MENU EDIT - DELETE
- OpCheckGeom = 1030, // MENU TOOLS - CHECK GEOMETRY
- OpSelectVertex = 1100, // POPUP MENU - SELECT ONLY - VERTEX
- OpSelectEdge = 1101, // POPUP MENU - SELECT ONLY - EDGE
- OpSelectWire = 1102, // POPUP MENU - SELECT ONLY - WIRE
- OpSelectFace = 1103, // POPUP MENU - SELECT ONLY - FACE
- OpSelectShell = 1104, // POPUP MENU - SELECT ONLY - SHELL
- OpSelectSolid = 1105, // POPUP MENU - SELECT ONLY - SOLID
- OpSelectCompound = 1106, // POPUP MENU - SELECT ONLY - COMPOUND
- OpSelectAll = 1107, // POPUP MENU - SELECT ONLY - SELECT ALL
- OpDeflection = 1200, // POPUP MENU - DEFLECTION COEFFICIENT
- OpColor = 1201, // POPUP MENU - COLOR
- OpTransparency = 1202, // POPUP MENU - TRANSPARENCY
- OpIncrTransparency = 1203, // SHORTCUT - INCREASE TRANSPARENCY
- OpDecrTransparency = 1204, // SHORTCUT - DECREASE TRANSPARENCY
- OpIsos = 1205, // POPUP MENU - ISOS
- OpIncrNbIsos = 1206, // SHORTCUT - INCREASE NB ISOS
- OpDecrNbIsos = 1207, // SHORTCUT - DECREASE NB ISOS
- OpAutoColor = 1208, // POPUP MENU - AUTO COLOR
- OpNoAutoColor = 1209, // POPUP MENU - DISABLE AUTO COLOR
- OpPointMarker = 1210, // POPUP MENU - POINT MARKER
- OpSetTexture = 1211, // POPUP MENU - SETTEXTURE
- OpShowChildren = 1250, // POPUP MENU - SHOW CHILDREN
- OpHideChildren = 1251, // POPUP MENU - HIDE CHILDREN
- OpUnpublishObject = 1253, // POPUP MENU - UNPUBLISH
- OpPublishObject = 1254, // GEOM ROOT OBJECT - POPUP MENU - PUBLISH
+ OpImport = 1000, // MENU FILE - IMPORT
+ OpExport = 1001, // MENU FILE - EXPORT
+ OpDelete = 1020, // MENU EDIT - DELETE
+ OpCheckGeom = 1030, // MENU TOOLS - CHECK GEOMETRY
+ OpSelectVertex = 1100, // POPUP MENU - SELECT ONLY - VERTEX
+ OpSelectEdge = 1101, // POPUP MENU - SELECT ONLY - EDGE
+ OpSelectWire = 1102, // POPUP MENU - SELECT ONLY - WIRE
+ OpSelectFace = 1103, // POPUP MENU - SELECT ONLY - FACE
+ OpSelectShell = 1104, // POPUP MENU - SELECT ONLY - SHELL
+ OpSelectSolid = 1105, // POPUP MENU - SELECT ONLY - SOLID
+ OpSelectCompound = 1106, // POPUP MENU - SELECT ONLY - COMPOUND
+ OpSelectAll = 1107, // POPUP MENU - SELECT ONLY - SELECT ALL
+ OpDeflection = 1200, // POPUP MENU - DEFLECTION COEFFICIENT
+ OpColor = 1201, // POPUP MENU - COLOR
+ OpTransparency = 1202, // POPUP MENU - TRANSPARENCY
+ OpIncrTransparency = 1203, // SHORTCUT - INCREASE TRANSPARENCY
+ OpDecrTransparency = 1204, // SHORTCUT - DECREASE TRANSPARENCY
+ OpIsos = 1205, // POPUP MENU - ISOS
+ OpIncrNbIsos = 1206, // SHORTCUT - INCREASE NB ISOS
+ OpDecrNbIsos = 1207, // SHORTCUT - DECREASE NB ISOS
+ OpAutoColor = 1208, // POPUP MENU - AUTO COLOR
+ OpNoAutoColor = 1209, // POPUP MENU - DISABLE AUTO COLOR
+ OpPointMarker = 1210, // POPUP MENU - POINT MARKER
+ OpSetTexture = 1211, // POPUP MENU - SETTEXTURE
+ OpMaterialProperties = 1212, // POPUP MENU - MATERIAL PROPERTIES
+ OpShowChildren = 1250, // POPUP MENU - SHOW CHILDREN
+ OpHideChildren = 1251, // POPUP MENU - HIDE CHILDREN
+ OpUnpublishObject = 1253, // POPUP MENU - UNPUBLISH
+ OpPublishObject = 1254, // GEOM ROOT OBJECT - POPUP MENU - PUBLISH
// DisplayGUI ----------------//--------------------------------
- OpDisplayMode = 2000, // MENU VIEW - DISPLAY MODE - WIREFRAME/SHADING
- OpSwitchVectors = 2001, // MENU VIEW - DISPLAY MODE - SHOW/HIDE EDGE DIRECTION
- OpShowAll = 2002, // MENU VIEW - SHOW ALL
- OpHideAll = 2003, // MENU VIEW - HIDE ALL
- OpShow = 2100, // POPUP MENU - SHOW
- OpShowOnly = 2101, // POPUP MENU - SHOW ONLY
- OpHide = 2102, // POPUP MENU - HIDE
- OpWireframe = 2200, // POPUP MENU - DISPLAY MODE - WIREFRAME
- OpShading = 2201, // POPUP MENU - DISPLAY MODE - SHADING
- OpVectors = 2202, // POPUP MENU - DISPLAY MODE - SHOW EDGE DIRECTION
- OpTexture = 2203, // POPUP MENU - DISPLAY MODE - TEXTURE
+ OpDisplayMode = 2000, // MENU VIEW - DISPLAY MODE - WIREFRAME/SHADING/SHADING WITH EDGES
+ OpSwitchVectors = 2001, // MENU VIEW - DISPLAY MODE - SHOW/HIDE EDGE DIRECTION
+ OpShowAll = 2002, // MENU VIEW - SHOW ALL
+ OpHideAll = 2003, // MENU VIEW - HIDE ALL
+ OpShow = 2100, // POPUP MENU - SHOW
+ OpShowOnly = 2101, // POPUP MENU - SHOW ONLY
+ OpHide = 2102, // POPUP MENU - HIDE
+ OpWireframe = 2200, // POPUP MENU - DISPLAY MODE - WIREFRAME
+ OpShading = 2201, // POPUP MENU - DISPLAY MODE - SHADING
+ OpShadingWithEdges = 2202, // POPUP MENU - DISPLAY MODE - SHADING WITH EDGES
+ OpVectors = 2203, // POPUP MENU - DISPLAY MODE - SHOW EDGE DIRECTION
+ OpTexture = 2204, // POPUP MENU - DISPLAY MODE - TEXTURE
// BasicGUI ------------------//--------------------------------
- OpPoint = 3000, // MENU NEW ENTITY - BASIC - POINT
- OpLine = 3001, // MENU NEW ENTITY - BASIC - LINE
- OpCircle = 3002, // MENU NEW ENTITY - BASIC - CIRCLE
- OpEllipse = 3003, // MENU NEW ENTITY - BASIC - ELLIPSE
- OpArc = 3004, // MENU NEW ENTITY - BASIC - ARC
- OpVector = 3005, // MENU NEW ENTITY - BASIC - VECTOR
- OpPlane = 3006, // MENU NEW ENTITY - BASIC - PLANE
- OpCurve = 3007, // MENU NEW ENTITY - BASIC - CURVE
- OpLCS = 3008, // MENU NEW ENTITY - BASIC - LOCAL COORDINATE SYSTEM
- OpOriginAndVectors = 3009, // MENU NEW ENTITY - BASIC - ORIGIN AND BASE VECTORS
+ OpPoint = 3000, // MENU NEW ENTITY - BASIC - POINT
+ OpLine = 3001, // MENU NEW ENTITY - BASIC - LINE
+ OpCircle = 3002, // MENU NEW ENTITY - BASIC - CIRCLE
+ OpEllipse = 3003, // MENU NEW ENTITY - BASIC - ELLIPSE
+ OpArc = 3004, // MENU NEW ENTITY - BASIC - ARC
+ OpVector = 3005, // MENU NEW ENTITY - BASIC - VECTOR
+ OpPlane = 3006, // MENU NEW ENTITY - BASIC - PLANE
+ OpCurve = 3007, // MENU NEW ENTITY - BASIC - CURVE
+ OpLCS = 3008, // MENU NEW ENTITY - BASIC - LOCAL COORDINATE SYSTEM
+ OpOriginAndVectors = 3009, // MENU NEW ENTITY - BASIC - ORIGIN AND BASE VECTORS
// PrimitiveGUI --------------//--------------------------------
- OpBox = 3100, // MENU NEW ENTITY - PRIMITIVES - BOX
- OpCylinder = 3101, // MENU NEW ENTITY - PRIMITIVES - CYLINDER
- OpSphere = 3102, // MENU NEW ENTITY - PRIMITIVES - SPHERE
- OpTorus = 3103, // MENU NEW ENTITY - PRIMITIVES - TORUS
- OpCone = 3104, // MENU NEW ENTITY - PRIMITIVES - CONE
- OpRectangle = 3105, // MENU NEW ENTITY - PRIMITIVES - FACE
- OpDisk = 3106, // MENU NEW ENTITY - PRIMITIVES - DISK
+ OpBox = 3100, // MENU NEW ENTITY - PRIMITIVES - BOX
+ OpCylinder = 3101, // MENU NEW ENTITY - PRIMITIVES - CYLINDER
+ OpSphere = 3102, // MENU NEW ENTITY - PRIMITIVES - SPHERE
+ OpTorus = 3103, // MENU NEW ENTITY - PRIMITIVES - TORUS
+ OpCone = 3104, // MENU NEW ENTITY - PRIMITIVES - CONE
+ OpRectangle = 3105, // MENU NEW ENTITY - PRIMITIVES - FACE
+ OpDisk = 3106, // MENU NEW ENTITY - PRIMITIVES - DISK
// GenerationGUI -------------//--------------------------------
- OpPrism = 3200, // MENU NEW ENTITY - GENERATION - EXTRUSION
- OpRevolution = 3201, // MENU NEW ENTITY - GENERATION - REVOLUTION
- OpFilling = 3202, // MENU NEW ENTITY - GENERATION - FILLING
- OpPipe = 3203, // MENU NEW ENTITY - GENERATION - EXTRUSION ALONG PATH
+ OpPrism = 3200, // MENU NEW ENTITY - GENERATION - EXTRUSION
+ OpRevolution = 3201, // MENU NEW ENTITY - GENERATION - REVOLUTION
+ OpFilling = 3202, // MENU NEW ENTITY - GENERATION - FILLING
+ OpPipe = 3203, // MENU NEW ENTITY - GENERATION - EXTRUSION ALONG PATH
// EntityGUI -----------------//--------------------------------
- Op2dSketcher = 3300, // MENU NEW ENTITY - SKETCHER
- Op3dSketcher = 3301, // MENU NEW ENTITY - 3D SKETCHER
- OpExplode = 3302, // MENU NEW ENTITY - EXPLODE
+ Op2dSketcher = 3300, // MENU NEW ENTITY - SKETCHER
+ Op3dSketcher = 3301, // MENU NEW ENTITY - 3D SKETCHER
+ OpExplode = 3302, // MENU NEW ENTITY - EXPLODE
#ifdef WITH_OPENCV
- OpFeatureDetect = 3303, // MENU NEW ENTITY - FEATURE DETECTION
+ OpFeatureDetect = 3303, // MENU NEW ENTITY - FEATURE DETECTION
#endif
- OpPictureImport = 3304, // MENU NEW ENTITY - IMPORT PICTURE IN VIEWER
+ OpPictureImport = 3304, // MENU NEW ENTITY - IMPORT PICTURE IN VIEWER
// BuildGUI ------------------//--------------------------------
- OpEdge = 3400, // MENU NEW ENTITY - BUILD - EDGE
- OpWire = 3401, // MENU NEW ENTITY - BUILD - WIRE
- OpFace = 3402, // MENU NEW ENTITY - BUILD - FACE
- OpShell = 3403, // MENU NEW ENTITY - BUILD - SHELL
- OpSolid = 3404, // MENU NEW ENTITY - BUILD - SOLID
- OpCompound = 3405, // MENU NEW ENTITY - BUILD - COMPOUND
+ OpEdge = 3400, // MENU NEW ENTITY - BUILD - EDGE
+ OpWire = 3401, // MENU NEW ENTITY - BUILD - WIRE
+ OpFace = 3402, // MENU NEW ENTITY - BUILD - FACE
+ OpShell = 3403, // MENU NEW ENTITY - BUILD - SHELL
+ OpSolid = 3404, // MENU NEW ENTITY - BUILD - SOLID
+ OpCompound = 3405, // MENU NEW ENTITY - BUILD - COMPOUND
// BooleanGUI ----------------//--------------------------------
- OpFuse = 3500, // MENU OPERATIONS - BOOLEAN - FUSE
- OpCommon = 3501, // MENU OPERATIONS - BOOLEAN - COMMON
- OpCut = 3502, // MENU OPERATIONS - BOOLEAN - CUT
- OpSection = 3503, // MENU OPERATIONS - BOOLEAN - SECTION
+ OpFuse = 3500, // MENU OPERATIONS - BOOLEAN - FUSE
+ OpCommon = 3501, // MENU OPERATIONS - BOOLEAN - COMMON
+ OpCut = 3502, // MENU OPERATIONS - BOOLEAN - CUT
+ OpSection = 3503, // MENU OPERATIONS - BOOLEAN - SECTION
// TransformationGUI ---------//--------------------------------
- OpTranslate = 3600, // MENU OPERATIONS - TRANSFORMATION - TRANSLATION
- OpRotate = 3601, // MENU OPERATIONS - TRANSFORMATION - ROTATION
- OpChangeLoc = 3602, // MENU OPERATIONS - TRANSFORMATION - LOCATION
- OpMirror = 3603, // MENU OPERATIONS - TRANSFORMATION - MIRROR
- OpScale = 3604, // MENU OPERATIONS - TRANSFORMATION - SCALE
- OpOffset = 3605, // MENU OPERATIONS - TRANSFORMATION - OFFSET
- OpMultiTranslate = 3606, // MENU OPERATIONS - TRANSFORMATION - MULTI-TRANSLATION
- OpMultiRotate = 3607, // MENU OPERATIONS - TRANSFORMATION - MULTI-ROTATION
- OpReimport = 3608, // POPUP MENU - RELOAD IMPORTED
- OpProjection = 3609, // MENU OPERATIONS - TRANSFORMATION - PROJECTION
+ OpTranslate = 3600, // MENU OPERATIONS - TRANSFORMATION - TRANSLATION
+ OpRotate = 3601, // MENU OPERATIONS - TRANSFORMATION - ROTATION
+ OpChangeLoc = 3602, // MENU OPERATIONS - TRANSFORMATION - LOCATION
+ OpMirror = 3603, // MENU OPERATIONS - TRANSFORMATION - MIRROR
+ OpScale = 3604, // MENU OPERATIONS - TRANSFORMATION - SCALE
+ OpOffset = 3605, // MENU OPERATIONS - TRANSFORMATION - OFFSET
+ OpMultiTranslate = 3606, // MENU OPERATIONS - TRANSFORMATION - MULTI-TRANSLATION
+ OpMultiRotate = 3607, // MENU OPERATIONS - TRANSFORMATION - MULTI-ROTATION
+ OpReimport = 3608, // POPUP MENU - RELOAD IMPORTED
+ OpProjection = 3609, // MENU OPERATIONS - TRANSFORMATION - PROJECTION
// OperationGUI
- OpPartition = 3700, // MENU OPERATION - PARTITION
- OpArchimede = 3701, // MENU OPERATION - ARCHIMEDE
- OpFillet3d = 3702, // MENU OPERATION - FILLET
- OpChamfer = 3703, // MENU OPERATION - CHAMFER
- OpShapesOnShape = 3704, // MENU OPERATION - GET SHAPES ON SHAPE
- OpFillet2d = 3705, // MENU OPERATION - FILLET 2D
- OpFillet1d = 3706, // MENU OPERATION - FILLET 1D
- OpClipping = 3707, // MENU OPERATION - CLIPPING RANGE
- OpSharedShapes = 3708, // MENU OPERATION - GET SHARED SHAPES
+ OpPartition = 3700, // MENU OPERATION - PARTITION
+ OpArchimede = 3701, // MENU OPERATION - ARCHIMEDE
+ OpFillet3d = 3702, // MENU OPERATION - FILLET
+ OpChamfer = 3703, // MENU OPERATION - CHAMFER
+ OpShapesOnShape = 3704, // MENU OPERATION - GET SHAPES ON SHAPE
+ OpFillet2d = 3705, // MENU OPERATION - FILLET 2D
+ OpFillet1d = 3706, // MENU OPERATION - FILLET 1D
+ OpClipping = 3707, // MENU OPERATION - CLIPPING RANGE
+ OpSharedShapes = 3708, // MENU OPERATION - GET SHARED SHAPES
// RepairGUI -----------------//--------------------------------
- OpSewing = 4000, // MENU REPAIR - SEWING
- OpSuppressFaces = 4001, // MENU REPAIR - SUPPRESS FACES
- OpSuppressHoles = 4002, // MENU REPAIR - SUPPRESS HOLES
- OpShapeProcess = 4003, // MENU REPAIR - SHAPE PROCESSING
- OpCloseContour = 4004, // MENU REPAIR - CLOSE CONTOUR
- OpRemoveIntWires = 4005, // MENU REPAIR - REMOVE INTERNAL WIRES
- OpAddPointOnEdge = 4006, // MENU REPAIR - ADD POINT ON EDGE
- OpFreeBoundaries = 4007, // MENU MEASURES - FREE BOUNDARIES
- OpFreeFaces = 4008, // MENU MEASURES - FREE FACES
- OpOrientation = 4009, // MENU REPAIR - CHANGE ORIENTATION
- OpGlueFaces = 4010, // MENU REPAIR - GLUE FACES
- OpRemoveExtraEdges = 4011, // MENU REPAIR - REMOVE EXTRA EDGES
- OpLimitTolerance = 4012, // MENU REPAIR - LIMIT TOLERANCE
- OpGlueEdges = 4013, // MENU REPAIR - GLUE EDGES
+ OpSewing = 4000, // MENU REPAIR - SEWING
+ OpSuppressFaces = 4001, // MENU REPAIR - SUPPRESS FACES
+ OpSuppressHoles = 4002, // MENU REPAIR - SUPPRESS HOLES
+ OpShapeProcess = 4003, // MENU REPAIR - SHAPE PROCESSING
+ OpCloseContour = 4004, // MENU REPAIR - CLOSE CONTOUR
+ OpRemoveIntWires = 4005, // MENU REPAIR - REMOVE INTERNAL WIRES
+ OpAddPointOnEdge = 4006, // MENU REPAIR - ADD POINT ON EDGE
+ OpFreeBoundaries = 4007, // MENU MEASURES - FREE BOUNDARIES
+ OpFreeFaces = 4008, // MENU MEASURES - FREE FACES
+ OpOrientation = 4009, // MENU REPAIR - CHANGE ORIENTATION
+ OpGlueFaces = 4010, // MENU REPAIR - GLUE FACES
+ OpRemoveExtraEdges = 4011, // MENU REPAIR - REMOVE EXTRA EDGES
+ OpLimitTolerance = 4012, // MENU REPAIR - LIMIT TOLERANCE
+ OpGlueEdges = 4013, // MENU REPAIR - GLUE EDGES
// MeasureGUI ----------------//--------------------------------
- OpProperties = 5000, // MENU MEASURES - PROPERTIES
- OpCenterMass = 5001, // MENU MEASURES - CENTRE OF MASS
- OpInertia = 5002, // MENU MEASURES - INERTIA
- OpNormale = 5003, // MENU MEASURES - NORMALE
- OpBoundingBox = 5004, // MENU MEASURES - BOUNDING BOX
- OpMinDistance = 5005, // MENU MEASURES - MIN DISTANCE
- OpAngle = 5006, // MENU MEASURES - ANGLE
- OpTolerance = 5007, // MENU MEASURES - TOLERANCE
- OpWhatIs = 5008, // MENU MEASURES - WHAT IS
- OpCheckShape = 5009, // MENU MEASURES - CHECK
- OpCheckCompound = 5010, // MENU MEASURES - CHECK COMPOUND OF BLOCKS
- OpPointCoordinates = 5011, // MENU MEASURES - POINT COORDINATES
- OpCheckSelfInters = 5012, // MENU MEASURES - CHECK SELF INTERSECTIONS
+ OpProperties = 5000, // MENU MEASURES - PROPERTIES
+ OpCenterMass = 5001, // MENU MEASURES - CENTRE OF MASS
+ OpInertia = 5002, // MENU MEASURES - INERTIA
+ OpNormale = 5003, // MENU MEASURES - NORMALE
+ OpBoundingBox = 5004, // MENU MEASURES - BOUNDING BOX
+ OpMinDistance = 5005, // MENU MEASURES - MIN DISTANCE
+ OpAngle = 5006, // MENU MEASURES - ANGLE
+ OpTolerance = 5007, // MENU MEASURES - TOLERANCE
+ OpWhatIs = 5008, // MENU MEASURES - WHAT IS
+ OpCheckShape = 5009, // MENU MEASURES - CHECK
+ OpCheckCompound = 5010, // MENU MEASURES - CHECK COMPOUND OF BLOCKS
+ OpPointCoordinates = 5011, // MENU MEASURES - POINT COORDINATES
+ OpCheckSelfInters = 5012, // MENU MEASURES - CHECK SELF INTERSECTIONS
// GroupGUI ------------------//--------------------------------
- OpGroupCreate = 6000, // MENU GROUP - CREATE
- OpGroupEdit = 6001, // MENU GROUP - EDIT
- OpGroupCreatePopup = 6002, // POPUP MENU - CREATE GROUP
+ OpGroupCreate = 6000, // MENU GROUP - CREATE
+ OpGroupEdit = 6001, // MENU GROUP - EDIT
+ OpGroupCreatePopup = 6002, // POPUP MENU - CREATE GROUP
// BlocksGUI -----------------//--------------------------------
- OpHexaSolid = 6100, // MENU BLOCKS - HEXAHEDRAL SOLID
- OpMultiTransform = 6101, // MENU BLOCKS - MULTI-TRANSFORMATION
- OpQuadFace = 6102, // MENU BLOCKS - QUADRANGLE FACE
- OpPropagate = 6103, // MENU BLOCKS - PROPAGATE
- OpExplodeBlock = 6104, // MENU BLOCKS - EXPLODE ON BLOCKS
+ OpHexaSolid = 6100, // MENU BLOCKS - HEXAHEDRAL SOLID
+ OpMultiTransform = 6101, // MENU BLOCKS - MULTI-TRANSFORMATION
+ OpQuadFace = 6102, // MENU BLOCKS - QUADRANGLE FACE
+ OpPropagate = 6103, // MENU BLOCKS - PROPAGATE
+ OpExplodeBlock = 6104, // MENU BLOCKS - EXPLODE ON BLOCKS
// AdvancedGUI ---------------//--------------------------------
- OpAdvancedNoOp = 10000, // NO OPERATION (advanced operations base)
- OpPipeTShape = 10001, // MENU NEW ENTITY - ADVANCED - PIPE TSHAPE
+ OpAdvancedNoOp = 10000, // NO OPERATION (advanced operations base)
+ OpPipeTShape = 10001, // MENU NEW ENTITY - ADVANCED - PIPE TSHAPE
// OpPipeTShapeGroups = 10002, // MENU NEW ENTITY - ADVANCED - PIPE TSHAPE GROUPS
//@@ insert new functions before this line @@ do not remove this line @@//
};
$(OPENCV_INCLUDES) \
-I$(srcdir)/../OBJECT \
-I$(srcdir)/../GEOMFiltersSelection \
+ -I$(srcdir)/../Material \
-I$(srcdir)/../GEOMClient \
-I$(srcdir)/../GEOMImpl \
-I$(top_builddir)/idl \
libGEOM_la_LDFLAGS = \
$(PYTHON_LIBS) \
../GEOMFiltersSelection/libGEOMFiltersSelection.la \
+ ../Material/libMaterial.la \
../GEOMClient/libGEOMClient.la \
../OBJECT/libGEOMObject.la \
$(KERNEL_LDFLAGS) -lSalomeLifeCycleCORBA -lSalomeNS -lSalomeDSClient \
case GEOMOp::OpDecrNbIsos: // SHORTCUT - DECREASE NB ISOLINES
OnNbIsos( DECR );
break;
+ case GEOMOp::OpMaterialProperties: // POPUP - MATERIAL PROPERTIES
+ OnMaterialProperties();
+ break;
case GEOMOp::OpAutoColor: // POPUP - AUTO COLOR
OnAutoColor();
break;
void OnUnpublishObject();
void OnPublishObject() ;
void OnPointMarker();
+ void OnMaterialProperties();
// Shortcut commands
void OnChangeTransparency( bool );
#include "GEOMToolsGUI_DeflectionDlg.h"
#include "GEOMToolsGUI_MarkerDlg.h"
#include "GEOMToolsGUI_PublishDlg.h"
+#include "GEOMToolsGUI_MaterialPropertiesDlg.h"
#include <GeometryGUI.h>
#include <GeometryGUI_Operations.h>
+#include <GEOM_Constants.h>
#include <GEOM_Displayer.h>
#include <GEOMBase.h>
ic->InitCurrent();
if ( ic->MoreCurrent() ) {
Handle(GEOM_AISShape) CurObject = Handle(GEOM_AISShape)::DownCast(ic->Current());
+ CurObject->restoreIsoNumbers();
Handle(AIS_Drawer) CurDrawer = CurObject->Attributes();
int UIso = CurDrawer->UIsoAspect()->Number();
CurObject = Handle(GEOM_AISShape)::DownCast(ic->Current());
Handle(AIS_Drawer) CurDrawer = CurObject->Attributes();
-
+
CurDrawer->SetUIsoAspect( new Prs3d_IsoAspect(Quantity_NOC_GRAY75, Aspect_TOL_SOLID, 0.5 , newNbUIso) );
CurDrawer->SetVIsoAspect( new Prs3d_IsoAspect(Quantity_NOC_GRAY75, Aspect_TOL_SOLID, 0.5 , newNbVIso) );
+
+ CurObject->storeIsoNumbers();
ic->SetLocalAttributes(CurObject, CurDrawer);
ic->Redisplay(CurObject);
QString anIsos("%1%2%3");anIsos = anIsos.arg(newNbUIso);anIsos = anIsos.arg(DIGIT_SEPARATOR);anIsos = anIsos.arg(newNbVIso);
int aMgrId = window->getViewManager()->getGlobalId();
- aStudy->setObjectProperty(aMgrId ,CurObject->getIO()->getEntry(), "Isos", anIsos);
+ aStudy->setObjectProperty(aMgrId ,CurObject->getIO()->getEntry(), ISOS_PROP, anIsos);
}
}
GeometryGUI::Modified();
int VIso = 0;
vtkActor* anAct = aCollection->GetNextActor();
- if (GEOM_Actor* anActor = GEOM_Actor::SafeDownCast(anAct))
+ if (GEOM_Actor* anActor = GEOM_Actor::SafeDownCast(anAct)) {
+ anActor->RestoreIsoNumbers();
anActor->GetNbIsos(UIso,VIso);
+ }
else
return;
// There are no casting to needed actor.
int aIsos[2]={newNbUIso,newNbVIso};
anActor->SetNbIsos(aIsos);
+ anActor->StoreIsoNumbers();
QString anIsos("%1%2%3");anIsos = anIsos.arg(newNbUIso);anIsos = anIsos.arg(DIGIT_SEPARATOR);anIsos = anIsos.arg(newNbVIso);
int aMgrId = window->getViewManager()->getGlobalId();
dlg.exec();
}
+void GEOMToolsGUI::OnMaterialProperties()
+{
+ GEOMToolsGUI_MaterialPropertiesDlg dlg( SUIT_Session::session()->activeApplication()->desktop() );
+ dlg.exec();
+}
void GEOMToolsGUI::OnUnpublishObject() {
SALOME_ListIO selected;
//
#include "GEOMToolsGUI_DeflectionDlg.h"
#include <GeometryGUI.h>
+#include <GEOM_Constants.h>
#include <LightApp_Application.h>
#include <SalomeApp_DoubleSpinBox.h>
#include "GEOMToolsGUI_MarkerDlg.h"
#include <GeometryGUI.h>
+#include <GEOM_Constants.h>
#include <GEOM_Displayer.h>
#include <Basics_OCCTVersion.hxx>
--- /dev/null
+// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+
+// File : GEOMToolsGUI_MaterialPropertiesDlg.cxx
+// Author : Margarita KARPUNINA, Open CASCADE S.A.S. (margarita.karpunina@opencascade.com)
+
+#include "GEOMToolsGUI_MaterialPropertiesDlg.h"
+
+#include "Material_Model.h"
+#include "Material_ResourceMgr.h"
+
+#include <GeometryGUI.h>
+#include <GEOM_Constants.h>
+#include <GEOM_Displayer.h>
+#include <GEOM_Actor.h>
+
+#include <GEOMBase.h>
+
+#include <Basics_OCCTVersion.hxx>
+
+#include <SALOME_ListIO.hxx>
+#include <SALOME_ListIteratorOfListIO.hxx>
+
+#include <SVTK_Functor.h>
+#include <SVTK_Prs.h>
+#include <SVTK_ViewModel.h>
+#include <SVTK_ViewWindow.h>
+#include <SVTK_View.h>
+
+#include <VTKViewer_Algorithm.h>
+
+#include <OCCViewer_ViewModel.h>
+
+#include <SUIT_Desktop.h>
+#include <SUIT_MessageBox.h>
+#include <SUIT_OverrideCursor.h>
+#include <SUIT_ResourceMgr.h>
+#include <SUIT_Session.h>
+#include <SUIT_ViewManager.h>
+
+#include <SalomeApp_Application.h>
+#include <SalomeApp_Study.h>
+
+#include <LightApp_SelectionMgr.h>
+
+#include <QtxColorButton.h>
+#include <QtxDoubleSpinBox.h>
+
+// OCCT Includes
+#include <Graphic3d_AspectFillArea3d.hxx>
+
+// VTK includes
+#include <vtkRenderer.h>
+#include <vtkProperty.h>
+
+// QT Includes
+#include <QApplication>
+#include <QButtonGroup>
+#include <QCheckBox>
+#include <QGridLayout>
+#include <QGroupBox>
+#include <QHBoxLayout>
+#include <QKeyEvent>
+#include <QLabel>
+#include <QListWidget>
+#include <QMap>
+#include <QMessageBox>
+#include <QPushButton>
+#include <QSpinBox>
+#include <QTabWidget>
+#include <QVBoxLayout>
+
+#define MARGIN 9
+#define SPACING 6
+
+/*!
+ \class GEOMToolsGUI_MaterialPropertiesDlg
+ \brief GEOM material properties dialog box class.
+
+ The dialog box lists all GEOM materials available via the application and allows
+ user to create own materials.
+*/
+
+/*!
+ \brief Constructor
+ \param parent parent widget
+*/
+GEOMToolsGUI_MaterialPropertiesDlg::GEOMToolsGUI_MaterialPropertiesDlg( QWidget* parent )
+ : QtxDialog( parent, true, true, OK | Close | Apply | Help),
+ myResMgr( 0 )
+{
+ // Set title
+ setWindowTitle( tr( "MATERIAL_PROPERTIES_TLT" ) );
+
+ // Set viewer type
+ SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( SUIT_Session::session()->activeApplication() );
+ if ( app ) {
+ SUIT_ViewWindow* window = app->desktop()->activeWindow();
+ if ( window && window->getViewManager()->getType() == OCCViewer_Viewer::Type() )
+ myViewerType = OCC;
+ else if ( window && window->getViewManager()->getType() == SVTK_Viewer::Type() )
+ myViewerType = VTK;
+ }
+
+ // Create main layout
+ QVBoxLayout* main = new QVBoxLayout( mainFrame() );
+ main->setMargin( 0 ); main->setSpacing( SPACING );
+
+ // Create main widgets
+ myBackMaterialCheck = new QCheckBox( tr( "MATERIAL_BACK_CHK" ), this );
+ QFrame* fr = new QFrame( this );
+ fr->setFrameStyle( QFrame::Box | QFrame::Sunken );
+
+ main->addWidget( myBackMaterialCheck );
+ main->addWidget( fr );
+
+ // Create editor widgets
+ myMaterialList = new QListWidget( fr );
+ myMaterialTab = new QTabWidget( fr );
+
+ QHBoxLayout* frLayout = new QHBoxLayout( fr );
+ frLayout->setMargin( MARGIN ); frLayout->setSpacing( SPACING );
+ frLayout->addWidget( myMaterialList );
+ frLayout->addWidget( myMaterialTab );
+ frLayout->setStretchFactor( myMaterialList, 1 );
+ frLayout->setStretchFactor( myMaterialTab, 2 );
+
+ // ======================= Create a tab for front material =======================
+ QWidget* w1 = new QWidget( myMaterialTab );
+ QVBoxLayout* vLayout1 = new QVBoxLayout( w1 );
+
+ QGridLayout* gLayout1 = new QGridLayout( w1 );
+ gLayout1->setMargin( MARGIN ); gLayout1->setSpacing( SPACING );
+
+ // ----------------- "Ambient" reflection type group box -----------------
+ myAmbientGroupF = new QGroupBox( tr( "AMBIENT_GRP" ), w1 );
+ myAmbientGroupF->setCheckable(true);
+ connect( myAmbientGroupF, SIGNAL( toggled( bool ) ), this, SLOT( onReflectionTypeToggled( bool ) ) );
+
+ // Ambient color
+ QLabel* ambColorLab1 = new QLabel( tr( "COLOR" ), myAmbientGroupF );
+ myAmbientColorF = new QtxColorButton( myAmbientGroupF );
+ myAmbientColorF->setSizePolicy( QSizePolicy( QSizePolicy::Expanding, QSizePolicy::Fixed ) );
+ connect( myAmbientColorF, SIGNAL( changed( QColor ) ), this, SIGNAL( changed() ) );
+
+ // Ambient coefficient
+ QLabel* ambCoefficientLab1 = new QLabel( tr( "COEFFICIENT" ), myAmbientGroupF );
+ myAmbientCoefntF = new QtxDoubleSpinBox( myAmbientGroupF );
+ myAmbientCoefntF->setMaximum(1);
+ myAmbientCoefntF->setSingleStep(0.05);
+ connect( myAmbientCoefntF, SIGNAL( valueChanged( double ) ), this, SIGNAL( materialChanged() ) );
+
+ // Ambient group box layout
+ QGridLayout* ambientLayout1 = new QGridLayout( myAmbientGroupF );
+ ambientLayout1->setMargin( MARGIN ); ambientLayout1->setSpacing( SPACING );
+ ambientLayout1->addWidget( ambColorLab1, 0, 0 );
+ ambientLayout1->addWidget( myAmbientColorF, 0, 1 );
+ ambientLayout1->addWidget( ambCoefficientLab1, 1, 0 );
+ ambientLayout1->addWidget( myAmbientCoefntF, 1, 1 );
+
+ // ----------------- "Diffuse" reflection type group box -----------------
+ myDiffuseGroupF = new QGroupBox( tr( "DIFFUSE_GRP" ), w1 );
+ myDiffuseGroupF->setCheckable(true);
+ connect( myDiffuseGroupF, SIGNAL( toggled( bool ) ), this, SLOT( onReflectionTypeToggled( bool ) ) );
+
+ // Diffuse color
+ QLabel* difColorLab1 = new QLabel( tr( "COLOR" ), myDiffuseGroupF );
+ myDiffuseColorF = new QtxColorButton( myDiffuseGroupF );
+ myDiffuseColorF->setSizePolicy( QSizePolicy( QSizePolicy::Expanding, QSizePolicy::Fixed ) );
+ connect( myDiffuseColorF, SIGNAL( changed( QColor ) ), this, SIGNAL( changed() ) );
+
+ // Diffuse coefficient
+ QLabel* difCoefficientLab1 = new QLabel( tr( "COEFFICIENT" ), myDiffuseGroupF );
+ myDiffuseCoefntF = new QtxDoubleSpinBox( myDiffuseGroupF );
+ myDiffuseCoefntF->setMaximum(1);
+ myDiffuseCoefntF->setSingleStep(0.05);
+ connect( myDiffuseCoefntF, SIGNAL( valueChanged( double ) ), this, SIGNAL( materialChanged() ) );
+
+ // Diffuse group box layout
+ QGridLayout* diffuseLayout1 = new QGridLayout( myDiffuseGroupF );
+ diffuseLayout1->setMargin( MARGIN ); diffuseLayout1->setSpacing( SPACING );
+ diffuseLayout1->addWidget( difColorLab1, 0, 0 );
+ diffuseLayout1->addWidget( myDiffuseColorF, 0, 1 );
+ diffuseLayout1->addWidget( difCoefficientLab1, 1, 0 );
+ diffuseLayout1->addWidget( myDiffuseCoefntF, 1, 1 );
+
+ // ----------------- "Specular" reflection type group box -----------------
+ mySpecularGroupF = new QGroupBox( tr( "SPECULAR_GRP" ), w1 );
+ mySpecularGroupF->setCheckable(true);
+ connect( mySpecularGroupF, SIGNAL( toggled( bool ) ), this, SLOT( onReflectionTypeToggled( bool ) ) );
+
+ // Specular color
+ QLabel* specColorLab1 = new QLabel( tr( "COLOR" ), mySpecularGroupF );
+ mySpecularColorF = new QtxColorButton( mySpecularGroupF );
+ mySpecularColorF->setSizePolicy( QSizePolicy( QSizePolicy::Expanding, QSizePolicy::Fixed ) );
+ connect( mySpecularColorF, SIGNAL( changed( QColor ) ), this, SIGNAL( changed() ) );
+
+ // Specular coefficient
+ QLabel* specCoefficientLab1 = new QLabel( tr( "COEFFICIENT" ), mySpecularGroupF );
+ mySpecularCoefntF = new QtxDoubleSpinBox( mySpecularGroupF );
+ mySpecularCoefntF->setMaximum(1);
+ mySpecularCoefntF->setSingleStep(0.05);
+ connect( mySpecularCoefntF, SIGNAL( valueChanged( double ) ), this, SIGNAL( materialChanged() ) );
+
+ // Specular group box layout
+ QGridLayout* specularLayout1 = new QGridLayout( mySpecularGroupF );
+ specularLayout1->setMargin( MARGIN ); specularLayout1->setSpacing( SPACING );
+ specularLayout1->addWidget( specColorLab1, 0, 0 );
+ specularLayout1->addWidget( mySpecularColorF, 0, 1 );
+ specularLayout1->addWidget( specCoefficientLab1, 1, 0 );
+ specularLayout1->addWidget( mySpecularCoefntF, 1, 1 );
+
+ // ----------------- "Emission" reflection type group box -----------------
+ myEmissionGroupF = new QGroupBox( tr( "EMISSION_GRP" ), w1 );
+ myEmissionGroupF->setCheckable(true);
+ connect( myEmissionGroupF, SIGNAL( toggled( bool ) ), this, SLOT( onReflectionTypeToggled( bool ) ) );
+
+ // Emission color
+ QLabel* emisColorLab1 = new QLabel( tr( "COLOR" ), myEmissionGroupF );
+ myEmissionColorF = new QtxColorButton( myEmissionGroupF );
+ myEmissionColorF->setSizePolicy( QSizePolicy( QSizePolicy::Expanding, QSizePolicy::Fixed ) );
+ connect( myEmissionColorF, SIGNAL( changed( QColor ) ), this, SIGNAL( changed() ) );
+
+ // Emission coefficient
+ QLabel* emisCoefficientLab1 = new QLabel( tr( "COEFFICIENT" ), myEmissionGroupF );
+ myEmissionCoefntF = new QtxDoubleSpinBox( myEmissionGroupF );
+ myEmissionCoefntF->setMaximum(1);
+ myEmissionCoefntF->setSingleStep(0.05);
+ connect( myEmissionCoefntF, SIGNAL( valueChanged( double ) ), this, SIGNAL( materialChanged() ) );
+
+ // Emission group box layout
+ QGridLayout* emissionLayout1 = new QGridLayout( myEmissionGroupF );
+ emissionLayout1->setMargin( MARGIN ); emissionLayout1->setSpacing( SPACING );
+ emissionLayout1->addWidget( emisColorLab1, 0, 0 );
+ emissionLayout1->addWidget( myEmissionColorF, 0, 1 );
+ emissionLayout1->addWidget( emisCoefficientLab1, 1, 0 );
+ emissionLayout1->addWidget( myEmissionCoefntF, 1, 1 );
+
+ // Erase emission group in case of VTK viewer
+ if ( myViewerType == VTK )
+ myEmissionGroupF->hide();
+
+ // Add group boxes to the main grid layout of the frame with material properties
+ gLayout1->addWidget( myAmbientGroupF, 0, 0 );
+ gLayout1->addWidget( myDiffuseGroupF, 0, 1 );
+ gLayout1->addWidget( mySpecularGroupF, 1, 0 );
+ gLayout1->addWidget( myEmissionGroupF, 1, 1 );
+
+ // Shininess
+ QLabel* shininessLab1 = new QLabel( tr( "SHININESS" ), w1 );
+ myShininessF = new QtxDoubleSpinBox( w1 );
+ myShininessF->setMaximum(1);
+ myShininessF->setSingleStep(0.05);
+ connect( myShininessF, SIGNAL( valueChanged( double ) ), this, SIGNAL( materialChanged() ) );
+
+ // Shininess layout
+ QHBoxLayout* shLayout1 = new QHBoxLayout( w1 );
+ shLayout1->setMargin( MARGIN ); frLayout->setSpacing( SPACING );
+ shLayout1->addWidget( shininessLab1 );
+ shLayout1->addWidget( myShininessF );
+
+ // Fill initial vertical layout of the reflection type group box
+ vLayout1->addLayout( gLayout1 );
+ vLayout1->addLayout( shLayout1 );
+ vLayout1->addStretch();
+
+ // ======================= Create a tab for back material =======================
+ myMaterialBWidget = new QWidget( myMaterialTab );
+ QVBoxLayout* vLayout2 = new QVBoxLayout( myMaterialBWidget );
+
+ QGridLayout* gLayout2 = new QGridLayout( myMaterialBWidget );
+ gLayout2->setMargin( MARGIN ); gLayout2->setSpacing( SPACING );
+
+ // ----------------- "Ambient" reflection type group box -----------------
+ myAmbientGroupB = new QGroupBox( tr( "AMBIENT_GRP" ), myMaterialBWidget );
+ myAmbientGroupB->setCheckable(true);
+ connect( myAmbientGroupB, SIGNAL( toggled( bool ) ), this, SLOT( onReflectionTypeToggled( bool ) ) );
+
+ // Ambient color
+ QLabel* ambColorLab2 = new QLabel( tr( "COLOR" ), myAmbientGroupB );
+ myAmbientColorB = new QtxColorButton( myAmbientGroupB );
+ myAmbientColorB->setSizePolicy( QSizePolicy( QSizePolicy::Expanding, QSizePolicy::Fixed ) );
+ connect( myAmbientColorB, SIGNAL( changed( QColor ) ), this, SIGNAL( changed() ) );
+
+ // Ambient coefficient
+ QLabel* ambCoefficientLab2 = new QLabel( tr( "COEFFICIENT" ), myAmbientGroupB );
+ myAmbientCoefntB = new QtxDoubleSpinBox( myAmbientGroupB );
+ myAmbientCoefntB->setMaximum(1);
+ myAmbientCoefntB->setSingleStep(0.05);
+ connect( myAmbientCoefntB, SIGNAL( valueChanged( double ) ), this, SIGNAL( materialChanged() ) );
+
+ // Ambient group box layout
+ QGridLayout* ambientLayout2 = new QGridLayout( myAmbientGroupB );
+ ambientLayout2->setMargin( MARGIN ); ambientLayout2->setSpacing( SPACING );
+ ambientLayout2->addWidget( ambColorLab2, 0, 0 );
+ ambientLayout2->addWidget( myAmbientColorB, 0, 1 );
+ ambientLayout2->addWidget( ambCoefficientLab2, 1, 0 );
+ ambientLayout2->addWidget( myAmbientCoefntB, 1, 1 );
+
+ // ----------------- "Diffuse" reflection type group box -----------------
+ myDiffuseGroupB = new QGroupBox( tr( "DIFFUSE_GRP" ), myMaterialBWidget );
+ myDiffuseGroupB->setCheckable(true);
+ connect( myDiffuseGroupB, SIGNAL( toggled( bool ) ), this, SLOT( onReflectionTypeToggled( bool ) ) );
+
+ // Diffuse color
+ QLabel* difColorLab2 = new QLabel( tr( "COLOR" ), myDiffuseGroupB );
+ myDiffuseColorB = new QtxColorButton( myDiffuseGroupB );
+ myDiffuseColorB->setSizePolicy( QSizePolicy( QSizePolicy::Expanding, QSizePolicy::Fixed ) );
+ connect( myDiffuseColorB, SIGNAL( changed( QColor ) ), this, SIGNAL( changed() ) );
+
+ // Diffuse coefficient
+ QLabel* difCoefficientLab2 = new QLabel( tr( "COEFFICIENT" ), myDiffuseGroupB );
+ myDiffuseCoefntB = new QtxDoubleSpinBox( myDiffuseGroupB );
+ myDiffuseCoefntB->setMaximum(1);
+ myDiffuseCoefntB->setSingleStep(0.05);
+ connect( myDiffuseCoefntB, SIGNAL( valueChanged( double ) ), this, SIGNAL( materialChanged() ) );
+
+ // Diffuse group box layout
+ QGridLayout* diffuseLayout2 = new QGridLayout( myDiffuseGroupB );
+ diffuseLayout2->setMargin( MARGIN ); diffuseLayout2->setSpacing( SPACING );
+ diffuseLayout2->addWidget( difColorLab2, 0, 0 );
+ diffuseLayout2->addWidget( myDiffuseColorB, 0, 1 );
+ diffuseLayout2->addWidget( difCoefficientLab2, 1, 0 );
+ diffuseLayout2->addWidget( myDiffuseCoefntB, 1, 1 );
+
+ // ----------------- "Specular" reflection type group box -----------------
+ mySpecularGroupB = new QGroupBox( tr( "SPECULAR_GRP" ), myMaterialBWidget );
+ mySpecularGroupB->setCheckable(true);
+ connect( mySpecularGroupB, SIGNAL( toggled( bool ) ), this, SLOT( onReflectionTypeToggled( bool ) ) );
+
+ // Specular color
+ QLabel* specColorLab2 = new QLabel( tr( "COLOR" ), mySpecularGroupB );
+ mySpecularColorB = new QtxColorButton( mySpecularGroupB );
+ mySpecularColorB->setSizePolicy( QSizePolicy( QSizePolicy::Expanding, QSizePolicy::Fixed ) );
+ connect( mySpecularColorB, SIGNAL( changed( QColor ) ), this, SIGNAL( changed() ) );
+
+ // Specular coefficient
+ QLabel* specCoefficientLab2 = new QLabel( tr( "COEFFICIENT" ), mySpecularGroupB );
+ mySpecularCoefntB = new QtxDoubleSpinBox( mySpecularGroupB );
+ mySpecularCoefntB->setMaximum(1);
+ mySpecularCoefntB->setSingleStep(0.05);
+ connect( mySpecularCoefntB, SIGNAL( valueChanged( double ) ), this, SIGNAL( materialChanged() ) );
+
+ // Specular group box layout
+ QGridLayout* specularLayout2 = new QGridLayout( mySpecularGroupB );
+ specularLayout2->setMargin( MARGIN ); specularLayout2->setSpacing( SPACING );
+ specularLayout2->addWidget( specColorLab2, 0, 0 );
+ specularLayout2->addWidget( mySpecularColorB, 0, 1 );
+ specularLayout2->addWidget( specCoefficientLab2, 1, 0 );
+ specularLayout2->addWidget( mySpecularCoefntB, 1, 1 );
+
+ // ----------------- "Emission" reflection type group box -----------------
+ myEmissionGroupB = new QGroupBox( tr( "EMISSION_GRP" ), myMaterialBWidget );
+ myEmissionGroupB->setCheckable(true);
+ connect( myEmissionGroupB, SIGNAL( toggled( bool ) ), this, SLOT( onReflectionTypeToggled( bool ) ) );
+
+ // Emission color
+ QLabel* emisColorLab2 = new QLabel( tr( "COLOR" ), myEmissionGroupB );
+ myEmissionColorB = new QtxColorButton( myEmissionGroupB );
+ myEmissionColorB->setSizePolicy( QSizePolicy( QSizePolicy::Expanding, QSizePolicy::Fixed ) );
+ connect( myEmissionColorB, SIGNAL( changed( QColor ) ), this, SIGNAL( changed() ) );
+
+ // Emission coefficient
+ QLabel* emisCoefficientLab2 = new QLabel( tr( "COEFFICIENT" ), myEmissionGroupB );
+ myEmissionCoefntB = new QtxDoubleSpinBox( myEmissionGroupB );
+ myEmissionCoefntB->setMaximum(1);
+ myEmissionCoefntB->setSingleStep(0.05);
+ connect( myEmissionCoefntB, SIGNAL( valueChanged( double ) ), this, SIGNAL( materialChanged() ) );
+
+ // Emission group box layout
+ QGridLayout* emissionLayout2 = new QGridLayout( myEmissionGroupB );
+ emissionLayout2->setMargin( MARGIN ); emissionLayout2->setSpacing( SPACING );
+ emissionLayout2->addWidget( emisColorLab2, 0, 0 );
+ emissionLayout2->addWidget( myEmissionColorB, 0, 1 );
+ emissionLayout2->addWidget( emisCoefficientLab2, 1, 0 );
+ emissionLayout2->addWidget( myEmissionCoefntB, 1, 1 );
+
+ // Erase emission group in case of VTK viewer
+ if ( myViewerType == VTK )
+ myEmissionGroupB->hide();
+
+ // Add group boxes to the main grid layout of the frame with material properties
+ gLayout2->addWidget( myAmbientGroupB, 0, 0 );
+ gLayout2->addWidget( myDiffuseGroupB, 0, 1 );
+ gLayout2->addWidget( mySpecularGroupB, 1, 0 );
+ gLayout2->addWidget( myEmissionGroupB, 1, 1 );
+
+ // Shininess
+ QLabel* shininessLab2 = new QLabel( tr( "SHININESS" ), myMaterialBWidget );
+ myShininessB = new QtxDoubleSpinBox( myMaterialBWidget );
+ myShininessB->setMaximum(1);
+ myShininessB->setSingleStep(0.05);
+ connect( myShininessB, SIGNAL( valueChanged( double ) ), this, SIGNAL( materialChanged() ) );
+
+ // Shininess layout
+ QHBoxLayout* shLayout2 = new QHBoxLayout( myMaterialBWidget );
+ shLayout2->setMargin( MARGIN ); frLayout->setSpacing( SPACING );
+ shLayout2->addWidget( shininessLab2 );
+ shLayout2->addWidget( myShininessB );
+
+ // Fill initial vertical layout of the reflection type group box
+ vLayout2->addLayout( gLayout2 );
+ vLayout2->addLayout( shLayout2 );
+ vLayout2->addStretch();
+
+ // Add tabs to material tab widget
+ myMaterialTab->addTab( w1, tr( "Front material" ) );
+ myMaterialTab->addTab( myMaterialBWidget, tr( "Back material" ) );
+
+ // Initialize dialog box
+ setFocusProxy( fr );
+ setButtonPosition( Right, Close );
+ setDialogFlags( AlignOnce );
+ myMaterialList->setEditTriggers( QAbstractItemView::EditKeyPressed );
+
+ // ! RESOURCES
+ QStringList globalMaterials = resourceMgr()->materials( Material_ResourceMgr::Global );
+ QStringList userMaterials = resourceMgr()->materials( Material_ResourceMgr::User );
+
+ QListWidgetItem* item;
+
+ // Current material
+ item = new QListWidgetItem( tr( "[ Current ]" ) );
+ item->setForeground( QColor( Qt::red ) );
+ item->setData( TypeRole, QVariant( Current ) );
+ myMaterialList->addItem( item );
+ // Default material
+ item = new QListWidgetItem( tr( "[ Default ]" ) );
+ item->setForeground( QColor( Qt::green ) );
+ item->setData( TypeRole, QVariant( Default ) );
+ myMaterialList->addItem( item );
+ // ! RESOURCES
+ // Global materials
+ foreach ( QString sname, globalMaterials ) {
+ item = new QListWidgetItem( sname );
+ item->setForeground( QColor( Qt::blue ) );
+ item->setData( TypeRole, QVariant( Global ) );
+ item->setData( NameRole, QVariant( sname ) );
+ myMaterialList->addItem( item );
+ }
+ // ! RESOURCES
+ // User materials
+ foreach ( QString sname, userMaterials ) {
+ item = new QListWidgetItem( sname );
+ item->setData( TypeRole, QVariant( User ) );
+ item->setData( NameRole, QVariant( sname ) );
+ item->setFlags( item->flags() | Qt::ItemIsEditable );
+ myMaterialList->addItem( item );
+ }
+
+ // Connect signals
+ connect( myMaterialTab, SIGNAL( currentChanged( int ) ),
+ this, SLOT( onCurrentTabChanged( int ) ) );
+ connect( myBackMaterialCheck, SIGNAL( toggled( bool ) ),
+ this, SLOT( onBackMaterialChecked( bool ) ) );
+
+ connect( myMaterialList, SIGNAL( itemSelectionChanged() ),
+ this, SLOT( onMaterialChanged() ) );
+ connect( myMaterialList, SIGNAL( itemChanged( QListWidgetItem* ) ),
+ this, SLOT( onItemChanged( QListWidgetItem* ) ) );
+ connect( myMaterialList, SIGNAL( itemDoubleClicked( QListWidgetItem* ) ),
+ this, SLOT( onApply() ) );
+
+ connect( this, SIGNAL( changed() ), this, SIGNAL( materialChanged() ) );
+ connect( this, SIGNAL( materialChanged() ), this, SLOT( onChanged() ) );
+
+ connect( this, SIGNAL( dlgApply() ), this, SLOT( onApply() ) );
+ connect( this, SIGNAL( dlgHelp() ), this, SLOT( onHelp() ) );
+
+ // Initialize current fornt and back material models of the selected shape
+ if ( app ) {
+ LightApp_SelectionMgr* aSelMgr = app->selectionMgr();
+ if ( aSelMgr ) {
+ SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>(app->activeStudy());
+ if( aStudy ) {
+ SALOME_ListIO selected;
+ aSelMgr->selectedObjects( selected );
+
+ Handle(SALOME_InteractiveObject) FirstIOS = selected.First();
+ if ( !FirstIOS.IsNull() ) {
+ SUIT_ViewWindow* window = app->desktop()->activeWindow();
+ int aMgrId = window->getViewManager()->getGlobalId();
+
+ QString aMaterialF;
+ QString aMaterialB;
+
+ for ( SALOME_ListIteratorOfListIO It( selected ); It.More(); It.Next() ) {
+
+ PropMap aPropMap = aStudy->getObjectPropMap( aMgrId, It.Value()->getEntry() );
+ aMaterialF = aPropMap.value(FRONT_MATERIAL_PROP).toString();
+ aMaterialB = aPropMap.value(BACK_MATERIAL_PROP).toString();
+
+ if ( !aMaterialF.isEmpty() ) {
+
+ QStringList aPropsF = aMaterialF.split(DIGIT_SEPARATOR);
+
+ myCurrentModelF = Material_Model::getMaterialModel( aPropsF );
+
+ if ( !aMaterialB.isEmpty() ) {
+ QStringList aPropsB = aMaterialB.split(DIGIT_SEPARATOR);
+ myCurrentModelB = Material_Model::getMaterialModel( aPropsB );
+
+ myBackMaterialCheck->setChecked( true );
+ }
+ else {
+ myCurrentModelB = Material_Model::getMaterialModel( aPropsF );
+
+ myBackMaterialCheck->setChecked( false );
+ myMaterialTab->removeTab( 1 );
+ }
+
+ break;
+ }
+ }
+
+ if ( aMaterialF.isEmpty() ) {
+ myCurrentModelF = new Material_Model();
+ myCurrentModelF->fromResources( SUIT_Session::session()->resourceMgr(), "Geometry" );
+
+ myCurrentModelB = new Material_Model();
+ myCurrentModelB->fromResources( SUIT_Session::session()->resourceMgr(), "Geometry", false );
+ }
+ }
+ }
+ }
+ }
+
+ myMaterialList->setCurrentRow( 0 );
+ myMaterialListFId = 0;
+ myMaterialListBId = 0;
+
+ myIsBTabWasActivated = false;
+
+ myHelpFileName = "material_page.html";
+}
+
+/*!
+ \brief Destructor
+*/
+GEOMToolsGUI_MaterialPropertiesDlg::~GEOMToolsGUI_MaterialPropertiesDlg()
+{
+ if ( myCurrentModelF )
+ delete myCurrentModelF;
+
+ if ( myCurrentModelB )
+ delete myCurrentModelB;
+}
+
+/*!
+ \brief Called when "OK" button is clicked
+*/
+void GEOMToolsGUI_MaterialPropertiesDlg::accept()
+{
+ onApply();
+ QtxDialog::accept();
+}
+
+/*!
+ \brief Process key press event
+ \param e key event
+*/
+void GEOMToolsGUI_MaterialPropertiesDlg::keyPressEvent( QKeyEvent* e )
+{
+ if ( e->key() == Qt::Key_Delete ) {
+ QListWidgetItem* item = myMaterialList->currentItem();
+ if ( item && item->data( TypeRole ).toInt() == User ) {
+ if ( QMessageBox::question( this,
+ tr( "Delete user material" ),
+ tr( "Remove material %1?" ).arg( item->text() ),
+ QMessageBox::Yes | QMessageBox::No,
+ QMessageBox::Yes ) == QMessageBox::Yes ) {
+ resourceMgr()->remove( item->data( NameRole ).toString() );
+ resourceMgr()->save();
+ delete item;
+ }
+ }
+ }
+ QtxDialog::keyPressEvent( e );
+}
+
+/*!
+ \brief Get GEOM materials resource manager
+ \return materials resource manager
+*/
+Material_ResourceMgr* GEOMToolsGUI_MaterialPropertiesDlg::resourceMgr()
+{
+ if ( !myResMgr )
+ myResMgr = new Material_ResourceMgr();
+ return myResMgr;
+}
+
+/*!
+ \brief Initialize dialog box fields from material model
+ \param model material model
+*/
+void GEOMToolsGUI_MaterialPropertiesDlg::fromModel( Material_Model* model)
+{
+ if ( !model ) return;
+
+ bool isReflectionTypeActive;
+
+ if ( isFrontTabActive() ) { // Fill in front material tab
+
+ // Ambient reflection type
+ isReflectionTypeActive = model->hasAmbientReflection();
+ myAmbientGroupF->setChecked( isReflectionTypeActive );
+ if ( isReflectionTypeActive ) {
+ // Load ambient color
+ myAmbientColorF->setColor( model->color(Material_Model::Ambient) );
+ // Load ambient coefficient
+ myAmbientCoefntF->setValue( model->coefficient(Material_Model::Ambient) );
+ }
+
+ // Diffuse reflection type
+ isReflectionTypeActive = model->hasDiffuseReflection();
+ myDiffuseGroupF->setChecked( isReflectionTypeActive );
+ if ( isReflectionTypeActive ) {
+ // Load diffuse color
+ myDiffuseColorF->setColor( model->color(Material_Model::Diffuse) );
+ // Load diffuse coefficient
+ myDiffuseCoefntF->setValue( model->coefficient(Material_Model::Diffuse) );
+ }
+
+ // Specular reflection type
+ isReflectionTypeActive = model->hasSpecularReflection();
+ mySpecularGroupF->setChecked( isReflectionTypeActive );
+ if ( isReflectionTypeActive ) {
+ // Load specular color
+ mySpecularColorF->setColor( model->color(Material_Model::Specular) );
+ // Load specular coefficient
+ mySpecularCoefntF->setValue( model->coefficient(Material_Model::Specular) );
+ }
+
+ // Emission reflection type
+ isReflectionTypeActive = model->hasEmissionReflection();
+ myEmissionGroupF->setChecked( isReflectionTypeActive );
+ if ( isReflectionTypeActive ) {
+ // Load emission color
+ myEmissionColorF->setColor( model->color(Material_Model::Emission) );
+ // Load emission coefficient
+ myEmissionCoefntF->setValue( model->coefficient(Material_Model::Emission) );
+ }
+
+ // Shininess
+ myShininessF->setValue( model->shininess() );
+
+ }
+ else { // Fill in back material tab
+
+ // Ambient reflection type
+ isReflectionTypeActive = model->hasAmbientReflection();
+ myAmbientGroupB->setChecked( isReflectionTypeActive );
+ if ( isReflectionTypeActive ) {
+ // Load ambient color
+ myAmbientColorB->setColor( model->color(Material_Model::Ambient) );
+ // Load ambient coefficient
+ myAmbientCoefntB->setValue( model->coefficient(Material_Model::Ambient) );
+ }
+
+ // Diffuse reflection type
+ isReflectionTypeActive = model->hasDiffuseReflection();
+ myDiffuseGroupB->setChecked( isReflectionTypeActive );
+ if ( isReflectionTypeActive ) {
+ // Load diffuse color
+ myDiffuseColorB->setColor( model->color(Material_Model::Diffuse) );
+ // Load diffuse coefficient
+ myDiffuseCoefntB->setValue( model->coefficient(Material_Model::Diffuse) );
+ }
+
+ // Specular reflection type
+ isReflectionTypeActive = model->hasSpecularReflection();
+ mySpecularGroupB->setChecked( isReflectionTypeActive );
+ if ( isReflectionTypeActive ) {
+ // Load specular color
+ mySpecularColorB->setColor( model->color(Material_Model::Specular) );
+ // Load specular coefficient
+ mySpecularCoefntB->setValue( model->coefficient(Material_Model::Specular) );
+ }
+
+ // Emission reflection type
+ isReflectionTypeActive = model->hasEmissionReflection();
+ myEmissionGroupB->setChecked( isReflectionTypeActive );
+ if ( isReflectionTypeActive ) {
+ // Load emission color
+ myEmissionColorB->setColor( model->color(Material_Model::Emission) );
+ // Load emission coefficient
+ myEmissionCoefntB->setValue( model->coefficient(Material_Model::Emission) );
+ }
+
+ // Shininess
+ myShininessB->setValue( model->shininess() );
+
+ }
+}
+
+/*!
+ \brief Save values from dialog box fields to material model
+ \param model material model
+*/
+void GEOMToolsGUI_MaterialPropertiesDlg::toModel( Material_Model* model ) const
+{
+ if ( !model ) return;
+
+ if ( isFrontTabActive() )
+ toFrontModel( model );
+ else
+ toBackModel( model );
+}
+
+/*!
+ \brief Save values from dialog box fields to front material model
+ \param model front material model to be filled
+*/
+void GEOMToolsGUI_MaterialPropertiesDlg::toFrontModel( Material_Model* model ) const
+{
+ if ( !model ) return;
+
+ // "Ambient" reflection type
+ if ( myAmbientGroupF->isChecked() ) {
+ model->setColor( Material_Model::Ambient, myAmbientColorF->color() );
+ model->setCoefficient( Material_Model::Ambient, myAmbientCoefntF->value() );
+ }
+ else {
+ model->removeColor( Material_Model::Ambient );
+ model->removeCoefficient( Material_Model::Ambient );
+ }
+
+ // "Diffuse" reflection type
+ if ( myDiffuseGroupF->isChecked() ) {
+ model->setColor( Material_Model::Diffuse, myDiffuseColorF->color() );
+ model->setCoefficient( Material_Model::Diffuse, myDiffuseCoefntF->value() );
+ }
+ else {
+ model->removeColor( Material_Model::Diffuse );
+ model->removeCoefficient( Material_Model::Diffuse );
+ }
+
+ // "Specular" reflection type
+ if ( mySpecularGroupF->isChecked() ) {
+ model->setColor( Material_Model::Specular, mySpecularColorF->color() );
+ model->setCoefficient( Material_Model::Specular, mySpecularCoefntF->value() );
+ }
+ else {
+ model->removeColor( Material_Model::Specular );
+ model->removeCoefficient( Material_Model::Specular );
+ }
+
+ // "Emission" reflection type
+ if ( myEmissionGroupF->isChecked() ) {
+ model->setColor( Material_Model::Emission, myEmissionColorF->color() );
+ model->setCoefficient( Material_Model::Emission, myEmissionCoefntF->value() );
+ }
+ else {
+ model->removeColor( Material_Model::Emission );
+ model->removeCoefficient( Material_Model::Emission );
+ }
+
+ // Shininess
+ model->setShininess( myShininessF->value() );
+}
+
+/*!
+ \brief Save values from dialog box fields to back material model
+ \param model back material model to be filled
+*/
+void GEOMToolsGUI_MaterialPropertiesDlg::toBackModel( Material_Model* model ) const
+{
+ if ( !model )
+ return;
+
+ // "Ambient" reflection type
+ if ( myAmbientGroupB->isChecked() ) {
+ model->setColor( Material_Model::Ambient, myAmbientColorB->color() );
+ model->setCoefficient( Material_Model::Ambient, myAmbientCoefntB->value() );
+ }
+ else {
+ model->removeColor( Material_Model::Ambient );
+ model->removeCoefficient( Material_Model::Ambient );
+ }
+
+ // "Diffuse" reflection type
+ if ( myDiffuseGroupB->isChecked() ) {
+ model->setColor( Material_Model::Diffuse, myDiffuseColorB->color() );
+ model->setCoefficient( Material_Model::Diffuse, myDiffuseCoefntB->value() );
+ }
+ else {
+ model->removeColor( Material_Model::Diffuse );
+ model->removeCoefficient( Material_Model::Diffuse );
+ }
+
+ // "Specular" reflection type
+ if ( mySpecularGroupB->isChecked() ) {
+ model->setColor( Material_Model::Specular, mySpecularColorB->color() );
+ model->setCoefficient( Material_Model::Specular, mySpecularCoefntB->value() );
+ }
+ else {
+ model->removeColor( Material_Model::Specular );
+ model->removeCoefficient( Material_Model::Specular );
+ }
+
+ // "Emission" reflection type
+ if ( myEmissionGroupB->isChecked() ) {
+ model->setColor( Material_Model::Emission, myEmissionColorB->color() );
+ model->setCoefficient( Material_Model::Emission, myEmissionCoefntB->value() );
+ }
+ else {
+ model->removeColor( Material_Model::Emission );
+ model->removeCoefficient( Material_Model::Emission );
+ }
+
+ // Shininess
+ model->setShininess( myShininessB->value() );
+}
+
+/*!
+ \brief Find unique name for the material name
+ \param name material name template
+ \param item if not 0, used to be ignored when browsing through items list
+ \param addSuffix if \c true, the integrer suffix is always added to the material name (otherwise
+ suffix is added only if item name is not unique)
+ \return new unique material name
+*/
+QString GEOMToolsGUI_MaterialPropertiesDlg::findUniqueName( const QString& name, QListWidgetItem* item, bool addSuffix )
+{
+ bool found = false;
+ int idx = 0;
+ for( int i = 2; i < myMaterialList->count(); i++ ) {
+ if ( item == myMaterialList->item( i ) ) continue;
+ QString iname = myMaterialList->item( i )->text();
+ if ( iname == name ) {
+ found = true;
+ }
+ else {
+ iname = iname.mid( name.length() ).trimmed();
+ bool ok = false;
+ int nx = iname.toInt( &ok );
+ if ( ok ) idx = qMax( idx, nx );
+ }
+ }
+ return found || addSuffix ? QString( "%1 %2" ).arg( name ).arg( idx+1 ) : name;
+}
+
+/*!
+ \brief Check if tab with front material properties is currently active
+ \return true if front material tab is active
+*/
+bool GEOMToolsGUI_MaterialPropertiesDlg::isFrontTabActive() const
+{
+ return ( myMaterialTab->currentIndex() == 0 ? true : false );
+}
+
+/*!
+ \brief Called when "Apply" button is pressed
+*/
+void GEOMToolsGUI_MaterialPropertiesDlg::onApply()
+{
+ // save user materials
+ resourceMgr()->save();
+
+ toFrontModel( myCurrentModelF );
+ if ( myBackMaterialCheck->isChecked() && myIsBTabWasActivated )
+ toBackModel( myCurrentModelB );
+
+ SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( SUIT_Session::session()->activeApplication() );
+ if ( !app )
+ return;
+ LightApp_SelectionMgr* aSelMgr = app->selectionMgr();
+ if ( !aSelMgr )
+ return;
+
+ SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>(app->activeStudy());
+
+ if(!aStudy)
+ return;
+
+ SALOME_ListIO selected;
+ aSelMgr->selectedObjects( selected );
+ if ( selected.IsEmpty() )
+ return;
+
+ Handle(SALOME_InteractiveObject) FirstIOS = selected.First();
+ if ( FirstIOS.IsNull() )
+ return;
+
+ SUIT_ViewWindow* window = app->desktop()->activeWindow();
+ int aMgrId = window->getViewManager()->getGlobalId();
+
+ // Parse material properties and form a string for persistent purpose
+ QString aMaterialF = myCurrentModelF->getMaterialProperty();
+ QString aMaterialB;
+ if ( myBackMaterialCheck->isChecked() )
+ aMaterialB = myCurrentModelB->getMaterialProperty();
+
+ if ( myViewerType == VTK ) {
+ // Get material properties from the current model
+ /*
+ vtkProperty* aPropertyF;
+ if ( !unsetMaterial )
+ aPropertyF = myCurrentModelF->getMaterialVTKProperty();
+ */
+ vtkProperty* aPropertyF = myCurrentModelF->getMaterialVTKProperty();
+ vtkProperty* aPropertyB = aPropertyF;
+ if ( myBackMaterialCheck->isChecked() )
+ aPropertyB = myCurrentModelB->getMaterialVTKProperty();
+
+ SVTK_ViewWindow* vtkVW = dynamic_cast<SVTK_ViewWindow*>( window );
+ if ( !vtkVW )
+ return;
+ SVTK_View* aView = vtkVW->getView();
+
+ SUIT_OverrideCursor();
+ for ( SALOME_ListIteratorOfListIO It( selected ); It.More(); It.Next() ) {
+
+ /*
+ if ( unsetMaterial || aMaterialF.isEmpty() )
+ // Unset material for the selected shape
+ aisShape->UnsetMaterial();
+ else
+ // Set material for the selected shape
+ */
+ aView->SetMaterial( It.Value(), aPropertyF, aPropertyB );
+
+ // Persistent
+ aStudy->setObjectProperty( aMgrId, It.Value()->getEntry(), FRONT_MATERIAL_PROP, aMaterialF );
+ aStudy->setObjectProperty( aMgrId, It.Value()->getEntry(), BACK_MATERIAL_PROP, aMaterialB );
+ } // for...
+ aView->Repaint();
+ GeometryGUI::Modified();
+ } // if ( VTK )
+
+ else if ( myViewerType == OCC ) {
+ // Get material properties from the current model
+ /*
+ Graphic3d_MaterialAspect aMatF;
+ if ( !unsetMaterial )
+ aMatF = myCurrentModelF->getMaterialOCCAspect();
+ */
+ Graphic3d_MaterialAspect aMatF = myCurrentModelF->getMaterialOCCAspect();
+ Graphic3d_MaterialAspect aMatB = aMatF;
+ if ( myBackMaterialCheck->isChecked() )
+ aMatB = myCurrentModelB->getMaterialOCCAspect();
+
+ Handle(GEOM_AISShape) aisShape;
+
+ SUIT_OverrideCursor();
+ OCCViewer_Viewer* vm = dynamic_cast<OCCViewer_Viewer*>( window->getViewManager()->getViewModel() );
+ if ( !vm )
+ return;
+
+ GEOMBase* gb = new GEOMBase();
+
+ Handle(AIS_InteractiveContext) ic = vm->getAISContext();
+ for ( SALOME_ListIteratorOfListIO It( selected ); It.More(); It.Next() ) {
+ aisShape = gb->ConvertIOinGEOMAISShape( It.Value(), true );
+ if ( !aisShape.IsNull() ) {
+
+ if(!aisShape->HasInteractiveContext())
+ aisShape->SetContext(ic);
+
+ /*
+ if ( unsetMaterial || aMaterialF.isEmpty() )
+ // Unset material for the selected shape
+ aisShape->UnsetMaterial();
+ else
+ */
+ if ( myBackMaterialCheck->isChecked() ) {
+ // Set front material for the selected shape
+ aisShape->SetCurrentFacingModel(Aspect_TOFM_FRONT_SIDE);
+ aisShape->SetMaterial(aMatF);
+ // Set back material for the selected shape
+ aisShape->SetCurrentFacingModel(Aspect_TOFM_BACK_SIDE);
+ aisShape->SetMaterial(aMatB);
+ // Return to the default facing mode
+ aisShape->SetCurrentFacingModel(Aspect_TOFM_BOTH_SIDE);
+ }
+ else {
+ // Set the same front and back (is equal to front) materials for the selected shape
+ aisShape->SetMaterial(aMatF);
+ }
+
+ if (aisShape->DisplayMode() != AIS_Shaded/*aisShape->DisplayMode() == GEOM_AISShape::ShadingWithEdges*/)
+ ic->RecomputePrsOnly( aisShape, Standard_False );
+
+ // Persistent
+ aStudy->setObjectProperty( aMgrId, It.Value()->getEntry(), FRONT_MATERIAL_PROP, aMaterialF );
+ aStudy->setObjectProperty( aMgrId, It.Value()->getEntry(), BACK_MATERIAL_PROP, aMaterialB );
+ }
+ } // for...
+ ic->UpdateCurrentViewer();
+ GeometryGUI::Modified();
+ } // if ( OCC )
+}
+
+/*!
+ \brief Called when "Help" button is pressed
+*/
+void GEOMToolsGUI_MaterialPropertiesDlg::onHelp()
+{
+ LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
+ if (app) {
+ GeometryGUI* aGeomGUI = dynamic_cast<GeometryGUI*>( app->module( "Geometry" ) );
+ app->onHelpContextModule(aGeomGUI ? app->moduleName(aGeomGUI->moduleName()) : QString(""), myHelpFileName);
+ }
+ else {
+ QString platform;
+#ifdef WIN32
+ platform = "winapplication";
+#else
+ platform = "application";
+#endif
+ SUIT_MessageBox::warning(0, QObject::tr("WRN_WARNING"),
+ QObject::tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
+ arg(app->resourceMgr()->stringValue("ExternalBrowser", platform)).arg(myHelpFileName),
+ QObject::tr("BUT_OK"));
+ }
+}
+
+/*!
+ \brief Called when user check/uncheck "Enable back material" check box
+ \param theIsChecked the check state of the check box
+*/
+void GEOMToolsGUI_MaterialPropertiesDlg::onBackMaterialChecked( bool theIsChecked )
+{
+ if ( theIsChecked ) {
+ // Tab with back material properties is displayed
+ myMaterialTab->addTab( myMaterialBWidget, tr( "Back material" ) );
+
+ // Create a current model of back material
+ if ( !myCurrentModelB ) {
+ myCurrentModelB = new Material_Model();
+ myCurrentModelB->fromResources( SUIT_Session::session()->resourceMgr(), "Geometry", false );
+ }
+
+ myMaterialListBId = 0;
+ }
+ else {
+ // Tab with back material properties is hidden
+ myMaterialTab->removeTab( 1 );
+
+ // Remove the current model for back material
+ if ( myCurrentModelB ) {
+ delete myCurrentModelB;
+ myCurrentModelB = 0;
+ }
+ }
+}
+
+/*!
+ \brief Called when user activates material tab
+ \param theIndex the index of the tab which was activated by the user
+*/
+void GEOMToolsGUI_MaterialPropertiesDlg::onCurrentTabChanged(int theIndex)
+{
+ blockSignals( true );
+
+ // Change selection in the list of materials
+ if ( isFrontTabActive() )
+ myMaterialList->setCurrentRow( myMaterialListFId );
+ else if ( myBackMaterialCheck->isChecked() )
+ myMaterialList->setCurrentRow( myMaterialListBId );
+
+ if ( theIndex == 1 )
+ myIsBTabWasActivated = true;
+
+ blockSignals( false );
+
+ onMaterialChanged();
+}
+
+/*!
+ \brief Called when user selects any material item in the materials list
+*/
+void GEOMToolsGUI_MaterialPropertiesDlg::onMaterialChanged()
+{
+ blockSignals( true );
+
+ QListWidgetItem* item = myMaterialList->currentItem();
+ int type = item->data( TypeRole ).toInt();
+
+ Material_Model* model = 0;
+
+ bool isFrontTab = isFrontTabActive();
+
+ if ( isFrontTab )
+ myMaterialListFId = myMaterialList->currentRow();
+ else
+ myMaterialListBId = myMaterialList->currentRow();
+
+ switch ( type ) {
+ case Current:
+ // current material
+ model = ( isFrontTab ? myCurrentModelF : myCurrentModelB );
+ break;
+ case Default:
+ // default material
+ model = new Material_Model();
+ model->fromResources( SUIT_Session::session()->resourceMgr(), "Geometry", ( isFrontTab ? true : false ) );
+ break;
+ case Global:
+ case User:
+ // global material, user material
+ model = new Material_Model();
+ model->fromResources( resourceMgr(), item->data( NameRole ).toString() );
+ break;
+ default:
+ break;
+ }
+
+ fromModel( model );
+ if ( type != Current )
+ delete model;
+
+ blockSignals( false );
+}
+
+/*!
+ \brief Called when any material parameter is changed by the user
+*/
+void GEOMToolsGUI_MaterialPropertiesDlg::onChanged()
+{
+ QListWidgetItem* item = myMaterialList->currentItem();
+ int type = item->data( TypeRole ).toInt();
+
+ bool isFrontTab = isFrontTabActive();
+
+ // for the current and user schemas do not perform any actions
+ if ( type == Current ) {
+ Material_Model model = ( isFrontTab ? *( myCurrentModelF ) : *( myCurrentModelB ) );
+ toModel( &model );
+ model.save( 0, QString(), isFrontTab );
+ blockSignals( true );
+ fromModel( &model );
+ blockSignals( false );
+ }
+ else if ( type == User ) {
+ Material_Model model;
+ toModel( &model );
+ QString oldName = item->data( NameRole ).toString(), newName = item->text();
+ if ( oldName == newName ) {
+ model.save( resourceMgr(), oldName, isFrontTab );
+ }
+ else {
+ resourceMgr()->remove( oldName );
+ model.save( resourceMgr(), newName, isFrontTab );
+ item->setData( NameRole, newName );
+ }
+ blockSignals( true );
+ fromModel( &model );
+ blockSignals( false );
+ }
+ else {
+ // if user tries to change global (or default, or no material) material,
+ // we create a new user material basing on selected one
+ QString newName = findUniqueName( tr( "CUSTOM_MATERIAL" ), 0, true );
+ item = new QListWidgetItem( newName );
+ item->setData( TypeRole, QVariant( User ) );
+ item->setData( NameRole, QVariant( newName ) );
+ item->setFlags( item->flags() | Qt::ItemIsEditable );
+ myMaterialList->addItem( item );
+
+ Material_Model model;
+ toModel( &model );
+ model.save( resourceMgr(), newName, isFrontTab );
+
+ myMaterialList->setCurrentItem( item );
+
+ if ( isFrontTab )
+ myMaterialListFId = myMaterialList->currentRow();
+ else
+ myMaterialListBId = myMaterialList->currentRow();
+
+ }
+}
+
+/*!
+ \brief Called when user material is renamed by the user
+*/
+void GEOMToolsGUI_MaterialPropertiesDlg::onItemChanged( QListWidgetItem* item )
+{
+ QString newName = item->text();
+ QString uniqueName = findUniqueName( newName, item );
+ if ( uniqueName != newName ) {
+ myMaterialList->blockSignals( true );
+ item->setText( uniqueName );
+ myMaterialList->blockSignals( false );
+ }
+ onChanged();
+}
+
+/*!
+ \brief Called when widget effect is changed
+*/
+void GEOMToolsGUI_MaterialPropertiesDlg::onReflectionTypeToggled( bool theIsOn )
+{
+ QGroupBox* anObj = (QGroupBox*)sender();
+
+ // Set an empty values for color and coefficient
+ // of the checked/unchecked reflection type
+ QColor c;
+
+
+ // Make changes on front material tab
+ if ( anObj == myAmbientGroupF ) {
+ myAmbientColorF->setColor( c );
+ myAmbientCoefntF->setValue( 0.0 );
+ }
+ else if ( anObj == myDiffuseGroupF ) {
+ myDiffuseColorF->setColor( c );
+ myDiffuseCoefntF->setValue( 0.0 );
+ }
+ else if ( anObj == mySpecularGroupF ) {
+ mySpecularColorF->setColor( c );
+ mySpecularCoefntF->setValue( 0.0 );
+ }
+ else if ( anObj == myEmissionGroupF ) {
+ myEmissionColorF->setColor( c );
+ myEmissionCoefntF->setValue( 0.0 );
+ }
+
+ // Make changes on back material tab
+ if ( anObj == myAmbientGroupB ) {
+ myAmbientColorB->setColor( c );
+ myAmbientCoefntB->setValue( 0.0 );
+ }
+ else if ( anObj == myDiffuseGroupB ) {
+ myDiffuseColorB->setColor( c );
+ myDiffuseCoefntB->setValue( 0.0 );
+ }
+ else if ( anObj == mySpecularGroupB ) {
+ mySpecularColorB->setColor( c );
+ mySpecularCoefntB->setValue( 0.0 );
+ }
+ else if ( anObj == myEmissionGroupB ) {
+ myEmissionColorB->setColor( c );
+ myEmissionCoefntB->setValue( 0.0 );
+ }
+
+ emit( changed() );
+}
--- /dev/null
+// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+
+// File : GEOMToolsGUI_MaterialPropertiesDlg.h
+// Author : Margarita KARPUNINA, Open CASCADE S.A.S. (margarita.karpunina@opencascade.com)
+//
+#ifndef GEOMTOOLSGUI_MATERIALPROPERTIESDLG_H
+#define GEOMTOOLSGUI_MATERIALPROPERTIESDLG_H
+
+#include "GEOM_ToolsGUI.hxx"
+
+#include <QtxDialog.h>
+#include <QFrame>
+#include <QMap>
+
+class QCheckBox;
+class QGroupBox;
+class QLabel;
+class QListWidget;
+class QListWidgetItem;
+class QPushButton;
+class QSpinBox;
+class QTabWidget;
+
+class QtxColorButton;
+class QtxDoubleSpinBox;
+
+class Material_Model;
+class Material_ResourceMgr;
+
+class GEOMTOOLSGUI_EXPORT GEOMToolsGUI_MaterialPropertiesDlg : public QtxDialog
+{
+ Q_OBJECT
+
+ enum { Current, Default, Global, User };
+ enum { TypeRole = Qt::UserRole + 123, NameRole };
+
+ //! Enumeration of viewer types
+ typedef enum {
+ OCC, //!< OCC viewer
+ VTK //!< VTK viewer
+ } ViewerType;
+
+public:
+ GEOMToolsGUI_MaterialPropertiesDlg( QWidget* = 0 );
+ ~GEOMToolsGUI_MaterialPropertiesDlg();
+
+ void accept();
+
+protected:
+ void keyPressEvent( QKeyEvent* );
+
+private:
+ Material_ResourceMgr* resourceMgr();
+
+ void fromModel( Material_Model* );
+ void toModel( Material_Model* ) const;
+ void toFrontModel( Material_Model* ) const;
+ void toBackModel( Material_Model* ) const;
+
+ QString findUniqueName( const QString&,
+ QListWidgetItem* = 0,
+ bool = false );
+
+ bool isFrontTabActive() const;
+
+signals:
+ void materialChanged();
+ void changed();
+
+private slots:
+
+ void onApply();
+ void onHelp();
+
+ void onBackMaterialChecked( bool );
+ void onCurrentTabChanged( int );
+ void onMaterialChanged();
+ void onChanged();
+ void onItemChanged( QListWidgetItem* );
+ void onReflectionTypeToggled( bool );
+
+private:
+
+ Material_ResourceMgr* myResMgr;
+
+ QCheckBox* myBackMaterialCheck;
+
+ //! Current material model for front material
+ Material_Model* myCurrentModelF;
+
+ //! Current material model for back material
+ Material_Model* myCurrentModelB;
+
+ QListWidget* myMaterialList;
+ int myMaterialListFId;
+ int myMaterialListBId;
+
+ QTabWidget* myMaterialTab;
+ QWidget* myMaterialBWidget;
+ bool myIsBTabWasActivated;
+
+ //! Controls defining front material properties
+ QGroupBox* myAmbientGroupF;
+ QtxColorButton* myAmbientColorF;
+ QtxDoubleSpinBox* myAmbientCoefntF;
+
+ QGroupBox* myDiffuseGroupF;
+ QtxColorButton* myDiffuseColorF;
+ QtxDoubleSpinBox* myDiffuseCoefntF;
+
+ QGroupBox* mySpecularGroupF;
+ QtxColorButton* mySpecularColorF;
+ QtxDoubleSpinBox* mySpecularCoefntF;
+
+ QGroupBox* myEmissionGroupF;
+ QtxColorButton* myEmissionColorF;
+ QtxDoubleSpinBox* myEmissionCoefntF;
+
+ QtxDoubleSpinBox* myShininessF;
+
+ //! Controls defining back material properties
+ QGroupBox* myAmbientGroupB;
+ QtxColorButton* myAmbientColorB;
+ QtxDoubleSpinBox* myAmbientCoefntB;
+
+ QGroupBox* myDiffuseGroupB;
+ QtxColorButton* myDiffuseColorB;
+ QtxDoubleSpinBox* myDiffuseCoefntB;
+
+ QGroupBox* mySpecularGroupB;
+ QtxColorButton* mySpecularColorB;
+ QtxDoubleSpinBox* mySpecularCoefntB;
+
+ QGroupBox* myEmissionGroupB;
+ QtxColorButton* myEmissionColorB;
+ QtxDoubleSpinBox* myEmissionCoefntB;
+
+ QtxDoubleSpinBox* myShininessB;
+
+ QString myHelpFileName;
+
+ ViewerType myViewerType;
+
+};
+
+#endif // GEOMTOOLSGUI_MATERIALPROPERTIESDLG_H
#include <GEOMBase.h>
#include <GEOM_AISShape.hxx>
#include <GeometryGUI.h>
+#include <GEOM_Constants.h>
#include <SALOME_ListIO.hxx>
#include <SALOME_ListIteratorOfListIO.hxx>
GEOMToolsGUI_TransparencyDlg.h \
GEOMToolsGUI_DeleteDlg.h \
GEOMToolsGUI_MarkerDlg.h \
- GEOMToolsGUI_PublishDlg.h
+ GEOMToolsGUI_PublishDlg.h \
+ GEOMToolsGUI_MaterialPropertiesDlg.h
dist_libGEOMToolsGUI_la_SOURCES = \
GEOMToolsGUI.cxx \
GEOMToolsGUI_DeflectionDlg.cxx \
GEOMToolsGUI_DeleteDlg.cxx \
GEOMToolsGUI_MarkerDlg.cxx \
- GEOMToolsGUI_PublishDlg.cxx
+ GEOMToolsGUI_PublishDlg.cxx \
+ GEOMToolsGUI_MaterialPropertiesDlg.cxx
MOC_FILES = \
GEOMToolsGUI_TransparencyDlg_moc.cxx \
GEOMToolsGUI_DeflectionDlg_moc.cxx \
GEOMToolsGUI_DeleteDlg_moc.cxx \
GEOMToolsGUI_MarkerDlg_moc.cxx \
- GEOMToolsGUI_PublishDlg_moc.cxx
+ GEOMToolsGUI_PublishDlg_moc.cxx \
+ GEOMToolsGUI_MaterialPropertiesDlg_moc.cxx
nodist_libGEOMToolsGUI_la_SOURCES = \
$(MOC_FILES)
$(CORBA_INCLUDES) \
-I$(srcdir)/../OBJECT \
-I$(srcdir)/../GEOMBase \
+ -I$(srcdir)/../Material \
-I$(srcdir)/../GEOMGUI \
-I$(srcdir)/../GEOMClient \
-I$(srcdir)/../GEOMImpl \
libGEOMToolsGUI_la_LDFLAGS = \
../GEOMBase/libGEOMBase.la \
+ ../Material/libMaterial.la \
../GEOMGUI/libGEOM.la \
$(GUI_LDFLAGS) -lVTKViewer -lOCCViewer -lsuit -lSalomeApp -lPyConsole
endif
if GEOM_ENABLE_GUI
- SUBDIRS += OBJECT DlgRef GEOMFiltersSelection GEOMGUI GEOMBase GEOMToolsGUI \
+ SUBDIRS += OBJECT DlgRef GEOMFiltersSelection Material GEOMGUI GEOMBase GEOMToolsGUI \
DisplayGUI BasicGUI PrimitiveGUI GenerationGUI EntityGUI BuildGUI \
BooleanGUI TransformationGUI OperationGUI RepairGUI MeasureGUI \
GroupGUI BlocksGUI AdvancedGUI GEOM_SWIG_WITHIHM
--- /dev/null
+# Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
+#
+# This library is free software; you can redistribute it and/or
+# modify it under the terms of the GNU Lesser General Public
+# License as published by the Free Software Foundation; either
+# version 2.1 of the License.
+#
+# This library is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+# Lesser General Public License for more details.
+#
+# You should have received a copy of the GNU Lesser General Public
+# License along with this library; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+#
+# See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+#
+
+# File : Makefile.am
+# Author : Margarita KARPUNINA, Open CASCADE S.A.S. (margarita.karpunina@opencascade.com)
+# Package : Material
+#
+include $(top_srcdir)/adm_local/unix/make_common_starter.am
+
+# Libraries targets
+lib_LTLIBRARIES = libMaterial.la
+
+# header files
+salomeinclude_HEADERS = \
+ Material.h \
+ Material_Model.h \
+ Material_ResourceMgr.h
+
+dist_libMaterial_la_SOURCES = \
+ Material_Model.cxx \
+ Material_ResourceMgr.cxx
+
+# additional information to compile and link file
+libMaterial_la_CPPFLAGS = \
+ $(QT_INCLUDES) \
+ $(VTK_INCLUDES) \
+ $(CAS_CPPFLAGS) \
+ $(KERNEL_CXXFLAGS) \
+ $(GUI_CXXFLAGS) \
+ -I$(srcdir)/../OBJECT
+
+libMaterial_la_LDFLAGS = \
+ $(GUI_LDFLAGS) -lVTKViewer -lOCCViewer -lsuit -lSalomeApp
+
+dist_salomeres_DATA = resources/SalomeMaterial.xml
--- /dev/null
+// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+
+// File : Material.h
+// Author : Margarita KARPUNINA, Open CASCADE S.A.S.
+//
+#ifndef MATERIAL_H
+#define MATERIAL_H
+
+#if defined WIN32
+# if defined MATERIAL_SALOME_EXPORTS || defined MATERIAL_EXPORTS || defined SalomeMaterial_EXPORTS
+# define MATERIAL_SALOME_EXPORT _declspec( dllexport )
+# else
+# define MATERIAL_SALOME_EXPORT _declspec( dllimport )
+# endif
+#else
+# define MATERIAL_SALOME_EXPORT
+#endif
+
+#endif // MATERIAL_H
--- /dev/null
+// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+
+// File : Material_Model.cxx
+// Author : Margarita KARPUNINA, Open CASCADE S.A.S. (margarita.karpunina@opencascade.com)
+//
+
+#include "Material_Model.h"
+#include "Material_ResourceMgr.h"
+
+#include <GEOM_Constants.h>
+
+#include <QtxResourceMgr.h>
+#include <SUIT_ResourceMgr.h>
+#include <SUIT_Session.h>
+
+// OCCT Includes
+#include <Graphic3d_AspectFillArea3d.hxx>
+
+// VTK includes
+#include <vtkProperty.h>
+
+/*!
+ \brief Constructor
+
+ Create new SALOME material model with default properties.
+*/
+Material_Model::Material_Model()
+ : myResourceMgr( 0 )
+{
+ myShininess = 0.0;
+}
+
+/*!
+ \brief Destructor
+*/
+Material_Model::~Material_Model()
+{
+}
+
+/*!
+ \brief Construct material model according to the given list of
+ material properties
+
+ \param theProps the list of material properties
+ \return material model object with correspondent properties
+ \sa getMaterialProperty()
+*/
+Material_Model* Material_Model::getMaterialModel( QStringList theProps )
+{
+ Material_Model* aModel = new Material_Model();
+
+ foreach ( QString aProp, theProps ) {
+ if ( aProp.isNull() ) continue;
+
+ // Set current ambient color
+ aModel->setColor( aProp, "AmbientColor=", Material_Model::Ambient );
+ // Set current ambient coefficient
+ aModel->setCoefficient( aProp, "AmbientCoefficient=", Material_Model::Ambient );
+
+ // Set current diffuse color
+ aModel->setColor( aProp, "DiffuseColor=", Material_Model::Diffuse );
+ // Set current diffuse coefficient
+ aModel->setCoefficient( aProp, "DiffuseCoefficient=", Material_Model::Diffuse );
+
+ // Set current specular color
+ aModel->setColor( aProp, "SpecularColor=", Material_Model::Specular );
+ // Set current specular coefficient
+ aModel->setCoefficient( aProp, "SpecularCoefficient=", Material_Model::Specular );
+
+ // Set current emission color
+ aModel->setColor( aProp, "EmissionColor=", Material_Model::Emission );
+ // Set current emission coefficient
+ aModel->setCoefficient( aProp, "EmissionCoefficient=", Material_Model::Emission );
+
+ // Set current shininess
+ QString aPropName = "Shininess=";
+ int anId = aProp.indexOf(aPropName);
+ if ( anId != -1 ) {
+ bool ok;
+ double aCoef = aProp.right( aProp.length() - (anId+aPropName.length()) ).toDouble(&ok);
+ if ( ok )
+ aModel->setShininess( aCoef );
+ }
+ }
+
+ return aModel;
+}
+
+/*!
+ \brief Construct string of material properties for this model object
+
+ \return a string representing a set of material properties
+ \sa getMaterialModel()
+*/
+QString Material_Model::getMaterialProperty()
+{
+ // Parse material properties of the current model and form a string for persistent purpose
+ QString aMaterial;
+
+ bool isReflectionTypeActive;
+ QColor c;
+ double coef;
+
+ // Ambient reflection
+ isReflectionTypeActive = hasAmbientReflection();
+ if ( isReflectionTypeActive ) {
+ c = color( Material_Model::Ambient );
+ coef = coefficient(Material_Model::Ambient);
+ // Insert properties into persistent string
+ aMaterial = "AmbientColor=%1%2AmbientCoefficient=%3";
+ aMaterial = aMaterial.arg( Qtx::colorToString(c) );
+ aMaterial = aMaterial.arg( DIGIT_SEPARATOR );
+ aMaterial = aMaterial.arg( coef );
+ }
+ // Diffuse reflection
+ isReflectionTypeActive = hasDiffuseReflection();
+ if ( isReflectionTypeActive ) {
+ c = color( Material_Model::Diffuse );
+ coef = coefficient(Material_Model::Diffuse);
+ // Insert properties into persistent string
+ aMaterial += "%1DiffuseColor=%2%3DiffuseCoefficient=%4";
+ aMaterial = aMaterial.arg( DIGIT_SEPARATOR );
+ aMaterial = aMaterial.arg( Qtx::colorToString(c) );
+ aMaterial = aMaterial.arg( DIGIT_SEPARATOR );
+ aMaterial = aMaterial.arg( coef );
+ }
+ // Specular reflection
+ isReflectionTypeActive = hasSpecularReflection();
+ if ( isReflectionTypeActive ) {
+ c = color( Material_Model::Specular );
+ coef = coefficient(Material_Model::Specular);
+ // Insert properties into persistent string
+ aMaterial += "%1SpecularColor=%2%3SpecularCoefficient=%4";
+ aMaterial = aMaterial.arg( DIGIT_SEPARATOR );
+ aMaterial = aMaterial.arg( Qtx::colorToString(c) );
+ aMaterial = aMaterial.arg( DIGIT_SEPARATOR );
+ aMaterial = aMaterial.arg( coef );
+ }
+ // Emission reflection
+ isReflectionTypeActive = hasEmissionReflection();
+ if ( isReflectionTypeActive ) {
+ c = color( Material_Model::Emission );
+ coef = coefficient(Material_Model::Emission);
+ // Insert properties into persistent string
+ aMaterial += "%1EmissionColor=%2%3EmissionCoefficient=%4";
+ aMaterial = aMaterial.arg( DIGIT_SEPARATOR );
+ aMaterial = aMaterial.arg( Qtx::colorToString(c) );
+ aMaterial = aMaterial.arg( DIGIT_SEPARATOR );
+ aMaterial = aMaterial.arg( coef );
+ }
+ if ( !aMaterial.isEmpty() ) {
+ // Shininess
+ // Insert properties into persistent string
+ aMaterial += "%1Shininess=%2";
+ aMaterial = aMaterial.arg( DIGIT_SEPARATOR );
+ aMaterial = aMaterial.arg( shininess() );
+ }
+
+ return aMaterial;
+}
+
+/*!
+ \brief Construct OCCT material aspect object based on the current model
+
+ \return material aspect object with correspondent properties
+*/
+Graphic3d_MaterialAspect Material_Model::getMaterialOCCAspect()
+{
+ // Get material aspect from the current model
+ Graphic3d_MaterialAspect aMat;
+
+ bool isReflectionTypeActive;
+ QColor c;
+ double coef;
+
+ // Ambient reflection
+ isReflectionTypeActive = hasAmbientReflection();
+ if ( isReflectionTypeActive ) {
+ aMat.SetReflectionModeOn( Graphic3d_TOR_AMBIENT );
+ c = color( Material_Model::Ambient );
+ aMat.SetAmbientColor( Quantity_Color( c.redF(), c.greenF(), c.blueF(), Quantity_TOC_RGB ) );
+ coef = coefficient( Material_Model::Ambient );
+ aMat.SetAmbient( coef );
+ }
+ // Diffuse reflection
+ isReflectionTypeActive = hasDiffuseReflection();
+ if ( isReflectionTypeActive ) {
+ aMat.SetReflectionModeOn( Graphic3d_TOR_DIFFUSE );
+ c = color( Material_Model::Diffuse );
+ aMat.SetDiffuseColor( Quantity_Color( c.redF(), c.greenF(), c.blueF(), Quantity_TOC_RGB ) );
+ coef = coefficient( Material_Model::Diffuse );
+ aMat.SetDiffuse( coef );
+ }
+ // Specular reflection
+ isReflectionTypeActive = hasSpecularReflection();
+ if ( isReflectionTypeActive ) {
+ aMat.SetReflectionModeOn( Graphic3d_TOR_SPECULAR );
+ c = color( Material_Model::Specular );
+ aMat.SetSpecularColor( Quantity_Color( c.redF(), c.greenF(), c.blueF(), Quantity_TOC_RGB ) );
+ coef = coefficient( Material_Model::Specular );
+ aMat.SetSpecular( coef );
+ }
+ // Emission reflection
+ isReflectionTypeActive = hasEmissionReflection();
+ if ( isReflectionTypeActive ) {
+ aMat.SetReflectionModeOn( Graphic3d_TOR_EMISSION );
+ c = color( Material_Model::Emission );
+ aMat.SetEmissiveColor( Quantity_Color( c.redF(), c.greenF(), c.blueF(), Quantity_TOC_RGB ) );
+ coef = coefficient( Material_Model::Emission );
+ aMat.SetEmissive( coef );
+ }
+ // Shininess
+ aMat.SetShininess( shininess() );
+
+ return aMat;
+}
+
+/*!
+ \brief Construct VTK property with properties of material based on the current model
+
+ \return VTK property with correspondent material properties
+*/
+vtkProperty* Material_Model::getMaterialVTKProperty()
+{
+ // Get material properties from the current model
+ vtkProperty* aProperty = vtkProperty::New();
+
+ bool isReflectionTypeActive;
+ QColor c;
+ double coef;
+
+ // Ambient reflection
+ isReflectionTypeActive = hasAmbientReflection();
+ if ( isReflectionTypeActive ) {
+ c = color( Material_Model::Ambient );
+ aProperty->SetAmbientColor( c.redF(), c.greenF(), c.blueF() ); //SalomeApp_Tools::color( c )
+ coef = coefficient( Material_Model::Ambient );
+ aProperty->SetAmbient( coef );
+ }
+ // Diffuse reflection
+ isReflectionTypeActive = hasDiffuseReflection();
+ if ( isReflectionTypeActive ) {
+ c = color( Material_Model::Diffuse );
+ aProperty->SetDiffuseColor( c.redF(), c.greenF(), c.blueF() );
+ coef = coefficient( Material_Model::Diffuse );
+ aProperty->SetDiffuse( coef );
+ }
+ // Specular reflection
+ isReflectionTypeActive = hasSpecularReflection();
+ if ( isReflectionTypeActive ) {
+ c = color( Material_Model::Specular );
+ aProperty->SetSpecularColor( c.redF(), c.greenF(), c.blueF() );
+ coef = coefficient( Material_Model::Specular );
+ aProperty->SetSpecular( coef );
+ }
+ // Shininess
+ aProperty->SetSpecularPower( shininess()*100.0 );
+
+ return aProperty;
+}
+
+/*!
+ \brief Initialize material model with default values
+*/
+void Material_Model::initDefaults()
+{
+ // Set default ambient color
+ setColor( Ambient, "#333333" );
+ // Set default ambient coefficient
+ setCoefficient( Ambient, 0.3 );
+
+ // Set default diffuse color
+ setColor( Diffuse, "#000000" );
+ // Set default diffuse coefficient
+ setCoefficient( Diffuse, 0.65 );
+
+ // Set default specular color
+ setColor( Specular, "#ffffff" );
+ // Set default specular coefficient
+ setCoefficient( Specular, 0.0 );
+
+ // Set default shininess
+ setShininess( 0.039 );
+}
+
+/*!
+ \brief Clear current content of this material model
+*/
+void Material_Model::clearModel()
+{
+ myColors.clear();
+ myCoefficients.clear();
+ myShininess = 0.0;
+}
+
+/*!
+ \brief Initialize material model from the resources
+
+ This function can be used to retrieve material properties from the resource file(s).
+ Note, that paremeters \a theResMgr and \a theResSection are stored by the model to be used
+ later with save() method.
+
+ \param theResMgr resources manager
+ \param theResSection resources section name
+ \sa save()
+*/
+void Material_Model::fromResources( QtxResourceMgr* theResMgr,
+ const QString& theResSection,
+ bool theIsFront )
+{
+ // Clear current content of the model
+ // before setting properties from resources
+ clearModel();
+
+ myResourceMgr = theResMgr;
+ myResourceSection = theResSection;
+
+ // init from resource manager
+ if ( !resourceMgr() )
+ return;
+
+ if ( theResSection.compare( "Geometry" ) == 0 ) {
+ if ( theIsFront ) {
+ myResourceSection = theResMgr->stringValue("Geometry", "front_material", "Gold");
+ }
+ else {
+ myResourceSection = theResMgr->stringValue("Geometry", "back_material", "");
+ if ( myResourceSection.isEmpty() )
+ myResourceSection = theResMgr->stringValue("Geometry", "front_material", "Gold");
+ }
+
+ myResourceMgr = new Material_ResourceMgr();
+ }
+
+ QString section = resourceSection( theIsFront );
+
+ // If there is no material preference in XML files,
+ // use the default material hardcoded in material model
+ if ( section.isEmpty() ) {
+ initDefaults();
+ return;
+ }
+
+ // Set ambient color
+ if ( resourceMgr()->hasValue( section, "ambient-color" ) ) {
+ setColor( Ambient, resourceMgr()->colorValue( section, "ambient-color" ) );
+ }
+ // Set ambient coefficient
+ if ( resourceMgr()->hasValue( section, "ambient-coefficient" ) ) {
+ setCoefficient( Ambient, resourceMgr()->doubleValue( section, "ambient-coefficient" ) );
+ }
+
+ // Set diffuse color
+ if ( resourceMgr()->hasValue( section, "diffuse-color" ) ) {
+ setColor( Diffuse, resourceMgr()->colorValue( section, "diffuse-color" ) );
+ }
+ // Set diffuse coefficient
+ if ( resourceMgr()->hasValue( section, "diffuse-coefficient" ) ) {
+ setCoefficient( Diffuse, resourceMgr()->doubleValue( section, "diffuse-coefficient" ) );
+ }
+
+ // Set specular color
+ if ( resourceMgr()->hasValue( section, "specular-color" ) ) {
+ setColor( Specular, resourceMgr()->colorValue( section, "specular-color" ) );
+ }
+ // Set specular coefficient
+ if ( resourceMgr()->hasValue( section, "specular-coefficient" ) ) {
+ setCoefficient( Specular, resourceMgr()->doubleValue( section, "specular-coefficient" ) );
+ }
+
+ // Set emission color
+ if ( resourceMgr()->hasValue( section, "emission-color" ) ) {
+ setColor( Emission, resourceMgr()->colorValue( section, "emission-color" ) );
+ }
+ // Set emission coefficient
+ if ( resourceMgr()->hasValue( section, "emission-coefficient" ) ) {
+ setCoefficient( Emission, resourceMgr()->doubleValue( section, "emission-coefficient" ) );
+ }
+
+ // Set shininess
+ if ( resourceMgr()->hasValue( section, "shininess" ) ) {
+ setShininess( resourceMgr()->doubleValue( section, "shininess" ) );
+ }
+}
+
+/*!
+ \brief Save material properties to the resource file.
+
+ If paremeters \a theResMgr and \a theResSection are not specified, default ones
+ (those passed to the fromResources() function) are used instead.
+
+ \param theResMgr resources manager
+ \param theResSection resources section name
+ \sa fromResources()
+*/
+void Material_Model::save( QtxResourceMgr* theResMgr,
+ const QString& theResSection,
+ bool theIsFront )
+{
+ if ( !theResMgr )
+ theResMgr = resourceMgr();
+ if ( !theResMgr )
+ return;
+
+ QString section = theResSection.isEmpty() ? resourceSection( theIsFront ) : theResSection;
+ myResourceSection = section;
+
+ if ( hasAmbientReflection() ) {
+ // Save ambient color
+ theResMgr->setValue( section, "ambient-color", color( Ambient ) );
+ // Save ambient coefficient
+ theResMgr->setValue( section, "ambient-coefficient", coefficient( Ambient ) );
+ }
+ else {
+ // Remove ambient color
+ theResMgr->remove( section, "ambient-color" );
+ // Remove ambient coefficient
+ theResMgr->remove( section, "ambient-coefficient" );
+ }
+
+ if ( hasDiffuseReflection() ) {
+ // Save diffuse color
+ theResMgr->setValue( section, "diffuse-color", color( Diffuse ) );
+ // Save diffuse coefficient
+ theResMgr->setValue( section, "diffuse-coefficient", coefficient( Diffuse ) );
+ }
+ else {
+ // Remove diffuse color
+ theResMgr->remove( section, "diffuse-color" );
+ // Remove diffuse coefficient
+ theResMgr->remove( section, "diffuse-coefficient" );
+ }
+
+ if ( hasSpecularReflection() ) {
+ // Save specular color
+ theResMgr->setValue( section, "specular-color", color( Specular ) );
+ // Save specular coefficient
+ theResMgr->setValue( section, "specular-coefficient", coefficient( Specular ) );
+ }
+ else {
+ // Remove specular color
+ theResMgr->remove( section, "specular-color" );
+ // Remove specular coefficient
+ theResMgr->remove( section, "specular-coefficient" );
+ }
+
+ if ( hasEmissionReflection() ) {
+ // Save emission color
+ theResMgr->setValue( section, "emission-color", color( Emission ) );
+ // Save emission coefficient
+ theResMgr->setValue( section, "emission-coefficient", coefficient( Emission ) );
+ }
+ else {
+ // Remove emission color
+ theResMgr->remove( section, "emission-color" );
+ // Remove emission coefficient
+ theResMgr->remove( section, "emission-coefficient" );
+ }
+
+ // Save shininess
+ theResMgr->setValue( section, "shininess", shininess() );
+}
+
+/*!
+ \brief Get resource manager used by this material model.
+
+ \return pointer to the resource manager passed previously to the fromResources() method
+ \sa fromResources(), resourceSection()
+*/
+QtxResourceMgr* Material_Model::resourceMgr() const
+{
+ return myResourceMgr;
+}
+
+/*!
+ \brief Get resources section name
+
+ If section name is empty, default material name from "Geometry" section
+ is returned ("front_material" or "back_material" is used depending on
+ the parameter value)
+
+ \param theIsFront the flag indicating that section of front or back material
+ is required
+ \return resource section name passed previously to the fromResources() method
+ \sa fromResources(), resourceMgr()
+*/
+QString Material_Model::resourceSection( bool theIsFront ) const
+{
+ return !myResourceSection.isEmpty() ? myResourceSection :
+ SUIT_Session::session()->resourceMgr()->stringValue("Geometry",
+ ( theIsFront ? "front_material" : "back_material" ),
+ "Gold");
+}
+
+/*!
+ \brief Check if ambient reflection type is defined for this material
+
+ \return true if ambient reflection type is defined for this material,
+ false - otherwise
+*/
+bool Material_Model::hasAmbientReflection()
+{
+ return ( !myColors.isEmpty() && myColors.contains(Ambient) || !myCoefficients.isEmpty() && myCoefficients.contains(Ambient) );
+}
+
+/*!
+ \brief Check if diffuse reflection type is defined for this material
+
+ \return true if diffuse reflection type is defined for this material,
+ false - otherwise
+*/
+bool Material_Model::hasDiffuseReflection()
+{
+ return ( !myColors.isEmpty() && myColors.contains(Diffuse) || !myCoefficients.isEmpty() && myCoefficients.contains(Diffuse) );
+}
+
+/*!
+ \brief Check if specular reflection type is defined for this material
+
+ \return true if specular reflection type is defined for this material,
+ false - otherwise
+*/
+bool Material_Model::hasSpecularReflection()
+{
+ return ( !myColors.isEmpty() && myColors.contains(Specular) || !myCoefficients.isEmpty() && myCoefficients.contains(Specular) );
+}
+
+/*!
+ \brief Check if emission reflection type is defined for this material
+
+ \return true if emission reflection type is defined for this material,
+ false - otherwise
+*/
+bool Material_Model::hasEmissionReflection()
+{
+ return ( !myColors.isEmpty() && myColors.contains(Emission) || !myCoefficients.isEmpty() && myCoefficients.contains(Emission) );
+}
+
+/*!
+ \brief Get color value for the given reflection type
+ \param theReflectionType reflection type
+ \return a color which should be used by the given reflection type
+ \sa setColor()
+*/
+QColor Material_Model::color( ReflectionType theReflectionType ) const
+{
+ return myColors[ theReflectionType ];
+}
+
+/*!
+ \brief Set color value for the given reflection type
+
+ \param theReflectionType reflection type
+ \param theColor a color to be used by the given reflection type
+ \sa color()
+*/
+void Material_Model::setColor( ReflectionType theReflectionType,
+ const QColor& theColor )
+{
+ myColors[ theReflectionType ] = theColor;
+}
+
+/*!
+ \brief Set color of the current material from the given string
+ \param theProp the considered property
+ \param theColorName the name of the color property
+ \param theReflectionType the type of reflection
+*/
+void Material_Model::setColor( QString theProp,
+ QString theColorName,
+ ReflectionType theReflectionType )
+{
+ int anId = theProp.indexOf( theColorName );
+ if ( anId != -1 ) {
+ QColor c;
+ if ( Qtx::stringToColor( theProp.right( theProp.length() - ( anId + theColorName.length() ) ), c ) )
+ setColor( theReflectionType, c );
+ }
+}
+
+/*!
+ \brief Remove color value for the given reflection type
+
+ \param theReflectionType reflection type
+ \sa color(), setColor()
+*/
+void Material_Model::removeColor( ReflectionType theReflectionType )
+{
+ myColors.remove( theReflectionType );
+}
+
+/*!
+ \brief Get coefficient value for the given reflection type
+ \param theReflectionType reflection type
+ \return a coefficient which should be used by the given reflection type
+ \sa setCoefficient()
+*/
+double Material_Model::coefficient( ReflectionType theReflectionType ) const
+{
+ return myCoefficients[ theReflectionType ];
+}
+
+/*!
+ \brief Set coefficient value for the given reflection type
+
+ \param theReflectionType reflection type
+ \param theCoefficient a coefficient to be used by the given reflection type
+ \sa coefficient()
+*/
+void Material_Model::setCoefficient( ReflectionType theReflectionType,
+ double theCoefficient )
+{
+ myCoefficients[ theReflectionType ] = theCoefficient;
+}
+
+/*!
+ \brief Set coefficient of the current material from the given string
+ \param theProp the considered property
+ \param theCoefName the name of the color property
+ \param theReflectionType the type of reflection
+*/
+void Material_Model::setCoefficient( QString theProp,
+ QString theCoefName,
+ ReflectionType theReflectionType )
+{
+ int anId = theProp.indexOf( theCoefName );
+ if ( anId != -1 ) {
+ bool ok;
+ double aCoef = theProp.right( theProp.length() - ( anId + theCoefName.length() ) ).toDouble( &ok );
+ if ( ok )
+ setCoefficient( theReflectionType, aCoef );
+ }
+}
+
+/*!
+ \brief Remove coefficient value for the given reflection type
+
+ \param theReflectionType reflection type
+ \sa coefficient(), setCoefficient()
+*/
+void Material_Model::removeCoefficient( ReflectionType theReflectionType )
+{
+ myCoefficients.remove( theReflectionType );
+}
+
+/*!
+ \brief Get shininess value
+ \return a shininess value of this material
+ \sa setShininess()
+*/
+double Material_Model::shininess() const
+{
+ return myShininess;
+}
+
+/*!
+ \brief Set shininess value
+
+ \param theShininess a shininess value of this material
+ \sa shininess()
+*/
+void Material_Model::setShininess( double theShininess)
+{
+ myShininess = theShininess;
+}
--- /dev/null
+// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+
+// File : Material_Model.h
+// Author : Margarita KARPUNINA, Open CASCADE S.A.S. (margarita.karpunina@opencascade.com)
+//
+#ifndef MATERIAL_MODEL_H
+#define MATERIAL_MODEL_H
+
+#include "Material.h"
+
+#include <QColor>
+#include <QMap>
+#include <QString>
+
+class Graphic3d_MaterialAspect;
+
+class vtkProperty;
+
+class QtxResourceMgr;
+
+class MATERIAL_SALOME_EXPORT Material_Model
+{
+
+public:
+
+ //! Enumeration of reflection types of material
+ typedef enum {
+ Ambient, //!< Ambient
+ Diffuse, //!< Diffuse
+ Specular, //!< Specular
+ Emission //!< Emission
+ } ReflectionType;
+
+
+ Material_Model();
+ virtual ~Material_Model();
+
+ static Material_Model* getMaterialModel( QStringList );
+
+ QString getMaterialProperty();
+
+ Graphic3d_MaterialAspect getMaterialOCCAspect();
+ vtkProperty* getMaterialVTKProperty();
+
+ void initDefaults();
+ void fromResources( QtxResourceMgr*, const QString& = QString(), bool theIsFront = true );
+ void save( QtxResourceMgr* = 0, const QString& = QString(), bool theIsFront = true );
+
+ QtxResourceMgr* resourceMgr() const;
+ QString resourceSection( bool theIsFront ) const;
+
+ bool hasAmbientReflection();
+ bool hasDiffuseReflection();
+ bool hasSpecularReflection();
+ bool hasEmissionReflection();
+
+ QColor color( ReflectionType ) const;
+ void setColor( ReflectionType, const QColor& );
+ void setColor( QString,
+ QString,
+ ReflectionType );
+ void removeColor( ReflectionType );
+
+ double coefficient( ReflectionType ) const;
+ void setCoefficient( ReflectionType, double );
+ void setCoefficient( QString,
+ QString,
+ ReflectionType );
+ void removeCoefficient( ReflectionType );
+
+ double shininess() const;
+ void setShininess( double );
+
+private:
+ void clearModel();
+
+private:
+ typedef QMap<ReflectionType, QColor> ColorMap;
+ typedef QMap<ReflectionType, double> CoefficientMap;
+
+ QtxResourceMgr* myResourceMgr;
+ QString myResourceSection;
+
+ ColorMap myColors;
+ CoefficientMap myCoefficients;
+
+ double myShininess;
+
+};
+
+#endif // MATERIAL_MODEL_H
--- /dev/null
+// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+
+// File : Material_ResourceMgr.cxx
+// Author : Margarita KARPUNINA, Open CASCADE S.A.S. (margarita.karpunina@opencascade.com)
+//
+#include "Material_ResourceMgr.h"
+
+//#include "Qtx.h" // used to print colors of global materials
+//#include <iostream> // used to print colors of global materials
+
+/*!
+ \class Material_ResourceMgr
+ \brief Material properties resources manager.
+
+ This class is used to manage the material properties throughout the application
+ in the similar way as QtxResourceMgr does it with application preferences.
+
+ Standard material types are stored in the global application settings files
+ (named as SalomeMaterial.xml). User-defined materials are stored in user's home
+ directory - in the file .SalomeMaterialrc.
+
+ The Material_ResourceMgr class is used by material properties dialog box
+ (GEOMToolsGUI_MaterialPropertiesDlg class).
+*/
+
+/*!
+ \brief Constructor
+*/
+Material_ResourceMgr::Material_ResourceMgr()
+ : QtxResourceMgr( "SalomeMaterial", "%1Config" )
+{
+ if ( dirList().isEmpty() && ::getenv( "GEOM_ROOT_DIR" ) )
+ setDirList( QStringList() << Qtx::addSlash( ::getenv( "GEOM_ROOT_DIR" ) ) + "share/salome/resources/geom" );
+ setCurrentFormat( "xml" );
+
+ /*
+ // Get string equivalent for colors of global materials ---->
+ QColor c;
+ QString s;
+
+ // 1. ============= Plastic
+ std::cout << "---- Plastic:" << std::endl;
+ // ambient
+ c.setRgbF(0.2, 0.2, 0.2);
+ s = Qtx::colorToString( c );
+ std::cout << " ambient color: " << s.toStdString().c_str() << std::endl;
+ // diffuse
+ c.setRgbF(0.0, 0.0, 0.0);
+ s = Qtx::colorToString( c );
+ std::cout << " diffuse color: " << s.toStdString().c_str() << std::endl;
+ // specular
+ c.setRgbF(1.0, 1.0, 1.0);
+ s = Qtx::colorToString( c );
+ std::cout << " specular color: " << s.toStdString().c_str() << std::endl;
+
+ // 2. ============= Shiny plastic
+ std::cout << "---- Shiny plastic:" << std::endl;
+ // ambient
+ c.setRgbF(0.2, 0.2, 0.2);
+ s = Qtx::colorToString( c );
+ std::cout << " ambient color: " << s.toStdString().c_str() << std::endl;
+ // diffuse
+ c.setRgbF(0.0, 0.0, 0.0);
+ s = Qtx::colorToString( c );
+ std::cout << " diffuse color: " << s.toStdString().c_str() << std::endl;
+ // specular
+ c.setRgbF(1.0, 1.0, 1.0);
+ s = Qtx::colorToString( c );
+ std::cout << " specular color: " << s.toStdString().c_str() << std::endl;
+
+ // 3. ============= Satin
+ std::cout << "---- Satin:" << std::endl;
+ // ambient
+ c.setRgbF(0.2, 0.2, 0.2);
+ s = Qtx::colorToString( c );
+ std::cout << " ambient color: " << s.toStdString().c_str() << std::endl;
+ // diffuse
+ c.setRgbF(0.0, 0.0, 0.0);
+ s = Qtx::colorToString( c );
+ std::cout << " diffuse color: " << s.toStdString().c_str() << std::endl;
+ // specular
+ c.setRgbF(1.0, 1.0, 1.0);
+ s = Qtx::colorToString( c );
+ std::cout << " specular color: " << s.toStdString().c_str() << std::endl;
+
+ // 4. ============= Metal
+ std::cout << "---- Metal:" << std::endl;
+ // diffuse
+ c.setRgbF(0.0, 0.0, 0.0);
+ s = Qtx::colorToString( c );
+ std::cout << " diffuse color: " << s.toStdString().c_str() << std::endl;
+ // specular
+ c.setRgbF(1.0, 1.0, 1.0);
+ s = Qtx::colorToString( c );
+ std::cout << " specular color: " << s.toStdString().c_str() << std::endl;
+
+ // 5. ============= Brass
+ std::cout << "---- Brass:" << std::endl;
+ // ambient
+ c.setRgbF(0.329412, 0.223529, 0.027451);
+ s = Qtx::colorToString( c );
+ std::cout << " ambient color: " << s.toStdString().c_str() << std::endl;
+ // diffuse
+ c.setRgbF(0.780392, 0.568627, 0.113725);
+ s = Qtx::colorToString( c );
+ std::cout << " diffuse color: " << s.toStdString().c_str() << std::endl;
+ // specular
+ c.setRgbF(0.992157, 0.941176, 0.807843);
+ s = Qtx::colorToString( c );
+ std::cout << " specular color: " << s.toStdString().c_str() << std::endl;
+
+ // 6. ============= Bronze
+ std::cout << "---- Bronze:" << std::endl;
+ // ambient
+ c.setRgbF(0.2125, 0.1275, 0.054);
+ s = Qtx::colorToString( c );
+ std::cout << " ambient color: " << s.toStdString().c_str() << std::endl;
+ // diffuse
+ c.setRgbF(0.714, 0.4284, 0.18144);
+ s = Qtx::colorToString( c );
+ std::cout << " diffuse color: " << s.toStdString().c_str() << std::endl;
+ // specular
+ c.setRgbF(0.393548, 0.271906, 0.166721);
+ s = Qtx::colorToString( c );
+ std::cout << " specular color: " << s.toStdString().c_str() << std::endl;
+
+ // 7. ============= Copper
+ std::cout << "---- Copper:" << std::endl;
+ // ambient
+ c.setRgbF(0.33, 0.26, 0.23);
+ s = Qtx::colorToString( c );
+ std::cout << " ambient color: " << s.toStdString().c_str() << std::endl;
+ // diffuse
+ c.setRgbF(0.50, 0.11, 0.0);
+ s = Qtx::colorToString( c );
+ std::cout << " diffuse color: " << s.toStdString().c_str() << std::endl;
+ // specular
+ c.setRgbF(0.95, 0.73, 0.0);
+ s = Qtx::colorToString( c );
+ std::cout << " specular color: " << s.toStdString().c_str() << std::endl;
+
+ // 8. ============= Gold
+ std::cout << "---- Gold:" << std::endl;
+ // ambient
+ c.setRgbF(1.0, 0.76862745, 0.31764706);
+ s = Qtx::colorToString( c );
+ std::cout << " ambient color: " << s.toStdString().c_str() << std::endl;
+ // diffuse
+ c.setRgbF(1.0, 0.69, 0.0);
+ s = Qtx::colorToString( c );
+ std::cout << " diffuse color: " << s.toStdString().c_str() << std::endl;
+ // specular
+ c.setRgbF(1.0, 0.98, 0.78);
+ s = Qtx::colorToString( c );
+ std::cout << " specular color: " << s.toStdString().c_str() << std::endl;
+
+ // 9. ============= Pewter
+ std::cout << "---- Pewter:" << std::endl;
+ // ambient
+ c.setRgbF(0.105882, 0.058824, 0.113725);
+ s = Qtx::colorToString( c );
+ std::cout << " ambient color: " << s.toStdString().c_str() << std::endl;
+ // diffuse
+ c.setRgbF(0.427451, 0.470588, 0.541176);
+ s = Qtx::colorToString( c );
+ std::cout << " diffuse color: " << s.toStdString().c_str() << std::endl;
+ // specular
+ c.setRgbF(0.333333, 0.333333, 0.521569);
+ s = Qtx::colorToString( c );
+ std::cout << " specular color: " << s.toStdString().c_str() << std::endl;
+
+ // 10. ============= Plaster
+ std::cout << "---- Plaster:" << std::endl;
+ // ambient
+ c.setRgbF(0.19225, 0.19225, 0.19225);
+ s = Qtx::colorToString( c );
+ std::cout << " ambient color: " << s.toStdString().c_str() << std::endl;
+ // diffuse
+ c.setRgbF(0.50754, 0.50754, 0.50754);
+ s = Qtx::colorToString( c );
+ std::cout << " diffuse color: " << s.toStdString().c_str() << std::endl;
+ // specular
+ c.setRgbF(0.508273, 0.508273, 0.508273);
+ s = Qtx::colorToString( c );
+ std::cout << " specular color: " << s.toStdString().c_str() << std::endl;
+
+ // 11. ============= Silver
+ std::cout << "---- Silver:" << std::endl;
+ // ambient
+ c.setRgbF(0.19225, 0.19225, 0.19225);
+ s = Qtx::colorToString( c );
+ std::cout << " ambient color: " << s.toStdString().c_str() << std::endl;
+ // diffuse
+ c.setRgbF(0.50754, 0.50754, 0.50754);
+ s = Qtx::colorToString( c );
+ std::cout << " diffuse color: " << s.toStdString().c_str() << std::endl;
+ // specular
+ c.setRgbF(0.508273, 0.508273, 0.508273);
+ s = Qtx::colorToString( c );
+ std::cout << " specular color: " << s.toStdString().c_str() << std::endl;
+
+ // 12. ============= Steel
+ std::cout << "---- Steel:" << std::endl;
+ // ambient
+ c.setRgbF(0.2, 0.2, 0.2);
+ s = Qtx::colorToString( c );
+ std::cout << " ambient color: " << s.toStdString().c_str() << std::endl;
+ // diffuse
+ c.setRgbF(0.0, 0.0, 0.0);
+ s = Qtx::colorToString( c );
+ std::cout << " diffuse color: " << s.toStdString().c_str() << std::endl;
+ // specular
+ c.setRgbF(1.0, 1.0, 1.0);
+ s = Qtx::colorToString( c );
+ std::cout << " specular color: " << s.toStdString().c_str() << std::endl;
+
+ // 13. ============= Stone
+ std::cout << "---- Stone:" << std::endl;
+ // ambient
+ c.setRgbF(1.0, 0.8, 0.62);
+ s = Qtx::colorToString( c );
+ std::cout << " ambient color: " << s.toStdString().c_str() << std::endl;
+ // diffuse
+ c.setRgbF(1.0, 0.8, 0.62);
+ s = Qtx::colorToString( c );
+ std::cout << " diffuse color: " << s.toStdString().c_str() << std::endl;
+ // specular
+ c.setRgbF(0.98, 1.0, 0.60);
+ s = Qtx::colorToString( c );
+ std::cout << " specular color: " << s.toStdString().c_str() << std::endl;
+
+ // 14. ============= Chrome
+ std::cout << "---- Chrome:" << std::endl;
+ // ambient
+ c.setRgbF(0.35, 0.35, 0.35);
+ s = Qtx::colorToString( c );
+ std::cout << " ambient color: " << s.toStdString().c_str() << std::endl;
+ // diffuse
+ c.setRgbF(0.4, 0.4, 0.4);
+ s = Qtx::colorToString( c );
+ std::cout << " diffuse color: " << s.toStdString().c_str() << std::endl;
+ // specular
+ c.setRgbF(0.974597, 0.974597, 0.974597);
+ s = Qtx::colorToString( c );
+ std::cout << " specular color: " << s.toStdString().c_str() << std::endl;
+
+ // 15. ============= Neon
+ std::cout << "---- Neon:" << std::endl;
+ // ambient
+ c.setRgbF(1.0, 1.0, 1.0);
+ s = Qtx::colorToString( c );
+ std::cout << " ambient color: " << s.toStdString().c_str() << std::endl;
+ // diffuse
+ c.setRgbF(1.0, 1.0, 1.0);
+ s = Qtx::colorToString( c );
+ std::cout << " diffuse color: " << s.toStdString().c_str() << std::endl;
+ // specular
+ c.setRgbF(1.0, 1.0, 1.0);
+ s = Qtx::colorToString( c );
+ std::cout << " specular color: " << s.toStdString().c_str() << std::endl;
+ // emissive
+ c.setRgbF(0.0, 1.0, 0.46);
+ s = Qtx::colorToString( c );
+ std::cout << " emissive color: " << s.toStdString().c_str() << std::endl;
+
+ // 16. ============= Aluminium
+ std::cout << "---- Aluminium:" << std::endl;
+ // ambient
+ c.setRgbF(0.30, 0.30, 0.30);
+ s = Qtx::colorToString( c );
+ std::cout << " ambient color: " << s.toStdString().c_str() << std::endl;
+ // diffuse
+ c.setRgbF(0.30, 0.30, 0.30);
+ s = Qtx::colorToString( c );
+ std::cout << " diffuse color: " << s.toStdString().c_str() << std::endl;
+ // specular
+ c.setRgbF(0.70, 0.70, 0.80);
+ s = Qtx::colorToString( c );
+ std::cout << " specular color: " << s.toStdString().c_str() << std::endl;
+
+ // 17. ============= Obsidian
+ std::cout << "---- Obsidian:" << std::endl;
+ // ambient
+ c.setRgbF(0.05375, 0.05, 0.06625);
+ s = Qtx::colorToString( c );
+ std::cout << " ambient color: " << s.toStdString().c_str() << std::endl;
+ // diffuse
+ c.setRgbF(0.18275, 0.17, 0.22525);
+ s = Qtx::colorToString( c );
+ std::cout << " diffuse color: " << s.toStdString().c_str() << std::endl;
+ // specular
+ c.setRgbF(0.332741, 0.328634, 0.346435);
+ s = Qtx::colorToString( c );
+ std::cout << " specular color: " << s.toStdString().c_str() << std::endl;
+
+ // 18. ============= Jade
+ std::cout << "---- Jade:" << std::endl;
+ // ambient
+ c.setRgbF(0.135, 0.2225, 0.1575);
+ s = Qtx::colorToString( c );
+ std::cout << " ambient color: " << s.toStdString().c_str() << std::endl;
+ // diffuse
+ c.setRgbF(0.54, 0.89, 0.63);
+ s = Qtx::colorToString( c );
+ std::cout << " diffuse color: " << s.toStdString().c_str() << std::endl;
+ // specular
+ c.setRgbF(0.316228, 0.316228, 0.316228);
+ s = Qtx::colorToString( c );
+ std::cout << " specular color: " << s.toStdString().c_str() << std::endl;
+
+ // 19. ============= Default material
+ std::cout << "---- Default material:" << std::endl;
+ // ambient
+ c.setRgbF(0.2, 0.2, 0.2);
+ s = Qtx::colorToString( c );
+ std::cout << " ambient color: " << s.toStdString().c_str() << std::endl;
+ // diffuse
+ c.setRgbF(0.0, 0.0, 0.0);
+ s = Qtx::colorToString( c );
+ std::cout << " diffuse color: " << s.toStdString().c_str() << std::endl;
+ // specular
+ c.setRgbF(1.0, 1.0, 1.0);
+ s = Qtx::colorToString( c );
+ std::cout << " specular color: " << s.toStdString().c_str() << std::endl;
+
+ // Get string equivalent for colors of global materials <----
+ */
+}
+
+/*!
+ \brief Destructor
+*/
+Material_ResourceMgr::~Material_ResourceMgr()
+{
+}
+
+/*!
+ \brief Get list of avaiable materials
+ \param theType material type
+ \param theSort if \c true (default), returns a list of materials sorted by name
+ \return list of avaiable materials names
+*/
+QStringList Material_ResourceMgr::materials( MaterialType theType, bool theSort )
+{
+ QStringList sl;
+
+ WorkingMode m = workingMode();
+
+ switch ( theType ) {
+ case Global:
+ setWorkingMode( IgnoreUserValues );
+ sl = sections();
+ break;
+ case User:
+ {
+ setWorkingMode( AllowUserValues );
+ sl = sections();
+ setWorkingMode( IgnoreUserValues );
+ QMutableListIterator<QString> it( sl );
+ while ( it.hasNext() ) {
+ QString s = it.next();
+ if ( hasSection( s ) ) it.remove();
+ }
+ }
+ break;
+ case All:
+ setWorkingMode( AllowUserValues );
+ sl = sections();
+ break;
+ default:
+ break;
+ }
+
+ setWorkingMode( m );
+
+ if ( theSort )
+ qSort( sl );
+
+ return sl;
+}
+
+/*!
+ \brief Get list of materials names for preferences dialog
+ \return list of materials names
+*/
+QStringList Material_ResourceMgr::getPreferenceMaterialsNames()
+{
+ QStringList aMaterialsList = materials( Material_ResourceMgr::All );
+ return aMaterialsList;
+}
--- /dev/null
+// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+
+// File : Material_ResourceMgr.h
+// Author : Margarita KARPUNINA, Open CASCADE S.A.S. (margarita.karpunina@opencascade.com)
+//
+#ifndef MATERIAL_RESOURCEMGR_H
+#define MATERIAL_RESOURCEMGR_H
+
+#include "Material.h"
+
+#include <QtxResourceMgr.h>
+
+class MATERIAL_SALOME_EXPORT Material_ResourceMgr : public QtxResourceMgr
+{
+public:
+ //! Material type
+ typedef enum {
+ Global, //!< Global materials
+ User, //!< User materials
+ All //!< All materials
+ } MaterialType;
+
+ Material_ResourceMgr();
+ ~Material_ResourceMgr();
+
+ QStringList materials( MaterialType = All, bool = true );
+
+ QStringList getPreferenceMaterialsNames();
+
+};
+
+#endif // MATERIAL_RESOURCEMGR_H
--- /dev/null
+<!--
+ Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
+
+ Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+ CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+ See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+
+-->
+<document>
+ <section name="Plastic" >
+ <parameter name="ambient-color" value="#333333" />
+ <parameter name="ambient-coefficient" value="0.5" />
+ <parameter name="diffuse-color" value="#000000" />
+ <parameter name="diffuse-coefficient" value="0.24" />
+ <parameter name="specular-color" value="#ffffff" />
+ <parameter name="specular-coefficient" value="0.06" />
+ <parameter name="shininess" value="0.0078125" />
+ </section>
+ <section name="Shiny plastic" >
+ <parameter name="ambient-color" value="#333333" />
+ <parameter name="ambient-coefficient" value="0.44" />
+ <parameter name="diffuse-color" value="#000000" />
+ <parameter name="diffuse-coefficient" value="0.5" />
+ <parameter name="specular-color" value="#ffffff" />
+ <parameter name="specular-coefficient" value="1.0" />
+ <parameter name="shininess" value="1.0" />
+ </section>
+ <section name="Satin" >
+ <parameter name="ambient-color" value="#333333" />
+ <parameter name="ambient-coefficient" value="0.33" />
+ <parameter name="diffuse-color" value="#000000" />
+ <parameter name="diffuse-coefficient" value="0.4" />
+ <parameter name="specular-color" value="#ffffff" />
+ <parameter name="specular-coefficient" value="0.44" />
+ <parameter name="shininess" value="0.09375" />
+ </section>
+ <section name="Metal" >
+ <parameter name="diffuse-color" value="#000000" />
+ <parameter name="diffuse-coefficient" value="0.47" />
+ <parameter name="specular-color" value="#ffffff" />
+ <parameter name="specular-coefficient" value="0.45" />
+ <parameter name="shininess" value="0.13" />
+ </section>
+ <section name="Brass">
+ <parameter name="ambient-color" value="#543907" />
+ <parameter name="ambient-coefficient" value="1.0" />
+ <parameter name="diffuse-color" value="#c7911d" />
+ <parameter name="diffuse-coefficient" value="1.0" />
+ <parameter name="specular-color" value="#fdf0ce" />
+ <parameter name="specular-coefficient" value="1.0" />
+ <parameter name="shininess" value="0.21794844" />
+ </section>
+ <section name="Bronze">
+ <parameter name="ambient-color" value="#36200d" />
+ <parameter name="ambient-coefficient" value="1.0" />
+ <parameter name="diffuse-color" value="#b66d2e" />
+ <parameter name="diffuse-coefficient" value="1.0" />
+ <parameter name="specular-color" value="#64452a" />
+ <parameter name="specular-coefficient" value="1.0" />
+ <parameter name="shininess" value="0.2" />
+ </section>
+ <section name="Copper" >
+ <parameter name="ambient-color" value="#54423a" />
+ <parameter name="ambient-coefficient" value="1.0" />
+ <parameter name="diffuse-color" value="#801c00" />
+ <parameter name="diffuse-coefficient" value="1.0" />
+ <parameter name="specular-color" value="#f3ba00" />
+ <parameter name="specular-coefficient" value="1.0" />
+ <parameter name="shininess" value="0.93" />
+ </section>
+ <section name="Gold" >
+ <parameter name="ambient-color" value="#ffc451" />
+ <parameter name="ambient-coefficient" value="0.3" />
+ <parameter name="diffuse-color" value="#ffb000" />
+ <parameter name="diffuse-coefficient" value="0.4" />
+ <parameter name="specular-color" value="#fffac7" />
+ <parameter name="specular-coefficient" value="0.9" />
+ <parameter name="shininess" value="0.0625" />
+ </section>
+ <section name="Pewter" >
+ <parameter name="ambient-color" value="#1b0f1d" />
+ <parameter name="ambient-coefficient" value="1.0" />
+ <parameter name="diffuse-color" value="#6d788a" />
+ <parameter name="diffuse-coefficient" value="1.0" />
+ <parameter name="specular-color" value="#555585" />
+ <parameter name="specular-coefficient" value="1.0" />
+ <parameter name="shininess" value="0.076923047" />
+ </section>
+ <section name="Plaster" >
+ <parameter name="ambient-color" value="#313131" />
+ <parameter name="ambient-coefficient" value="0.26" />
+ <parameter name="diffuse-color" value="#818181" />
+ <parameter name="diffuse-coefficient" value="0.23" />
+ <parameter name="specular-color" value="#828282" />
+ <parameter name="specular-coefficient" value="0.06" />
+ <parameter name="shininess" value="0.0078125" />
+ </section>
+ <section name="Silver" >
+ <parameter name="ambient-color" value="#313131" />
+ <parameter name="ambient-coefficient" value="1.0" />
+ <parameter name="diffuse-color" value="#818181" />
+ <parameter name="diffuse-coefficient" value="1.0" />
+ <parameter name="specular-color" value="#828282" />
+ <parameter name="specular-coefficient" value="1.0" />
+ <parameter name="shininess" value="0.2" />
+ </section>
+ <section name="Steel" >
+ <parameter name="ambient-color" value="#333333" />
+ <parameter name="ambient-coefficient" value="0.01" />
+ <parameter name="diffuse-color" value="#000000" />
+ <parameter name="diffuse-coefficient" value="0.03" />
+ <parameter name="specular-color" value="#ffffff" />
+ <parameter name="specular-coefficient" value="0.98" />
+ <parameter name="shininess" value="0.06" />
+ </section>
+ <section name="Stone" >
+ <parameter name="ambient-color" value="#ffcc9e" />
+ <parameter name="ambient-coefficient" value="0.19" />
+ <parameter name="diffuse-color" value="#ffcc9e" />
+ <parameter name="diffuse-coefficient" value="0.75" />
+ <parameter name="specular-color" value="#faff99" />
+ <parameter name="specular-coefficient" value="0.08" />
+ <parameter name="shininess" value="0.17" />
+ </section>
+ <section name="Chrome" >
+ <parameter name="ambient-color" value="#595959" />
+ <parameter name="ambient-coefficient" value="1.0" />
+ <parameter name="diffuse-color" value="#666666" />
+ <parameter name="diffuse-coefficient" value="1.0" />
+ <parameter name="specular-color" value="#f9f9f9" />
+ <parameter name="specular-coefficient" value="1.0" />
+ <parameter name="shininess" value="0.1" />
+ </section>
+ <section name="Neon" >
+ <parameter name="ambient-color" value="#ffffff" />
+ <parameter name="ambient-coefficient" value="1.0" />
+ <parameter name="diffuse-color" value="#ffffff" />
+ <parameter name="diffuse-coefficient" value="1.0" />
+ <parameter name="specular-color" value="#ffffff" />
+ <parameter name="specular-coefficient" value="0.62" />
+ <parameter name="emission-color" value="#00ff75" />
+ <parameter name="emission-coefficient" value="0.9" />
+ <parameter name="shininess" value="0.05" />
+ </section>
+ <section name="Aluminium" >
+ <parameter name="ambient-color" value="#4c4c4c" />
+ <parameter name="ambient-coefficient" value="1.0" />
+ <parameter name="diffuse-color" value="#4c4c4c" />
+ <parameter name="diffuse-coefficient" value="1.0" />
+ <parameter name="specular-color" value="#b3b3cc" />
+ <parameter name="specular-coefficient" value="1.0" />
+ <parameter name="shininess" value="0.09" />
+ </section>
+ <section name="Obsidian" >
+ <parameter name="ambient-color" value="#0d0c10" />
+ <parameter name="ambient-coefficient" value="1.0" />
+ <parameter name="diffuse-color" value="#2e2b39" />
+ <parameter name="diffuse-coefficient" value="1.0" />
+ <parameter name="specular-color" value="#555458" />
+ <parameter name="specular-coefficient" value="1.0" />
+ <parameter name="shininess" value="0.3" />
+ </section>
+ <section name="Jade" >
+ <parameter name="ambient-color" value="#223828" />
+ <parameter name="ambient-coefficient" value="1.0" />
+ <parameter name="diffuse-color" value="#8ae3a1" />
+ <parameter name="diffuse-coefficient" value="1.0" />
+ <parameter name="specular-color" value="#505050" />
+ <parameter name="specular-coefficient" value="1.0" />
+ <parameter name="shininess" value="0.1" />
+ </section>
+</document>
#include <gp_Dir.hxx>
#include <gp_Vec.hxx>
#include <Graphic3d_AspectFillArea3d.hxx>
+#include <Graphic3d_AspectLine3d.hxx>
#include <Prs3d_ShadingAspect.hxx>
#include <Prs3d_Arrow.hxx>
+#include <Prs3d_IsoAspect.hxx>
#include <SelectBasics_SensitiveEntity.hxx>
#include <SelectMgr_EntityOwner.hxx>
: SALOME_AISShape(shape), myName(aName), myDisplayVectors(false)
{
myShadingColor = Quantity_Color( Quantity_NOC_GOLDENROD );
+
+ storeBoundaryColors();
+
+ myEdgesInShadingColor = Quantity_Color( Quantity_NOC_GOLDENROD );
+
+ myUIsoNumber = -1;
+ myVIsoNumber = -1;
}
void GEOM_AISShape::setIO(const Handle(SALOME_InteractiveObject)& io){
switch (aMode) {
case 0://StdSelect_DM_Wireframe:
{
+ restoreIsoNumbers();
+
+ // Restore wireframe edges colors
+ restoreBoundaryColors();
+
StdPrs_WFDeflectionShape::Add(aPrs,myshape,myDrawer);
break;
}
case 1://StdSelect_DM_Shading:
{
- myDrawer->ShadingAspect()->Aspect()->SetDistinguishOn();
-
- Graphic3d_MaterialAspect aMatAspect;
- aMatAspect.SetAmbient( 0.5 );
- aMatAspect.SetDiffuse( 0.5 );
- aMatAspect.SetEmissive( 0.5 );
- aMatAspect.SetShininess(0.5 );
- aMatAspect.SetSpecular( 0.5 );
-
- myDrawer->ShadingAspect()->Aspect()->SetFrontMaterial(aMatAspect);
- myDrawer->ShadingAspect()->Aspect()->SetBackMaterial(Graphic3d_NOM_JADE);
-
- Graphic3d_MaterialAspect FMat = myDrawer->ShadingAspect()->Aspect()->FrontMaterial();
- Graphic3d_MaterialAspect BMat = myDrawer->ShadingAspect()->Aspect()->BackMaterial();
- FMat.SetTransparency(myTransparency); BMat.SetTransparency(myTransparency);
- myDrawer->ShadingAspect()->Aspect()->SetFrontMaterial(FMat);
- myDrawer->ShadingAspect()->Aspect()->SetBackMaterial(BMat);
-
- //Handle(Graphic3d_AspectFillArea3d) a4bis = myDrawer->ShadingAspect()->Aspect();
- // P->SetPrimitivesAspect(a4bis);
- // G->SetGroupPrimitivesAspect(a4bis);
- //a4bis->SetInteriorColor(myShadingColor);
- myDrawer->ShadingAspect()->SetColor(myShadingColor);
+ restoreIsoNumbers();
- // PAL12113: AIS_Shape::Compute() works correctly with shapes containing no faces
- //StdPrs_ShadedShape::Add(aPrs,myshape,myDrawer);
- AIS_Shape::Compute(aPresentationManager, aPrs, aMode);
+ shadingMode(aPresentationManager, aPrs, aMode);
break;
}
case 3: //StdSelect_DM_HLR:
}
}
+ if ( aMode == ShadingWithEdges ) {
+ // Temporary store number of iso lines in order to recover its later
+ // when display mode is achnged to 'Wirefame' or 'Shading'.
+ // Iso lines are not displayed in 'Shading with edges' mode.
+ storeIsoNumbers();
+
+ // Reset number of iso lines to 0
+ resetIsoNumbers();
+
+ //Shaded faces
+ shadingMode(aPresentationManager, aPrs, AIS_Shaded);
+
+ // Store wireframe edges colors
+ storeBoundaryColors();
+
+ // Coloring edges
+ Handle(Prs3d_LineAspect) anAspect = myDrawer->UnFreeBoundaryAspect();
+ anAspect->SetColor( myEdgesInShadingColor );
+ myDrawer->SetUnFreeBoundaryAspect( anAspect );
+
+ anAspect = myDrawer->FreeBoundaryAspect();
+ anAspect->SetColor( myEdgesInShadingColor );
+ myDrawer->SetFreeBoundaryAspect( anAspect );
+
+ // Add edges to presentation
+ StdPrs_WFDeflectionShape::Add(aPrs,myshape,myDrawer);
+ }
+
if (isShowVectors())
{
const bool isVector = IsKind(STANDARD_TYPE(GEOM_AISVector));
myShadingColor = aCol;
}
+void GEOM_AISShape::SetEdgesInShadingColor(const Quantity_Color &aCol)
+{
+ myEdgesInShadingColor = aCol;
+}
+
void GEOM_AISShape::highlightSubShapes(const TColStd_IndexedMapOfInteger& aIndexMap,
const Standard_Boolean aHighlight )
{
{
myDisplayVectors = isDisplayed;
}
+
+void GEOM_AISShape::shadingMode(const Handle(PrsMgr_PresentationManager3d)& aPresentationManager,
+ const Handle(Prs3d_Presentation)& aPrs,
+ const Standard_Integer aMode)
+{
+ myDrawer->ShadingAspect()->Aspect()->SetDistinguishOn();
+
+ Graphic3d_MaterialAspect aMatAspect;
+ if ( !HasMaterial() ) {
+ aMatAspect.SetAmbient( 0.5 );
+ aMatAspect.SetDiffuse( 0.5 );
+ aMatAspect.SetEmissive( 0.5 );
+ aMatAspect.SetShininess(0.5 );
+ aMatAspect.SetSpecular( 0.5 );
+
+ myDrawer->ShadingAspect()->Aspect()->SetFrontMaterial(aMatAspect);
+ myDrawer->ShadingAspect()->Aspect()->SetBackMaterial(Graphic3d_NOM_JADE);
+ }
+
+ Graphic3d_MaterialAspect FMat = myDrawer->ShadingAspect()->Aspect()->FrontMaterial();
+ Graphic3d_MaterialAspect BMat = myDrawer->ShadingAspect()->Aspect()->BackMaterial();
+ FMat.SetTransparency(myTransparency); BMat.SetTransparency(myTransparency);
+ myDrawer->ShadingAspect()->Aspect()->SetFrontMaterial(FMat);
+ myDrawer->ShadingAspect()->Aspect()->SetBackMaterial(BMat);
+
+ //Handle(Graphic3d_AspectFillArea3d) a4bis = myDrawer->ShadingAspect()->Aspect();
+ // P->SetPrimitivesAspect(a4bis);
+ // G->SetGroupPrimitivesAspect(a4bis);
+ //a4bis->SetInteriorColor(myShadingColor);
+ myDrawer->ShadingAspect()->SetColor(myShadingColor);
+
+ // PAL12113: AIS_Shape::Compute() works correctly with shapes containing no faces
+ //StdPrs_ShadedShape::Add(aPrs,myshape,myDrawer);
+ AIS_Shape::Compute(aPresentationManager, aPrs, aMode);
+}
+
+void GEOM_AISShape::storeIsoNumbers()
+{
+ myUIsoNumber = myDrawer->UIsoAspect()->Number();
+ myVIsoNumber = myDrawer->VIsoAspect()->Number();
+}
+
+void GEOM_AISShape::restoreIsoNumbers()
+{
+ if ( myUIsoNumber > 0 ) {
+ // Restore number of U iso lines
+ Handle(Prs3d_IsoAspect) anAspect = myDrawer->UIsoAspect();
+ anAspect->SetNumber( myUIsoNumber );
+ myDrawer->SetUIsoAspect( anAspect );
+ }
+
+ if ( myVIsoNumber > 0 ) {
+ // Restore number of V iso lines
+ Handle(Prs3d_IsoAspect) anAspect = myDrawer->VIsoAspect();
+ anAspect->SetNumber( myVIsoNumber );
+ myDrawer->SetVIsoAspect( anAspect );
+ }
+}
+
+void GEOM_AISShape::resetIsoNumbers()
+{
+ Handle(Prs3d_IsoAspect) anAspect = myDrawer->UIsoAspect();
+ anAspect->SetNumber( 0 );
+ myDrawer->SetUIsoAspect( anAspect );
+
+ anAspect = myDrawer->VIsoAspect();
+ anAspect->SetNumber( 0 );
+ myDrawer->SetVIsoAspect( anAspect );
+}
+
+void GEOM_AISShape::storeBoundaryColors()
+{
+ Aspect_TypeOfLine aLT;
+ Standard_Real aW;
+
+ myDrawer->FreeBoundaryAspect()->Aspect()->Values( myFreeBoundaryColor, aLT, aW);
+ myDrawer->UnFreeBoundaryAspect()->Aspect()->Values( myUnFreeBoundaryColor, aLT, aW);
+}
+
+void GEOM_AISShape::restoreBoundaryColors()
+{
+ Handle(Prs3d_LineAspect) anAspect = myDrawer->FreeBoundaryAspect();
+ anAspect->SetColor( myFreeBoundaryColor );
+ myDrawer->SetFreeBoundaryAspect( anAspect );
+
+ anAspect = myDrawer->UnFreeBoundaryAspect();
+ anAspect->SetColor( myUnFreeBoundaryColor );
+ myDrawer->SetUnFreeBoundaryAspect( anAspect );
+}
#include <TCollection_AsciiString.hxx>
+#include <AIS_DisplayMode.hxx>
+
class PrsMgr_PresentationManager3d;
class Prs3d_Presentation;
class SALOME_InteractiveObject;
public:
+ //! Enumeration of display modes
+ typedef enum {
+ //WireFrame, //!< the same as AIS_WireFrame
+ //Shading, //!< the same as AIS_Shaded
+ ShadingWithEdges = AIS_Shaded+1, //!< shading with edges
+ TexturedShape = ShadingWithEdges+1 //!< the same as AIS_ExactHLR
+ } DispMode;
+
inline void* operator new(size_t,void* anAddress)
{
return anAddress;
void SetTransparency(const Standard_Real aValue);
void SetShadingColor(const Quantity_Color &aCol);
+ void SetEdgesInShadingColor(const Quantity_Color &aCol);
void SetDisplayVectors(bool isShow);
virtual void Compute(const Handle(PrsMgr_PresentationManager3d)& aPresentationManager,
const Handle(Standard_Type)& DynamicType() const;
Standard_Boolean IsKind(const Handle(Standard_Type)&) const;
+ void storeIsoNumbers();
+ void restoreIsoNumbers();
+ void resetIsoNumbers();
+
protected:
+ void shadingMode(const Handle(PrsMgr_PresentationManager3d)& aPresentationManager,
+ const Handle(Prs3d_Presentation)& aPrs,
+ const Standard_Integer aMode);
+
+ void storeBoundaryColors();
+ void restoreBoundaryColors();
+
Quantity_Color myShadingColor;
+ Quantity_Color myFreeBoundaryColor;
+ Quantity_Color myUnFreeBoundaryColor;
+
+ Quantity_Color myEdgesInShadingColor;
+
+ int myUIsoNumber;
+ int myVIsoNumber;
+
private:
TCollection_AsciiString myName;
bool myDisplayVectors;
#include "GEOM_EdgeSource.h"
#include "GEOM_WireframeFace.h"
#include "GEOM_ShadingFace.h"
+#include "GEOM_PainterPolyDataMapper.h"
#include "SVTK_Actor.h"
#include <OCC2VTK_Tools.h>
myHighlightActor(GEOM_DeviceActor::New(),true),
myAppendFilter(vtkAppendPolyData::New(),true),
- myPolyDataMapper(vtkPolyDataMapper::New(),true),
+ // Use mapper as an instance of GEOM_PainterPolyDataMapper class
+ // to prevent drawing of mappers' content (due to an empty definition
+ // of GEOM_PainterPolyDataMapper::RenderPiece(...)).
+ // !!! Presentation of GEOM_Actor is drawing only with help of actors
+ // defined in this class !!!
+ myPolyDataMapper(GEOM_PainterPolyDataMapper::New(),true),
myHighlightProp(vtkProperty::New()),
myPreHighlightProp(vtkProperty::New()),
- myShadingFaceProp(vtkProperty::New())
+ myShadingFaceProp(vtkProperty::New()),
+ myShadingBackFaceProp(vtkProperty::New())
{
#ifdef MYDEBUG
MESSAGE (this<< " GEOM_Actor::GEOM_Actor");
aProperty->SetPointSize(3);
aProperty->SetColor(1, 1, 0);
- myAppendFilter->AddInput(myIsolatedEdgeSource->GetOutput());
+ myAppendFilter->AddInput(myIsolatedEdgeSource->GetOutput());
myIsolatedEdgeActor->SetInput(myIsolatedEdgeSource->GetOutput(),false);
aProperty = myIsolatedEdgeActor->GetProperty();
aProperty->SetRepresentation(VTK_WIREFRAME);
aProperty->SetColor(1, 0, 0);
- myAppendFilter->AddInput(myOneFaceEdgeSource->GetOutput());
+ myAppendFilter->AddInput(myOneFaceEdgeSource->GetOutput());
myOneFaceEdgeActor->SetInput(myOneFaceEdgeSource->GetOutput(),false);
aProperty = myOneFaceEdgeActor->GetProperty();
aProperty->SetRepresentation(VTK_WIREFRAME);
myShadingFaceActor->SetInput(myShadingFaceSource->GetOutput(),true);
- myShadingFaceProp->SetRepresentation(VTK_SURFACE);
+ myShadingFaceProp->SetRepresentation(VTKViewer::Representation::Surface);
myShadingFaceProp->SetInterpolationToGouraud();
myShadingFaceProp->SetAmbient(1.0);
myShadingFaceProp->SetDiffuse(1.0);
myShadingFaceActor->SetProperty(myShadingFaceProp.GetPointer());
+ StoreBoundaryColors();
+
+ myNbIsos[0] = -1;
+ myNbIsos[1] = -1;
+
// Toggle display mode
setDisplayMode(0); // WIRE FRAME
SetVectorMode(0); //
-
}
myHighlightProp->Delete();
myPreHighlightProp->Delete();
myShadingFaceProp->Delete();
+ myShadingBackFaceProp->Delete();
}
GEOM_Actor*
setDisplayMode(int theMode)
{
#ifdef MYDEBUG
- MESSAGE ( "GEOM_Actor::SetDisplayMode = "<<theMode );
+ MESSAGE ( "GEOM_Actor::setDisplayMode = "<<theMode );
#endif
+
+ if ( theMode == (int)eWireframe ) {
+ RestoreIsoNumbers();
+ // Restore wireframe edges colors
+ RestoreBoundaryColors();
+ }
+ else if ( theMode == (int)eShading || theMode == (int)eShadingWithEdges ) {
+ // Temporary store number of iso lines in order to recover its later
+ // when display mode is achnged to 'Wirefame' or 'Shading'.
+ // Iso lines are not displayed in 'Shading with edges' mode.
+ StoreIsoNumbers();
+
+ // Reset number of iso lines to 0
+ ResetIsoNumbers();
+
+ if ( theMode == (int)eShadingWithEdges ) {
+ // Store wireframe edges colors
+ StoreBoundaryColors();
+
+ // Coloring edges
+ myIsolatedEdgeActor->GetProperty()->SetColor(myEdgesInShadingColor[0],
+ myEdgesInShadingColor[1],
+ myEdgesInShadingColor[2]);
+ myOneFaceEdgeActor->GetProperty()->SetColor(myEdgesInShadingColor[0],
+ myEdgesInShadingColor[1],
+ myEdgesInShadingColor[2]);
+ mySharedEdgeActor->GetProperty()->SetColor(myEdgesInShadingColor[0],
+ myEdgesInShadingColor[1],
+ myEdgesInShadingColor[2]);
+ //SetModified();
+ } else {
+ myIsolatedEdgeActor->GetProperty()->SetColor(myEdgesInWireframeColor[0],
+ myEdgesInWireframeColor[1],
+ myEdgesInWireframeColor[2]);
+ }
+ }
+
VTKViewer_Actor::setDisplayMode(theMode);
SetVisibility(GetVisibility());
}
this->myHighlightActor->SetVisibility(theVisibility && (myIsSelected || myIsPreselected));
- myShadingFaceActor->SetVisibility(theVisibility && (myDisplayMode == (int)eShading) && (!myIsSelected || !myIsPreselected));
- myWireframeFaceActor->SetVisibility(theVisibility && (myDisplayMode ==(int)eWireframe) && !myIsSelected);
+ myShadingFaceActor->SetVisibility(theVisibility && (myDisplayMode == (int)eShading || myDisplayMode == (int)eShadingWithEdges) && (!myIsSelected || !myIsPreselected));
+ myWireframeFaceActor->SetVisibility(theVisibility && (myDisplayMode == (int)eWireframe) && !myIsSelected);
- mySharedEdgeActor->SetVisibility(theVisibility && myDisplayMode == (int)eWireframe && !myIsSelected);
- myOneFaceEdgeActor->SetVisibility(theVisibility && myDisplayMode == (int)eWireframe && !myIsSelected);
+ mySharedEdgeActor->SetVisibility(theVisibility && (myDisplayMode == (int)eWireframe || myDisplayMode == (int)eShadingWithEdges) && !myIsSelected);
+ myOneFaceEdgeActor->SetVisibility(theVisibility && (myDisplayMode == (int)eWireframe || myDisplayMode == (int)eShadingWithEdges) && !myIsSelected);
myIsolatedEdgeActor->SetVisibility(theVisibility && !myIsSelected);
- myVertexActor->SetVisibility(theVisibility && !myIsSelected);// must be added new mode points
+ myVertexActor->SetVisibility(theVisibility && myDisplayMode == (int)eWireframe && !myIsSelected);// must be added new mode points
}
}
switch(myDisplayMode){
- case 0://wireframe
+ case eWireframe://wireframe
myPreHighlightProp->SetRepresentationToWireframe();
myHighlightProp->SetRepresentationToWireframe();
break;
- case 1://shading
+ case eShading://shading
+ case eShadingWithEdges://shading with edges
myPreHighlightProp->SetRepresentationToSurface();
myHighlightProp->SetRepresentationToSurface();
break;
if(myIsPreselected){
this->myHighlightActor->SetProperty(myPreHighlightProp.GetPointer());
myShadingFaceActor->SetProperty(myPreHighlightProp.GetPointer());
+ myShadingFaceActor->SetBackfaceProperty(myPreHighlightProp.GetPointer());
} else {
this->myHighlightActor->SetProperty(myShadingFaceProp.GetPointer());
myShadingFaceActor->SetProperty(myShadingFaceProp.GetPointer());
+ myShadingFaceActor->SetBackfaceProperty(myShadingBackFaceProp.GetPointer());
}
}
else{
this->myHighlightActor->SetProperty(myHighlightProp.GetPointer());
myShadingFaceActor->SetProperty(myHighlightProp.GetPointer());
+ myShadingFaceActor->SetBackfaceProperty(myHighlightProp.GetPointer());
}
this->Property->Render(this, ren);
#ifdef MYDEBUG
MESSAGE ( this << " GEOM_Actor::highlight highlight="<<highlight );
#endif
- SALOME_Actor::highlight(highlight);
+ SALOME_Actor::highlight(highlight);
}
void GEOM_Actor::SetOpacity(vtkFloatingPointType opa)
{
// enk:tested OK
myShadingFaceProp->SetOpacity(opa);
+ myShadingBackFaceProp->SetOpacity(opa);
myHighlightProp->SetOpacity(opa);
myPreHighlightProp->SetOpacity(opa);
myVertexActor->GetProperty()->SetOpacity(opa);
{
// enk:tested OK
myShadingFaceProp->SetColor(r,g,b); // shading color (Shading)
- myIsolatedEdgeActor->GetProperty()->SetColor(r,g,b); // standalone edge color (Wireframe)
+ myShadingBackFaceProp->SetColor(r,g,b); // back face shading color (Shading)
myVertexActor->GetProperty()->SetColor(r,g,b); // vertex actor (Shading/Wireframe)
- myOneFaceEdgeActor->GetProperty()->SetColor(r,g,b); // standalone face edge color (Wireframe)
- mySharedEdgeActor->GetProperty()->SetColor(r,g,b); // share edge color (Wireframe)
+ if ( myDisplayMode != (int)eShadingWithEdges ) {
+ myIsolatedEdgeActor->GetProperty()->SetColor(r,g,b); // standalone edge color (Wireframe)
+ myOneFaceEdgeActor->GetProperty()->SetColor(r,g,b); // standalone face edge color (Wireframe)
+ mySharedEdgeActor->GetProperty()->SetColor(r,g,b); // share edge color (Wireframe)
+ }
}
void GEOM_Actor::GetColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b)
b = aRGB[2];
}
+void GEOM_Actor::SetMaterial(std::vector<vtkProperty*> theProps)
+{
+ int aSize = theProps.size();
+
+ if ( aSize < 1 || aSize > 2)
+ return;
+
+ // theProps[0] -- front material properties
+ // theProps[1] -- back material properties (if exist)
+ // If there are no back material properties,
+ // we get front material properties as back material
+
+ double aCoefnt;
+
+ // Set reflection coefficients
+ aCoefnt = theProps[0]->GetAmbient();
+ myShadingFaceProp->SetAmbient(aCoefnt);
+ myVertexActor->GetProperty()->SetAmbient(aCoefnt);
+ if ( aSize == 2 )
+ aCoefnt = theProps[1]->GetAmbient();
+ myShadingBackFaceProp->SetAmbient(aCoefnt);
+
+ // Set diffuse coefficients
+ aCoefnt = theProps[0]->GetDiffuse();
+ myShadingFaceProp->SetDiffuse(aCoefnt);
+ myVertexActor->GetProperty()->SetDiffuse(aCoefnt);
+ if ( aSize == 2 )
+ aCoefnt = theProps[1]->GetDiffuse();
+ myShadingBackFaceProp->SetDiffuse(aCoefnt);
+
+ // Set specular coefficients
+ aCoefnt = theProps[0]->GetSpecular();
+ myShadingFaceProp->SetSpecular(aCoefnt);
+ myVertexActor->GetProperty()->SetSpecular(aCoefnt);
+ if ( aSize == 2 )
+ aCoefnt = theProps[1]->GetSpecular();
+ myShadingBackFaceProp->SetSpecular(aCoefnt);
+
+
+ double* aColor;
+
+ // Set reflection colors
+ aColor = theProps[0]->GetAmbientColor();
+ myShadingFaceProp->SetAmbientColor(aColor[0], aColor[1], aColor[2]);
+ myVertexActor->GetProperty()->SetAmbientColor(aColor[0], aColor[1], aColor[2]);
+ if ( aSize == 2 )
+ aColor = theProps[1]->GetAmbientColor();
+ myShadingBackFaceProp->SetAmbientColor(aColor[0], aColor[1], aColor[2]);
+
+ // Set diffuse colors
+ aColor = theProps[0]->GetDiffuseColor();
+ myShadingFaceProp->SetDiffuseColor(aColor[0], aColor[1], aColor[2]);
+ myVertexActor->GetProperty()->SetDiffuseColor(aColor[0], aColor[1], aColor[2]);
+ if ( aSize == 2 )
+ aColor = theProps[1]->GetDiffuseColor();
+ myShadingBackFaceProp->SetDiffuseColor(aColor[0], aColor[1], aColor[2]);
+
+ // Set specular colors
+ aColor = theProps[0]->GetSpecularColor();
+ myShadingFaceProp->SetSpecularColor(aColor[0], aColor[1], aColor[2]);
+ myVertexActor->GetProperty()->SetSpecularColor(aColor[0], aColor[1], aColor[2]);
+ if ( aSize == 2 )
+ aColor = theProps[1]->GetSpecularColor();
+ myShadingBackFaceProp->SetSpecularColor(aColor[0], aColor[1], aColor[2]);
+
+ // Set shininess
+ aCoefnt = theProps[0]->GetSpecularPower();
+ myShadingFaceProp->SetSpecularPower(aCoefnt);
+ myVertexActor->GetProperty()->SetSpecularPower(aCoefnt);
+ if ( aSize == 2 )
+ aCoefnt = theProps[1]->GetSpecularPower();
+ myShadingBackFaceProp->SetSpecularPower(aCoefnt);
+
+ // Set back face material property
+ myShadingFaceActor->SetBackfaceProperty(myShadingBackFaceProp.GetPointer());
+}
+
+vtkProperty* GEOM_Actor::GetFrontMaterial()
+{
+ return myShadingFaceProp;
+}
+
+vtkProperty* GEOM_Actor::GetBackMaterial()
+{
+ return myShadingBackFaceProp;
+}
+
bool GEOM_Actor::IsInfinitive()
{
return ((bool)myShape.Infinite() || isOnlyVertex);
#ifdef MYDEBUG
MESSAGE ( this << " GEOM_Actor::Highlight myIsSelected="<<myIsSelected );
#endif
-
+
+ if ( myDisplayMode == (int)eShading || myDisplayMode == (int)eShadingWithEdges ) {
+ if ( theIsHighlight )
+ RestoreIsoNumbers();
+ else
+ // Reset number of iso lines to 0
+ ResetIsoNumbers();
+ }
+
SALOME_Actor::Highlight(theIsHighlight); // this method call ::highlight(theIsHighlight) in the end
SetVisibility(GetVisibility());
}
if ( !GetPickable() )
return false;
+ if ( myDisplayMode == (int)eShading || myDisplayMode == (int)eShadingWithEdges ) {
+ if ( theIsHighlight )
+ RestoreIsoNumbers();
+ else
+ // Reset number of iso lines to 0
+ ResetIsoNumbers();
+ }
+
myPreHighlightActor->SetVisibility( false );
bool anIsPreselected = myIsPreselected;
this->Transform->Pop();
}
+void GEOM_Actor::SetEdgesInShadingColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b)
+{
+ myEdgesInShadingColor[0] = r;
+ myEdgesInShadingColor[1] = g;
+ myEdgesInShadingColor[2] = b;
+}
+
+void GEOM_Actor::StoreIsoNumbers()
+{
+ myWireframeFaceSource->GetNbIso(myNbIsos[0], myNbIsos[1]);
+}
+void GEOM_Actor::RestoreIsoNumbers()
+{
+ if ( myNbIsos[0] > 0 || myNbIsos[1] > 0 )
+ // Restore number of U and (or) V iso lines
+ myWireframeFaceSource->SetNbIso(myNbIsos);
+}
+
+void GEOM_Actor::ResetIsoNumbers()
+{
+ int aNb[2] = {0, 0};
+ myWireframeFaceSource->SetNbIso(aNb);
+}
+
+void GEOM_Actor::StoreBoundaryColors()
+{
+ mySharedEdgeActor->GetProperty()->GetColor(myEdgesInWireframeColor);
+}
+
+void GEOM_Actor::RestoreBoundaryColors()
+{
+ myIsolatedEdgeActor->GetProperty()->SetColor(myEdgesInWireframeColor[0],
+ myEdgesInWireframeColor[1],
+ myEdgesInWireframeColor[2]);
+ myOneFaceEdgeActor->GetProperty()->SetColor(myEdgesInWireframeColor[0],
+ myEdgesInWireframeColor[1],
+ myEdgesInWireframeColor[2]);
+ mySharedEdgeActor->GetProperty()->SetColor(myEdgesInWireframeColor[0],
+ myEdgesInWireframeColor[1],
+ myEdgesInWireframeColor[2]);
+}
void AddToRender(vtkRenderer* theRenderer);
void RemoveFromRender(vtkRenderer* theRenderer);
- enum EDisplayMode{ eWireframe, eShading};
+ enum EDisplayMode{ eWireframe, eShading, eShadingWithEdges = eShading + 2 };
/* void SetDisplayMode(EDisplayMode theMode); */
/* EDisplayMode GetDisplayMode() const { return myDisplayMode;} */
void SetColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
void GetColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
+ // Material
+ void SetMaterial(std::vector<vtkProperty*> theProps);
+ vtkProperty* GetFrontMaterial();
+ vtkProperty* GetBackMaterial();
+
virtual bool IsInfinitive();
// overloaded functions
virtual
bool
GetVectorMode();
+
+ //! Edges in shading color management
+ void SetEdgesInShadingColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
+
+ void
+ StoreIsoNumbers();
+
+ void
+ RestoreIsoNumbers();
+
+ void
+ ResetIsoNumbers();
protected:
void SetModified();
void GetMatrix(vtkCamera* theCam, vtkMatrix4x4 *result);
+ void StoreBoundaryColors();
+ void RestoreBoundaryColors();
+
GEOM_Actor();
~GEOM_Actor();
vtkSmartPointer<vtkProperty> myHighlightProp;
vtkSmartPointer<vtkProperty> myPreHighlightProp;
vtkSmartPointer<vtkProperty> myShadingFaceProp;
+ vtkSmartPointer<vtkProperty> myShadingBackFaceProp;
PAppendFilter myAppendFilter;
- PPolyDataMapper myPolyDataMapper;
+ PPolyGeomPainterDataMapper myPolyDataMapper;
virtual void SetMapper(vtkMapper*);
GEOM_Actor(const GEOM_Actor&);
void operator=(const GEOM_Actor&);
+
+ vtkFloatingPointType myEdgesInWireframeColor[3];
+ vtkFloatingPointType myEdgesInShadingColor[3];
};
#endif //GEOM_ACTOR_H
--- /dev/null
+// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+
+// File : GEOM_Constants.h
+// Author : Margarita KARPUNINA
+// Module : GEOM
+//
+#ifndef GEOM_CONSTANTS_H
+#define GEOM_CONSTANTS_H
+
+// minimum allowed value for deflection coefficient
+#define DEFLECTION_MIN 1e-06
+
+//Define separators
+#define NAME_SEPARATOR '_' // character used to separate parameter names
+#define DIGIT_SEPARATOR ':' // character used to separate numeric parameter values (color = r:g:b)
+
+#define VISIBILITY_PROP "Visibility" //Object visibility property
+#define OPACITY_PROP "Opacity" //Object opacity property
+#define TRANSPARENCY_PROP "Transparency" //Object transparency property
+#define DISPLAY_MODE_PROP "DisplayMode" //Object display mode property
+#define ISOS_PROP "Isos" //Number of the Isos property of the object
+#define COLOR_PROP "Color" //Color of the object
+#define VECTOR_MODE_PROP "VectorMode" //Vector mode property
+#define DEFLECTION_COEFF_PROP "DeflectionCoeff" //Deflection coeff property
+#define MARKER_TYPE_PROP "MarkerType" //Marker type property
+#define FRONT_MATERIAL_PROP "FrontMaterial" //Object front material property
+#define BACK_MATERIAL_PROP "BackMaterial" //Object back material property
+
+#endif //GEOM_CONSTANTS_H
{
return myActor->GetProperty();
}
+
+void
+GEOM_DeviceActor::
+SetBackfaceProperty(vtkProperty* theProperty)
+{
+ myActor->SetBackfaceProperty(theProperty);
+}
+
+vtkProperty*
+GEOM_DeviceActor::
+GetBackfaceProperty()
+{
+ return myActor->GetBackfaceProperty();
+}
void
GEOM_DeviceActor::
void SetProperty(vtkProperty* theProperty);
vtkProperty* GetProperty();
+
+ void SetBackfaceProperty(vtkProperty* theProperty);
+ vtkProperty* GetBackfaceProperty();
void SetVisibility(int theVisibility);
int GetVisibility();
--- /dev/null
+// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+
+#include "GEOM_PainterPolyDataMapper.h"
+
+#include <vtkObjectFactory.h>
+
+vtkStandardNewMacro(GEOM_PainterPolyDataMapper);
--- /dev/null
+// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+
+#ifndef GEOM_PAINTERPOLYDATAMAPPER_H
+#define GEOM_PAINTERPOLYDATAMAPPER_H
+
+#include <vtkPainterPolyDataMapper.h>
+
+/*
+ * This class can be used to prevent drawing of mappers' content (due to an
+ * empty definition of GEOM_PainterPolyDataMapper::RenderPiece(...) method).
+ * It is used as poly data mapper in GEOM_Actor class.
+ */
+class GEOM_PainterPolyDataMapper: public vtkPainterPolyDataMapper
+{
+ public:
+ vtkTypeMacro(GEOM_PainterPolyDataMapper,vtkPainterPolyDataMapper);
+ static GEOM_PainterPolyDataMapper* New();
+
+ virtual void RenderPiece(vtkRenderer *ren, vtkActor *act) {}
+
+ protected:
+ GEOM_PainterPolyDataMapper() {}
+ ~GEOM_PainterPolyDataMapper() {}
+
+};
+
+#endif //GEOM_PAINTERPOLYDATAMAPPER_H
T* Get() const { return this->GetPointer();}
};
-
class GEOM_DeviceActor;
typedef GEOM_SmartPtr<GEOM_DeviceActor> PDeviceActor;
class vtkPolyDataMapper;
-typedef GEOM_SmartPtr<vtkPolyDataMapper> PPolyDataMapper;
+typedef GEOM_SmartPtr<vtkPolyDataMapper> PPolyDataMapper;
+
+class GEOM_PainterPolyDataMapper;
+typedef GEOM_SmartPtr<GEOM_PainterPolyDataMapper> PPolyGeomPainterDataMapper;
#endif //GEOM_SMARTPTR_H
GEOM_OBJECT_defs.hxx \
GEOM_OCCReader.h \
GEOM_SmartPtr.h \
+ GEOM_PainterPolyDataMapper.h \
GEOM_DeviceActor.h
# Libraries targets
GEOM_AISTrihedron.cxx \
GEOM_VTKTrihedron.cxx \
GEOM_AISVector.cxx \
+ GEOM_PainterPolyDataMapper.cxx \
GEOM_DeviceActor.cxx