{
if ( !_sourceHyp ) return false;
- const vector<SMESH_Group*>& srcGroups = _sourceHyp->GetGroups();
+ const vector<SMESH_Group*>& srcGroups = _sourceHyp->GetGroups(/*loaded=*/true);
if ( srcGroups.empty() )
return error("Invalid source groups");
vertexNodes.push_back( SMESH_TNodeXYZ( n ));
}
+ // get EDGESs and their ids
+ vector< TopoDS_Edge > edges;
+ for ( exp.Init( theShape, TopAbs_EDGE ); exp.More(); exp.Next() )
+ if ( subShapeIDs.insert( tgtMesh->ShapeToIndex( exp.Current() )).second )
+ edges.push_back( TopoDS::Edge( exp.Current() ));
+
// to count now many times a link between nodes encounters
map<TLink, int> linkCount;
map<TLink, int>::iterator link2Nb;
SMDS_MeshElement::iterator node = face->begin_nodes();
for ( size_t i = 0; i < newNodes.size(); ++i, ++node )
{
- StdMeshers_Import_1D::TNodeNodeMap::iterator n2nIt = n2n->insert( make_pair( *node, (SMDS_MeshNode*)0 )).first;
+ StdMeshers_Import_1D::TNodeNodeMap::iterator n2nIt =
+ n2n->insert( make_pair( *node, (SMDS_MeshNode*)0 )).first;
if ( n2nIt->second )
{
- if ( !subShapeIDs.count( n2nIt->second->getshapeId() ))
+ if ( !subShapeIDs.count( n2nIt->second->getshapeId() )) // node already on an EDGE
break;
}
else
continue; // repeated face in source groups already created
// check future face orientation
+ const int nbCorners = face->NbCornerNodes();
+ const bool isQuad = ( nbCorners != (int) newNodes.size() );
if ( toCheckOri )
{
int iNode = -1;
surface->D1( uv.X(),uv.Y(), p, du,dv );
geomNorm = reverse ? dv^du : du^dv;
}
- while ( geomNorm.SquareMagnitude() < 1e-6 && iNode+1 < face->NbCornerNodes());
+ while ( geomNorm.SquareMagnitude() < 1e-6 && iNode+1 < nbCorners );
- int iNext = helper.WrapIndex( iNode+1, face->NbCornerNodes() );
- int iPrev = helper.WrapIndex( iNode-1, face->NbCornerNodes() );
+ int iNext = helper.WrapIndex( iNode+1, nbCorners );
+ int iPrev = helper.WrapIndex( iNode-1, nbCorners );
SMESH_TNodeXYZ prevNode( newNodes[iPrev] );
SMESH_TNodeXYZ curNode ( newNodes[iNode] );
gp_Vec meshNorm = n1n2 ^ n1n0;
if ( geomNorm * meshNorm < 0 )
- std::reverse( newNodes.begin(), newNodes.end() );
+ SMDS_MeshCell::applyInterlace
+ ( SMDS_MeshCell::reverseSmdsOrder( face->GetEntityType() ), newNodes );
}
// make a new face
- switch ( newNodes.size() )
- {
- case 3:
- newFace = tgtMesh->AddFace( newNodes[0], newNodes[1], newNodes[2] );
- break;
- case 4:
- newFace = tgtMesh->AddFace( newNodes[0], newNodes[1], newNodes[2], newNodes[3] );
- break;
- case 6:
- newFace = tgtMesh->AddFace( newNodes[0], newNodes[1], newNodes[2],
- newNodes[3], newNodes[4], newNodes[5]);
- break;
- case 8:
- newFace = tgtMesh->AddFace( newNodes[0], newNodes[1], newNodes[2], newNodes[3],
- newNodes[4], newNodes[5], newNodes[6], newNodes[7]);
- break;
- default: continue;
- }
+ if ( face->IsPoly() )
+ newFace = tgtMesh->AddPolygonalFace( newNodes );
+ else
+ switch ( newNodes.size() )
+ {
+ case 3:
+ newFace = tgtMesh->AddFace( newNodes[0], newNodes[1], newNodes[2] );
+ break;
+ case 4:
+ newFace = tgtMesh->AddFace( newNodes[0], newNodes[1], newNodes[2], newNodes[3] );
+ break;
+ case 6:
+ newFace = tgtMesh->AddFace( newNodes[0], newNodes[1], newNodes[2],
+ newNodes[3], newNodes[4], newNodes[5]);
+ break;
+ case 8:
+ newFace = tgtMesh->AddFace( newNodes[0], newNodes[1], newNodes[2], newNodes[3],
+ newNodes[4], newNodes[5], newNodes[6], newNodes[7]);
+ break;
+ default: continue;
+ }
tgtMesh->SetMeshElementOnShape( newFace, shapeID );
e2e->insert( make_pair( face, newFace ));
// collect links
- int nbNodes = face->NbCornerNodes();
const SMDS_MeshNode* medium = 0;
- for ( int i = 0; i < nbNodes; ++i )
+ for ( int i = 0; i < nbCorners; ++i )
{
const SMDS_MeshNode* n1 = newNodes[i];
- const SMDS_MeshNode* n2 = newNodes[ (i+1)%nbNodes ];
- if ( newFace->IsQuadratic() )
- medium = newNodes[i+nbNodes];
+ const SMDS_MeshNode* n2 = newNodes[ (i+1)%nbCorners ];
+ if ( isQuad ) // quadratic face
+ medium = newNodes[i+nbCorners];
link2Nb = linkCount.insert( make_pair( TLink( n1, n2, medium ), 0)).first;
++link2Nb->second;
// if ( link2Nb->second == 1 )
// check if the whole geom face is covered by imported faces
// ==========================================================
- vector< TopoDS_Edge > edges;
- for ( exp.Init( theShape, TopAbs_EDGE ); exp.More(); exp.Next() )
- if ( subShapeIDs.insert( tgtMesh->ShapeToIndex( exp.Current() )).second )
- edges.push_back( TopoDS::Edge( exp.Current() ));
-
// use large tolerance for projection of nodes to edges because of
// BLSURF mesher specifics (issue 0020918, Study2.hdf)
const double projTol = minGroupTol;
for ( int is1stN = 0; is1stN < 2 && nodesOnBoundary; ++is1stN )
{
const SMDS_MeshNode* n = is1stN ? link.node1() : link.node2();
- if ( !subShapeIDs.count( n->getshapeId() ))
+ if ( !subShapeIDs.count( n->getshapeId() )) // n is assigned to FACE
{
for ( size_t iE = 0; iE < edges.size(); ++iE )
if ( helper.CheckNodeU( edges[iE], n, u=0, projTol, /*force=*/true ))
error("free internal link"); // just for an easier debug
break;
}
- if ( bndShapes.front().ShapeType() == TopAbs_EDGE &&
+ if ( bndShapes.front().ShapeType() == TopAbs_EDGE && // all link nodes are on EDGEs
bndShapes.front() != bndShapes.back() )
// link nodes on different geom edges
return error(COMPERR_BAD_INPUT_MESH, "Source nodes mismatch target vertices");
// find geom edge the link is on
- if ( bndShapes.back().ShapeType() != TopAbs_EDGE )
+ if ( bndShapes.back().ShapeType() != TopAbs_EDGE ) // all link nodes are on VERTEXes
{
// find geom edge by two vertices
TopoDS_Shape geomEdge = helper.GetCommonAncestor( bndShapes.back(),
if ( link._reversed ) std::swap( newNodes[0], newNodes[1] );
if ( link._medium )
{
- newNodes.push_back( link._medium );
- edge = tgtMesh->AddEdge( newNodes[0], newNodes[1], newNodes[2] );
+ edge = tgtMesh->AddEdge( newNodes[0], newNodes[1], link._medium );
TopoDS_Edge geomEdge = TopoDS::Edge(bndShapes.back());
helper.CheckNodeU( geomEdge, link._medium, u, projTol, /*force=*/true );