#ifndef DISABLE_OCCVIEWER
#include <OCCViewer_ViewManager.h>
#include <OCCViewer_ViewFrame.h>
+ #include <OCCViewer_ViewPort3d.h>
#ifndef DISABLE_SALOMEOBJECT
#include <SOCC_ViewModel.h>
#else
myAutoSaveTimer->setSingleShot( true );
connect( myAutoSaveTimer, SIGNAL( timeout() ), this, SLOT( onSaveDoc() ) );
+ //connect( this, SIGNAL( moving() ), this, SLOT( onMoved() ) );
+
SUIT_ResourceMgr* aResMgr = SUIT_Session::session()->resourceMgr();
QPixmap aLogo = aResMgr->loadPixmap( "LightApp", tr( "APP_DEFAULT_ICO" ), false );
resMgr->booleanValue( "3DViewer", "relative_size", vm->trihedronRelative() ));
vm->setInteractionStyle( resMgr->integerValue( "3DViewer", "navigation_mode", vm->interactionStyle() ) );
vm->setProjectionType( resMgr->integerValue( "OCCViewer", "projection_mode", vm->projectionType() ) );
+ vm->setStereoType( resMgr->integerValue( "OCCViewer", "stereo_mode", vm->stereoType() ) );
+ vm->setAnaglyphFilter( resMgr->integerValue( "OCCViewer", "anaglyph_filter", vm->anaglyphFilter() ) );
+ vm->setStereographicFocus( resMgr->integerValue( "OCCViewer", "focus_type", vm->stereographicFocusType() ),
+ resMgr->doubleValue( "OCCViewer", "focus_value", vm->stereographicFocusValue() ));
+ vm->setInterocularDistance( resMgr->integerValue( "OCCViewer", "iod_type", vm->interocularDistanceType() ),
+ resMgr->doubleValue( "OCCViewer", "iod_value", vm->interocularDistanceValue() ));
+
+ vm->setReverseStereo( resMgr->booleanValue( "OCCViewer", "reverse_stereo", vm->isReverseStereo() ) );
+ vm->setVSync( resMgr->booleanValue( "OCCViewer", "enable_vsync", vm->isVSync() ) );
+ vm->setQuadBufferSupport( resMgr->booleanValue( "OCCViewer", "enable_quad_buffer_support", vm->isQuadBufferSupport() ) );
vm->setZoomingStyle( resMgr->integerValue( "3DViewer", "zooming_mode", vm->zoomingStyle() ) );
vm->enablePreselection( resMgr->booleanValue( "OCCViewer", "enable_preselection", vm->isPreselectionEnabled() ) );
vm->enableSelection( resMgr->booleanValue( "OCCViewer", "enable_selection", vm->isSelectionEnabled() ) );
updateActions();
}
+// IMN 08.07.2015 : issue 002556: Some stereo outputs are affected by window position.
+// To prevent reversion the window should be either aligned during movement and resize.
+/*!Private SLOT. Update actions after rename object.*/
+/*void LightApp_Application::onMoved()
+{
+ OCCViewer_ViewManager* viewMgr = 0;
+ viewMgr = dynamic_cast<OCCViewer_ViewManager*>( getViewManager( OCCViewer_Viewer::Type(), false ) );
+ if (viewMgr) {
+ OCCViewer_ViewWindow* view = 0;
+ view = dynamic_cast<OCCViewer_ViewWindow*>( viewMgr->getActiveView() );
+ if (view) {
+ view->getViewPort()->repaintViewAfterMove();
+ }
+ }
+}
+*/
/*!Private SLOT. Support drag-and-drop operation.*/
void LightApp_Application::onDropped( const QList<SUIT_DataObject*>& objects, SUIT_DataObject* parent, int row, Qt::DropAction action )
{
pref->setItemProperty( "strings", aValuesList, mruLinkType );
pref->setItemProperty( "indexes", anIndicesList, mruLinkType );
// ... "MRU" preferences group <<end>>
+
+ // ... "Full-screen" group <<start>>
+ int fullScreenGroup = pref->addPreference( tr( "PREF_GROUP_FULL_SCREEN" ), genTab );
+ pref->setItemProperty( "columns", 2, fullScreenGroup );
+ // .... -> automatic hiding toolbars
+ pref->addPreference( tr( "PREF_FULL_SCREEN_AUTO" ), fullScreenGroup,
+ LightApp_Preferences::Bool, "OCCViewer", "automatic_hiding" );
+ // ... "Full-screen" group <<end>>
+
// .. "General" preferences tab <<end>>
// .. "3D viewer" group <<start>>
// .. "OCC viewer" group <<start>>
int occGroup = pref->addPreference( tr( "PREF_GROUP_OCCVIEWER" ), salomeCat );
- // .... -> projection mode
+ // .... -> Projection mode
int occProjMode = pref->addPreference( tr( "PREF_PROJECTION_MODE" ), occGroup,
LightApp_Preferences::Selector, "OCCViewer", "projection_mode" );
aValuesList.clear();
anIndicesList << 0 << 1;
pref->setItemProperty( "strings", aValuesList, occProjMode );
pref->setItemProperty( "indexes", anIndicesList, occProjMode );
+
+ // .... -> Stereo group
+ int stereoGroup = pref->addPreference( tr( "PREF_GROUP_STEREO" ), occGroup);
+ pref->setItemProperty( "columns", 2, stereoGroup );
+ // .... -> Stereo type
+ int stereoType = pref->addPreference( tr( "PREF_STEREO_TYPE" ), stereoGroup,
+ LightApp_Preferences::Selector, "OCCViewer", "stereo_type" );
+ aValuesList.clear();
+ anIndicesList.clear();
+ OCCViewer_Viewer::stereoData( aValuesList, idList);
+ foreach( int gid, idList ) anIndicesList << gid;
+ pref->setItemProperty( "strings", aValuesList, stereoType );
+ pref->setItemProperty( "indexes", anIndicesList, stereoType );
+
+ // .... -> Anaglyph filter
+ int anaglyphFilter = pref->addPreference( tr( "PREF_ANAGLYPH_FILTER" ), stereoGroup,
+ LightApp_Preferences::Selector, "OCCViewer", "anaglyph_filter" );
+ aValuesList.clear();
+ anIndicesList.clear();
+ aValuesList << tr("PREF_ANAGLYPH_RED_CYAN") << tr("PREF_ANAGLYPH_YELLOW_BLUE") << tr("PREF_ANAGLYPH_GREEN_MAGENTA");
+ anIndicesList << 0 << 1 << 2;
+
+ pref->setItemProperty( "strings", aValuesList, anaglyphFilter );
+ pref->setItemProperty( "indexes", anIndicesList, anaglyphFilter );
+
+ // .... -> Convergence distance type
+ int occFocusType = pref->addPreference( tr( "PREF_FOCUS_TYPE" ), stereoGroup,
+ LightApp_Preferences::Selector, "OCCViewer", "focus_type" );
+ aValuesList.clear();
+ anIndicesList.clear();
+ aValuesList << tr("PREF_ABSOLUTE") << tr("PREF_RELATIVE");
+ anIndicesList << 0 << 1;
+ pref->setItemProperty( "strings", aValuesList, occFocusType );
+ pref->setItemProperty( "indexes", anIndicesList, occFocusType );
+
+ // .... -> Stereographic focus value
+ int focusValue = pref->addPreference( tr( "PREF_FOCUS_VALUE" ), stereoGroup,
+ LightApp_Preferences::DblSpin, "OCCViewer", "focus_value" );
+ pref->setItemProperty( "precision", 3, focusValue );
+ pref->setItemProperty( "min", 1.0E-03, focusValue );
+ pref->setItemProperty( "max", 1.0E03, focusValue );
+ pref->setItemProperty( "step", 0.05, focusValue );
+
+ // .... -> IOD type
+ int occIODType = pref->addPreference( tr( "PREF_IOD_TYPE" ), stereoGroup,
+ LightApp_Preferences::Selector, "OCCViewer", "iod_type" );
+ aValuesList.clear();
+ anIndicesList.clear();
+ aValuesList << tr("PREF_ABSOLUTE") << tr("PREF_RELATIVE");
+ anIndicesList << 0 << 1;
+ pref->setItemProperty( "strings", aValuesList, occIODType );
+ pref->setItemProperty( "indexes", anIndicesList, occIODType );
+
+ // .... -> Interocular distance (IOD) value
+ int IODValue = pref->addPreference( tr( "PREF_IOD_VALUE" ), stereoGroup,
+ LightApp_Preferences::DblSpin, "OCCViewer", "iod_value" );
+ pref->setItemProperty( "precision", 3, IODValue );
+ pref->setItemProperty( "min", 1.0E-03, IODValue );
+ pref->setItemProperty( "max", 1.0E03, IODValue );
+ pref->setItemProperty( "step", 0.05, IODValue );
+
+ // .... -> Reverse stereo
+ pref->addPreference( tr( "PREF_REVERSE_STEREO" ), stereoGroup,
+ LightApp_Preferences::Bool, "OCCViewer", "reverse_stereo" );
+ // .... -> Enable V-Sync
+ pref->addPreference( tr( "PREF_ENABLE_VSYNC" ), stereoGroup,
+ LightApp_Preferences::Bool, "OCCViewer", "enable_vsync" );
+ // .... -> Enable quad-buffer support
+ pref->addPreference( tr( "PREF_ENABLE_QUAD_BUFFER_SUPPORT" ), stereoGroup,
+ LightApp_Preferences::Bool, "OCCViewer", "enable_quad_buffer_support" );
+
// ... "Background" group <<start>>
int bgGroup = pref->addPreference( tr( "PREF_VIEWER_BACKGROUND" ), occGroup );
// pref->setItemProperty( "columns", 2, bgGroup );
pref->setItemProperty( "margin", 0, occGen );
pref->setItemProperty( "columns", 2, occGen );
// ... -> empty frame (for layout) <<end>>
+
// .. "OCC viewer" group <<end>>
#endif
}
#endif
+#ifndef DISABLE_OCCVIEWER
+ if ( sec == QString( "OCCViewer" ) && param == QString( "stereo_type" ) )
+ {
+ int mode = resMgr->integerValue( "OCCViewer", "stereo_type", 0 );
+ QList<SUIT_ViewManager*> lst;
+ viewManagers( OCCViewer_Viewer::Type(), lst );
+ QListIterator<SUIT_ViewManager*> it( lst );
+ while ( it.hasNext() )
+ {
+ SUIT_ViewModel* vm = it.next()->getViewModel();
+ if ( !vm || !vm->inherits( "OCCViewer_Viewer" ) )
+ continue;
+
+ OCCViewer_Viewer* occVM = (OCCViewer_Viewer*)vm;
+ occVM->setStereoType( mode );
+ }
+ }
+#endif
+
+#ifndef DISABLE_OCCVIEWER
+ if ( sec == QString( "OCCViewer" ) && param == QString( "anaglyph_filter" ) )
+ {
+ int mode = resMgr->integerValue( "OCCViewer", "anaglyph_filter", 0 );
+ QList<SUIT_ViewManager*> lst;
+ viewManagers( OCCViewer_Viewer::Type(), lst );
+ QListIterator<SUIT_ViewManager*> it( lst );
+ while ( it.hasNext() )
+ {
+ SUIT_ViewModel* vm = it.next()->getViewModel();
+ if ( !vm || !vm->inherits( "OCCViewer_Viewer" ) )
+ continue;
+
+ OCCViewer_Viewer* occVM = (OCCViewer_Viewer*)vm;
+ occVM->setAnaglyphFilter( mode );
+ }
+ }
+#endif
+
+#ifndef DISABLE_OCCVIEWER
+ if ( sec == QString( "OCCViewer" ) && ( param == QString( "focus_type" ) ||
+ param == QString( "focus_value" ) ) )
+ {
+ int aType = resMgr->integerValue( "OCCViewer", "focus_type" );
+ double aValue = resMgr->doubleValue( "OCCViewer", "focus_value" );
+ QList<SUIT_ViewManager*> lst;
+ viewManagers( OCCViewer_Viewer::Type(), lst );
+ QListIterator<SUIT_ViewManager*> it( lst );
+ while ( it.hasNext() )
+ {
+ SUIT_ViewModel* vm = it.next()->getViewModel();
+ if ( !vm || !vm->inherits( "OCCViewer_Viewer" ) )
+ continue;
+
+ OCCViewer_Viewer* occVM = (OCCViewer_Viewer*)vm;
+ occVM->setStereographicFocus( aType, aValue );
+ }
+ }
+#endif
+
+#ifndef DISABLE_OCCVIEWER
+ if ( sec == QString( "OCCViewer" ) && ( param == QString( "iod_type" ) ||
+ param == QString( "iod_value" ) ) )
+ {
+ int aType = resMgr->integerValue( "OCCViewer", "iod_type" );
+ double aValue = resMgr->doubleValue( "OCCViewer", "iod_value" );
+ QList<SUIT_ViewManager*> lst;
+ viewManagers( OCCViewer_Viewer::Type(), lst );
+ QListIterator<SUIT_ViewManager*> it( lst );
+ while ( it.hasNext() )
+ {
+ SUIT_ViewModel* vm = it.next()->getViewModel();
+ if ( !vm || !vm->inherits( "OCCViewer_Viewer" ) )
+ continue;
+
+ OCCViewer_Viewer* occVM = (OCCViewer_Viewer*)vm;
+ occVM->setInterocularDistance( aType, aValue );
+ }
+ }
+#endif
+
+#ifndef DISABLE_OCCVIEWER
+ if ( sec == QString( "OCCViewer" ) && param == QString( "reverse_stereo" ) )
+ {
+ bool reverse = resMgr->booleanValue( "OCCViewer", "reverse_stereo", false );
+ QList<SUIT_ViewManager*> lst;
+ viewManagers( OCCViewer_Viewer::Type(), lst );
+ QListIterator<SUIT_ViewManager*> it( lst );
+ while ( it.hasNext() )
+ {
+ SUIT_ViewModel* vm = it.next()->getViewModel();
+ if ( !vm || !vm->inherits( "OCCViewer_Viewer" ) )
+ continue;
+
+ OCCViewer_Viewer* occVM = (OCCViewer_Viewer*)vm;
+ occVM->setReverseStereo( reverse );
+ }
+ }
+#endif
+
+#ifndef DISABLE_OCCVIEWER
+ if ( sec == QString( "OCCViewer" ) && param == QString( "enable_vsync" ) )
+ {
+ bool enable = resMgr->booleanValue( "OCCViewer", "enable_vsync", true );
+ QList<SUIT_ViewManager*> lst;
+ viewManagers( OCCViewer_Viewer::Type(), lst );
+ QListIterator<SUIT_ViewManager*> it( lst );
+ while ( it.hasNext() )
+ {
+ SUIT_ViewModel* vm = it.next()->getViewModel();
+ if ( !vm || !vm->inherits( "OCCViewer_Viewer" ) )
+ continue;
+
+ OCCViewer_Viewer* occVM = (OCCViewer_Viewer*)vm;
+ occVM->setVSync( enable );
+ }
+ }
+#endif
+
+#ifndef DISABLE_OCCVIEWER
+ if ( sec == QString( "OCCViewer" ) && param == QString( "enable_quad_buffer_support" ) )
+ {
+ bool enable = resMgr->booleanValue( "OCCViewer", "enable_quad_buffer_support", false );
+ QList<SUIT_ViewManager*> lst;
+ viewManagers( OCCViewer_Viewer::Type(), lst );
+ QListIterator<SUIT_ViewManager*> it( lst );
+ while ( it.hasNext() )
+ {
+ SUIT_ViewModel* vm = it.next()->getViewModel();
+ if ( !vm || !vm->inherits( "OCCViewer_Viewer" ) )
+ continue;
+
+ OCCViewer_Viewer* occVM = (OCCViewer_Viewer*)vm;
+ occVM->setQuadBufferSupport( enable );
+ }
+ }
+#endif
+
if ( sec == QString( "3DViewer" ) && param == QString( "zooming_mode" ) )
{
int mode = resMgr->integerValue( "3DViewer", "zooming_mode", 0 );
this, SLOT( onDesktopMessage( const QString& ) ), Qt::UniqueConnection );
connect( desk, SIGNAL( windowActivated( SUIT_ViewWindow* ) ),
this, SLOT( onWindowActivated( SUIT_ViewWindow* ) ), Qt::UniqueConnection );
+ /* connect( desk, SIGNAL( windowMoved( SUIT_ViewWindow* ) ),
+ this, SLOT( onWindowMoved( SUIT_ViewWindow* ) ), Qt::UniqueConnection ); */
}
}
void onCloseAllWindow();
void onGroupAllWindow();
void onRenamed();
+ //void onMoved();
protected:
void updateWindows();
#include <QAction>
#include <QMenuBar>
#include <QStatusBar>
+#include <QToolBar>
+
+#include <QtxWorkstack.h>
#include <STD_Application.h>
+#include <STD_TabDesktop.h>
#include <SUIT_Session.h>
#include <SUIT_Desktop.h>
#include <SUIT_DataBrowser.h>
+#include <SUIT_ViewWindow.h>
+#include <SUIT_ResourceMgr.h>
#include "LightApp_FullScreenHelper.h"
#include "LightApp_Application.h"
if(!desktop)
return;
+ STD_TabDesktop* desk = dynamic_cast<STD_TabDesktop*>( desktop );
+
+ QtxWorkstack* wgStack = desk->workstack();
+ wgStack->showActiveTabBar(false);
+ myWindowsList.clear();
+ bool isHidding = false;
+ SUIT_ResourceMgr* resMgr = SUIT_Session::session()->resourceMgr();
+ if ( resMgr )
+ isHidding = resMgr->booleanValue( "OCCViewer", "automatic_hiding", true );
+ //Hide all toolbars and inactive window
+ QList<SUIT_ViewWindow*> aWindowList = desk->windows();
+ SUIT_ViewWindow* anActiveWindow = desk->activeWindow();
+ QList<SUIT_ViewWindow*>::const_iterator it = aWindowList.begin();
+ for ( ; it!=aWindowList.end(); it++ ) {
+ QList<QToolBar*> lst = (*it)->findChildren<QToolBar*>();
+ if ( *it ) {
+ myWindowsList.push_back(*it);
+ ( *it )->hide();
+ }
+ if ( isHidding ) {
+ QList<QToolBar*>::const_iterator iter = lst.begin();
+ for ( ; iter!=lst.end(); iter++ ) {
+ (*iter)->hide();
+ }
+ }
+ }
+ if (anActiveWindow)
+ anActiveWindow->show();
+
desktop->setWindowState(desktop->windowState() ^ Qt::WindowFullScreen);
if(desktop->menuBar())
myDocWidgetMap.clear();
QWidget* ob = app->objectBrowser();
- QObject* obParent = ob ? ob->parent() : 0;
+ QObject* obParent = (ob && !isHidding)? ob->parent() : 0;
foreach(QDockWidget* aWidget, aDocWidgets) {
if(aWidget && aWidget->parent() == desktop) {
desktop->setWindowState(desktop->windowState() ^ Qt::WindowFullScreen);
+ STD_TabDesktop* desk = dynamic_cast<STD_TabDesktop*>( desktop );
+
+ QtxWorkstack* wgStack = desk->workstack();
+ wgStack->showActiveTabBar(true);
+
+ bool isHidding = false;
+ SUIT_ResourceMgr* resMgr = SUIT_Session::session()->resourceMgr();
+ if ( resMgr )
+ isHidding = resMgr->booleanValue( "OCCViewer", "automatic_hiding", true );
+ //Show all toolbars and windows
+ QList<SUIT_ViewWindow*>::const_iterator itr = myWindowsList.begin();
+ for ( ; itr!=myWindowsList.end(); itr++ ) {
+ QList<QToolBar*> lst = (*itr)->findChildren<QToolBar*>();
+ if (*itr && !(*itr)->isVisible())
+ (*itr)->show();
+ if ( isHidding ) {
+ QList<QToolBar*>::const_iterator iter = lst.begin();
+ for ( ; iter!=lst.end(); iter++ ) {
+ (*iter)->show();
+ }
+ }
+ }
DocWidgetMap::iterator it = myDocWidgetMap.begin();
for( ;it != myDocWidgetMap.end() ; it++ ) {
private:
typedef QMap<QDockWidget*,bool> DocWidgetMap;
DocWidgetMap myDocWidgetMap;
-
typedef QMap<QToolBar*, bool> ToolBarMap;
ToolBarMap myToolBarMap;
-
+ QList<SUIT_ViewWindow*> myWindowsList;
bool myStatusBarVisibility;
</section>
<section name="OCCViewer" >
<!-- OCC viewer preferences -->
+ <parameter name="projection_mode" value="0"/>
+ <parameter name="stereo_type" value="0"/>
+ <parameter name="anaglyph_filter" value="0"/>
+ <parameter name="focus_type" value="1"/>
+ <parameter name="focus_value" value="1.0"/>
+ <parameter name="iod_type" value="1"/>
+ <parameter name="iod_value" value="0.05"/>
+ <parameter name="reverse_stereo" value="false"/>
+ <parameter name="enable_vsync" value="true"/>
+ <parameter name="enable_quad_buffer_support" value="false"/>
<parameter name="enable_preselection" value="true"/>
<parameter name="enable_selection" value="true"/>
<parameter name="clipping_color" value="50, 50, 50"/>
<!-- VTK viewer preferences -->
<parameter name="background" value="0, 0, 0"/>
<parameter name="projection_mode" value="0"/>
+ <parameter name="stereo_type" value="0"/>
+ <parameter name="anaglyph_filter" value="0"/>
+ <parameter name="reverse_stereo" value="false"/>
+ <parameter name="enable_vsync" value="true"/>
<parameter name="preselection" value="0"/>
<parameter name="enable_selection" value="true"/>
<parameter name="speed_value" value="10"/>
<source>PREF_GROUP_OCCVIEWER</source>
<translation>OCC 3D Viewer</translation>
</message>
+ <message>
+ <source>PREF_GROUP_STEREO</source>
+ <translation>Stereo render</translation>
+ </message>
+ <message>
+ <source>PREF_STEREO_TYPE</source>
+ <translation>Stereo type</translation>
+ </message>
+ <message>
+ <source>PREF_ANAGLYPH_FILTER</source>
+ <translation>Anaglyph filter</translation>
+ </message>
+ <message>
+ <source>PREF_ANAGLYPH_RED_CYAN</source>
+ <translation>Red-Cyan</translation>
+ </message>
+ <message>
+ <source>PREF_ANAGLYPH_YELLOW_BLUE</source>
+ <translation>Yellow-Blue</translation>
+ </message>
+ <message>
+ <source>PREF_ANAGLYPH_GREEN_MAGENTA</source>
+ <translation>Green-Magenta</translation>
+ </message>
+ <message>
+ <source>PREF_FOCUS_TYPE</source>
+ <translation>Convergence distance type</translation>
+ </message>
+ <message>
+ <source>PREF_FOCUS_VALUE</source>
+ <translation>Stereographic focus value</translation>
+ </message>
+ <message>
+ <source>PREF_IOD_TYPE</source>
+ <translation>IOD type</translation>
+ </message>
+ <message>
+ <source>PREF_IOD_VALUE</source>
+ <translation>Interocular distance (IOD) value</translation>
+ </message>
+ <message>
+ <source>PREF_ABSOLUTE</source>
+ <translation>Absolute</translation>
+ </message>
+ <message>
+ <source>PREF_RELATIVE</source>
+ <translation>Relative</translation>
+ </message>
+ <message>
+ <source>PREF_REVERSE_STEREO</source>
+ <translation>Reverse stereo</translation>
+ </message>
+ <message>
+ <source>PREF_ENABLE_VSYNC</source>
+ <translation>Enable V-Sync</translation>
+ </message>
+ <message>
+ <source>PREF_ENABLE_QUAD_BUFFER_SUPPORT</source>
+ <translation>Enable quad-buffer support</translation>
+ </message>
<message>
<source>PREF_LOGARITHMIC</source>
<translation>Logarithmic</translation>
<source>PREF_GROUP_SHORTCUTS</source>
<translation>Shortcuts settings</translation>
</message>
+ <message>
+ <source>PREF_GROUP_FULL_SCREEN</source>
+ <translation>Full-screen</translation>
+ </message>
+ <message>
+ <source>PREF_FULL_SCREEN_AUTO</source>
+ <translation>Hide object browser and viewers toolbars</translation>
+ </message>
<message>
<source>PREF_TAB_PYEDITOR</source>
<translation>Python Viewer</translation>
<source>PREF_GROUP_OCCVIEWER</source>
<translation>Scène OCC 3D</translation>
</message>
+ <message>
+ <source>PREF_GROUP_STEREO</source>
+ <translation type="unfinished">Stereo render</translation>
+ </message>
+ <message>
+ <source>PREF_STEREO_TYPE</source>
+ <translation type="unfinished">Stereo type</translation>
+ </message>
+ <message>
+ <source>PREF_ANAGLYPH_FILTER</source>
+ <translation type="unfinished">Anaglyph filter</translation>
+ </message>
+ <message>
+ <source>PREF_ANAGLYPH_RED_CYAN</source>
+ <translation type="unfinished">Red-Cyan</translation>
+ </message>
+ <message>
+ <source>PREF_ANAGLYPH_YELLOW_BLUE</source>
+ <translation type="unfinished">Yellow-Blue</translation>
+ </message>
+ <message>
+ <source>PREF_ANAGLYPH_GREEN_MAGENTA</source>
+ <translation type="unfinished">Green-Magenta</translation>
+ </message>
+ <message>
+ <source>PREF_FOCUS_TYPE</source>
+ <translation> type="unfinished"Convergence distance type</translation>
+ </message>
+ <message>
+ <source>PREF_FOCUS_VALUE</source>
+ <translation type="unfinished">Stereographic focus value</translation>
+ </message>
+ <message>
+ <source>PREF_IOD_TYPE</source>
+ <translation type="unfinished">IOD type</translation>
+ </message>
+ <message>
+ <source>PREF_IOD_VALUE</source>
+ <translation type="unfinished">Interocular distance (IOD) value</translation>
+ </message>
+ <message>
+ <source>PREF_ABSOLUTE</source>
+ <translation type="unfinished">Absolute</translation>
+ </message>
+ <message>
+ <source>PREF_RELATIVE</source>
+ <translation type="unfinished">Relative</translation>
+ </message>
+ <message>
+ <source>PREF_REVERSE_STEREO</source>
+ <translation type="unfinished">Reverse stereo</translation>
+ </message>
+ <message>
+ <source>PREF_ENABLE_VSYNC</source>
+ <translation type="unfinished">Enable V-Sync</translation>
+ </message>
+ <message>
+ <source>PREF_ENABLE_QUAD_BUFFER_SUPPORT</source>
+ <translation type="unfinished">Enable quad-buffer support</translation>
+ </message>
<message>
<source>PREF_LOGARITHMIC</source>
<translation>Logarithmique</translation>
<source>PREF_GROUP_SHORTCUTS</source>
<translation>Réglage des raccourcis clavier</translation>
</message>
+ <message>
+ <source>PREF_GROUP_FULL_SCREEN</source>
+ <translation type="unfinished">Full-screen</translation>
+ </message>
+ <message>
+ <source>PREF_FULL_SCREEN_AUTO</source>
+ <translation type="unfinished">Hide object browser and viewers toolbars</translation>
+ </message>
<message>
<source>PREF_TAB_PYEDITOR</source>
<translation>Editeur python</translation>
<source>PREF_GROUP_OCCVIEWER</source>
<translation>OCC 3D Viewer</translation>
</message>
+ <message>
+ <source>PREF_GROUP_STEREO</source>
+ <translation type="unfinished">Stereo render</translation>
+ </message>
+ <message>
+ <source>PREF_STEREO_TYPE</source>
+ <translation type="unfinished">Stereo type</translation>
+ </message>
+ <message>
+ <source>PREF_ANAGLYPH_FILTER</source>
+ <translation type="unfinished">Anaglyph filter</translation>
+ </message>
+ <message>
+ <source>PREF_ANAGLYPH_RED_CYAN</source>
+ <translation type="unfinished">Red-Cyan</translation>
+ </message>
+ <message>
+ <source>PREF_ANAGLYPH_YELLOW_BLUE</source>
+ <translation type="unfinished">Yellow-Blue</translation>
+ </message>
+ <message>
+ <source>PREF_ANAGLYPH_GREEN_MAGENTA</source>
+ <translation type="unfinished">Green-Magenta</translation>
+ </message>
+ <message>
+ <source>PREF_FOCUS_TYPE</source>
+ <translation> type="unfinished"Convergence distance type</translation>
+ </message>
+ <message>
+ <source>PREF_FOCUS_VALUE</source>
+ <translation type="unfinished">Stereographic focus value</translation>
+ </message>
+ <message>
+ <source>PREF_IOD_TYPE</source>
+ <translation type="unfinished">IOD type</translation>
+ </message>
+ <message>
+ <source>PREF_IOD_VALUE</source>
+ <translation type="unfinished">Interocular distance (IOD) value</translation>
+ </message>
+ <message>
+ <source>PREF_ABSOLUTE</source>
+ <translation type="unfinished">Absolute</translation>
+ </message>
+ <message>
+ <source>PREF_RELATIVE</source>
+ <translation type="unfinished">Relative</translation>
+ </message>
+ <message>
+ <source>PREF_REVERSE_STEREO</source>
+ <translation type="unfinished">Reverse stereo</translation>
+ </message>
+ <message>
+ <source>PREF_ENABLE_VSYNC</source>
+ <translation type="unfinished">Enable V-Sync</translation>
+ </message>
+ <message>
+ <source>PREF_ENABLE_QUAD_BUFFER_SUPPORT</source>
+ <translation type="unfinished">Enable quad-buffer support</translation>
+ </message>
<message>
<source>PREF_LOGARITHMIC</source>
<translation>対数</translation>
<source>PREF_GROUP_SHORTCUTS</source>
<translation>ショートカットの設定</translation>
</message>
+ <message>
+ <source>PREF_GROUP_FULL_SCREEN</source>
+ <translation type="unfinished">Full-screen</translation>
+ </message>
+ <message>
+ <source>PREF_FULL_SCREEN_AUTO</source>
+ <translation type="unfinished">Hide object browser and viewers toolbars</translation>
+ </message>
<message>
<source>PREF_TAB_PYEDITOR</source>
<translation>Python Viewer</translation>
resources/occ_view_scaling.png
resources/occ_view_selection.png
resources/occ_view_shoot.png
+ resources/occ_view_stereo.png
resources/occ_view_style_switch.png
resources/occ_view_top.png
resources/occ_view_triedre.png
}
}
+//**************************************************************************************
+int OCCViewer_ViewFrame::stereoType() const
+{
+ return getView(MAIN_VIEW)->stereoType();
+}
+
+//**************************************************************************************
+void OCCViewer_ViewFrame::setStereoType( int t)
+{
+ foreach (OCCViewer_ViewWindow* aView, myViews) {
+ aView->setStereoType(t);
+ }
+}
+
+//**************************************************************************************
+int OCCViewer_ViewFrame::anaglyphFilter() const
+{
+ return getView(MAIN_VIEW)->anaglyphFilter();
+}
+
+//**************************************************************************************
+void OCCViewer_ViewFrame::setAnaglyphFilter( int t)
+{
+ foreach (OCCViewer_ViewWindow* aView, myViews) {
+ aView->setAnaglyphFilter(t);
+ }
+}
+
+//**************************************************************************************
+int OCCViewer_ViewFrame::stereographicFocusType() const
+{
+ return getView(MAIN_VIEW)->stereographicFocusType();
+}
+
+//**************************************************************************************
+double OCCViewer_ViewFrame::stereographicFocusValue() const
+{
+ return getView(MAIN_VIEW)->stereographicFocusValue();
+}
+
+//**************************************************************************************
+void OCCViewer_ViewFrame::setStereographicFocus( int t, double v)
+{
+ foreach (OCCViewer_ViewWindow* aView, myViews) {
+ aView->setStereographicFocus(t, v);
+ }
+}
+
+//**************************************************************************************
+int OCCViewer_ViewFrame::interocularDistanceType() const
+{
+ return getView(MAIN_VIEW)->interocularDistanceType();
+}
+
+//**************************************************************************************
+double OCCViewer_ViewFrame::interocularDistanceValue() const
+{
+ return getView(MAIN_VIEW)->interocularDistanceValue();
+}
+
+//**************************************************************************************
+void OCCViewer_ViewFrame::setInterocularDistance( int t, double v)
+{
+ foreach (OCCViewer_ViewWindow* aView, myViews) {
+ aView->setInterocularDistance(t, v);
+ }
+}
+
+//**************************************************************************************
+bool OCCViewer_ViewFrame::isReverseStereo() const
+{
+ return getView(MAIN_VIEW)->isReverseStereo();
+}
+
+//**************************************************************************************
+void OCCViewer_ViewFrame::setReverseStereo( bool t)
+{
+ foreach (OCCViewer_ViewWindow* aView, myViews) {
+ aView->setReverseStereo(t);
+ }
+}
+
+//**************************************************************************************
+bool OCCViewer_ViewFrame::isVSync() const
+{
+ return getView(MAIN_VIEW)->isVSync();
+}
+
+//**************************************************************************************
+void OCCViewer_ViewFrame::setVSync( bool t)
+{
+ foreach (OCCViewer_ViewWindow* aView, myViews) {
+ aView->setVSync(t);
+ }
+}
+
+//**************************************************************************************
+bool OCCViewer_ViewFrame::isQuadBufferSupport() const
+{
+ return getView(MAIN_VIEW)->isQuadBufferSupport();
+}
+
+//**************************************************************************************
+void OCCViewer_ViewFrame::setQuadBufferSupport( bool t)
+{
+ foreach (OCCViewer_ViewWindow* aView, myViews) {
+ aView->setQuadBufferSupport(t);
+ }
+}
+
//**************************************************************************************
void OCCViewer_ViewFrame::setZoomingStyle( const int i )
{
virtual int projectionType() const;
virtual void setProjectionType( int );
+ virtual int stereoType() const;
+ virtual void setStereoType( const int );
+
+ virtual int anaglyphFilter() const;
+ virtual void setAnaglyphFilter( const int );
+
+ virtual void setStereographicFocus( const int, const double );
+ virtual int stereographicFocusType() const;
+ virtual double stereographicFocusValue() const;
+
+ virtual void setInterocularDistance( const int, const double );
+ virtual int interocularDistanceType() const;
+ virtual double interocularDistanceValue() const;
+
+ virtual bool isReverseStereo() const;
+ virtual void setReverseStereo( const bool );
+
+ virtual bool isVSync() const;
+ virtual void setVSync( const bool );
+
+ virtual bool isQuadBufferSupport() const;
+ virtual void setQuadBufferSupport( const bool );
+
virtual int zoomingStyle() const { return getView(MAIN_VIEW)->zoomingStyle(); }
virtual void setZoomingStyle( const int );
return tr("BG_IMAGE_FILES");
}
+/*!
+ Get data for supported stereo pair modes: stereo types and identifiers
+*/
+void OCCViewer_Viewer::stereoData( QStringList& typeList, QIntList& idList)
+{
+ typeList << tr("ST_QUADBUFFER") << tr("ST_ANAGLYPH") <<
+ tr("ST_ROWINTERLACED") << tr("ST_COLUMNINTERLACED") <<
+ tr("ST_CHESSBOARD") << tr("ST_SIDEBYSIDE") <<
+ tr("ST_OVERUNDER");
+ idList << QuadBufferType << AnaglyphType <<
+ RowInterlacedType << ColumnInterlacedType <<
+ ChessBoardType << SideBySideType <<
+ OverUnderType;
+}
+
/*!
Constructor
\param DisplayTrihedron - is trihedron displayed
// set projection type to orthographic
myProjectionType = 0;
+ // set stereo parameters
+ myStereoType = 0;
+ myAnaglyphFilter = 0;
+ myToReverseStereo = 0;
+ myVSyncMode = 1;
+ myQuadBufferSupport = 0;
+ myStereographicFocusType = 1;
+ myInterocularDistanceType = 1;
+ myStereographicFocusValue = 1.0;
+ myInterocularDistanceValue = 0.05;
+
//set clipping color and texture to standard
myClippingColor = QColor( 50, 50, 50 );
myDefaultTextureUsed = true;
view->initSketchers();
view->setInteractionStyle( interactionStyle() );
view->setProjectionType( projectionType() );
+ view->setStereoType( stereoType() );
+ view->setAnaglyphFilter( anaglyphFilter() );
+ view->setStereographicFocus( stereographicFocusType(), stereographicFocusValue() );
+ view->setInterocularDistance( interocularDistanceType(), interocularDistanceValue() );
+ view->setReverseStereo( isReverseStereo() );
+ view->setVSync( isVSync() );
+ view->setQuadBufferSupport( isQuadBufferSupport() );
view->setZoomingStyle( zoomingStyle() );
view->enablePreselection( isPreselectionEnabled() );
view->enableSelection( isSelectionEnabled() );
-
+
OCCViewer_ViewPort3d* vp3d = view->getViewPort();
if ( vp3d )
{
}
}
+/*!
+ \return stereo type
+*/
+int OCCViewer_Viewer::stereoType() const
+{
+ return myStereoType;
+}
+
+/*!
+ Sets stereo type
+ \param theType - new stereo type
+*/
+void OCCViewer_Viewer::setStereoType( const int theType )
+{
+ myStereoType = theType;
+
+ if ( !myViewManager )
+ return;
+
+ QVector<SUIT_ViewWindow*> wins = myViewManager->getViews();
+ for ( int i = 0; i < (int)wins.count(); i++ )
+ {
+ OCCViewer_ViewWindow* win = ::qobject_cast<OCCViewer_ViewWindow*>( wins.at( i ) );
+ if ( win )
+ win->setStereoType( (OCCViewer_ViewWindow::StereoType)theType );
+ }
+}
+
+/*!
+ \return stereographic focus type
+*/
+int OCCViewer_Viewer::stereographicFocusType() const
+{
+ return myStereographicFocusType;
+}
+
+/*!
+ \return stereographic focus value
+*/
+double OCCViewer_Viewer::stereographicFocusValue() const
+{
+ return myStereographicFocusValue;
+}
+
+/*!
+ Sets stereographic focus parameters
+ \param theType - new stereographic focus type
+ \param theValue - new stereographic focus value
+*/
+void OCCViewer_Viewer::setStereographicFocus( const int theType, const double theValue )
+{
+ myStereographicFocusType = theType;
+ myStereographicFocusValue = theValue;
+
+ if ( !myViewManager )
+ return;
+
+ QVector<SUIT_ViewWindow*> wins = myViewManager->getViews();
+ for ( int i = 0; i < (int)wins.count(); i++ )
+ {
+ OCCViewer_ViewWindow* win = ::qobject_cast<OCCViewer_ViewWindow*>( wins.at( i ) );
+ if ( win )
+ win->setStereographicFocus( (OCCViewer_ViewWindow::FocusIODType)theType, theValue );
+ }
+}
+
+/*!
+ \return stereographic focus type
+*/
+int OCCViewer_Viewer::interocularDistanceType() const
+{
+ return myInterocularDistanceType;
+}
+
+/*!
+ \return stereographic focus value
+*/
+double OCCViewer_Viewer::interocularDistanceValue() const
+{
+ return myInterocularDistanceValue;
+}
+
+/*!
+ Sets interocular distance parameters
+ \param theType - new IOD type
+ \param theValue - new IOD value
+*/
+void OCCViewer_Viewer::setInterocularDistance( const int theType, const double theValue )
+{
+ myInterocularDistanceType = theType;
+ myInterocularDistanceValue = theValue;
+
+ if ( !myViewManager )
+ return;
+
+ QVector<SUIT_ViewWindow*> wins = myViewManager->getViews();
+ for ( int i = 0; i < (int)wins.count(); i++ )
+ {
+ OCCViewer_ViewWindow* win = ::qobject_cast<OCCViewer_ViewWindow*>( wins.at( i ) );
+ if ( win )
+ win->setInterocularDistance( (OCCViewer_ViewWindow::FocusIODType)theType, theValue );
+ }
+}
+
+/*!
+ \return anaglyph filter
+*/
+int OCCViewer_Viewer::anaglyphFilter() const
+{
+ return myAnaglyphFilter;
+}
+
+/*!
+ Sets anaglyph filter
+ \param theType - new anaglyph filter
+*/
+void OCCViewer_Viewer::setAnaglyphFilter( const int theType )
+{
+ myAnaglyphFilter = theType;
+
+ if ( !myViewManager )
+ return;
+
+ QVector<SUIT_ViewWindow*> wins = myViewManager->getViews();
+ for ( int i = 0; i < (int)wins.count(); i++ )
+ {
+ OCCViewer_ViewWindow* win = ::qobject_cast<OCCViewer_ViewWindow*>( wins.at( i ) );
+ if ( win )
+ win->setAnaglyphFilter( (OCCViewer_ViewWindow::AnaglyphFilter)theType );
+ }
+}
+
+/*!
+ \return reverse stereo
+*/
+bool OCCViewer_Viewer::isReverseStereo() const
+{
+ return myToReverseStereo;
+}
+
+/*!
+ Sets reverse stereo
+ \param theReverse - enable/disable reverse mode
+*/
+void OCCViewer_Viewer::setReverseStereo( const bool theReverse )
+{
+ myToReverseStereo = theReverse;
+
+ if ( !myViewManager )
+ return;
+
+ QVector<SUIT_ViewWindow*> wins = myViewManager->getViews();
+ for ( int i = 0; i < (int)wins.count(); i++ )
+ {
+ OCCViewer_ViewWindow* win = ::qobject_cast<OCCViewer_ViewWindow*>( wins.at( i ) );
+ if ( win )
+ win->setReverseStereo( theReverse );
+ }
+}
+
+/*!
+ \return V-Sync mode
+*/
+bool OCCViewer_Viewer::isVSync() const
+{
+ return myVSyncMode;
+}
+
+/*!
+ Set V-Sync mode
+ \param theEnable - enable/disable V-Sync mode
+*/
+void OCCViewer_Viewer::setVSync( const bool theEnable )
+{
+ myVSyncMode = theEnable;
+
+ if ( !myViewManager )
+ return;
+
+ QVector<SUIT_ViewWindow*> wins = myViewManager->getViews();
+ for ( int i = 0; i < (int)wins.count(); i++ )
+ {
+ OCCViewer_ViewWindow* win = ::qobject_cast<OCCViewer_ViewWindow*>( wins.at( i ) );
+ if ( win )
+ win->setVSync( theEnable );
+ }
+}
+
+/*!
+ \return support quad-buffered stereo
+*/
+bool OCCViewer_Viewer::isQuadBufferSupport() const
+{
+ return myQuadBufferSupport;
+}
+
+/*!
+ Set support quad-buffered stereo
+ \param theEnable - enable/disable support quad-buffered stereo
+*/
+void OCCViewer_Viewer::setQuadBufferSupport( const bool theEnable )
+{
+ myQuadBufferSupport = theEnable;
+
+ if ( !myViewManager )
+ return;
+
+ QVector<SUIT_ViewWindow*> wins = myViewManager->getViews();
+ for ( int i = 0; i < (int)wins.count(); i++ )
+ {
+ OCCViewer_ViewWindow* win = ::qobject_cast<OCCViewer_ViewWindow*>( wins.at( i ) );
+ if ( win )
+ win->setQuadBufferSupport( theEnable );
+ }
+}
+
/*!
\return zooming style
*/
Corner3Gradient, Corner4Gradient,
LastGradient = Corner4Gradient
};
+ /*! supported stereo types */
+ enum {
+ QuadBufferType, AnaglyphType,
+ RowInterlacedType, ColumnInterlacedType,
+ ChessBoardType, SideBySideType,
+ OverUnderType
+ };
static QString Type() { return "OCCViewer"; }
static QString backgroundData( QStringList&, QIntList&, QIntList& );
+ static void stereoData( QStringList&, QIntList&);
OCCViewer_Viewer( bool DisplayTrihedron = true);
virtual ~OCCViewer_Viewer();
int projectionType() const;
void setProjectionType( const int );
+ int stereoType() const;
+ void setStereoType( const int );
+
+ int anaglyphFilter() const;
+ void setAnaglyphFilter( const int );
+
+ void setStereographicFocus( const int, const double );
+ int stereographicFocusType() const;
+ double stereographicFocusValue() const;
+
+ void setInterocularDistance( const int, const double );
+ int interocularDistanceType() const;
+ double interocularDistanceValue() const;
+
+ bool isReverseStereo() const;
+ void setReverseStereo( const bool );
+
+ bool isVSync() const;
+ void setVSync( const bool );
+
+ bool isQuadBufferSupport() const;
+ void setQuadBufferSupport( const bool );
+
int zoomingStyle() const;
void setZoomingStyle( const int );
int myInteractionStyle;
int myZoomingStyle;
int myProjectionType;
+ int myStereoType;
+ int myAnaglyphFilter;
+ int myStereographicFocusType;
+ int myInterocularDistanceType;
+
+ double myStereographicFocusValue;
+ double myInterocularDistanceValue;
bool myPreselectionEnabled;
bool mySelectionEnabled;
bool myMultiSelectionEnabled;
bool myIsRelative;
+ bool myToReverseStereo;
+ bool myVSyncMode;
+ bool myQuadBufferSupport;
int myTopLayerId;
activeView()->MustBeResized();
}
+/*!
+ Moved the viewport
+*/
+/*
+void OCCViewer_ViewPort3d::repaintViewAfterMove( )
+{
+ if ( !activeView().IsNull() ){
+ activeView()->MustBeResized();
+ }
+}
+*/
/*!
Fits all objects in view. [ virtual protected ]
*/
void showStaticTrihedron( bool );
+ //void repaintViewAfterMove( );
+
void setDefaultCursor( Qt::CursorShape theCursorShape );
QCursor* getDefaultCursor() const;
#include "OCCViewer_CubeAxesDlg.h"
#include "OCCViewer_ClippingDlg.h"
-#include <Basics_OCCTVersion.hxx>
-
#include <SUIT_Desktop.h>
#include <SUIT_Session.h>
#include <SUIT_ViewManager.h>
#include <QtxMultiAction.h>
#include <QtxRubberBand.h>
-#include <OpenGLUtils_FrameBuffer.h>
+#include <Basics_OCCTVersion.hxx>
#include <QPainter>
#include <QTime>
#include <GProp_GProps.hxx>
#include <TopoDS.hxx>
+#include <Graphic3d_SequenceOfHClipPlane.hxx>
+#include <Graphic3d_ClipPlane.hxx>
+#include <OpenGl_GraphicDriver.hxx>
+#include <OpenGLUtils_FrameBuffer.h>
+
#include <Graphic3d_MapIteratorOfMapOfStructure.hxx>
#include <Graphic3d_MapOfStructure.hxx>
#include <Graphic3d_Structure.hxx>
#include <Graphic3d_ExportFormat.hxx>
+#include <Graphic3d_StereoMode.hxx>
+#include <Graphic3d_RenderingParams.hxx>
+
#include <Visual3d_View.hxx>
#include <V3d_Plane.hxx>
#include <gp_GTrsf.hxx>
#include <TColgp_Array1OfPnt2d.hxx>
-#include <Graphic3d_SequenceOfHClipPlane.hxx>
-#include <Graphic3d_ClipPlane.hxx>
-
#include <Image_PixMap.hxx>
#include <Standard_Version.hxx>
#include <GL/gl.h>
+// To avoid conflict between KeyPress from the X.h (define KeyPress 2)
+// and QEvent::KeyPress (qevent.h)
+#ifdef KeyPress
+#undef KeyPress
+#endif
+
const char* imageZoomCursor[] = {
"32 32 3 1",
". c None",
myCursorIsHand = false;
clearViewAspects();
-
}
/*!
//connect(aAction, SIGNAL(toggled(bool)), this, SLOT(onProjectionType()));
toolMgr()->registerAction( aAction, PerspectiveId );
+ // - stereo projection
+ aAction = new QtxAction(tr("MNU_STEREO_MODE"), aResMgr->loadPixmap( "OCCViewer", tr( "ICON_OCCVIEWER_STEREO" ) ),
+ tr( "MNU_STEREO_MODE" ), 0, this);
+ aAction->setStatusTip(tr("DSC_STEREO_MODE"));
+ aAction->setCheckable(true);
+ toolMgr()->registerAction( aAction, StereoId );
+ //connect(aAction, SIGNAL(toggled(bool)), this, SLOT(onProjectionType()));
+
// - add exclusive action group
QActionGroup* aProjectionGroup = new QActionGroup( this );
aProjectionGroup->addAction( toolMgr()->action( OrthographicId ) );
aProjectionGroup->addAction( toolMgr()->action( PerspectiveId ) );
+ aProjectionGroup->addAction( toolMgr()->action( StereoId ) );
connect(aProjectionGroup, SIGNAL(triggered(QAction*)), this, SLOT(onProjectionType()));
// Reset
toolMgr()->append( OrthographicId, tid );
toolMgr()->append( PerspectiveId, tid );
+ toolMgr()->append( StereoId, tid );
toolMgr()->append( ResetId, tid );
}
void OCCViewer_ViewWindow::onProjectionType()
{
emit vpTransformationStarted( PROJECTION );
- setProjectionType( toolMgr()->action( OrthographicId )->isChecked() ? Orthographic : Perspective );
+ if (toolMgr()->action( OrthographicId )->isChecked())
+ setProjectionType( Orthographic);
+ if (toolMgr()->action( PerspectiveId )->isChecked())
+ setProjectionType( Perspective);
+ if (toolMgr()->action( StereoId )->isChecked()) {
+ setProjectionType( Stereo);
+ }
emit vpTransformationFinished( PROJECTION );
}
Handle(V3d_View) aView3d = myViewPort->getView();
if ( !aView3d.IsNull() ) {
Handle(Graphic3d_Camera) aCamera = aView3d->Camera();
- aCamera->SetProjectionType( mode == Perspective ? Graphic3d_Camera::Projection_Perspective : Graphic3d_Camera::Projection_Orthographic );
+ if (mode == Perspective)
+ aCamera->SetProjectionType ( Graphic3d_Camera::Projection_Perspective );
+ if (mode == Orthographic)
+ aCamera->SetProjectionType ( Graphic3d_Camera::Projection_Orthographic );
+ if (mode == Stereo) {
+ aCamera->SetProjectionType ( Graphic3d_Camera::Projection_Stereo );
+ SUIT_ResourceMgr* aResMgr = SUIT_Session::session()->resourceMgr();
+ setStereoType( aResMgr->integerValue( "OCCViewer", "stereo_type", 0 ) );
+ setAnaglyphFilter( aResMgr->integerValue( "OCCViewer", "anaglyph_filter", 0 ) );
+ setReverseStereo( aResMgr->booleanValue( "OCCViewer", "reverse_stereo", false ) );
+ setVSync( aResMgr->booleanValue( "OCCViewer", "enable_vsync", true ) );
+ setQuadBufferSupport( aResMgr->booleanValue( "OCCViewer", "enable_quad_buffer_support", true ) );
+ }
+ aView3d->Redraw();
onViewFitAll();
}
// update action state if method is called outside
- QtxAction* a = dynamic_cast<QtxAction*>( toolMgr()->action( mode == Orthographic ? OrthographicId : PerspectiveId ) );
- if ( ! a->isChecked() )
- a->setChecked( true );
+ QtxAction* anOrthographicAction = dynamic_cast<QtxAction*>( toolMgr()->action( OrthographicId ) );
+ QtxAction* aPerspectiveAction = dynamic_cast<QtxAction*>( toolMgr()->action( PerspectiveId ) );
+ QtxAction* aStereoAction = dynamic_cast<QtxAction*>( toolMgr()->action( StereoId ) );
+ if ( mode == Orthographic && !anOrthographicAction->isChecked() ) {
+ anOrthographicAction->setChecked( true );
+ }
+ if ( mode == Perspective && !aPerspectiveAction->isChecked() ) {
+ aPerspectiveAction->setChecked( true );
+ }
+ if ( mode == Stereo ) {
+ if ( anOrthographicAction->isEnabled() )
+ anOrthographicAction->setDisabled( true );
+ else
+ anOrthographicAction->setEnabled( true );
+ if ( aPerspectiveAction->isEnabled() ) {
+ aPerspectiveAction->setChecked( true );
+ aPerspectiveAction->setDisabled( true );
+ if ( isQuadBufferSupport() ) {
+ if ( !isOpenGlStereoSupport() && stereoType() == QuadBuffer )
+ SUIT_MessageBox::warning( 0, tr( "WRN_WARNING" ), tr( "WRN_SUPPORT_QUAD_BUFFER" ) );
+ }
+ }
+ else {
+ aPerspectiveAction->setChecked( true );
+ aPerspectiveAction->setEnabled( true );
+ onProjectionType();
+ }
+ }
+ else {
+ if ( !anOrthographicAction->isEnabled() )
+ anOrthographicAction->setEnabled( true );
+ if ( !aPerspectiveAction->isEnabled() )
+ aPerspectiveAction->setEnabled( true );
+ }
}
int OCCViewer_ViewWindow::projectionType() const
Handle(V3d_View) aView3d = myViewPort->getView();
if ( !aView3d.IsNull() ) {
Handle(Graphic3d_Camera) aCamera = aView3d->Camera();
- mode = aCamera->ProjectionType() == Graphic3d_Camera::Projection_Perspective ? Perspective : Orthographic;
+ if (aCamera->ProjectionType() == Graphic3d_Camera::Projection_Perspective)
+ mode = Perspective;
+ if (aCamera->ProjectionType() == Graphic3d_Camera::Projection_Orthographic)
+ mode = Orthographic;
+ if (aCamera->ProjectionType() == Graphic3d_Camera::Projection_Stereo)
+ mode = Stereo;
}
return mode;
}
+void OCCViewer_ViewWindow::setStereoType( int type )
+{
+ Handle(V3d_View) aView3d = myViewPort->getView();
+ if ( !aView3d.IsNull() ) {
+ Graphic3d_RenderingParams* aParams = &aView3d->ChangeRenderingParams();
+ aParams->StereoMode = (Graphic3d_StereoMode)type;
+ }
+}
+
+int OCCViewer_ViewWindow::stereoType() const
+{
+ int type = QuadBuffer;
+ Handle(V3d_View) aView3d = myViewPort->getView();
+ if ( !aView3d.IsNull() ) {
+ Graphic3d_RenderingParams* aParams = &aView3d->ChangeRenderingParams();
+ type = (OCCViewer_ViewWindow::StereoType)aParams->StereoMode;
+ }
+ return type;
+}
+
+void OCCViewer_ViewWindow::setAnaglyphFilter( int type )
+{
+ Handle(V3d_View) aView3d = myViewPort->getView();
+ if ( !aView3d.IsNull() ) {
+ Graphic3d_RenderingParams* aParams = &aView3d->ChangeRenderingParams();
+ if (type == RedCyan)
+ aParams->AnaglyphFilter = Graphic3d_RenderingParams::Anaglyph_RedCyan_Optimized;
+ if (type == YellowBlue)
+ aParams->AnaglyphFilter = Graphic3d_RenderingParams::Anaglyph_YellowBlue_Optimized;
+ if (type == GreenMagenta)
+ aParams->AnaglyphFilter = Graphic3d_RenderingParams::Anaglyph_GreenMagenta_Simple;
+ }
+}
+
+int OCCViewer_ViewWindow::anaglyphFilter() const
+{
+ int type = RedCyan;
+ Handle(V3d_View) aView3d = myViewPort->getView();
+ if ( !aView3d.IsNull() ) {
+ Graphic3d_RenderingParams* aParams = &aView3d->ChangeRenderingParams();
+ if (aParams->AnaglyphFilter == Graphic3d_RenderingParams::Anaglyph_RedCyan_Optimized)
+ type = RedCyan;
+ if (aParams->AnaglyphFilter == Graphic3d_RenderingParams::Anaglyph_YellowBlue_Optimized)
+ type = YellowBlue;
+ if (aParams->AnaglyphFilter == Graphic3d_RenderingParams::Anaglyph_GreenMagenta_Simple)
+ type = GreenMagenta;
+ }
+ return type;
+}
+
+void OCCViewer_ViewWindow::setStereographicFocus( int type, double value )
+{
+ Handle(V3d_View) aView3d = myViewPort->getView();
+ if ( !aView3d.IsNull() ) {
+ Handle(Graphic3d_Camera) aCamera = aView3d->Camera();
+ aCamera->SetZFocus( (Graphic3d_Camera::FocusType) type, value );
+ }
+}
+
+int OCCViewer_ViewWindow::stereographicFocusType() const
+{
+ int type = Relative;
+ Handle(V3d_View) aView3d = myViewPort->getView();
+ if ( !aView3d.IsNull() ) {
+ Handle(Graphic3d_Camera) aCamera = aView3d->Camera();
+ type = (OCCViewer_ViewWindow::FocusIODType)aCamera->ZFocusType();
+ }
+ return type;
+}
+
+double OCCViewer_ViewWindow::stereographicFocusValue() const
+{
+ double value = 1.0;
+ Handle(V3d_View) aView3d = myViewPort->getView();
+ if ( !aView3d.IsNull() ) {
+ Handle(Graphic3d_Camera) aCamera = aView3d->Camera();
+ value = aCamera->ZFocus();
+ }
+ return value;
+}
+
+void OCCViewer_ViewWindow::setInterocularDistance( int type, double value )
+{
+ Handle(V3d_View) aView3d = myViewPort->getView();
+ if ( !aView3d.IsNull() ) {
+ Handle(Graphic3d_Camera) aCamera = aView3d->Camera();
+ aCamera->SetIOD( (Graphic3d_Camera::IODType) type, value );
+ }
+}
+
+int OCCViewer_ViewWindow::interocularDistanceType() const
+{
+ int type = Relative;
+ Handle(V3d_View) aView3d = myViewPort->getView();
+ if ( !aView3d.IsNull() ) {
+ Handle(Graphic3d_Camera) aCamera = aView3d->Camera();
+ type = (OCCViewer_ViewWindow::FocusIODType)aCamera->GetIODType();
+ }
+ return type;
+}
+
+double OCCViewer_ViewWindow::interocularDistanceValue() const
+{
+ double value = 0.05;
+ Handle(V3d_View) aView3d = myViewPort->getView();
+ if ( !aView3d.IsNull() ) {
+ Handle(Graphic3d_Camera) aCamera = aView3d->Camera();
+ value = aCamera->IOD();
+ }
+ return value;
+}
+
+void OCCViewer_ViewWindow::setReverseStereo( bool reverse )
+{
+ Handle(V3d_View) aView3d = myViewPort->getView();
+ if ( !aView3d.IsNull() ) {
+ Graphic3d_RenderingParams* aParams = &aView3d->ChangeRenderingParams();
+ aParams->ToReverseStereo = reverse;
+ }
+}
+
+bool OCCViewer_ViewWindow::isReverseStereo() const
+{
+ int reverse = false;
+ Handle(V3d_View) aView3d = myViewPort->getView();
+ if ( !aView3d.IsNull() ) {
+ Graphic3d_RenderingParams* aParams = &aView3d->ChangeRenderingParams();
+ reverse = aParams->ToReverseStereo;
+ }
+ return reverse;
+}
+
+void OCCViewer_ViewWindow::setVSync( bool enable )
+{
+ Handle(AIS_InteractiveContext) anIntCont = myModel->getAISContext();
+ if ( !anIntCont.IsNull() ) {
+ Handle(OpenGl_GraphicDriver) aDriver = Handle(OpenGl_GraphicDriver)::DownCast(anIntCont->CurrentViewer()->Driver());
+ OpenGl_Caps* aCaps = &aDriver->ChangeOptions();
+ aCaps->swapInterval = enable;
+ }
+}
+
+bool OCCViewer_ViewWindow::isVSync() const
+{
+ int enable = true;
+ Handle(AIS_InteractiveContext) anIntCont = myModel->getAISContext();
+ if ( !anIntCont.IsNull() ) {
+ Handle(OpenGl_GraphicDriver) aDriver = Handle(OpenGl_GraphicDriver)::DownCast(anIntCont->CurrentViewer()->Driver());
+ OpenGl_Caps* aCaps = &aDriver->ChangeOptions();
+ enable = aCaps->swapInterval;
+ }
+ return enable;
+}
+
+void OCCViewer_ViewWindow::setQuadBufferSupport( bool enable )
+{
+ Handle(AIS_InteractiveContext) anIntCont = myModel->getAISContext();
+ if ( !anIntCont.IsNull() ) {
+ Handle(OpenGl_GraphicDriver) aDriver = Handle(OpenGl_GraphicDriver)::DownCast(anIntCont->CurrentViewer()->Driver());
+ OpenGl_Caps* aCaps = &aDriver->ChangeOptions();
+ aCaps->contextStereo = enable;
+ }
+}
+
+bool OCCViewer_ViewWindow::isQuadBufferSupport() const
+{
+ int enable = true;
+ Handle(AIS_InteractiveContext) anIntCont = myModel->getAISContext();
+ if ( !anIntCont.IsNull() ) {
+ Handle(OpenGl_GraphicDriver) aDriver = Handle(OpenGl_GraphicDriver)::DownCast(anIntCont->CurrentViewer()->Driver());
+ OpenGl_Caps* aCaps = &aDriver->ChangeOptions();
+ enable = aCaps->contextStereo;
+ }
+ return enable;
+}
+
+bool OCCViewer_ViewWindow::isOpenGlStereoSupport() const
+{
+ GLboolean support[1];
+ glGetBooleanv (GL_STEREO, support);
+ if ( support[0] )
+ return true;
+ return false;
+}
+
// obsolete
QColor OCCViewer_ViewWindow::backgroundColor() const
{
SwitchInteractionStyleId, SwitchZoomingStyleId,
SwitchPreselectionId, SwitchSelectionId,
MaximizedId, SynchronizeId, ReturnTo3dViewId,
- OrthographicId, PerspectiveId,
+ OrthographicId, PerspectiveId, StereoId,
UserId };
enum OperationType{ NOTHING, PANVIEW, ZOOMVIEW, ROTATE,
enum Mode2dType { No2dMode, XYPlane, XZPlane, YZPlane };
- enum ProjectionType { Orthographic, Perspective };
+ enum ProjectionType { Orthographic, Perspective, Stereo };
+ enum StereoType { QuadBuffer, Anaglyph, RowInterlaced, ColumnInterlaced, ChessBoard, SideBySide, OverUnder, SoftPageFlip, NumberOfModes };
+
+ enum AnaglyphFilter { RedCyan, YellowBlue, GreenMagenta };
+
+ enum FocusIODType { Absolute, Relative };
+
OCCViewer_ViewWindow(SUIT_Desktop* theDesktop, OCCViewer_Viewer* theModel);
virtual ~OCCViewer_ViewWindow();
virtual int projectionType() const;
virtual void setProjectionType( int );
+ virtual int stereoType() const;
+ virtual void setStereoType( const int );
+
+ virtual int anaglyphFilter() const;
+ virtual void setAnaglyphFilter( const int );
+
+ virtual void setStereographicFocus( const int, const double );
+ virtual int stereographicFocusType() const;
+ virtual double stereographicFocusValue() const;
+
+ virtual void setInterocularDistance( const int, const double );
+ virtual int interocularDistanceType() const;
+ virtual double interocularDistanceValue() const;
+
+ virtual bool isReverseStereo() const;
+ virtual void setReverseStereo( const bool );
+
+ virtual bool isVSync() const;
+ virtual void setVSync( const bool );
+
+ virtual bool isQuadBufferSupport() const;
+ virtual void setQuadBufferSupport( const bool );
+
void setTransformEnabled( const OperationType, const bool );
bool transformEnabled( const OperationType ) const;
protected:
virtual QString filter() const;
+ bool isOpenGlStereoSupport() const;
+
/* Transformation selected but not started yet */
bool transformRequested() const;
bool setTransformRequested ( OperationType );
void createActions();
void createToolBar();
-
+
virtual OperationType getButtonState(QMouseEvent* theEvent, int theInteractionStyle);
viewAspect getViewParams() const;
<source>ICON_OCCVIEWER_PERSPECTIVE</source>
<translation>occ_view_perspective.png</translation>
</message>
+ <message>
+ <source>ICON_OCCVIEWER_STEREO</source>
+ <translation>occ_view_stereo.png</translation>
+ </message>
</context>
</TS>
<source>DSC_PERSPECTIVE_MODE</source>
<translation>Set the perspective projection type</translation>
</message>
+ <message>
+ <source>MNU_STEREO_MODE</source>
+ <translation>Stereo projection</translation>
+ </message>
+ <message>
+ <source>DSC_STEREO_MODE</source>
+ <translation>Set the stereo projection type</translation>
+ </message>
+ <message>
+ <source>WRN_SUPPORT_QUAD_BUFFER</source>
+ <translation>Graphic driver not support quad-buffer</translation>
+ </message>
</context>
<context>
<name>OCCViewer_CreateRestoreViewDlg</name>
<source>BG_IMAGE_FILES</source>
<translation>Image files (*.bmp *.gif *.pix *.xwd *.rgb *.rs)</translation>
</message>
+ <message>
+ <source>ST_QUADBUFFER</source>
+ <translation>Shutter glasses (OpenGL quad-buffer)</translation>
+ </message>
+ <message>
+ <source>ST_ANAGLYPH</source>
+ <translation>Anaglyph</translation>
+ </message>
+ <message>
+ <source>ST_ROWINTERLACED</source>
+ <translation>Row-interlaced</translation>
+ </message>
+ <message>
+ <source>ST_COLUMNINTERLACED</source>
+ <translation>Column-interlaced</translation>
+ </message>
+ <message>
+ <source>ST_CHESSBOARD</source>
+ <translation>Chess-board stereo for DLP TVs</translation>
+ </message>
+ <message>
+ <source>ST_SIDEBYSIDE</source>
+ <translation>Horizontal-anamorphic (side-by-side)</translation>
+ </message>
+ <message>
+ <source>ST_OVERUNDER</source>
+ <translation>Vertical-anamorphic (Half OverUnder)</translation>
+ </message>
</context>
<context>
<name>OCCViewer_AxialScaleDlg</name>
<source>DSC_PERSPECTIVE_MODE</source>
<translation>Choisir la projection en perspective</translation>
</message>
+ <message>
+ <source>MNU_STEREO_MODE</source>
+ <translation type="unfinished">Stereo projection</translation>
+ </message>
+ <message>
+ <source>DSC_STEREO_MODE</source>
+ <translation type="unfinished">Set the stereo projection type</translation>
+ </message>
+ <message>
+ <source>WRN_SUPPORT_QUAD_BUFFER</source>
+ <translation type="unfinished">Graphic driver not support quad-buffer</translation>
+ </message>
</context>
<context>
<name>OCCViewer_CreateRestoreViewDlg</name>
<source>BG_IMAGE_FILES</source>
<translation>Fichiers images (*.bmp *.gif *.pix *.xwd *.rgb *.rs)</translation>
</message>
+ <message>
+ <source>ST_QUADBUFFER</source>
+ <translation type="unfinished">Shutter glasses (OpenGL quad-buffer)</translation>
+ </message>
+ <message>
+ <source>ST_ANAGLYPH</source>
+ <translation type="unfinished">Anaglyph</translation>
+ </message>
+ <message>
+ <source>ST_ROWINTERLACED</source>
+ <translation type="unfinished">Row-interlaced</translation>
+ </message>
+ <message>
+ <source>ST_COLUMNINTERLACED</source>
+ <translation type="unfinished">Column-interlaced</translation>
+ </message>
+ <message>
+ <source>ST_CHESSBOARD</source>
+ <translation type="unfinished">Chess-board stereo for DLP TVs</translation>
+ </message>
+ <message>
+ <source>ST_SIDEBYSIDE</source>
+ <translation type="unfinished">Horizontal-anamorphic (side-by-side)</translation>
+ </message>
+ <message>
+ <source>ST_OVERUNDER</source>
+ <translation type="unfinished">Vertical-anamorphic (Half OverUnder)</translation>
+ </message>
</context>
<context>
<name>OCCViewer_AxialScaleDlg</name>
<source>DSC_PERSPECTIVE_MODE</source>
<translation>透視投影を選択します。</translation>
</message>
+ <message>
+ <source>MNU_STEREO_MODE</source>
+ <translation type="unfinished">Stereo projection</translation>
+ </message>
+ <message>
+ <source>DSC_STEREO_MODE</source>
+ <translation type="unfinished">Set the stereo projection type</translation>
+ </message>
+ <message>
+ <source>WRN_SUPPORT_QUAD_BUFFER</source>
+ <translation type="unfinished">Graphic driver not support quad-buffer</translation>
+ </message>
</context>
<context>
<name>OCCViewer_CreateRestoreViewDlg</name>
<source>BG_IMAGE_FILES</source>
<translation>イメージ ファイル (*.bmp *.gif *.pix *.xwd *.rgb * .rs)</translation>
</message>
+ <message>
+ <source>ST_QUADBUFFER</source>
+ <translation type="unfinished">Shutter glasses (OpenGL quad-buffer)</translation>
+ </message>
+ <message>
+ <source>ST_ANAGLYPH</source>
+ <translation type="unfinished">Anaglyph</translation>
+ </message>
+ <message>
+ <source>ST_ROWINTERLACED</source>
+ <translation type="unfinished">Row-interlaced</translation>
+ </message>
+ <message>
+ <source>ST_COLUMNINTERLACED</source>
+ <translation type="unfinished">Column-interlaced</translation>
+ </message>
+ <message>
+ <source>ST_CHESSBOARD</source>
+ <translation type="unfinished">Chess-board stereo for DLP TVs</translation>
+ </message>
+ <message>
+ <source>ST_SIDEBYSIDE</source>
+ <translation type="unfinished">Horizontal-anamorphic (side-by-side)</translation>
+ </message>
+ <message>
+ <source>ST_OVERUNDER</source>
+ <translation type="unfinished">Vertical-anamorphic (Half OverUnder)</translation>
+ </message>
</context>
<context>
<name>OCCViewer_AxialScaleDlg</name>
GLX_RGBA, // Needs to support OpenGL
GLX_DEPTH_SIZE, 16, // Needs to support a 16 bit depth buffer
GLX_DOUBLEBUFFER, // Needs to support double-buffering
+ GLX_STEREO, // Needs to support stereo rendering
GLX_STENCIL_SIZE, 1,
None // end of list
};
base->setMargin( frameWidth() );
base->setSpacing( 0 );
- QWidget* top = new QWidget( this );
- base->addWidget( top );
+ myTop = new QWidget( this );
+ base->addWidget( myTop );
- QHBoxLayout* tl = new QHBoxLayout( top );
+ QHBoxLayout* tl = new QHBoxLayout( myTop );
tl->setMargin( 0 );
- myBar = new QtxWorkstackTabBar( top );
+ myBar = new QtxWorkstackTabBar( myTop );
tl->addWidget( myBar, 1 );
- CloseButton* close = new CloseButton( top );
+ CloseButton* close = new CloseButton( myTop );
close->setIcon( style()->standardIcon( QStyle::SP_TitleBarCloseButton ) );
myClose = close;
tl->addWidget( myClose );
return true;
}
+/*!
+ \brief Show/Hide tab bar.
+*/
+void QtxWorkstackArea::showTabBar( bool visible)
+{
+ myTop->setVisible(visible);
+ myBar->setVisible(visible);
+}
+
+
/*!
\brief Get rectangle to be drawn when highlighting drop area.
\return area drop rectangle
return mySplit->opaqueResize();
}
+/*!
+ \brief Show/Hide active tab bar.
+*/
+void QtxWorkstack::showActiveTabBar( bool visible )
+{
+ QList<QtxWorkstackArea*> areaList;
+ areas( mySplit, areaList, true );
+ QList<QtxWorkstackArea*>::ConstIterator it;
+ for ( it = areaList.begin(); it != areaList.end(); ++it )
+ {
+ (*it)->showTabBar( visible );
+ }
+ QList<QSplitter*> recList;
+ splitters( mySplit, recList, true );
+ for ( QList<QSplitter*>::iterator itr = recList.begin(); itr != recList.end(); ++itr )
+ (*itr)->setVisible(visible);
+}
/*!
\fn void QtxWorkstack::windowActivated( QWidget* w )
void setOpaqueResize( bool = true );
bool opaqueResize() const;
+ void showActiveTabBar( bool = true );
+
void Split( QWidget* wid, const Qt::Orientation o, const SplitType type );
void Attract( QWidget* wid1, QWidget* wid2, const bool all );
void SetRelativePosition( QWidget* wid, const Qt::Orientation o, const double pos );
void saveState( QDataStream& ) const;
bool restoreState( QDataStream&, QMap<QString, QtxWorkstackChild*>& );
+ void showTabBar( bool = true);
+
signals:
void activated( QWidget* );
void contextMenuRequested( QWidget*, QPoint );
typedef QList<QtxWorkstackChild*> ChildList;
private:
+ QWidget* myTop; //!< workarea top widget
QtxWorkstackTabBar* myBar; //!< workarea tab bar header
ChildList myList; //!< child widgets list
QAbstractButton* myClose; //!< close button
myDesktop = desk;
if ( myDesktop ) {
connect( myDesktop, SIGNAL( activated() ), this, SLOT( onDesktopActivated() ) );
+// connect( myDesktop, SIGNAL( moved() ), this, SLOT( onDesktopMoved() ) );
// Force desktop activation (NPAL16628)
QApplication::postEvent(myDesktop, new QEvent(QEvent::WindowActivate));
}
emit activated( this );
}
+/*!
+ SLOT: it is called when desktop is moved
+*/
+/*void SUIT_Application::onDesktopMoved()
+{
+ emit moving();
+}*/
/*!
SLOT: is used for Help browsing
*/
signals:
void applicationClosed( SUIT_Application* );
void activated( SUIT_Application* );
+// void moving();
void infoChanged( QString );
public slots:
protected slots:
virtual void onDesktopActivated();
+// void onDesktopMoved();
private:
SUIT_Study* myStudy;
case QEvent::WindowDeactivate:
emit deactivated();
break;
+ /*case QEvent::Move:
+ emit moved();
+ break;*/
default:
break;
}
signals:
void activated();
void deactivated();
+// void moved();
void windowActivated( SUIT_ViewWindow* );
void closing( SUIT_Desktop*, QCloseEvent* );
void message( const QString& );