additional_env['ABSOLUTE_APPLI_PATH'] = "out_dir_Path" + config.VARS.sep + app_root_dir
launcher_name = src.get_launcher_name(config)
- additional_env['APPLI'] = "out_dir_Path" + config.VARS.sep + launcher_name
+ additional_env['APPLI'] = "out_dir_Path" + config.VARS.sep + file_name
# create an environment file writer
writer = src.environment.FileEnvWriter(config,
if options.sources:
# if we mix binaries and sources, we add a copy of the launcher,
# prefixed with "bin",in order to avoid clashes
- d_products["launcher (copy)"] = (launcher_package, "bin"+launcher_name)
+ launcher_copy_name="bin"+launcher_name
+ launcher_package_copy = produce_relative_launcher(config,
+ logger,
+ tmp_working_dir,
+ launcher_copy_name,
+ binaries_dir_name)
+ d_products["launcher (copy)"] = (launcher_package_copy, launcher_copy_name)
else:
# Provide a script for the creation of an application EDF style
appli_script = product_appli_creation_script(config,