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SetPointSize() for edge property has been removed (to prevent drawing of surplus...
authorouv <ouv@opencascade.com>
Wed, 18 Nov 2009 13:13:18 +0000 (13:13 +0000)
committerouv <ouv@opencascade.com>
Wed, 18 Nov 2009 13:13:18 +0000 (13:13 +0000)
src/OBJECT/VISU_MeshAct.cxx
src/OBJECT/VISU_ScalarMapAct.cxx

index ee575ff09f42cb48678666cabb313582e798a154..40f6c9c1aea1c56fa3865a42f8366c2188619620 100644 (file)
@@ -77,7 +77,6 @@ VISU_MeshAct
 
     int anElem0DSize = aResourceMgr->integerValue( "VISU", "elem0d_size", 5);
     GetSurfaceProperty()->SetPointSize(anElem0DSize);
-    GetEdgeProperty()->SetPointSize(anElem0DSize);
   }  
 }
 
index ce5a4e76d7e70c72809533a84e78cbb270421a57..f487f609a99a7b45ee9ca1f12a6f6896da681570 100644 (file)
@@ -257,7 +257,6 @@ VISU_ScalarMapAct
 
     int anElem0DSize = aResourceMgr->integerValue( "VISU", "elem0d_size", 5);
     mySurfaceActor->GetProperty()->SetPointSize(anElem0DSize);
-    myEdgeActor->GetProperty()->SetPointSize(anElem0DSize);
   }
 }