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remove commented code
authoreap <eap@opencascade.com>
Fri, 29 Jun 2012 13:55:31 +0000 (13:55 +0000)
committereap <eap@opencascade.com>
Fri, 29 Jun 2012 13:55:31 +0000 (13:55 +0000)
src/SMESHGUI/SMESHGUI_MakeNodeAtPointDlg.cxx

index 8d36fe1b974f52a1e3bc42aaf4c863c055ef066d..090a385cc5c541d2e276feb924cf91c1bb96c3bf 100644 (file)
@@ -379,7 +379,6 @@ void SMESHGUI_MakeNodeAtPointOp::startOperation()
   onSelectionDone(); // init myMeshActor
 
   if ( myMeshActor ) {
-//     myMeshOldDisplayMode = myMeshActor->GetRepresentation();
 //     myMeshActor->SetRepresentation( VTK_WIREFRAME );
     myMeshActor->SetPointRepresentation(true);
     SMESH::RepaintCurrentView();
@@ -398,7 +397,6 @@ void SMESHGUI_MakeNodeAtPointOp::stopOperation()
   myNoPreview = true;
   mySimulation->SetVisibility(false);
   if ( myMeshActor ) {
-//     myMeshActor->SetRepresentation( myMeshOldDisplayMode );
     myMeshActor->SetPointRepresentation(false);
     SMESH::RepaintCurrentView();
     myMeshActor = 0;