void SauvLoaderTest::tearDown()
{
const int nbFilesToRemove = 3;
+#if defined(WIN32) && defined(UNICODE)
+ const wchar_t* fileToRemove[nbFilesToRemove] = { L"allPillesTest.med", L"pointe.sauv", L"mesh_with_void_family.sauv" };
+#else
const char* fileToRemove[nbFilesToRemove] = { "allPillesTest.med", "pointe.sauv", "mesh_with_void_family.sauv" };
+#endif
for ( int i = 0; i < nbFilesToRemove; ++i )
{
#ifdef WIN32
#else
if (access(fileToRemove[i], F_OK) == 0)
#endif
+#if defined(WIN32) && defined(UNICODE)
+ _wremove(fileToRemove[i]);
+#else
remove(fileToRemove[i]);
+#endif
}
}