connect(SelectPathMeshButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
connect(SelectStartPointButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
connect(SelectBasePointButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
+ connect(BasePointGrp, SIGNAL(toggled(bool)), this, SLOT(SetEditCurrentArgument()));
connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
void SMESHGUI_ExtrusionAlongPathDlg::SetEditCurrentArgument()
{
QToolButton* send = (QToolButton*)sender();
+ if ( sender() == BasePointGrp )
+ send = SelectBasePointButton;
if (send != SelectElementsButton &&
send != SelectPathMeshButton &&
send != SelectStartPointButton &&