-diff -Naur ParaView-5.9.0_SRC_orig/Remoting/Views/Resources/utilities_remotingviews.xml ParaView-5.9.0_SRC_modif/Remoting/Views/Resources/utilities_remotingviews.xml
---- ParaView-5.9.0_SRC_orig/Remoting/Views/Resources/utilities_remotingviews.xml
-+++ ParaView-5.9.0_SRC_modif/Remoting/Views/Resources/utilities_remotingviews.xml
+diff -Naur ParaView-5.8.0_SRC_orig/Remoting/Views/Resources/utilities_remotingviews.xml ParaView-5.8.0_SRC_modif/Remoting/Views/Resources/utilities_remotingviews.xml
+--- ParaView-5.8.0_SRC_orig/Remoting/Views/Resources/utilities_remotingviews.xml 2020-03-23 13:30:04.000000000 +0300
++++ ParaView-5.8.0_SRC_modif/Remoting/Views/Resources/utilities_remotingviews.xml 2020-04-27 19:07:56.559333300 +0300
@@ -31,7 +31,7 @@
<DoubleVectorProperty name="PolygonOffsetParameters"
command="SetPolygonOffsetParameters"
panel_visibility="advanced">
<DoubleRangeDomain name="range" />
<Documentation>
-diff -Naur ParaView-5.9.0_SRC_orig/VTK/Rendering/Core/vtkMapper.cxx ParaView-5.9.0_SRC_modif/VTK/Rendering/Core/vtkMapper.cxx
---- ParaView-5.9.0_SRC_orig/VTK/Rendering/Core/vtkMapper.cxx
-+++ ParaView-5.9.0_SRC_modif/VTK/Rendering/Core/vtkMapper.cxx
-@@ -36,11 +36,11 @@
+diff -Naur ParaView-5.8.0_SRC_orig/VTK/Rendering/Core/vtkMapper.cxx ParaView-5.8.0_SRC_modif/VTK/Rendering/Core/vtkMapper.cxx
+--- ParaView-5.8.0_SRC_orig/VTK/Rendering/Core/vtkMapper.cxx 2020-03-23 13:31:28.000000000 +0300
++++ ParaView-5.8.0_SRC_modif/VTK/Rendering/Core/vtkMapper.cxx 2020-04-27 18:07:54.639203400 +0300
+@@ -35,11 +35,11 @@
static double vtkMapperGlobalResolveCoincidentTopologyZShift = 0.01;
static int vtkMapperGlobalResolveCoincidentTopologyPolygonOffsetFaces = 1;
+static double vtkMapperGlobalResolveCoincidentTopologyLineOffsetUnits = 1.0;
+static double vtkMapperGlobalResolveCoincidentTopologyPointOffsetUnits = 0.0;
- vtkCxxSetObjectMacro(vtkMapper, Selection, vtkSelection);
+ // Construct with initial range (0,1).
+ vtkMapper::vtkMapper()
+diff -Naur ParaView-5.8.0_SRC_orig/VTK/Rendering/OpenGL2/vtkOpenGLPolyDataMapper.cxx ParaView-5.8.0_SRC_modif/VTK/Rendering/OpenGL2/vtkOpenGLPolyDataMapper.cxx
+--- ParaView-5.8.0_SRC_orig/VTK/Rendering/OpenGL2/vtkOpenGLPolyDataMapper.cxx 2020-03-23 13:31:28.000000000 +0300
++++ ParaView-5.8.0_SRC_modif/VTK/Rendering/OpenGL2/vtkOpenGLPolyDataMapper.cxx 2020-04-27 18:12:49.486483700 +0300
+@@ -1963,7 +1963,6 @@
+ float factor = 0.0;
+ float offset = 0.0;
+ this->GetCoincidentParameters(ren, actor, factor, offset);
+- vtkOpenGLCamera* cam = (vtkOpenGLCamera*)(ren->GetActiveCamera());
-diff -Naur ParaView-5.9.0_SRC_orig/VTK/Rendering/OpenGL2/vtkOpenGLPolyDataMapper.cxx ParaView-5.9.0_SRC_modif/VTK/Rendering/OpenGL2/vtkOpenGLPolyDataMapper.cxx
---- ParaView-5.9.0_SRC_orig/VTK/Rendering/OpenGL2/vtkOpenGLPolyDataMapper.cxx
-+++ ParaView-5.9.0_SRC_modif/VTK/Rendering/OpenGL2/vtkOpenGLPolyDataMapper.cxx
-@@ -2430,42 +2430,26 @@
+ // if we need an offset handle it here
+ // The value of .000016 is suitable for depth buffers
+@@ -1974,23 +1973,26 @@
{
std::string FSSource = shaders[vtkShader::Fragment]->GetSource();
-- if (ren->GetActiveCamera()->GetParallelProjection())
-- {
-- vtkShaderProgram::Substitute(FSSource, "//VTK::Coincident::Dec", "uniform float cCValue;");
-- if (this->DrawingTubesOrSpheres(*this->LastBoundBO, actor))
-- {
-- vtkShaderProgram::Substitute(
-- FSSource, "//VTK::Depth::Impl", "gl_FragDepth = gl_FragDepth + cCValue;\n");
-- }
-- else
-- {
-- vtkShaderProgram::Substitute(
-- FSSource, "//VTK::Depth::Impl", "gl_FragDepth = gl_FragCoord.z + cCValue;\n");
-- }
+- if (cam->GetParallelProjection())
+ if (factor != 0.0)
-+ {
+ {
+- vtkShaderProgram::Substitute(FSSource, "//VTK::Coincident::Dec", "uniform float cCValue;");
+ vtkShaderProgram::Substitute(FSSource, "//VTK::Coincident::Dec",
+ "uniform float cfactor;\n"
+ "uniform float coffset;");
-+ vtkShaderProgram::Substitute(
+ vtkShaderProgram::Substitute(
+- FSSource, "//VTK::Depth::Impl", "gl_FragDepth = gl_FragCoord.z + cCValue;\n");
+ FSSource,
+ "//VTK::UniformFlow::Impl",
+ "float cscale = length(vec2(dFdx(gl_FragCoord.z),dFdy(gl_FragCoord.z)));\n"
}
else
{
-- vtkShaderProgram::Substitute(FSSource, "//VTK::Coincident::Dec",
+ vtkShaderProgram::Substitute(FSSource, "//VTK::Coincident::Dec",
- "uniform float cCValue;\n"
- "uniform float cSValue;\n"
- "uniform float cDValue;");
-- if (this->DrawingTubesOrSpheres(*this->LastBoundBO, actor))
-- {
-- vtkShaderProgram::Substitute(FSSource, "//VTK::Depth::Impl",
-- "float Zdc = gl_FragDepth*2.0 - 1.0;\n"
-- " float Z2 = -1.0*cDValue/(Zdc + cCValue) + cSValue;\n"
-- " float Zdc2 = -1.0*cCValue - cDValue/Z2;\n"
-- " gl_FragDepth = Zdc2*0.5 + 0.5;\n");
-- }
-- else
-- {
-- vtkShaderProgram::Substitute(FSSource, "//VTK::Depth::Impl",
-- "float Zdc = gl_FragCoord.z*2.0 - 1.0;\n"
-- " float Z2 = -1.0*cDValue/(Zdc + cCValue) + cSValue;\n"
-- " float Zdc2 = -1.0*cCValue - cDValue/Z2;\n"
-- " gl_FragDepth = Zdc2*0.5 + 0.5;\n");
-- }
-+ vtkShaderProgram::Substitute(FSSource, "//VTK::Coincident::Dec",
+- vtkShaderProgram::Substitute(FSSource, "//VTK::Depth::Impl",
+- "float Zdc = gl_FragCoord.z*2.0 - 1.0;\n"
+- " float Z2 = -1.0*cDValue/(Zdc + cCValue) + cSValue;\n"
+- " float Zdc2 = -1.0*cCValue - cDValue/Z2;\n"
+- " gl_FragDepth = Zdc2*0.5 + 0.5;\n");
+ "uniform float coffset;");
+ vtkShaderProgram::Substitute(
+ FSSource, "//VTK::Depth::Impl", "gl_FragDepth = gl_FragCoord.z + 0.000016*coffset;\n");
}
shaders[vtkShader::Fragment]->SetSource(FSSource);
}
-@@ -2586,14 +2570,13 @@
+@@ -2110,14 +2112,12 @@
// Have the renderpasses changed?
vtkMTimeType renderPassMTime = this->GetRenderPassStageMTime(actor);
- vtkOpenGLCamera* cam = (vtkOpenGLCamera*)(ren->GetActiveCamera());
-
+-
// shape of input data changed?
float factor, offset;
this->GetCoincidentParameters(ren, actor, factor, offset);
- ((cam->GetParallelProjection() != 0.0) ? 0x08 : 0) + ((offset != 0.0) ? 0x10 : 0) +
+ ((factor != 0.0) ? 0x08 : 0) + ((offset != 0.0) ? 0x10 : 0) +
(this->VBOs->GetNumberOfComponents("scalarColor") ? 0x20 : 0) +
- (vtkOpenGLRenderer::SafeDownCast(ren)->GetUseSphericalHarmonics() ? 0x40 : 0) +
- (actor->GetProperty()->GetCoatStrength() > 0.0 ? 0x80 : 0) +
-@@ -2910,6 +2893,19 @@
- lineWidth[1] = 2.0 * propLineWidth / vp[3];
+ ((this->VBOs->GetNumberOfComponents("tcoord") % 4) << 6);
+
+@@ -2381,6 +2381,19 @@
+ lineWidth[1] = 2.0 * actor->GetProperty()->GetLineWidth() / vp[3];
cellBO.Program->SetUniform2f("lineWidthNVC", lineWidth);
}
-+
++
+ // handle coincident
+ if (cellBO.Program->IsUniformUsed("coffset"))
+ {
+ cellBO.Program->SetUniformf("cfactor", factor);
+ }
+ }
- vtkOpenGLCheckErrorMacro("failed after UpdateShader");
}
-@@ -2995,25 +2991,6 @@
+ //-----------------------------------------------------------------------------
+@@ -2436,25 +2449,6 @@
}
}
- }
- }
-
- vtkNew<vtkMatrix3x3> env;
- if (program->IsUniformUsed("envMatrix"))
- {
-
+ // If the VBO coordinates were shifted and scaled, apply the inverse transform
+ // to the model->view matrix:
+ vtkOpenGLVertexBufferObject* vvbo = this->VBOs->GetVBO("vertexMC");