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authoreap <eap@opencascade.com>
Mon, 19 Jul 2010 07:57:32 +0000 (07:57 +0000)
committereap <eap@opencascade.com>
Mon, 19 Jul 2010 07:57:32 +0000 (07:57 +0000)
src/SMESH/SMESH_MeshEditor.cxx

index 88f48eabdb45815ddbef412c64b7593c07ddd09a..3677674b5d90d854e15adb6fa82e1675f1e1d525 100644 (file)
@@ -252,7 +252,7 @@ SMDS_MeshElement* SMESH_MeshEditor::AddElement(const vector<int> &       nodeIDs
 //=======================================================================
 
 int SMESH_MeshEditor::Remove (const list< int >& theIDs,
-                             const bool         isNodes )
+                              const bool         isNodes )
 {
   myLastCreatedElems.Clear();
   myLastCreatedNodes.Clear();