// const char*
aParams.meshsizefilename = hyp->GetMeshSizeFile();
aParams.closeedgefac = 0;
+ aParams.nbThreads = 0;
#endif
}
// Temporary folder for run
#ifdef WIN32
- fs::path tmp_folder = aMesh.tmp_folder / fs::path("Volume-%%%%-%%%%");
+ fs::path tmp_folder = aMesh.GetTmpFolder() / fs::path("Volume-%%%%-%%%%");
#else
- fs::path tmp_folder = aMesh.tmp_folder / fs::unique_path(fs::path("Volume-%%%%-%%%%"));
+ fs::path tmp_folder = aMesh.GetTmpFolder() / fs::unique_path(fs::path("Volume-%%%%-%%%%"));
#endif
fs::create_directories(tmp_folder);
// Using MESH2D generated after all triangles where created.
- fs::path mesh_file=aMesh.tmp_folder / fs::path("Mesh2D.med");
+ fs::path mesh_file=aMesh.GetTmpFolder() / fs::path("Mesh2D.med");
fs::path element_orientation_file=tmp_folder / fs::path("element_orientation.dat");
fs::path new_element_file=tmp_folder / fs::path("new_elements.dat");
fs::path tmp_mesh_file=tmp_folder / fs::path("tmp_mesh.med");