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To remove compilation error
authorouv <ouv@opencascade.com>
Thu, 29 Sep 2005 15:49:23 +0000 (15:49 +0000)
committerouv <ouv@opencascade.com>
Thu, 29 Sep 2005 15:49:23 +0000 (15:49 +0000)
src/PIPELINE/VISU_OpenGLPointSpriteMapper.cxx

index e72594627c1d33b63e96e1f773137121c3dbda4e..1a25cd827638075353ff503fb63e21b48667e753 100755 (executable)
@@ -646,14 +646,14 @@ void VISU_OpenGLPointSpriteMapper::CleanupPointSprites()
   glEnable( GL_DEPTH_TEST );
   glEnable( GL_LIGHTING );
   glEnable( GL_COLOR_MATERIAL );
-
+  /*
   // Reset Quadratic Attenuation parameters
   PFNGLPOINTPARAMETERFVARBPROC glPointParameterfvARB =
     (PFNGLPOINTPARAMETERFVARBPROC)dlsym( this->OpenGLLibrary, "glPointParameterfvARB" );
 
   float quadratic[] = {1, 0, 0};
   glPointParameterfvARB( GL_POINT_DISTANCE_ATTENUATION_ARB, quadratic );
-
+  */
   glDisable( GL_VERTEX_PROGRAM_POINT_SIZE_ARB );
   glDisable( GL_POINT_SPRITE_ARB );
 }